• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:10
CEST 09:10
KST 16:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1005.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Server Blocker Stellar Fest 2 Replay Pack SCII needs to put more weight on strategy and tact
Tourneys
Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion Bot on ladder Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
ASL 22 Finals [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8615 users

[IPL] $1,000 New Map Tournament! - Page 2

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
November 10 2011 22:52 GMT
#21
Great maps and hopefully a great tournament.

I hope we keep seeing more custom map initiatives from community organizers. Korean weekly and motm are great but more more more.
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 10 2011 22:55 GMT
#22
Sanshorn Mists AE <3
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
chuky500
Profile Blog Joined March 2010
France473 Posts
November 10 2011 22:58 GMT
#23
What did you think of my map Back to Back ?
+ Show Spoiler +
[image loading]


From the map contest thread it sounded like you wanted creativity and innovation.

Ruscour
Profile Blog Joined April 2011
5233 Posts
November 10 2011 23:00 GMT
#24
On November 11 2011 07:45 prodiG wrote:
I'M REALLY UNHAPPY WITH THESE CHOICES. I CAN'T BELIEVE MY MAPS DIDN'T GET PICKED. OBVIOUSLY IPL HAS NO IDEA WHAT THEY'RE DOING AND THE JUDGES ARE OFF THEIR MEDS. THIS IS RIDICULOUS. DO YOU KNOW HOW MUCH TIME I PUT INTO ALL THESE MAPS AND YOU HAVE THE NERVE TO INSULT ME LIKE THIS?!

+ Show Spoiler +
jk. great job everyone! i really like zhakul'das rift aside from it's straight path nat-nat. Sandshorn Mist AE is in my opinion the best 2-spawn map in existence atm so it's well deserving. ESV IS INNNNNNN THEEEEEEEERRRRRRRRRRRRREEEEEEEEEEEE

Ahaha, nice play on the TPW guy. A great attitude you have ^^
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 10 2011 23:00 GMT
#25
On November 11 2011 07:49 Mirhi wrote:
Show nested quote +
On November 11 2011 07:45 prodiG wrote:
I'M REALLY UNHAPPY WITH THESE CHOICES. I CAN'T BELIEVE MY MAPS DIDN'T GET PICKED. OBVIOUSLY IPL HAS NO IDEA WHAT THEY'RE DOING AND THE JUDGES ARE OFF THEIR MEDS. THIS IS RIDICULOUS. DO YOU KNOW HOW MUCH TIME I PUT INTO ALL THESE MAPS AND YOU HAVE THE NERVE TO INSULT ME LIKE THIS?!

+ Show Spoiler +
jk. great job everyone! i really like zhakul'das rift aside from it's straight path nat-nat. Sandshorn Mist AE is in my opinion the best 2-spawn map in existence atm so it's well deserving. ESV IS INNNNNNN THEEEEEEEERRRRRRRRRRRRREEEEEEEEEEEE


We really liked 2 of your maps, but they just barely didn't make it in the 5. We got down to about 13 maps and had a really hard time narrowing it down after that.

I hear that. That's often how it went during my time with Map of the Month. Glad to hear I came close!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-11-10 23:11:21
November 10 2011 23:02 GMT
#26
There maps are awesome to see as a Zerg player... Big wide open Spaces all over these maps and most of the ramps are huge!!

Atlantis SpaceShip... best aesthetically pleasing map i see in this map pool!
Never GG MKP | IdrA
Mirhi
Profile Joined February 2010
United States389 Posts
November 10 2011 23:05 GMT
#27
On November 11 2011 07:58 chuky500 wrote:
What did you think of my map Back to Back ?
+ Show Spoiler +
[image loading]


From the map contest thread it sounded like you wanted creativity and innovation.


Overall we did like this map (7/10), but there were a few things we didn't, such as the path around the back of the natural / main. It seemed like heaven for tank / marine drops (similar to how Shakuras works now in the back of mains except even more abusable because it covers 2 bases).
Esportsing really hard | www.twitter.com/ffmirhi
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
November 10 2011 23:06 GMT
#28
What did you think of Ohana?
+ Show Spoiler +

[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
Last Edited: 2011-11-10 23:09:31
November 10 2011 23:08 GMT
#29
amg amg Zhakul'das Rift is beautiful! It's like someone made a horrible Bel'shir map and then my favourite texture set tears a hole in it and makes it awesome. ♥

I also love Sanshorn Mists and Alyssar Deluge, and Darkness Falls has some cool aspects in those high ground passages.

Atlantis Spaceship is a big wild card, though - I was put off a bit first because it was hard to see what's going on. On closer inspection I can see there's a lot of really different elements that could go well or badly.

EDIT: Also, I would be interested in feedback on VIP Parking and Gaia's Cradle, though I already now have a better understanding of how their high ground thirds are too defensive.
Mirhi
Profile Joined February 2010
United States389 Posts
Last Edited: 2011-11-10 23:12:43
November 10 2011 23:08 GMT
#30
On November 11 2011 07:51 IronManSC wrote:
I'd like personal feedback on Ohana please.


I do not remember Ohana in particular, but I do know that we really like 3 different TPW maps that just barely didn't make it into the top 5.

Edit: We didn't actually look at it because it came in after the deadline (just checked), but in general we didn't like maps that had 2 paths into the natural that were easily accessible. For the current state of the meta game and many complicated reasons we wanted the maps to have secure natural bases overall, but we rewarded innovation in many facets.
Esportsing really hard | www.twitter.com/ffmirhi
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
November 10 2011 23:13 GMT
#31
On November 11 2011 08:06 IronManSC wrote:
What did you think of Ohana?
+ Show Spoiler +

[image loading]


This map is awesome looking i've tried a few custom games with it. I've downloaded most of the TPW maps tried out a bunch of them so far...!
Never GG MKP | IdrA
Mirhi
Profile Joined February 2010
United States389 Posts
Last Edited: 2011-11-10 23:15:47
November 10 2011 23:13 GMT
#32
On November 11 2011 08:08 LunaSaint wrote:
amg amg Zhakul'das Rift is beautiful! It's like someone made a horrible Bel'shir map and then my favourite texture set tears a hole in it and makes it awesome. ♥

I also love Sanshorn Mists and Alyssar Deluge, and Darkness Falls has some cool aspects in those high ground passages.

Atlantis Spaceship is a big wild card, though - I was put off a bit first because it was hard to see what's going on. On closer inspection I can see there's a lot of really different elements that could go well or badly.

EDIT: Also, I would be interested in feedback on VIP Parking and Gaia's Cradle, though I already now have a better understanding of how their high ground thirds are too defensive.


We loved both VIP Parking and Gaia's Gradle, both quality maps about 7/10.

Edit: An issue with VIP Parking was that it gave a bit too much of a defender's advantage in some places and it seemed that it would be cut in half almost all the time.
Esportsing really hard | www.twitter.com/ffmirhi
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2011-11-10 23:18:57
November 10 2011 23:15 GMT
#33
Thanks for the feedback on Back to Back. I just want to say because it's so obvious you can drop there, players will place defense. The fact that it covers both bases makes it easier to defend since you can defend from both sides. Static defense works for both bases so overall it makes the defense easier than if bases where far appart.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
November 10 2011 23:20 GMT
#34
Good thing the TPW guys are already temp banned^^

Congrats to the winners!
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Mirhi
Profile Joined February 2010
United States389 Posts
November 10 2011 23:22 GMT
#35
Since I'm basically going on and on about individual maps I'll just post something more general:

There were many combination of criteria but overall we chose maps that included:

Non-abusable main and natural bases
Few Xel'naga towers
Well / creatively placed or no destructible rocks
Creative terrain
Well designed aesthetics
Both open spaces and choke points

It goes without saying that we tried to eliminate maps that favored one race or another. One particular perhaps unusual criteria we included was "Can a Protoss Forge Fast Expand on this map?" It didn't always disqualify a map if the answer was no, but we feel that this is an important part of the current meta game and we wanted maps that could support it.

We also wanted maps that didn't have adverse affects on ZvZ and PvP as these matchups are already extremely volatile.
Esportsing really hard | www.twitter.com/ffmirhi
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 10 2011 23:27 GMT
#36
On November 11 2011 08:22 Mirhi wrote:
There were many combination of criteria but overall we chose maps that included:

Non-abusable main and natural bases
Few Xel'naga towers
Well / creatively placed or no destructible rocks
Creative terrain
Well designed aesthetics
Both open spaces and choke points

I think this is the best description of Cloud Kingdom, i am honestly surprised that you guys picked Sanshorn Mist over that map. I'd like to know the reasons you didn't pick it.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 10 2011 23:30 GMT
#37
no 3 spawn map?
starleague forever
Mirhi
Profile Joined February 2010
United States389 Posts
November 10 2011 23:31 GMT
#38
On November 11 2011 08:27 Superouman wrote:
Show nested quote +
On November 11 2011 08:22 Mirhi wrote:
There were many combination of criteria but overall we chose maps that included:

Non-abusable main and natural bases
Few Xel'naga towers
Well / creatively placed or no destructible rocks
Creative terrain
Well designed aesthetics
Both open spaces and choke points

I think this is the best description of Cloud Kingdom, i am honestly surprised that you guys picked Sanshorn Mist over that map. I'd like to know the reasons you didn't pick it.


It was one of the ones at the cutoff as well. If I remember our discussion correctly, the defenders advantage was perceived as being a bit too high. We also felt we had a few maps of the same style that were slightly better designed that we liked slightly more and didn't want to pick identical maps.
Esportsing really hard | www.twitter.com/ffmirhi
Icetoad
Profile Joined May 2010
Canada262 Posts
November 10 2011 23:32 GMT
#39
Could I know the reason why my map LoS Artemis and LoS Althea weren't pick?

LoS_Artemis+ Show Spoiler +
[image loading]

LoS_Althea:+ Show Spoiler +
[image loading]
Map Maker of Nimbus
Mirhi
Profile Joined February 2010
United States389 Posts
November 10 2011 23:32 GMT
#40
On November 11 2011 08:30 a176 wrote:
no 3 spawn map?


We wanted one so badly, but they weren't as good as the 2 / 4 player maps.
Esportsing really hard | www.twitter.com/ffmirhi
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2953
Zeus 881
Larva 176
Dewaltoss 127
HiyA 86
soO 77
Pusan 35
sSak 33
Bale 28
ZergMaN 27
[ Show more ]
ajuk12(nOOB) 16
Icarus 7
Dota 2
NeuroSwarm200
Other Games
gofns31146
summit1g6203
Coldzera 777
WinterStarcraft462
Happy157
olofmeister36
Organizations
StarCraft: Brood War
UltimateBattle 18
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2206
League of Legends
• Rush1233
• Stunt494
Other Games
• Shiphtur645
Upcoming Events
Online Event
3h 50m
Korean StarCraft League
19h 50m
Afreeca Starleague
22h 50m
Rush vs Soulkey
CranKy Ducklings
1d 2h
AI Arena Tournament
1d 8h
BSL Open Qualifier
1d 11h
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
BSL Open Qualifier
2 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.