• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:52
CEST 01:52
KST 08:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine The Letting Off Steam Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9746 users

[1500$] SC2 Edmonton Open Nov 26-27th - Page 8

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 6 7 8 9 10 17 Next All
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 09 2011 19:56 GMT
#141
On November 10 2011 04:24 chadissilent wrote:
Show nested quote +
On November 10 2011 04:19 s[O]rry wrote:
On November 10 2011 03:36 prodiG wrote:

I thought about doing something like this when I suggested the map pool but if you look at this thread it's very obvious that the more new maps you introduce -> the more angry some players will get.


Do they have to be new maps then? Let the players have a choice where their series don't have to go through maps they don't know. The worst I can see that going is that no one chooses the community maps and just plays the four or whatever MLG/GSL/Ladder maps, but even I find that unlikely.

Just a thought.

Add a veto feature? Each player gets to veto 1 map. If you despise a map, that will be your veto every time and you won't have to play it.


8. The Map for Game 1 of each Match will be selected by CASL and announced prior to the Event.

9. Prior to the start of a Best of 3 Game Match and the Blind Pick of Races, each Player may select one Map, from the list of Maps, that can’t be chosen for Games 2 or 3. The lower seeded Player will be given the opportunity to select a Map first. The higher seeded Player will then be given the opportunity to select a Map.

10. The loser of a Game must select the Map for the next Game.

11. No Map may be played more than once in the same Best of 3 Game Match or Best of 5 Game Match.

ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 09 2011 20:32 GMT
#142
On November 10 2011 04:56 prodiG wrote:
Show nested quote +
On November 10 2011 04:24 chadissilent wrote:
On November 10 2011 04:19 s[O]rry wrote:
On November 10 2011 03:36 prodiG wrote:

I thought about doing something like this when I suggested the map pool but if you look at this thread it's very obvious that the more new maps you introduce -> the more angry some players will get.


Do they have to be new maps then? Let the players have a choice where their series don't have to go through maps they don't know. The worst I can see that going is that no one chooses the community maps and just plays the four or whatever MLG/GSL/Ladder maps, but even I find that unlikely.

Just a thought.

Add a veto feature? Each player gets to veto 1 map. If you despise a map, that will be your veto every time and you won't have to play it.


Show nested quote +
8. The Map for Game 1 of each Match will be selected by CASL and announced prior to the Event.

9. Prior to the start of a Best of 3 Game Match and the Blind Pick of Races, each Player may select one Map, from the list of Maps, that can’t be chosen for Games 2 or 3. The lower seeded Player will be given the opportunity to select a Map first. The higher seeded Player will then be given the opportunity to select a Map.

10. The loser of a Game must select the Map for the next Game.

11. No Map may be played more than once in the same Best of 3 Game Match or Best of 5 Game Match.


The veto doesn't affect the first game though, not like how the GSL veto works.
DrawdE
Profile Joined December 2010
Canada8 Posts
November 09 2011 23:14 GMT
#143
So Cool! Is there a fee to just come and watch?
Gofarman
Profile Joined June 2010
Canada648 Posts
November 10 2011 01:12 GMT
#144
On November 10 2011 08:14 DrawdE wrote:
So Cool! Is there a fee to just come and watch?


Answer
Gofarman
Profile Joined June 2010
Canada648 Posts
Last Edited: 2011-11-11 06:52:44
November 11 2011 01:35 GMT
#145
Here ya go guys, this is the order of Bo3 starts for Day1.

WR1- GSL Antiga Shipyard
WR2- GSL Daybreak
WR3- Tal'Darim Altar LE
WR4- GSL Dual Sight

LR1- GSL Daybreak
LR2- Tal'Darim Altar LE
LR3- ESV Sungsu Crossing AE
LR4- GSL Dual Sight
LR5- ESV Sanshorn Mist AE

oh and this has also been updated to the OP
+ Show Spoiler [ etc.] +
If you guys have some things you would rather try out or have some ideas for the group stages (specifically the first map let me know, in PM preferably
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 11 2011 09:38 GMT
#146
On November 11 2011 10:35 Gofarman wrote:
Here ya go guys, this is the order of Bo3 starts for Day1.

WR1- GSL Antiga Shipyard
WR2- GSL Daybreak
WR3- Tal'Darim Altar LE
WR4- GSL Dual Sight

LR1- GSL Daybreak
LR2- Tal'Darim Altar LE
LR3- ESV Sungsu Crossing AE
LR4- GSL Dual Sight
LR5- ESV Sanshorn Mist AE

oh and this has also been updated to the OP
+ Show Spoiler [ etc.] +
If you guys have some things you would rather try out or have some ideas for the group stages (specifically the first map let me know, in PM preferably

I could deal with that.
ander
Profile Blog Joined September 2010
Canada403 Posts
November 11 2011 15:16 GMT
#147
I could deal with that.
Oldboysctv
Profile Joined August 2010
Canada58 Posts
November 14 2011 20:12 GMT
#148
Mitch, since its hard to catch up with you and talk ill just leave this message here for you. If you want a projector for the final games so that everyone can watch what is going on for the finals, you can by all means borrow mine, and as always i would love to help you out with the tourney even if it means going to get the staff food to eat.

about the maps, unless it died down. Honestly there are 3 maps that people are having problems with. there is TONS and i mean TONS of time to practice. i work 8 hours a day, come home and could possibly play for 4 hours every night not including weekends. and in the sad state i am right now at playing the game, ( im terribad) i could do really well in this tourney.

the only thing i hear from people is that they dont want to practice for a chance to win decent money, and whats even worse is that even if you only place top 16 you still get your money back from entering, not to mention the tourney practice you get and the awesome experience of coming out and chatting and enjoying the game you so love to play lots of.

so please stop the complaining, constructive feedback is good, like what sorry is doing, he is taking time playing the maps giving valid points and actually discussing it. This is probably the FIRST of many more bigger tourneys to come and Mitch ONLY wants to improve upon where he is going with this.

Mitch and OKGaming are absolutely amazing people that just want to encourage e-sports and community so remember there is a person behind that screen of yours.

Cheers
ps. sorry for beating a dead horse
There will always be better and worse players then yourself
Gofarman
Profile Joined June 2010
Canada648 Posts
November 15 2011 00:36 GMT
#149
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 17 2011 01:12 GMT
#150
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Phazyme
Profile Joined August 2011
Canada3 Posts
November 18 2011 00:26 GMT
#151
Maybe nobody going to this tourney is good enough to be above the ladder lol. Every whiner here is admitting that they're a scrub.
JSK.Fusik
Profile Joined September 2011
Canada11 Posts
November 20 2011 16:27 GMT
#152
Is there still spots so people can sign up day of the tournament to be in it?
A nickel ain't worth a dime anymore. - Yogi Berra
Gofarman
Profile Joined June 2010
Canada648 Posts
November 21 2011 06:24 GMT
#153
On November 21 2011 01:27 JSK.Fusik wrote:
Is there still spots so people can sign up day of the tournament to be in it?


Yup, currently we still have a good amount of room for last minute sign-ups but it is first come first serve so preregister if you can. Turning people away would suck.

The preregistration is live at Over Klocked. Sign up and pay early and you win a prize.

+ Show Spoiler +
my love
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
Last Edited: 2011-11-23 07:29:51
November 23 2011 07:27 GMT
#154
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
Show nested quote +
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

Show nested quote +
If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 23 2011 21:08 GMT
#155
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

Show nested quote +
On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
Show nested quote +
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 04:55 GMT
#156
On November 24 2011 06:08 prodiG wrote:
Show nested quote +
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 24 2011 06:07 GMT
#157
On November 24 2011 13:55 chadissilent wrote:
Show nested quote +
On November 24 2011 06:08 prodiG wrote:
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.

You can preregister at OverKlocked as far as I know
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 06:24 GMT
#158
On November 24 2011 15:07 prodiG wrote:
Show nested quote +
On November 24 2011 13:55 chadissilent wrote:
On November 24 2011 06:08 prodiG wrote:
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.

You can preregister at OverKlocked as far as I know

Hard to do from Calgary.
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
November 24 2011 06:40 GMT
#159
Wow this is intense. That's a lot of money
Life's good :D
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 08:28 GMT
#160
Where are these replays that Diamond promised us over 2 weeks ago?
Prev 1 6 7 8 9 10 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 58
EnDerr 18
Dota 2
syndereN451
NeuroSwarm174
League of Legends
Doublelift5034
JimRising 474
Counter-Strike
minikerr65
Other Games
gofns15383
Coldzera 1067
crisheroes424
XaKoH 206
Livibee104
KnowMe93
Trikslyr89
ViBE82
Mew2King56
Organizations
Other Games
gamesdonequick1150
[ Show 12 non-featured ]
StarCraft 2
• RyuSc2 40
• HeavenSC 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22477
Other Games
• Scarra808
Upcoming Events
Replay Cast
8m
CranKy Ducklings4
WardiTV Weekly
11h 8m
Sparkling Tuna Cup
1d 10h
Afreeca Starleague
1d 10h
Monday Night Weeklies
1d 16h
GSL
2 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
[ Show More ]
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.