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[ESEA] Season 10 - Page 10

Forum Index > StarCraft 2 Tournaments
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dbizzle
Profile Joined May 2010
United States395 Posts
Last Edited: 2011-10-18 02:39:16
October 12 2011 23:06 GMT
#181
.
QuanticGaming
Profile Joined July 2011
United States36 Posts
October 12 2011 23:11 GMT
#182
Okay I know how there is much hate for EG and how they get preferential treatment, but ESEA most definitely dropped the ball on this tournament. I will say that my experience with ESEA was sad and this happened both seasons. So unless you were involved in the tournament please don't jump on the ihateincontrol bandwagon.
www.QuanticGaming.com | @QuanticGaming
VPreboot
Profile Joined April 2011
United States132 Posts
October 12 2011 23:13 GMT
#183
On October 13 2011 07:24 VPGeneralHans wrote:
Show nested quote +
On October 13 2011 07:12 NrG.NeverExpo wrote:
On October 13 2011 06:38 VPGeneralHans wrote:
On October 13 2011 06:19 NrG.NeverExpo wrote:
On October 12 2011 23:37 VPGeneralHans wrote:
On October 12 2011 23:22 Fadetowhite wrote:
should rename the track to backstab central. everyone taking jabs at everyone it is kinda sad~~
i think everyone sees that giving a walkover finals is really bad, but shouldn´t x6 be a sport here and refuse to take a WO? this would be good for everyone.

EG gets their rightful shot at the finals.
x6 would make the win legit and if they lose they know that the better team at that time won+sportmanship.
ESEA gets their finals played, viewership / publicity.

just a suggestion.


Check six had no decision in the matter, we strive for fairness. And yes, torbull should be taking an active role in this discussion.

Pretty sure you guys could have done something about this, like agree to play at another time. After all, you guys are the ones accepting the check. Things could have definitely been done differently to ensure the proper team is awarded the money.

Don't instigate about what you don't know o.o

Know what I do know? I know damn well that if I was scheduled to play a team comparable to EG. and they couldn't show up I would do anything I could to make the finals work. I also know damn well that if my team was awarded $5000 for something we didn't even accomplish then as a team we wouldn't have that for one second.

Are you saying you're happy with getting that money even though you didn't accomplish what the prize was meant for? Why don't you announce you are going to play the finals on your own terms and divide the money accordingly or something, and bypass the failed ESEA finals. At least then you would determine who actually deserves to be considered the "champions"


1st place was 2800 not 5000 but that's besides the point. I'm trying to say you don't know what we think, are doing, or anything. Comment on the league and the finals. Not us


Would you mind giving the xSix side of the story then? If all sides just give out statements about the situation then there would be less confusion and speculation and more actual facts. For example, I would like to know if xSix insisted to play the finals after the ESEA told them that it would probably be a forfiet win and I don't want to accuse xSix nor the ESEA wrongly because I don't have the facts.
Writer, Wizard, esports Warrior
Taeng
Profile Joined September 2011
37 Posts
October 13 2011 00:08 GMT
#184
Incontrol lost it. Why even argue? Why keep repeating the same things?
If he finds ESEA league horrible, just say it, which he already did. Why continue acting like some child whos throwing tantrum? He said the OP is stubborn and refused to admit. But he did apologised. What more can you do? If other teams find it horrible as well, i doubt they will take part in next season's. OP agreed season1+2 kinda fail, but said hes working on it.

But i still dont see the need of Incontrol arguing. IMO, hes a well respected community personality. Find it kinda shameful to see him ranting off in a public forum. If every team that took part says it is horrible, people will boycott it.
Angelbelow
Profile Joined September 2010
United States3728 Posts
October 13 2011 00:19 GMT
#185
I find it hilarious that people are actually defending ESEA. They deserve whats being said and whats coming to them. Whatever incontrol or any or player/manager is saying about ESEA is deserved and they should sit back and take it. They failed to run a successful league and they shitted on their own reputations and robbed themselves, the viewers, the teams a legit finals.

The only way they reverse this is to make season 3 an enjoyable season for both the players, managers, team staff in general AND the viewers. Until then, take the responsibility, take the hate, take the criticisms. And if ESEA are really stubborn people then just don't be surprised if your league continues to be a joke.

Hope you guys take season 3 seriously and improve - that appears to be your goal anyway.
You may delay, but time will not. Current Music obsession: Opeth
Doctor.Ownage
Profile Blog Joined September 2011
United States39 Posts
Last Edited: 2011-10-13 00:21:51
October 13 2011 00:21 GMT
#186
I for one am glad that I knew nothing of this league before this thread got posted.

There are plenty of other(better) tourneys out there. I suggest we all support the tourneys which provide quality entertainment and boycott all these leagues which goals are too busy trying to improve profits instead of improving thier own league...

Remember how IPL started? They had something like a 5k prize pool season one. But with hard work and high investments provided top notch quality entertainment. With tons of fan support, they saw it was a worthwhile endeavor, so they improved and upsized. Now, this weekend IPL hosted one of the best tournaments in SC2's short history. These are the leagues that we need to continue to follow as they not only NEED our support but appreciate and value it!
AzurewinD
Profile Joined November 2010
United States569 Posts
Last Edited: 2011-10-13 00:24:26
October 13 2011 00:23 GMT
#187
Backup players? Seriously? Who requires people to do that? That's an extremely foolish counterargument. This isn't Football where teams can afford to have an entire set of substandard, 2nd string jobbers hanging around on the sidelines collecting salaries while doing nothing for the sponsors.

I'm pretty sure Axslav and Strifecro were the only two people not at IPL(correct me if I'm wrong). The inflexibility of the admin in this case and the hasty w/o decision was a terrible outcome. It needs to be specifically admitted and acknowledged.

Otherwise, if you have a team and don't like this kind of behavior, vote with your lack of attendance. That's the best way to go.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
machination
Profile Joined September 2010
United States175 Posts
October 13 2011 00:39 GMT
#188
Dear da bears and ESEA,

Out of respect for your results as a Counterstrike player many moons ago I'll try to lay out my thoughts:

When you state ESEA is the premier clan league in North America this, in my eyes, is true for the half-life engine based games but most certainly not Starcraft II. Additionally, ESEAs market dominance in those games was centered around the funding from the premium PUG servers and their competition (which consisted of either volunteer organizations or very poorly run businesses that misunderstood business basics) shrinking to the point that they died out.

So basically ESEA is one of at best two major organizations still alive after the dust settled on the counter-strike scene. Additionally, its clear that ESEA is after approximately 10 years still running it's tournaments with a flawed system, poor administration (not my words), and a general lack of professionalism. The last point is immediately exemplified by the ESEA Starcraft II league commissioner engaging in a public argument with a team in their league which is providing negative publicity and pouring salt in an open wound instead of performing damage control.

In my eyes this is far from the characteristics that would describe a league has the audacity to call itself premier (unless of course you don't think your reputation or customer satisfaction are important in that classification). Furthermore, unlike Counter-Strike there is actually a sense of community and general desire to grow the influence of Starcraft II. Since the games release the community has accomplished this in a much more effective and friendly manner than anything I saw from Counter-Strike. One of the best direct effects of the way this community carries itself is that a substantial and constant flow of feedback is given to the various leagues so that their administration can wade through the feedback and improve. The most successful leagues to date with the largest prize pools have, generally, modified their organizations based on this feedback to much critical acclaim.

If ESEA wants to compete in this market they're going to have to accept the facts that when you do things that are detrimental to the community you're going to be called out on it and ultimately shunned if you don't take actions to prevent the problem in the future. Everyone makes mistakes and you cant be right 100% of the time, so just take your mistakes in stride and you'll be fine. That is if you want to truly be able to call yourselves the premier clan league in North America.
BeeNu
Profile Joined June 2011
615 Posts
Last Edited: 2011-10-13 01:18:02
October 13 2011 01:15 GMT
#189
On October 13 2011 06:48 dbizzle wrote:

As a league admin I've come to realize that many of these top teams with sponsors overload their players with leagues and tournaments, and thats great for sc2. But if you have a consistent habit of always being late, never making match times and cant even report scores on time. Then either get more players or don't play in the league. EG was a prime example of that, and I was lenient enough to let them make up their matches and help them report their scores for which they could never report because they couldn't even get their players to send in their replays most of the time.



Hm, sounds to me like you don't like being called out on completely dropping the ball and doing a horrible job so now you're pulling up a bunch of unverifiable arguments to make EG look bad.

Don't get me wrong, I'm not an iNcontrol or EG fanboy, I don't even really like them very much at all, but from what I've seen here let me say that I have never and will never watch ESEA.

Turning the finals of a tourney into a walk over is quite honestly one of the worst things you could possible do to ruin an event, it doesn't even sound like you tried to make the finals happen.


Also, are you seriously suggesting backup players? Are you kidding me? Sounds like you aren't even able to relate to the situation whatsoever and should never be placed into a position of administration.
Keldrath
Profile Joined July 2010
United States449 Posts
October 13 2011 01:21 GMT
#190
On October 13 2011 06:35 hunger wrote:
Show nested quote +
On October 13 2011 06:24 Insane wrote:
If someone is asking for people to pay them money, then it is absolutely the right time to bring up how awfully they fucked you up in the past so other people are not similarly screwed over.

To be honest, after such a terrible fuck up, I think ESEA really needs to make a change in who is running the league. It's hard to imagine the league being anything other than a joke at this point without some drastic changes.


Meh. It is clear my point can't be demonstrated. People aren't seeing beyond what ESEA has done wrong.

Whether or not they have badly erred, I think the community and especially pro player reaction in SC2 is quickly becoming one of entitlement and aggressive bias. I don't like seeing somebody known and respected like Incontrol behaving like this, and it is even worse that he gets a free pass and full support for it - no matter whether he is right or wrong about the specific situation.


his team just got royally screwed out of a grand finals match. he has every right to be as upset as he wants. if you or anyone involved in ESEA (i really dont know if you are personally or not) can get past the fact that he's upset, and rightfully so, you'd realize there is a lot to learn from what he has said in this thread. But clearly getting past his anger is too much for some people...
If you want peace... prepare for war.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 13 2011 01:21 GMT
#191
On October 13 2011 09:39 machination wrote:
Dear da bears and ESEA,

Out of respect for your results as a Counterstrike player many moons ago I'll try to lay out my thoughts:

When you state ESEA is the premier clan league in North America this, in my eyes, is true for the half-life engine based games but most certainly not Starcraft II. Additionally, ESEAs market dominance in those games was centered around the funding from the premium PUG servers and their competition (which consisted of either volunteer organizations or very poorly run businesses that misunderstood business basics) shrinking to the point that they died out.

So basically ESEA is one of at best two major organizations still alive after the dust settled on the counter-strike scene. Additionally, its clear that ESEA is after approximately 10 years still running it's tournaments with a flawed system, poor administration (not my words), and a general lack of professionalism. The last point is immediately exemplified by the ESEA Starcraft II league commissioner engaging in a public argument with a team in their league which is providing negative publicity and pouring salt in an open wound instead of performing damage control.

In my eyes this is far from the characteristics that would describe a league has the audacity to call itself premier (unless of course you don't think your reputation or customer satisfaction are important in that classification). Furthermore, unlike Counter-Strike there is actually a sense of community and general desire to grow the influence of Starcraft II. Since the games release the community has accomplished this in a much more effective and friendly manner than anything I saw from Counter-Strike. One of the best direct effects of the way this community carries itself is that a substantial and constant flow of feedback is given to the various leagues so that their administration can wade through the feedback and improve. The most successful leagues to date with the largest prize pools have, generally, modified their organizations based on this feedback to much critical acclaim.

If ESEA wants to compete in this market they're going to have to accept the facts that when you do things that are detrimental to the community you're going to be called out on it and ultimately shunned if you don't take actions to prevent the problem in the future. Everyone makes mistakes and you cant be right 100% of the time, so just take your mistakes in stride and you'll be fine. That is if you want to truly be able to call yourselves the premier clan league in North America.


You basically said absolutely nothing here. All you did was highlight the ESEA calling themselves a premier league. Tipped your hat at their CS leagues and then underlined very generally all the problems it has and reiterated how it didn't reflect what they claimed.

Good job.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
zaxx
Profile Joined May 2011
United States66 Posts
October 13 2011 01:35 GMT
#192
On October 13 2011 08:13 VPreboot wrote:


Would you mind giving the xSix side of the story then? If all sides just give out statements about the situation then there would be less confusion and speculation and more actual facts. For example, I would like to know if xSix insisted to play the finals after the ESEA told them that it would probably be a forfiet win and I don't want to accuse xSix nor the ESEA wrongly because I don't have the facts.



The problem with giving different sides to a story is that in almost every instance, no story will be 100% accurate or true. But, I will attempt to state what I know.

CheckSix waited just as long as EG to play the finals. When x6 was informed they were to be playing, we made sure we could field 4 players for the finals. It was time sensitive for us as well due to the fact that we had a player due to attend WCG Mexico the morning after the match was schedule many miles away. Throughout the day, Fujikura, da_bears, and EG personel were in contact with each other trying to schedule the match. During that time, CheckSix offered (several times) to play the match at a later date (the next day when xSixMaker would be at WCG Mexico), in which ESEA declined. EG did not make the deadline time to play the match, after xSix had been on all day and night trying to work it out. ESEA decided to stick with what they were claiming and enforce the deadline.

ESEA and CheckSix work together in many different fronts, including SC2. CheckSix had a CS:S team that was sent to 4 straight ESEA-Invite finals, and x6 just made the transition back to 1.6 with a team that competes in ESEA-Invite for 1.6. As much as this hurts CheckSix to see a final end this way, it was ESEA's ruling that we are attempting to respect.

Stating that, I would like to ask that CheckSix be left out of this debate. We had no influence over the ruling nor did we encourage the free win. I have the utmost respect for Scoots, Evil Geniuses, and ESEA. It's personally sad to see something like this happen to two such entities in NA eSports.


CSA - Cyber Solutions Agency - Co-Founder and Owner ----- Polt -- viOlet
Keldrath
Profile Joined July 2010
United States449 Posts
October 13 2011 01:39 GMT
#193
for future reference it would have been much better damage control to have been more understanding and sympathetic towards incontrol, rather than getting defensive and accusatory. it just made things devolve further and didnt make ESEA look any better.
If you want peace... prepare for war.
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
October 13 2011 01:44 GMT
#194
wow.. 3 things are very evident here.

1. ESEA made a decision that probably was not the optimal decision to make.

2. incontrol has handled this very unprofessionally

3. there are a lot of people on here that do not know what it takes to run these leagues.

Bashing ESEA and an admin that many of you do not know.. but who has been in the eSports scene longer then so many of us commenting in this thread... just makes zero sense. Letting them know some things they can do to improve on.. is one thing.. but the bashing is not helping. Running just a single tournament online is hard enough... but managing a league is another beast, then throw in having to deal with 'teams' that are of a 'pro' status and expect to not have to make too many concessions is like herding kittens.

I agree with most of you that ESEA may have made the wrong decision and a day extension (with their opponents approval) would have been ideal. Does this mean that everything that ESEA has contributed to eSports should just be shat on?

I hope both parties learn from this experience. I would also like to think that many of us in here would be willing to give ESEA a fair shake and offer suggestions to help them grow within the community.. or we are only hurting ourselves. eSports will not grow by the hands of a few entertainment organizations.. it will though by the many 'grass roots' organizations that continue to offer the base of gamers a place to compete.
Still Naked!
KeyHunt
Profile Joined August 2010
United States218 Posts
October 13 2011 01:51 GMT
#195
On October 13 2011 10:44 csn_JohnClark wrote:
wow.. 3 things are very evident here.

1. ESEA made a decision that probably was not the optimal decision to make.

2. incontrol has handled this very unprofessionally

3. there are a lot of people on here that do not know what it takes to run these leagues.

Bashing ESEA and an admin that many of you do not know.. but who has been in the eSports scene longer then so many of us commenting in this thread... just makes zero sense. Letting them know some things they can do to improve on.. is one thing.. but the bashing is not helping. Running just a single tournament online is hard enough... but managing a league is another beast, then throw in having to deal with 'teams' that are of a 'pro' status and expect to not have to make too many concessions is like herding kittens.

I agree with most of you that ESEA may have made the wrong decision and a day extension (with their opponents approval) would have been ideal. Does this mean that everything that ESEA has contributed to eSports should just be shat on?

I hope both parties learn from this experience. I would also like to think that many of us in here would be willing to give ESEA a fair shake and offer suggestions to help them grow within the community.. or we are only hurting ourselves. eSports will not grow by the hands of a few entertainment organizations.. it will though by the many 'grass roots' organizations that continue to offer the base of gamers a place to compete.


As usual, a great quote from John.
FXOpen
Profile Joined November 2010
Australia1844 Posts
October 13 2011 02:13 GMT
#196
On October 13 2011 06:48 dbizzle wrote:
Show nested quote +
On October 13 2011 05:56 nGBeast wrote:
On October 13 2011 01:58 yawnoC wrote:
Xeris post made me laugh. He contradicts himself a lot.

I now hope even more that ESEA becomes on of the biggest clan leagues out there just so fnatic gets shafted despite my love for there CS division.


Did you manage in the in ESEA SC2 League? No, I didn't think so. I did and it was fucking awfully run. The ESEA system is set up terribly and is more in favor of people who want FF wins more then anything.

da_bears how about you respond to my post then?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=274326&currentpage=5#86


I've read your post and you have some good advice. ESEA has been more than lenient towards EG, and other teams which is behind the scenes and do not wish to go over in a public forum. I felt disgusted when I had to make the decision to give x6 the ffw. In the public's eyes, it looks really really bad, but I made my decision.

Our main focus for ESEA is to just get the league out there and work on it from there. Yes there have been a lot of problems with score reporting, but its been fixed. I know there hasn't been much coverage for ESEA sc2, but that is going to change, we are focusing a lot more and hired some writers for season 3.

ESEA has coders that code everything from website, to replay score reporting as well as trying to implement a stat system. The site is becoming more sc2 friendly, that is something I do not control but I can assure you it is improving all the time.

As for ffing in playoffs, I do not like doing it, but when you play in a league, check your website msges and emails often. There have been many instances in season one and 2 where I could not get a hold of any manager or scheduler from a team. Most people don't even fill out their info on the website so there are no other means to contact them. FXO was one of those teams from the first season and its unfortunate for that.

As a league admin I've come to realize that many of these top teams with sponsors overload their players with leagues and tournaments, and thats great for sc2. But if you have a consistent habit of always being late, never making match times and cant even report scores on time. Then either get more players or don't play in the league. EG was a prime example of that, and I was lenient enough to let them make up their matches and help them report their scores for which they could never report because they couldn't even get their players to send in their replays most of the time.


LoL, how subtle....Team name dropping here and there because of your poor organisation...

What happened in FXO's case can be seen by this thread of emailz~

---------- Original message ----------
From: FXOUnstable
Date: Mon, May 9, 2011 at 8:18 PM
Subject: Re: fxo vs vvv
To: d13

Hey mate,

An issue arised today in our CW, the SEA server was patched a few hours earlier and it prevented 2 of our players from logging into the NA server which was completely out of our control, since for aussies the sea server and na server are on the same insall. This forced us to not play our match vs vvv.

could we arrange a reschedule please as there was nothing we could do about it.
---------- Original message ----------
From: d13
Date: Tue, May 10, 2011 at 12:23 PM
Subject: Re: fxo vs vvv
To: FXOUnstable

will you guys be able to play it tomorrow?
---------- Original message ----------
From: FXOUnstable
Date: Mon, May 9, 2011 at 11:03 PM
Subject: Re: fxo vs vvv
To: d13

My players can be there tommorow, it depends on if blizzard let us play or not regarding the patch. I will see if i can get a workaround going, the patch only came out a few hours ago.

_______________________________________________________________________________
After this we were sent a message stating we were walked over.

Whilst it wasn't ESEA's fault that our players were unable to play, nor ours. You start name dropping and stating sponsored teams are the problem, and you are going to get in trouble. Its usually these teams who do the right thing. Not the opposite.



www.twitter.com/FXOpenESports
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 13 2011 02:20 GMT
#197
Why is your emails in an odd chronological order?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
FXOpen
Profile Joined November 2010
Australia1844 Posts
October 13 2011 02:28 GMT
#198
On October 13 2011 11:20 Torte de Lini wrote:
Why is your emails in an odd chronological order?


Those are just copy/pasted from the msg system on ESEA
www.twitter.com/FXOpenESports
AzureD
Profile Joined September 2010
United States320 Posts
Last Edited: 2011-10-13 02:43:36
October 13 2011 02:42 GMT
#199
This was a team league game in the finals right? At least from what I understand. I have been in team leagues before and they are an order of magnitude harder to manage than individual 1v1 games. Something like NASL or IPL is simple in comparison.

This is because you will almost always have one or two players having other obligations and this bogs down a tournament immensely making it stretch out for weeks.

I remember doing some DotA tournaments and it is such an immense pain to have everybody on at the same time to play on a particular day where people can be spread out all over the country on different time zones.

When doing team leagues it is not strange to have back up players around. That is very normal.
CHOMPMannER
Profile Joined September 2011
Canada175 Posts
October 13 2011 02:59 GMT
#200
Alright guys.... This is getting ridiculous...

There were problems in the past cool, that is over with.

Time to help each other out to get better and move forward with a better structured league in the future.
http://www.ipstarcraft.com/ --iPCHOMP
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