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[1500$] SC2 Edmonton Open Nov 26-27th - Page 8

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 6 7 8 9 10 17 Next All
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 09 2011 19:56 GMT
#141
On November 10 2011 04:24 chadissilent wrote:
Show nested quote +
On November 10 2011 04:19 s[O]rry wrote:
On November 10 2011 03:36 prodiG wrote:

I thought about doing something like this when I suggested the map pool but if you look at this thread it's very obvious that the more new maps you introduce -> the more angry some players will get.


Do they have to be new maps then? Let the players have a choice where their series don't have to go through maps they don't know. The worst I can see that going is that no one chooses the community maps and just plays the four or whatever MLG/GSL/Ladder maps, but even I find that unlikely.

Just a thought.

Add a veto feature? Each player gets to veto 1 map. If you despise a map, that will be your veto every time and you won't have to play it.


8. The Map for Game 1 of each Match will be selected by CASL and announced prior to the Event.

9. Prior to the start of a Best of 3 Game Match and the Blind Pick of Races, each Player may select one Map, from the list of Maps, that can’t be chosen for Games 2 or 3. The lower seeded Player will be given the opportunity to select a Map first. The higher seeded Player will then be given the opportunity to select a Map.

10. The loser of a Game must select the Map for the next Game.

11. No Map may be played more than once in the same Best of 3 Game Match or Best of 5 Game Match.

ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 09 2011 20:32 GMT
#142
On November 10 2011 04:56 prodiG wrote:
Show nested quote +
On November 10 2011 04:24 chadissilent wrote:
On November 10 2011 04:19 s[O]rry wrote:
On November 10 2011 03:36 prodiG wrote:

I thought about doing something like this when I suggested the map pool but if you look at this thread it's very obvious that the more new maps you introduce -> the more angry some players will get.


Do they have to be new maps then? Let the players have a choice where their series don't have to go through maps they don't know. The worst I can see that going is that no one chooses the community maps and just plays the four or whatever MLG/GSL/Ladder maps, but even I find that unlikely.

Just a thought.

Add a veto feature? Each player gets to veto 1 map. If you despise a map, that will be your veto every time and you won't have to play it.


Show nested quote +
8. The Map for Game 1 of each Match will be selected by CASL and announced prior to the Event.

9. Prior to the start of a Best of 3 Game Match and the Blind Pick of Races, each Player may select one Map, from the list of Maps, that can’t be chosen for Games 2 or 3. The lower seeded Player will be given the opportunity to select a Map first. The higher seeded Player will then be given the opportunity to select a Map.

10. The loser of a Game must select the Map for the next Game.

11. No Map may be played more than once in the same Best of 3 Game Match or Best of 5 Game Match.


The veto doesn't affect the first game though, not like how the GSL veto works.
DrawdE
Profile Joined December 2010
Canada8 Posts
November 09 2011 23:14 GMT
#143
So Cool! Is there a fee to just come and watch?
Gofarman
Profile Joined June 2010
Canada648 Posts
November 10 2011 01:12 GMT
#144
On November 10 2011 08:14 DrawdE wrote:
So Cool! Is there a fee to just come and watch?


Answer
Gofarman
Profile Joined June 2010
Canada648 Posts
Last Edited: 2011-11-11 06:52:44
November 11 2011 01:35 GMT
#145
Here ya go guys, this is the order of Bo3 starts for Day1.

WR1- GSL Antiga Shipyard
WR2- GSL Daybreak
WR3- Tal'Darim Altar LE
WR4- GSL Dual Sight

LR1- GSL Daybreak
LR2- Tal'Darim Altar LE
LR3- ESV Sungsu Crossing AE
LR4- GSL Dual Sight
LR5- ESV Sanshorn Mist AE

oh and this has also been updated to the OP
+ Show Spoiler [ etc.] +
If you guys have some things you would rather try out or have some ideas for the group stages (specifically the first map let me know, in PM preferably
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 11 2011 09:38 GMT
#146
On November 11 2011 10:35 Gofarman wrote:
Here ya go guys, this is the order of Bo3 starts for Day1.

WR1- GSL Antiga Shipyard
WR2- GSL Daybreak
WR3- Tal'Darim Altar LE
WR4- GSL Dual Sight

LR1- GSL Daybreak
LR2- Tal'Darim Altar LE
LR3- ESV Sungsu Crossing AE
LR4- GSL Dual Sight
LR5- ESV Sanshorn Mist AE

oh and this has also been updated to the OP
+ Show Spoiler [ etc.] +
If you guys have some things you would rather try out or have some ideas for the group stages (specifically the first map let me know, in PM preferably

I could deal with that.
ander
Profile Blog Joined September 2010
Canada403 Posts
November 11 2011 15:16 GMT
#147
I could deal with that.
Oldboysctv
Profile Joined August 2010
Canada58 Posts
November 14 2011 20:12 GMT
#148
Mitch, since its hard to catch up with you and talk ill just leave this message here for you. If you want a projector for the final games so that everyone can watch what is going on for the finals, you can by all means borrow mine, and as always i would love to help you out with the tourney even if it means going to get the staff food to eat.

about the maps, unless it died down. Honestly there are 3 maps that people are having problems with. there is TONS and i mean TONS of time to practice. i work 8 hours a day, come home and could possibly play for 4 hours every night not including weekends. and in the sad state i am right now at playing the game, ( im terribad) i could do really well in this tourney.

the only thing i hear from people is that they dont want to practice for a chance to win decent money, and whats even worse is that even if you only place top 16 you still get your money back from entering, not to mention the tourney practice you get and the awesome experience of coming out and chatting and enjoying the game you so love to play lots of.

so please stop the complaining, constructive feedback is good, like what sorry is doing, he is taking time playing the maps giving valid points and actually discussing it. This is probably the FIRST of many more bigger tourneys to come and Mitch ONLY wants to improve upon where he is going with this.

Mitch and OKGaming are absolutely amazing people that just want to encourage e-sports and community so remember there is a person behind that screen of yours.

Cheers
ps. sorry for beating a dead horse
There will always be better and worse players then yourself
Gofarman
Profile Joined June 2010
Canada648 Posts
November 15 2011 00:36 GMT
#149
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 17 2011 01:12 GMT
#150
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Phazyme
Profile Joined August 2011
Canada3 Posts
November 18 2011 00:26 GMT
#151
Maybe nobody going to this tourney is good enough to be above the ladder lol. Every whiner here is admitting that they're a scrub.
JSK.Fusik
Profile Joined September 2011
Canada11 Posts
November 20 2011 16:27 GMT
#152
Is there still spots so people can sign up day of the tournament to be in it?
A nickel ain't worth a dime anymore. - Yogi Berra
Gofarman
Profile Joined June 2010
Canada648 Posts
November 21 2011 06:24 GMT
#153
On November 21 2011 01:27 JSK.Fusik wrote:
Is there still spots so people can sign up day of the tournament to be in it?


Yup, currently we still have a good amount of room for last minute sign-ups but it is first come first serve so preregister if you can. Turning people away would suck.

The preregistration is live at Over Klocked. Sign up and pay early and you win a prize.

+ Show Spoiler +
my love
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
Last Edited: 2011-11-23 07:29:51
November 23 2011 07:27 GMT
#154
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
Show nested quote +
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

Show nested quote +
If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 23 2011 21:08 GMT
#155
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

Show nested quote +
On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
Show nested quote +
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 04:55 GMT
#156
On November 24 2011 06:08 prodiG wrote:
Show nested quote +
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 24 2011 06:07 GMT
#157
On November 24 2011 13:55 chadissilent wrote:
Show nested quote +
On November 24 2011 06:08 prodiG wrote:
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.

You can preregister at OverKlocked as far as I know
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 06:24 GMT
#158
On November 24 2011 15:07 prodiG wrote:
Show nested quote +
On November 24 2011 13:55 chadissilent wrote:
On November 24 2011 06:08 prodiG wrote:
On November 23 2011 16:27 chadissilent wrote:
Is there any way to pre-register and pay without using Paypal? I closed my paypal account years ago after having the account cracked and large sums of money stolen from my account.

On November 17 2011 10:12 prodiG wrote:
On November 15 2011 09:36 Gofarman wrote:
Wow... I am stunned

If you haven't read yet this TL news post adaquetly addresses my opinion on the Maps.
Maps in the Balance

+ Show Spoiler +
VINDICATION


This blurb sums up my thoughts on maps very very well:

If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

This blurb sums up my thoughts on maps very very well, from that same link:
A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.


Still not liking 2 of the 3 ESV maps after extensive hours put into them.


Saying you don't like them is frankly meaningless to me. Without some kind of explanation that response just falls into "you can't please them all, oh well"

What maps don't you like? Why don't you like them? If you think there is a balance problem, can you back it up with some concrete analysis and/or replays?

I don't care about the maps. Nothing will change before the tournament and after that I'll never have to play them again. I'll just keep practicing and have some really cheesy builds prepared for the maps in case I have to play them. If you genuinely care about the maps and are not just all "defensive steve" about them, we can talk about them this weekend.

The part I need addressed is the pre-registration part with Paypal. No point paying an extra $5 because I don't feel secure using Paypal.

You can preregister at OverKlocked as far as I know

Hard to do from Calgary.
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
November 24 2011 06:40 GMT
#159
Wow this is intense. That's a lot of money
Life's good :D
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
November 24 2011 08:28 GMT
#160
Where are these replays that Diamond promised us over 2 weeks ago?
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