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On November 01 2011 20:59 nOondn wrote: Terran all in : disgusting Zerg Baneling brust : beautiful
lol
Well to be fair, losira wasn't an all in. Running off 3 bases with 45 drones against 2 base terran, he can make 20 drones anytime he wants. And the all in was beautifully planned and executed. Pressure with roaches to force marauders/bunkers and delay expansion. Let hellion see 3rd. Then suddenly turn aggressive when terran is prepping for macro game. It seemed pretty sweet to me.
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![[image loading]](http://i.imgur.com/synLB.jpg)
Anyone wearing shades like these deserves respect =D
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The posting quality in this thread is awful today. So much balance whining, insults, caster bashing, and general negativity being thrown around everywhere. I'm really dissapointed to see that in the first day of the new season the LR's have already gone back to being awful.
We are all very lucky to have such a great ( and FREE ) event to watch. Seems like few appreciate it.
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On November 01 2011 21:01 coReY425 wrote:Show nested quote +On November 01 2011 20:53 Dalavita wrote:On November 01 2011 20:51 Alric wrote:On November 01 2011 20:47 Dalavita wrote:On November 01 2011 20:45 SuperFanBoy wrote: Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct. That was a dumb analysis. First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything. Also, saying that one game showed something correct is laughable. The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly. You need to be slapped. Screw you, dick. Idra won the debate because day[9] knew he couldn't win and refused to engage. "Need more information", what the fuck? What more information do you need after professionally analysing and casting sc2 for months? If idra and the zerg that "needs to be slapped" (such a dick comment, seriously) are such retards, then how does zerg scout that when the terran is walled off and has marines patrolling the edges of the base? I don't even need to engage in an argument on zerg scouting. I'm talking about the argument day9 and Idra had ages ago, and yes, anyone saying "Idra won" is a blatant fanboy, because no serious argument took place to begin with, and they do need to get slapped. Idra said that either zerg need to be able to scout (or deduct/eliminate builds), or they need a build that can react to all terran builds. Day9 refused to accept that, without saying why. You must either hate Idra or love Day9 to not see that it wasnt Day9s proudest moment. Idra's ideal game would be where terran can't put on any aggression of any form. The guy whined about terran in sc1 for christ's sake.
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On November 01 2011 21:01 Creem wrote:Show nested quote +On November 01 2011 20:41 yeint wrote:On November 01 2011 20:38 Creem wrote: It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts. 1 banshee loses to 1 queen, and doesn't outrange it. 1 banshee loses to 1 spore crawler, and doesn't outrange it. Both are also cheaper than a banshee. I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them. That's why you bring more than one banshee. You exploit the fact that the collision detection for spores and queens are enormous compared to banshees. With minimal micro this allows you to attack with your full arsenal of banshees vs a max of 2-3 anti-air units at any given time.
A "full arsenal" takes quite a while to build.
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On November 01 2011 20:59 Seany wrote:Show nested quote +On November 01 2011 20:55 pdd wrote:On November 01 2011 20:53 Allwars wrote:On November 01 2011 20:52 Scila wrote:On November 01 2011 20:40 Ramble wrote:On November 01 2011 20:38 marttorn wrote: Why is 2port suddenly imbalanced or just "soo good" when it wins against nestea by a non-legendary terran? ._. gets annoying~ I don't think it's 2port per se, just that if terran is on one base, you have to flip a coin on to which all-in to counter. 4-5rax, SCV allin, 2port banshee, marauder hellion all in or they just expand if you can't scout their natural. Or you could just....scout? Very easy to scout into a terran base with marines in every single corner. There were only marines on the cliff. He could've snuck an overlord to the space behind the main earlier in the game but he didnt. Also seeing 1 hellion, 2 "naked" barracks and 6 marines is a pretty good tell that sC is either going marine/hellion (which is pretty easy to hold off) all in or a 2 port banshee. how would he know where the marines or the starports were before tho? It just comes down to plain luck And, while I'm only a protoss player, I think spores are pretty useless for marine/hellion yeah? soooo... whats your point? He built 3 spines to combat something he could have held off with just 1 or 2. If he had a spore up in his nat he might have been able to hold for awhile as he got his other spores up.
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imho what's wrong with cheesing? they are not performers but competitors. they want to win games. if cheesing allows them to win why not? sure from an audience point of view it's crap but it is a competition afterall
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crevasse was one of the worst maps we had, and this map looks so similiar to it -.- hope im wrong and it plays out differently
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On November 01 2011 20:56 Scila wrote:Show nested quote +On November 01 2011 20:54 LeaD wrote:On November 01 2011 20:52 Scila wrote: Or you could just....scout? With? Not every race has scan. units? haha this now reminds me of the song "there's a hole in my bucket", can't wait to see how it progresses...
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Both expansions going down at the same time. ^__^
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On November 01 2011 21:01 msjakofsky wrote:Show nested quote +On November 01 2011 20:59 nOondn wrote: Terran all in : disgusting Zerg Baneling brust : beautiful
lol
some things work that way think of it like a hot marine chick with large boobs: beautiful a powerful hydralisk female with large tentacles: disgusting everything can't be equal 
speak for yourself.
In my defense, I'm still in halloween mode.
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On November 01 2011 21:02 bittman wrote:![[image loading]](http://i.imgur.com/synLB.jpg) Anyone wearing shades like these deserves respect =D
wow the douchebags here at the disco who beat you up if you look at their girlfriends must get a lot of respect then
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On November 01 2011 21:02 Itsmedudeman wrote:Show nested quote +On November 01 2011 21:01 coReY425 wrote:On November 01 2011 20:53 Dalavita wrote:On November 01 2011 20:51 Alric wrote:On November 01 2011 20:47 Dalavita wrote:On November 01 2011 20:45 SuperFanBoy wrote: Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct. That was a dumb analysis. First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything. Also, saying that one game showed something correct is laughable. The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly. You need to be slapped. Screw you, dick. Idra won the debate because day[9] knew he couldn't win and refused to engage. "Need more information", what the fuck? What more information do you need after professionally analysing and casting sc2 for months? If idra and the zerg that "needs to be slapped" (such a dick comment, seriously) are such retards, then how does zerg scout that when the terran is walled off and has marines patrolling the edges of the base? I don't even need to engage in an argument on zerg scouting. I'm talking about the argument day9 and Idra had ages ago, and yes, anyone saying "Idra won" is a blatant fanboy, because no serious argument took place to begin with, and they do need to get slapped. Idra said that either zerg need to be able to scout (or deduct/eliminate builds), or they need a build that can react to all terran builds. Day9 refused to accept that, without saying why. You must either hate Idra or love Day9 to not see that it wasnt Day9s proudest moment. Idra's ideal game would be where terran can't put on any aggression of any form. The guy whined about terran in sc1 for christ's sake.
He played Terran.......
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On November 01 2011 21:00 Lysanias wrote:Show nested quote +On November 01 2011 20:59 nOondn wrote: Terran all in : disgusting Zerg Baneling brust : beautiful
lol
really you compare those games ... you know nothing about this game
just joking ,why so serious ?
i did know the game GM in sea,high master in us here ....
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On November 01 2011 20:59 BLinD-RawR wrote:Show nested quote +On November 01 2011 20:57 annYeong(o11) wrote:On November 01 2011 20:55 Markwerf wrote: I still don't get why GomTV is so fucking stupid to let the group phase be BO1's. asd just needs 1 lucky cheese and Nestea has to fight through a ton of matches to be able to get back in code S, just rediculous. With so many cheeses available in sc2 BO1 is just silly, there is almost no 'safe' play. Even worse being unlucky to get 0-2'd could mean you face a good code A player and even get knocked down to code B immediately. I just don't get why such idiots get to make the most important tournament... I think they should spread the tournament over 2 or 3 months and do really long group stages, like maybe a couple days per group even. might be too much, but i think the Bo1's need to go, I don't think they ever worked edit - popular comment lol Bo1s worked in BW, why shouldn't it work in SC2? I'm not arguing the games I'm arguing an old tried and tested format(of course the BW one is less complicated but more or less the same)
Please this thread is already turn to shits from balance whines and you're baiting BW vs Sc2 question.
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Man that's a Macro map ^^
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But I like God's Garden 
I remember one of my first BW games was played on that map in a 3-player FFA. Managed to hold off a Protoss deathball of Carriers and stuff by dropping an epic nuke. Never will forget that.
I'm quite excited to see how this map plays.
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Wow, this map... sC is going to be in a lot of trouble for not either playing incredibly greedy or incredibly agressive.
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15 CC into early gas cheese!!
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