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[GSL] Oct Code S RO32 Day 1 - Page 64

Forum Index > StarCraft 2 Tournaments
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Prev 1 62 63 64 65 66 106 Next
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
September 20 2011 12:16 GMT
#1261
Off hand, does anyone know if you can hallucinate a high templar?
MCMXVI
Profile Joined August 2010
Norway1193 Posts
September 20 2011 12:16 GMT
#1262
On September 20 2011 21:14 Radook wrote:
Saw a good joke on twitter yesterday think it was HuK:

"A ghost walks into a bar and say "where is the counter?"

Is good, yes
In capitalist America, bank robs YOU!
Simplicity_zj
Profile Joined May 2011
Sweden38 Posts
September 20 2011 12:16 GMT
#1263
On September 20 2011 21:15 Desert Fox wrote:
Why do High Templars have to be balanced against Ghosts?


This. If high templars have to be balanced against Ghosts, do tanks have to be balanced against Colossus?
msjakofsky
Profile Joined June 2011
1169 Posts
September 20 2011 12:17 GMT
#1264
lmao i'm fairly certain Artosis smoked something today
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2011-09-20 12:17:46
September 20 2011 12:17 GMT
#1265
never mind saw you were joking
Azurues
Profile Joined March 2011
Malaysia5612 Posts
September 20 2011 12:17 GMT
#1266
sexy new intro sounds
Giriath
Profile Joined May 2011
Sweden2412 Posts
September 20 2011 12:17 GMT
#1267
I want Ryung to win!

Ryung GSL October champion!
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
September 20 2011 12:17 GMT
#1268
On September 20 2011 21:16 marttorn wrote:
Show nested quote +
On September 20 2011 21:15 The KY wrote:
On September 20 2011 21:13 marttorn wrote:
On September 20 2011 21:09 Asha` wrote:
Bomber destroying Puzzle as expected too.

Ryung vs Bomber should be good, if it's a macro game I don't really see Bomber losing but maybe he goes for something funky or Ryung manages to get something done early.

Poor Puzzle is going to have to handle some kind of all in to stay alive.


This was like when the little picked on kid gets balls and goes to confront the bully.

He appropriately gets his ass handed too him! Then his parents stop givin him food and he starves

oh wait, this is the 21st century, so his parents would probably give him a courage trophy or some bullcrap.


:/ This is completely off topic and random but...why would you punish a kid for showing bravery?


Oh don't mind me, I just got some of those old day Norwegian values stuck in my head.

+ Show Spoiler +
I'm kidding


Oh thank god.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
September 20 2011 12:17 GMT
#1269
On September 20 2011 21:16 Demonace34 wrote:
(T)Ryung P1 <Crossfire SE> (T)Bomber P7

1:45 Ryung goes for gas first build. Bomber goes rax into gas.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 20 2011 12:17 GMT
#1270
On September 20 2011 21:16 branflakes14 wrote:
Show nested quote +
On September 20 2011 21:14 Itsmedudeman wrote:
On September 20 2011 21:13 labbe wrote:
On September 20 2011 21:11 SilverforceX wrote:
On September 20 2011 21:08 Mahavishnu wrote:
why do protoss players suck with high templars?


Cos EMP is longer range and aoe, and snipe is longer range than feedback?

Removal of KA upgraded made templars suck worse vs ghosts.

The question should be, if you have ghosts, how do you even lose vs templars?

Or you could just *gasp* have the high templars inside a warp prism, you know like they do in that other game called brood war.

That would never work against a pro gamer though! It's just theorycraft! Oh wait, jk, Byun vs. Oz game where Byun gets rolled.


You mean that one where Byun's army was about 30 supply smaller, the limited Ghosts were godawfully controlled and the Templar in the Warp Prism were completely ineffectual?

Yeah, you're making shit up. Byun was never 30 supply down and those hts in the warp prism absolutely destroyed byun. Warp prisms make up the speed that hts lack and also are stupid difficult to emp right when they get dropped.
tymt
Profile Joined October 2010
Sweden293 Posts
September 20 2011 12:18 GMT
#1271
Anyone has any idea about why my HQ stream won't work while the SQ stream works fine? It says it cannot connect and wants me to check my firewall, my firewall has been checked.
cablesc
Profile Blog Joined August 2009
United States1540 Posts
September 20 2011 12:18 GMT
#1272
On September 20 2011 21:15 Desert Fox wrote:
Why do High Templars have to be balanced against Ghosts?


Well why does Protoss have to be balanced against Terran?

I'm not going to QQ too much but ghosts are very strong vs protoss. Maybe too strong. Blizz should take a look at them at least.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
branflakes14
Profile Joined July 2010
2082 Posts
September 20 2011 12:18 GMT
#1273
On September 20 2011 21:15 Desert Fox wrote:
Why do High Templars have to be balanced against Ghosts?


Without Templar using their AoE, Protoss would just get rolled by attack moved bioballs unless you went for Colossi instead. Protoss needs AoE to compete. I'm not sure why no one's using Colossi in PvT anymore though.
Maghetti
Profile Joined May 2008
United States2429 Posts
September 20 2011 12:18 GMT
#1274
FXOWolf Wolf Schröder
People need to learn to put those Templar in Warp Prisms. Watching those HT walk into sniper rounds repeatedly was pretty rough.
2 minutes ago Favorite Retweet Reply
parazice
Profile Joined March 2011
Thailand5517 Posts
September 20 2011 12:18 GMT
#1275
this map remind me Ganzi proxy depo+rax XD
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 20 2011 12:18 GMT
#1276
On September 20 2011 21:16 Toadvine wrote:
Show nested quote +
On September 20 2011 21:12 The KY wrote:
On September 20 2011 21:09 branflakes14 wrote:
On September 20 2011 21:08 The KY wrote:
On September 20 2011 21:07 branflakes14 wrote:
On September 20 2011 21:07 The KY wrote:
Why even try and feedback ghosts.


You never know, the Terran might not be paying attention.


Seems a silly risk to take 6 times in a row.


Nothing much else you can do with High Templar. If you just leave them with your army hoping to Storm later you'll get laminated by EMP.


If you spread them in the army you at least get some storms off. Put em in a warp prism. Keep a couple on the high ground.

But he just gave them away.

Regardless it just seemed like Bomber's army was twice the size of Puzzles. It's annoying to me that 'protoss is UP' is now so accepted after such a short amount of time that any time a protoss loses anything people don't look beyond the immediately obvious.


Well, since Puzzle literally cannot scout what Bomber is doing, he went with the "safe" build and ended up way behind. Had he thrown up an early Nexus (the right thing to do in this particular case), and Bomber ended up 2 raxing, you'd probably be criticizing Puzzle for not playing safe.

He flipped the "you need to win to be even against Terran" coin, and lost. That's it.

But these players can defend 1gNexus vs 2 rax. Huk did it, twice.
snailz
Profile Joined April 2011
Croatia900 Posts
September 20 2011 12:18 GMT
#1277
i really respect artosis but that game he was such a douche

the tone with which he described toss play is just so ridiculous. game showed perfectly that you cant go 1gate robo into expand every game, because then terran can metagame you and go 1rax FE and own you 10 minutes later.

tasteless adding "why not get an observer its not like you're gonna be behind" was just priceless, great gamesense

also, yesterday Wolf explained how in korea in TvT banshee goes for marines and follows it up with timing attack, and today Artosis had no idea why i belive MVP was going for marines instead of scv's. not to mention he doesnt follow Code A as much as he should and/or doesnt go to Code A qualifiers anymore, so his player knowledge is much worse than it was.

just so dissapointing...
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 20 2011 12:18 GMT
#1278
On September 20 2011 21:18 cablesc wrote:
Show nested quote +
On September 20 2011 21:15 Desert Fox wrote:
Why do High Templars have to be balanced against Ghosts?


Well why does Protoss have to be balanced against Terran?

I'm not going to QQ too much but ghosts are very strong vs protoss. Maybe too strong. Blizz should take a look at them at least.

They should at least look at reverting the cost back to 150/150 if they don't want to fiddle with EMP/Snipe.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Belisarius
Profile Joined November 2010
Australia6233 Posts
September 20 2011 12:18 GMT
#1279
On September 20 2011 21:14 Yaotzin wrote:
Show nested quote +
On September 20 2011 21:12 The KY wrote:
Regardless it just seemed like Bomber's army was twice the size of Puzzles. It's annoying to me that 'protoss is UP' is now so accepted after such a short amount of time that any time a protoss loses anything people don't look beyond the immediately obvious.

He lost because he went with Artosis's terrible "safe" build and was way behind to a 1rax expand. Nonetheless, the game did show the typical problems with ghosts.


This pretty much sums up the entire game.
Knutzi
Profile Joined July 2009
Norway664 Posts
September 20 2011 12:19 GMT
#1280
this matchup just feels like protoss have to take a gamble on wether terran is expanding or teching and if you guess right the game goes on if your wrong your opoent suddenly has a 50 supply advantage.
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