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Blizzcon Global Finals Details - Page 13

Forum Index > StarCraft 2 Tournaments
804 CommentsPost a Reply
Prev 1 11 12 13 14 15 41 Next All
Scisyhp
Profile Blog Joined April 2011
United States200 Posts
October 19 2011 04:01 GMT
#241
It really seems like blizzard doesn't want to host a good tournament. Shame, because it would be nice to see them be able to actually produce a good, competitive tournament but with this map pool I can't see that even remotely happening.
Dispersion
Profile Blog Joined September 2010
Korea (South)504 Posts
October 19 2011 04:04 GMT
#242
Can't believe the map pool...come on guys. Can't be that elitist...rofl Blizzard.
Don't worry. Taht's just Halo
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 19 2011 04:12 GMT
#243
Both SEA players hitting really hard opponents
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 19 2011 04:12 GMT
#244
On October 19 2011 04:59 Jtom wrote:
Close spots are still enabled I take it?


Blizzcon qualifiers used those same maps. They disabled close spawns.

I don´t know why everybody is so surprised, they used ladder maps for the qualifiers too.
"Its easy, just trust your CPU".-Boxer on being good at games
Alpino
Profile Joined June 2011
Brazil4390 Posts
Last Edited: 2011-10-19 04:14:56
October 19 2011 04:14 GMT
#245
On October 19 2011 05:00 justinpal wrote:
Man, there is only really Shakuras and maybe Antiga on that list that are playable. Shattered Temple and Abyssal have the same problems when close spawns are not removed. Then there is XC, which is consistently been cycling out of popularity because its way to easy for Terran or Toss to turtle on three base with a gold.


Shakuras? hah. Antiga is the best map but it has some "gold" problems still.
20/11/2015 - never forget EE's Ember
windsupernova
Profile Joined October 2010
Mexico5280 Posts
Last Edited: 2011-10-19 04:36:27
October 19 2011 04:28 GMT
#246
I don't really get why all the hate and the surprise from everybody on this.

All qualifiers used this maps, none of them had cross positions enabled(used MLG and GSL versions). Of those:

Xel'Naga Caverns
Shakuras Plateau
The Shattered Temple
Antiga Shipyard

Abyssal Caverns

The ones bolded still see tournament play. And Abysall Caverns is not really that subpar. And they want to use ladder maps because they want to encourage their ladder.

Last Blizzcon they used even crappier maps and the tournament was pretty cool. People who are suggesting for the players to insta GG and do that kind of crap forget that at least the Koreans are professional as hell, they would never do that and that would just make the competitive scene look like childish dicks.

Sorry if I seem rude, but it won't be as bad as people are acting as it will be, and to steal the opportunity to watch those awesome players play a tournament is petty and childish.

Edit: BTW, I see many people mentioning buying virtual tickets. IIRC the tournament stage was free last year. So you guys might want to check that out if you only want to see the tourneys
"Its easy, just trust your CPU".-Boxer on being good at games
Fearest
Profile Joined September 2011
854 Posts
October 19 2011 04:34 GMT
#247
MVP Vs Moonglade, I feel bad for this Zerg already.

Too bad I don't have blizzcon's virtual ticket
sunman1g
Profile Joined May 2011
United States334 Posts
October 19 2011 04:37 GMT
#248
except for abysal caverns which I admit is pretty stupid, the maps are the same from MLG i don't understand people saying stupid shit like "OMG MAPS ARE SO BAD" "OMG i saw the maps and my brain exploded" ... wtf ? really ?

those are the same identical maps to MLG, except for 1.
if you are complaining about the CLOSE SPAWN don't say "OMG THE MAPS ARE SO BAD" just complain about that particular issue.

some users turn off their brains and just post what's the most popular answer already been posted in the topic..
Hammer442
Profile Joined May 2011
Australia749 Posts
Last Edited: 2011-10-19 04:41:34
October 19 2011 04:40 GMT
#249
On October 19 2011 13:34 Fearest wrote:
MVP Vs Moonglade, I feel bad for this Zerg already.

Too bad I don't have blizzcon's virtual ticket

Tournament streams are FREE.

You don't need to pay to watch the sc2 tournament, the virtual ticket is only for the panels and other events at Blizzcon.


Don't forget to tune in for the free (standard definition) tournament streams during BlizzCon, or take in all the high-definition detail by snagging a Virtual Ticket.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
October 19 2011 04:54 GMT
#250
Why can't they just use GSL maps..
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 19 2011 04:55 GMT
#251
On October 19 2011 13:37 sunman1g wrote:
except for abysal caverns which I admit is pretty stupid, the maps are the same from MLG i don't understand people saying stupid shit like "OMG MAPS ARE SO BAD" "OMG i saw the maps and my brain exploded" ... wtf ? really ?

those are the same identical maps to MLG, except for 1.
if you are complaining about the CLOSE SPAWN don't say "OMG THE MAPS ARE SO BAD" just complain about that particular issue.

some users turn off their brains and just post what's the most popular answer already been posted in the topic..


Yeah I don't get it either. And its especially baffling when the Qualifiers eliminated Close spawns. Shattered temple was used in IPL 3 too.
"Its easy, just trust your CPU".-Boxer on being good at games
JJH777
Profile Joined January 2011
United States4418 Posts
October 19 2011 04:59 GMT
#252
It's the maps as a whole that makes it so bad. Looked at individually at least Shakuras and Antiga aren't bad at all but there isn't a single zerg map in the pool. Every map is either heavily or slightly T/P favored.
LoriSC
Profile Joined October 2011
Germany6 Posts
October 19 2011 04:59 GMT
#253
To be fair, Blizz has to use their own maps. If they would use GSL Maps ...they would look like, they are to stupid to make good Maps themself.
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
October 19 2011 04:59 GMT
#254
On October 19 2011 13:12 windsupernova wrote:
Show nested quote +
On October 19 2011 04:59 Jtom wrote:
Close spots are still enabled I take it?


Blizzcon qualifiers used those same maps. They disabled close spawns.

I don´t know why everybody is so surprised, they used ladder maps for the qualifiers too.


I'm pretty sure I remember a Blizzcon game with a protoss ffeing in close positions on shattered against a zerg.
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
October 19 2011 05:03 GMT
#255
Ah, poor moonglade, death by Terran
I'm not really too fussed by the map-pool
How devious | http://anartisticanswer.blogspot.com.au/
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 19 2011 05:07 GMT
#256
On October 19 2011 13:59 MonkSEA wrote:
Show nested quote +
On October 19 2011 13:12 windsupernova wrote:
On October 19 2011 04:59 Jtom wrote:
Close spots are still enabled I take it?


Blizzcon qualifiers used those same maps. They disabled close spawns.

I don´t know why everybody is so surprised, they used ladder maps for the qualifiers too.


I'm pretty sure I remember a Blizzcon game with a protoss ffeing in close positions on shattered against a zerg.


Well at least in the european qualifiers they used tournament versions(with supply depots).I am positive about that. I don't remember seeing any close positions on the American qualifiers but tbh I didn't watch all games.

Dunno about all the other regionals
"Its easy, just trust your CPU".-Boxer on being good at games
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-10-19 05:08:24
October 19 2011 05:07 GMT
#257
Just pointed out on State of the Game.

Nestea's profile is hilarious.
NesTea almost needs no introduction. Some say his greatness cannot even be described in any human language, and have resorted to trying to create new, unidentifiable sounds to communicate his prowess. NesTea has won multiple titles in the Global StarCraft II League, and this will be his first major international showing.

Reference to:


"ДɷϣRØLEɷӟP"
ㅇㅅㅌㅅ
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 19 2011 05:11 GMT
#258
On October 19 2011 13:12 windsupernova wrote:
Show nested quote +
On October 19 2011 04:59 Jtom wrote:
Close spots are still enabled I take it?


Blizzcon qualifiers used those same maps. They disabled close spawns.

I don´t know why everybody is so surprised, they used ladder maps for the qualifiers too.

They did not disable close spawns for Shattered Temple.

But they did disable it for Metalopolis for some fucking reason lol
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 19 2011 05:12 GMT
#259
On October 19 2011 13:59 MonkSEA wrote:
Show nested quote +
On October 19 2011 13:12 windsupernova wrote:
On October 19 2011 04:59 Jtom wrote:
Close spots are still enabled I take it?


Blizzcon qualifiers used those same maps. They disabled close spawns.

I don´t know why everybody is so surprised, they used ladder maps for the qualifiers too.


I'm pretty sure I remember a Blizzcon game with a protoss ffeing in close positions on shattered against a zerg.

You do. It was NaNiwa. He got rolled. And it may have been a 3gate expand.
jjmmtt
Profile Joined January 2011
Australia995 Posts
October 19 2011 05:14 GMT
#260
If Moonglade beats MVP... ... Would be the best upset ever. (even though I <3 MVP, really want moonglade to do well)
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