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[GSL] Oct Code S RO32 Day 1 - Page 62

Forum Index > StarCraft 2 Tournaments
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Prev 1 60 61 62 63 64 106 Next
branflakes14
Profile Joined July 2010
2082 Posts
September 20 2011 12:10 GMT
#1221
On September 20 2011 21:09 Roggay wrote:
Why are people commenting on ghost vs HT like it was the deciding factor in this game?
Bomber was 50 supply ahead (almost all of them in army count), ofc he should win this game.


The Ghost/HT moments in that game existed in a vacuum outside of the obvious supply difference.
SilverforceX
Profile Joined May 2010
Australia267 Posts
September 20 2011 12:11 GMT
#1222
On September 20 2011 21:08 Mahavishnu wrote:
why do protoss players suck with high templars?


Cos EMP is longer range and aoe, and snipe is longer range than feedback?

Removal of KA upgraded made templars suck worse vs ghosts.

The question should be, if you have ghosts, how do you even lose vs templars?

User was warned for this post
Giriath
Profile Joined May 2011
Sweden2412 Posts
September 20 2011 12:11 GMT
#1223
God, woke up to find I got all of today's Code A matches wrong. At least I've got everything right in Code S so far...
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
ForTheDr3am
Profile Joined November 2010
842 Posts
September 20 2011 12:11 GMT
#1224
On September 20 2011 21:10 Yaotzin wrote:
Show nested quote +
On September 20 2011 21:08 The KY wrote:
On September 20 2011 21:07 branflakes14 wrote:
On September 20 2011 21:07 The KY wrote:
Why even try and feedback ghosts.


You never know, the Terran might not be paying attention.


Seems a silly risk to take 6 times in a row.

What would you suggest they do instead? Get blanket emped and roflstomped?


3-Gate Void Ray so you don't get into that phase of the game. Genius knows.
ToyOmnibus
Profile Joined August 2011
Zimbabwe139 Posts
September 20 2011 12:11 GMT
#1225
why are ghosts so weak?? their snipes should go through like 10 units before hitting the natural and blowing it up, please fix bliz

User was temp banned for this post.
"His Excellency President for Life, Field Marshal Al Hadji Doctor Idi Amin, VC, DSO, MC, Lord of All the Beasts of the Earth and Fishes of the Sea, and Conqueror of the British Empire in Africa in General and Uganda in Particular."
9001
Profile Joined May 2011
771 Posts
September 20 2011 12:11 GMT
#1226
so basically, if puzzle can't handle some sort of 1/1/1 variation he's going down to the up and down matches. ugh.
MSL 2052-2053 WE BELIEVE!
DaRKMaTT3r
Profile Joined November 2010
Brazil553 Posts
September 20 2011 12:11 GMT
#1227
On September 20 2011 21:08 Lysanias wrote:
Show nested quote +
On September 20 2011 21:06 darkest44 wrote:
ghost vs HT is so frustrating to watch :-/


This. how to micro against superior range.


Well from now on we should just research Hallu, send to 2 HT to feedback and 50 hallucinated HTs and play find the real HT.
Desert Fox
Profile Joined August 2011
United States352 Posts
September 20 2011 12:11 GMT
#1228
...You really called someone a classless trash street thug for dropping some MULEs, a taunt that is not even remotely original nor viewed as particularly mean-spirited? Jesus man, lighten up.
And on the pedestal these words appear -- "My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay Of that colossal wreck, boundless and bare The lone and level sands stretch far away.
Kiyo.
Profile Joined November 2010
United States2284 Posts
September 20 2011 12:11 GMT
#1229
On September 20 2011 21:08 Shootist wrote:
Bomber and Ryung ought to be interesting. Wonder who will come up on top?


Didn't Bomber beat him 3-0 when they both came up from Code A?
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
September 20 2011 12:12 GMT
#1230
On September 20 2011 21:11 Kiyo. wrote:
Show nested quote +
On September 20 2011 21:08 Shootist wrote:
Bomber and Ryung ought to be interesting. Wonder who will come up on top?


Didn't Bomber beat him 3-0 when they both came up from Code A?


3-1, but before that Ryung came out to snipe him twice in the GSTL, and succeeded both times.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Belisarius
Profile Joined November 2010
Australia6230 Posts
September 20 2011 12:12 GMT
#1231
On September 20 2011 21:09 ondik wrote:
Show nested quote +
On September 20 2011 21:08 papyrus wrote:
Puzzle should use warp prisms like Hero does earlier to protect it from EMP.


it's absolutely not viable against good terran player of puzzle's level.


And why not? He had the robo idle, prisms only cost minerals and bomber had no vikings. Why in the world is it not viable?

I don't think it would have helped - Bomber's macro is way too good off an eco advantage opening - but the point stands.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
September 20 2011 12:12 GMT
#1232
On September 20 2011 21:09 branflakes14 wrote:
Show nested quote +
On September 20 2011 21:08 The KY wrote:
On September 20 2011 21:07 branflakes14 wrote:
On September 20 2011 21:07 The KY wrote:
Why even try and feedback ghosts.


You never know, the Terran might not be paying attention.


Seems a silly risk to take 6 times in a row.


Nothing much else you can do with High Templar. If you just leave them with your army hoping to Storm later you'll get laminated by EMP.


If you spread them in the army you at least get some storms off. Put em in a warp prism. Keep a couple on the high ground.

But he just gave them away.

Regardless it just seemed like Bomber's army was twice the size of Puzzles. It's annoying to me that 'protoss is UP' is now so accepted after such a short amount of time that any time a protoss loses anything people don't look beyond the immediately obvious.
TYJ.Aoy
Profile Joined March 2011
Brazil1265 Posts
September 20 2011 12:12 GMT
#1233
On September 20 2011 21:11 DaRKMaTT3r wrote:
Show nested quote +
On September 20 2011 21:08 Lysanias wrote:
On September 20 2011 21:06 darkest44 wrote:
ghost vs HT is so frustrating to watch :-/


This. how to micro against superior range.


Well from now on we should just research Hallu, send to 2 HT to feedback and 50 hallucinated HTs and play find the real HT.

If only we hadn't scans it would be pretty fun.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
September 20 2011 12:13 GMT
#1234
Puzzle should have built a warp prism at the least to protect his HT.

He's not building anything else out of his robo (since he decided not to go Colossus route)...
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
September 20 2011 12:13 GMT
#1235
On September 20 2011 21:09 Asha` wrote:
Bomber destroying Puzzle as expected too.

Ryung vs Bomber should be good, if it's a macro game I don't really see Bomber losing but maybe he goes for something funky or Ryung manages to get something done early.

Poor Puzzle is going to have to handle some kind of all in to stay alive.


This was like when the little picked on kid gets balls and goes to confront the bully.

He appropriately gets his ass handed too him! Then his parents stop givin him food and he starves

oh wait, this is the 21st century, so his parents would probably give him a courage trophy or some bullcrap.
memes are a dish best served dank
labbe
Profile Joined October 2010
Sweden1456 Posts
September 20 2011 12:13 GMT
#1236
On September 20 2011 21:11 SilverforceX wrote:
Show nested quote +
On September 20 2011 21:08 Mahavishnu wrote:
why do protoss players suck with high templars?


Cos EMP is longer range and aoe, and snipe is longer range than feedback?

Removal of KA upgraded made templars suck worse vs ghosts.

The question should be, if you have ghosts, how do you even lose vs templars?

Or you could just *gasp* have the high templars inside a warp prism, you know like they do in that other game called brood war.
branflakes14
Profile Joined July 2010
2082 Posts
September 20 2011 12:13 GMT
#1237
On September 20 2011 21:11 DaRKMaTT3r wrote:
Show nested quote +
On September 20 2011 21:08 Lysanias wrote:
On September 20 2011 21:06 darkest44 wrote:
ghost vs HT is so frustrating to watch :-/


This. how to micro against superior range.


Well from now on we should just research Hallu, send to 2 HT to feedback and 50 hallucinated HTs and play find the real HT.


Not a bad idea. That way you could at least force scans from the Terran, though at the cost of a considerable amount of Force Fields and Guardian Shields.
Beardedclam
Profile Joined September 2010
United States839 Posts
September 20 2011 12:14 GMT
#1238
This is why Genius does Void ray openings. He has been doing Void ray FE with only Void rays and sentries while FFing Terrans ramps. It sucks vs cloak banshee though, butyou can use the void ray to scout for that.
"bye bye" - genius "#$@% you" - Idra------------|Genius|DRG|Keen|---------Breakfast.213
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 20 2011 12:14 GMT
#1239
On September 20 2011 21:13 labbe wrote:
Show nested quote +
On September 20 2011 21:11 SilverforceX wrote:
On September 20 2011 21:08 Mahavishnu wrote:
why do protoss players suck with high templars?


Cos EMP is longer range and aoe, and snipe is longer range than feedback?

Removal of KA upgraded made templars suck worse vs ghosts.

The question should be, if you have ghosts, how do you even lose vs templars?

Or you could just *gasp* have the high templars inside a warp prism, you know like they do in that other game called brood war.

That would never work against a pro gamer though! It's just theorycraft! Oh wait, jk, Byun vs. Oz game where Byun gets rolled.
Radook
Profile Joined August 2010
Sweden326 Posts
September 20 2011 12:14 GMT
#1240
Saw a good joke on twitter yesterday think it was HuK:

"A ghost walks into a bar and say "where is the counter?"
Woop Woop!
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