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[GSL] Nov Code S RO32 D1 - Page 109

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 107 108 109 110 111 165 Next
bittman
Profile Joined February 2011
Australia8759 Posts
November 01 2011 12:00 GMT
#2161
How long till sC becomes baller enough to wear sunglasses again? =D?
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
SkullZ9
Profile Joined April 2011
Belgium2048 Posts
November 01 2011 12:00 GMT
#2162
GO Losira !
babysimba
Profile Joined November 2010
10466 Posts
November 01 2011 12:00 GMT
#2163
That roach rush puts asd so far behind, no way that baneling bust wont do any damage. I guess 90% guaranteed damage is an all in? Rofl. He could have droned up to 70 drones without any trouble if he wants to.
dala
Profile Joined August 2010
Sweden477 Posts
November 01 2011 12:00 GMT
#2164
NesTea obviously lost on purpose to facilitate an easier way for LosirA to the round of 16.
msjakofsky
Profile Joined June 2011
1169 Posts
November 01 2011 12:01 GMT
#2165
On November 01 2011 20:59 nOondn wrote:
Terran all in : disgusting
Zerg Baneling brust : beautiful

lol



some things work that way

think of it like

a hot marine chick with large boobs: beautiful
a powerful hydralisk female with large tentacles: disgusting

everything can't be equal
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
November 01 2011 12:01 GMT
#2166
Many folks here need to chill out and listen to some relaxing music or something and have sandwich
memes are a dish best served dank
ambrosiaa
Profile Joined October 2011
Singapore333 Posts
November 01 2011 12:01 GMT
#2167
On November 01 2011 20:57 MrCon wrote:
Show nested quote +
On November 01 2011 20:54 yeint wrote:
On November 01 2011 20:43 SuperFanBoy wrote:
On November 01 2011 20:41 yeint wrote:
On November 01 2011 20:38 Creem wrote:
It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts.


1 banshee loses to 1 queen, and doesn't outrange it.
1 banshee loses to 1 spore crawler, and doesn't outrange it.

Both are also cheaper than a banshee.

I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.


Banshee actually beats a queen in 1v1, also banshees can move around, obviously you wont be in situation where you have a banshee fighting a spore 1v1.. you will obviously position all your banshees to be able to kill 1 spore at a time. to cover all the area you would need to be very cost ineffective and make 10+ spores


Banshee shoudn't beat a queen 1v1 unless both start shooting at the same time. Queen has a range advantage and can start shooting earlier. Brb testing.

No need to test, the queen wins if she has the 1st shoot.

You're fucking stupid

User was temp banned for this post.
clusen
Profile Joined May 2010
Germany8702 Posts
November 01 2011 12:01 GMT
#2168
sC has to win now, after that Nestea beats asd and Losira -> 100% liquibet for me today

Gooo sC!
annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
November 01 2011 12:01 GMT
#2169
On November 01 2011 20:59 BLinD-RawR wrote:
Show nested quote +
On November 01 2011 20:57 annYeong(o11) wrote:
On November 01 2011 20:55 Markwerf wrote:
I still don't get why GomTV is so fucking stupid to let the group phase be BO1's. asd just needs 1 lucky cheese and Nestea has to fight through a ton of matches to be able to get back in code S, just rediculous.
With so many cheeses available in sc2 BO1 is just silly, there is almost no 'safe' play. Even worse being unlucky to get 0-2'd could mean you face a good code A player and even get knocked down to code B immediately.
I just don't get why such idiots get to make the most important tournament...


I think they should spread the tournament over 2 or 3 months and do really long group stages, like maybe a couple days per group even.

might be too much, but i think the Bo1's need to go, I don't think they ever worked

edit - popular comment lol

Bo1s worked in BW, why shouldn't it work in SC2?

I'm not arguing the games I'm arguing an old tried and tested format(of course the BW one is less complicated but more or less the same)


idk, maybe it's the game, I don't think SC2 is inheriantly more cheesy than BW (others might disagree) but I think the game (and the maps) hasn't been figured out to allow for an exciting game every Bo1
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
duckmaster
Profile Joined August 2011
687 Posts
November 01 2011 12:01 GMT
#2170
I wish code S was still only T so these LR threads would be tolerable.
razy
Profile Joined February 2010
Russian Federation899 Posts
November 01 2011 12:01 GMT
#2171
On November 01 2011 20:59 nOondn wrote:
Terran all in : disgusting
Zerg Baneling brust : beautiful

lol



tshhshshsh, on't talk that loud. Whineswarm could've heard u...
Madera
Profile Joined July 2011
Sweden2672 Posts
November 01 2011 12:01 GMT
#2172
First time watching a game on this map.
coReY425
Profile Joined December 2010
Denmark86 Posts
November 01 2011 12:01 GMT
#2173
On November 01 2011 20:53 Dalavita wrote:
Show nested quote +
On November 01 2011 20:51 Alric wrote:
On November 01 2011 20:47 Dalavita wrote:
On November 01 2011 20:45 SuperFanBoy wrote:
Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct.


That was a dumb analysis.

First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything.

Also, saying that one game showed something correct is laughable.

The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly.

You need to be slapped.

Screw you, dick. Idra won the debate because day[9] knew he couldn't win and refused to engage. "Need more information", what the fuck? What more information do you need after professionally analysing and casting sc2 for months? If idra and the zerg that "needs to be slapped" (such a dick comment, seriously) are such retards, then how does zerg scout that when the terran is walled off and has marines patrolling the edges of the base?


I don't even need to engage in an argument on zerg scouting. I'm talking about the argument day9 and Idra had ages ago, and yes, anyone saying "Idra won" is a blatant fanboy, because no serious argument took place to begin with, and they do need to get slapped.


Idra said that either zerg need to be able to scout (or deduct/eliminate builds), or they need a build that can react to all terran builds.
Day9 refused to accept that, without saying why. You must either hate Idra or love Day9 to not see that it wasnt Day9s proudest moment.
Creem
Profile Joined January 2011
Sweden254 Posts
November 01 2011 12:01 GMT
#2174
On November 01 2011 20:41 yeint wrote:
Show nested quote +
On November 01 2011 20:38 Creem wrote:
It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts.


1 banshee loses to 1 queen, and doesn't outrange it.
1 banshee loses to 1 spore crawler, and doesn't outrange it.

Both are also cheaper than a banshee.

I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.


That's why you bring more than one banshee. You exploit the fact that the collision detection for spores and queens are enormous compared to banshees. With minimal micro this allows you to attack with your full arsenal of banshees vs a max of 2-3 anti-air units at any given time.
BarbieHsu
Profile Joined September 2011
574 Posts
November 01 2011 12:01 GMT
#2175
On November 01 2011 20:55 Markwerf wrote:
I still don't get why GomTV is so fucking stupid to let the group phase be BO1's. asd just needs 1 lucky cheese and Nestea has to fight through a ton of matches to be able to get back in code S, just rediculous.
With so many cheeses available in sc2 BO1 is just silly, there is almost no 'safe' play. Even worse being unlucky to get 0-2'd could mean you face a good code A player and even get knocked down to code B immediately.
I just don't get why such idiots get to make the most important tournament...


If Nestea loses enough, then he deserves to fall out.

After all, a tournament is not supposed to be an absolute measure of skill. For if the strongest people won all the time, there would be no excitement. Cheese allows weaker players to win. Id adds excitement.

But it will always piss off the fans of the loser, who will always look for someone to blame other than something wrong with the player they love. They will blame the game or the opponent or the opponent's race. Cheese is legit, will always exist, and is a function of the fact that pros are really innovative!
OneOddOrange
Profile Joined August 2010
Canada215 Posts
November 01 2011 12:01 GMT
#2176
On November 01 2011 20:59 ZenithM wrote:
Show nested quote +
On November 01 2011 20:57 OneOddOrange wrote:
So fucking annoying that every LR thread always ends up becoming a giant shit fest.


The LR thread is like today's games, to be honest. A giant shit fest indeed, as you said.
You're not going to see everyone go "beautiful play omg sick" when all these guys do is one or two base all inning each other.

I don't care if they trash the games just the balance whining is tiring.
yeint
Profile Joined May 2011
Estonia2329 Posts
November 01 2011 12:01 GMT
#2177
On November 01 2011 20:58 Ysellian wrote:
Show nested quote +
On November 01 2011 20:57 MrCon wrote:
On November 01 2011 20:54 yeint wrote:
On November 01 2011 20:43 SuperFanBoy wrote:
On November 01 2011 20:41 yeint wrote:
On November 01 2011 20:38 Creem wrote:
It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts.


1 banshee loses to 1 queen, and doesn't outrange it.
1 banshee loses to 1 spore crawler, and doesn't outrange it.

Both are also cheaper than a banshee.

I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.


Banshee actually beats a queen in 1v1, also banshees can move around, obviously you wont be in situation where you have a banshee fighting a spore 1v1.. you will obviously position all your banshees to be able to kill 1 spore at a time. to cover all the area you would need to be very cost ineffective and make 10+ spores


Banshee shoudn't beat a queen 1v1 unless both start shooting at the same time. Queen has a range advantage and can start shooting earlier. Brb testing.

No need to test, the queen wins if she has the 1st shoot.


Been testing it and the Banshee wins


I just tested it too, Banshee wins, but Queen can force Banshee near a spore.
Not supporting teams who take robber baron money.
redloser
Profile Joined May 2011
Korea (South)1749 Posts
November 01 2011 12:01 GMT
#2178
LOSIRA HWAIIITINGGGGG!!!!!!!!!!!!!
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
November 01 2011 12:01 GMT
#2179
On November 01 2011 20:59 BLinD-RawR wrote:
Show nested quote +
On November 01 2011 20:57 annYeong(o11) wrote:
On November 01 2011 20:55 Markwerf wrote:
I still don't get why GomTV is so fucking stupid to let the group phase be BO1's. asd just needs 1 lucky cheese and Nestea has to fight through a ton of matches to be able to get back in code S, just rediculous.
With so many cheeses available in sc2 BO1 is just silly, there is almost no 'safe' play. Even worse being unlucky to get 0-2'd could mean you face a good code A player and even get knocked down to code B immediately.
I just don't get why such idiots get to make the most important tournament...


I think they should spread the tournament over 2 or 3 months and do really long group stages, like maybe a couple days per group even.

might be too much, but i think the Bo1's need to go, I don't think they ever worked

edit - popular comment lol

Bo1s worked in BW, why shouldn't it work in SC2?

I'm not arguing the games I'm arguing an old tried and tested format(of course the BW one is less complicated but more or less the same)


The group stage format is fine.

People always QQ "oh but it's so easy to cheese a bo1" but you see just as much cheese in bo3s given players needs to mix up their styles when they are playing the same person more than once :/

bo1 groups have, for the most part, still ensured that the best players that day have advanced forwards in the GSL.

===

Anyway, really looking forward to this. sC usually tools Losira but perhaps Losira will have something special planned.

Also excited to see CbtS played in the GSL =)
cENTRYZ
Profile Joined September 2010
Norway832 Posts
November 01 2011 12:02 GMT
#2180
This reminds me alot of Crevasse.
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