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[GSL] Nov Code S RO32 D1 - Page 110

Forum Index > StarCraft 2 Tournaments
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Prev 1 108 109 110 111 112 165 Next
poorcloud
Profile Joined April 2011
Singapore2748 Posts
November 01 2011 12:02 GMT
#2181
On November 01 2011 20:59 nOondn wrote:
Terran all in : disgusting
Zerg Baneling brust : beautiful

lol



Well to be fair, losira wasn't an all in. Running off 3 bases with 45 drones against 2 base terran, he can make 20 drones anytime he wants.
And the all in was beautifully planned and executed.
Pressure with roaches to force marauders/bunkers and delay expansion.
Let hellion see 3rd.
Then suddenly turn aggressive when terran is prepping for macro game. It seemed pretty sweet to me.
bittman
Profile Joined February 2011
Australia8759 Posts
November 01 2011 12:02 GMT
#2182
[image loading]

Anyone wearing shades like these deserves respect =D
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 01 2011 12:02 GMT
#2183
The posting quality in this thread is awful today. So much balance whining, insults, caster bashing, and general negativity being thrown around everywhere. I'm really dissapointed to see that in the first day of the new season the LR's have already gone back to being awful.

We are all very lucky to have such a great ( and FREE ) event to watch. Seems like few appreciate it.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 01 2011 12:02 GMT
#2184
On November 01 2011 21:01 coReY425 wrote:
Show nested quote +
On November 01 2011 20:53 Dalavita wrote:
On November 01 2011 20:51 Alric wrote:
On November 01 2011 20:47 Dalavita wrote:
On November 01 2011 20:45 SuperFanBoy wrote:
Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct.


That was a dumb analysis.

First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything.

Also, saying that one game showed something correct is laughable.

The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly.

You need to be slapped.

Screw you, dick. Idra won the debate because day[9] knew he couldn't win and refused to engage. "Need more information", what the fuck? What more information do you need after professionally analysing and casting sc2 for months? If idra and the zerg that "needs to be slapped" (such a dick comment, seriously) are such retards, then how does zerg scout that when the terran is walled off and has marines patrolling the edges of the base?


I don't even need to engage in an argument on zerg scouting. I'm talking about the argument day9 and Idra had ages ago, and yes, anyone saying "Idra won" is a blatant fanboy, because no serious argument took place to begin with, and they do need to get slapped.


Idra said that either zerg need to be able to scout (or deduct/eliminate builds), or they need a build that can react to all terran builds.
Day9 refused to accept that, without saying why. You must either hate Idra or love Day9 to not see that it wasnt Day9s proudest moment.

Idra's ideal game would be where terran can't put on any aggression of any form. The guy whined about terran in sc1 for christ's sake.
yeint
Profile Joined May 2011
Estonia2329 Posts
November 01 2011 12:02 GMT
#2185
On November 01 2011 21:01 Creem wrote:
Show nested quote +
On November 01 2011 20:41 yeint wrote:
On November 01 2011 20:38 Creem wrote:
It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts.


1 banshee loses to 1 queen, and doesn't outrange it.
1 banshee loses to 1 spore crawler, and doesn't outrange it.

Both are also cheaper than a banshee.

I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.


That's why you bring more than one banshee. You exploit the fact that the collision detection for spores and queens are enormous compared to banshees. With minimal micro this allows you to attack with your full arsenal of banshees vs a max of 2-3 anti-air units at any given time.


A "full arsenal" takes quite a while to build.
Not supporting teams who take robber baron money.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
November 01 2011 12:02 GMT
#2186
On November 01 2011 20:59 Seany wrote:
Show nested quote +
On November 01 2011 20:55 pdd wrote:
On November 01 2011 20:53 Allwars wrote:
On November 01 2011 20:52 Scila wrote:
On November 01 2011 20:40 Ramble wrote:
On November 01 2011 20:38 marttorn wrote:
Why is 2port suddenly imbalanced or just "soo good" when it wins against nestea by a non-legendary terran? ._. gets annoying~

I don't think it's 2port per se, just that if terran is on one base, you have to flip a coin on to which all-in to counter. 4-5rax, SCV allin, 2port banshee, marauder hellion all in or they just expand if you can't scout their natural.


Or you could just....scout?


Very easy to scout into a terran base with marines in every single corner.

There were only marines on the cliff. He could've snuck an overlord to the space behind the main earlier in the game but he didnt.

Also seeing 1 hellion, 2 "naked" barracks and 6 marines is a pretty good tell that sC is either going marine/hellion (which is pretty easy to hold off) all in or a 2 port banshee.



how would he know where the marines or the starports were before tho? It just comes down to plain luck

And, while I'm only a protoss player, I think spores are pretty useless for marine/hellion yeah? soooo... whats your point?

He built 3 spines to combat something he could have held off with just 1 or 2. If he had a spore up in his nat he might have been able to hold for awhile as he got his other spores up.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
deathzz
Profile Joined September 2011
669 Posts
November 01 2011 12:02 GMT
#2187
imho what's wrong with cheesing? they are not performers but competitors. they want to win games. if cheesing allows them to win why not? sure from an audience point of view it's crap but it is a competition afterall
Korean overlords
Babru
Profile Joined September 2010
196 Posts
Last Edited: 2011-11-01 12:03:05
November 01 2011 12:02 GMT
#2188
15 CC cheese!!
Tsubbi
Profile Joined September 2010
Germany7996 Posts
November 01 2011 12:02 GMT
#2189
crevasse was one of the worst maps we had, and this map looks so similiar to it -.- hope im wrong and it plays out differently
akaname
Profile Joined July 2010
United Kingdom599 Posts
November 01 2011 12:03 GMT
#2190
On November 01 2011 20:56 Scila wrote:
Show nested quote +
On November 01 2011 20:54 LeaD wrote:
On November 01 2011 20:52 Scila wrote:
Or you could just....scout?


With? Not every race has scan.


units?

haha this now reminds me of the song "there's a hole in my bucket", can't wait to see how it progresses...
There can be only none
Madera
Profile Joined July 2011
Sweden2672 Posts
November 01 2011 12:03 GMT
#2191
Both expansions going down at the same time. ^__^
anrimayu
Profile Joined June 2011
United States875 Posts
November 01 2011 12:03 GMT
#2192
On November 01 2011 21:01 msjakofsky wrote:
Show nested quote +
On November 01 2011 20:59 nOondn wrote:
Terran all in : disgusting
Zerg Baneling brust : beautiful

lol



some things work that way

think of it like

a hot marine chick with large boobs: beautiful
a powerful hydralisk female with large tentacles: disgusting

everything can't be equal


speak for yourself.

In my defense, I'm still in halloween mode.
☆*:.。. o(≧▽≦)o .。.:*☆
msjakofsky
Profile Joined June 2011
1169 Posts
November 01 2011 12:03 GMT
#2193
On November 01 2011 21:02 bittman wrote:
[image loading]

Anyone wearing shades like these deserves respect =D


wow the douchebags here at the disco who beat you up if you look at their girlfriends must get a lot of respect then
Yuriegh
Profile Joined July 2010
United States327 Posts
November 01 2011 12:03 GMT
#2194
On November 01 2011 21:02 Itsmedudeman wrote:
Show nested quote +
On November 01 2011 21:01 coReY425 wrote:
On November 01 2011 20:53 Dalavita wrote:
On November 01 2011 20:51 Alric wrote:
On November 01 2011 20:47 Dalavita wrote:
On November 01 2011 20:45 SuperFanBoy wrote:
Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct.


That was a dumb analysis.

First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything.

Also, saying that one game showed something correct is laughable.

The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly.

You need to be slapped.

Screw you, dick. Idra won the debate because day[9] knew he couldn't win and refused to engage. "Need more information", what the fuck? What more information do you need after professionally analysing and casting sc2 for months? If idra and the zerg that "needs to be slapped" (such a dick comment, seriously) are such retards, then how does zerg scout that when the terran is walled off and has marines patrolling the edges of the base?


I don't even need to engage in an argument on zerg scouting. I'm talking about the argument day9 and Idra had ages ago, and yes, anyone saying "Idra won" is a blatant fanboy, because no serious argument took place to begin with, and they do need to get slapped.


Idra said that either zerg need to be able to scout (or deduct/eliminate builds), or they need a build that can react to all terran builds.
Day9 refused to accept that, without saying why. You must either hate Idra or love Day9 to not see that it wasnt Day9s proudest moment.

Idra's ideal game would be where terran can't put on any aggression of any form. The guy whined about terran in sc1 for christ's sake.


He played Terran.......
I got shot through a place not long ago I thought I knew the place so well
nOondn
Profile Joined March 2011
564 Posts
November 01 2011 12:03 GMT
#2195
On November 01 2011 21:00 Lysanias wrote:
Show nested quote +
On November 01 2011 20:59 nOondn wrote:
Terran all in : disgusting
Zerg Baneling brust : beautiful

lol





really you compare those games ... you know nothing about this game



just joking ,why so serious ?

i did know the game GM in sea,high master in us here ....
Mid Master Terran @ kr server fighting !!!
Xkalibert
Profile Joined March 2010
United States1404 Posts
November 01 2011 12:03 GMT
#2196
On November 01 2011 20:59 BLinD-RawR wrote:
Show nested quote +
On November 01 2011 20:57 annYeong(o11) wrote:
On November 01 2011 20:55 Markwerf wrote:
I still don't get why GomTV is so fucking stupid to let the group phase be BO1's. asd just needs 1 lucky cheese and Nestea has to fight through a ton of matches to be able to get back in code S, just rediculous.
With so many cheeses available in sc2 BO1 is just silly, there is almost no 'safe' play. Even worse being unlucky to get 0-2'd could mean you face a good code A player and even get knocked down to code B immediately.
I just don't get why such idiots get to make the most important tournament...


I think they should spread the tournament over 2 or 3 months and do really long group stages, like maybe a couple days per group even.

might be too much, but i think the Bo1's need to go, I don't think they ever worked

edit - popular comment lol

Bo1s worked in BW, why shouldn't it work in SC2?

I'm not arguing the games I'm arguing an old tried and tested format(of course the BW one is less complicated but more or less the same)


Please this thread is already turn to shits from balance whines and you're baiting BW vs Sc2 question.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
November 01 2011 12:03 GMT
#2197
Man that's a Macro map ^^
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 01 2011 12:03 GMT
#2198
But I like God's Garden

I remember one of my first BW games was played on that map in a 3-player FFA. Managed to hold off a Protoss deathball of Carriers and stuff by dropping an epic nuke. Never will forget that.

I'm quite excited to see how this map plays.
ㅇㅅㅌㅅ
MLG_Wiggin
Profile Blog Joined March 2010
United States767 Posts
November 01 2011 12:03 GMT
#2199
Wow, this map... sC is going to be in a lot of trouble for not either playing incredibly greedy or incredibly agressive.
@DBWiggin, SC2 ref
Babru
Profile Joined September 2010
196 Posts
November 01 2011 12:03 GMT
#2200
15 CC into early gas cheese!!
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