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[GSL] Aug Code S RO8 Day 2 - Page 181

Forum Index > StarCraft 2 Tournaments
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Stop with the stupid TT1 discussion, this topic is no place for it and you can all express your likes and dislikes in a more respectful and constructive manner. ~Nyovne
doihy
Profile Joined August 2010
668 Posts
Last Edited: 2011-08-31 22:10:58
August 31 2011 22:10 GMT
#3601
Julyzerg

1) plays overly aggressive

2) six pools and baneling busts

3) doesn't spread creep well

4) Late upgrades (baneling speed and evo upgrades)

5) Wins games + Last zerg in the GSL

What a baller!
nalgene
Profile Joined October 2010
Canada2153 Posts
August 31 2011 22:18 GMT
#3602
Are there going to be interviews by any chance? Just curious.
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Bagi
Profile Joined August 2010
Germany6799 Posts
August 31 2011 22:18 GMT
#3603
On September 01 2011 06:37 RedMosquito wrote:
Great games from july zerg. He's a true master at prioritizing. sure he doesn't spread creep why? cuz he wants to micro his mutas instead. Why doesn't he max out and spend all his money? cuz hes pooling for ultralisks or some other better maxed composition than ling bane. People need to stop hating on him and realize the genius behind his play. oh and when is the last time you saw a two rax work against him?

While the 2nd point is true, not spreading creep is unforgivable. A truly great player uses all the tools at disposal, and remembering to spread creep isn't that time-consuming considering how much benefit you get out of it. A couple of clicks every 15 seconds or so is enough.
amazingoopah
Profile Joined January 2010
United States1925 Posts
August 31 2011 22:20 GMT
#3604
Happy that July got through, but MVP is gonna be ripping some newbs to get his 3rd title, though I would love to be proven wrong by July or Top/Polt
IMABUNNEH
Profile Joined March 2011
United Kingdom1062 Posts
August 31 2011 22:22 GMT
#3605
MVP 1 base all in 2 games in a row >.>

Sucks for HuK, think Optimus will take this now. He's better TvT than MVP in my opinion, and it should probably be those 2 in the final.
"I think...now? No rival. Me world champion. Yeah. None rival." - oGsMC
IMABUNNEH
Profile Joined March 2011
United Kingdom1062 Posts
August 31 2011 22:23 GMT
#3606
On September 01 2011 07:18 Bagi wrote:
Show nested quote +
On September 01 2011 06:37 RedMosquito wrote:
Great games from july zerg. He's a true master at prioritizing. sure he doesn't spread creep why? cuz he wants to micro his mutas instead. Why doesn't he max out and spend all his money? cuz hes pooling for ultralisks or some other better maxed composition than ling bane. People need to stop hating on him and realize the genius behind his play. oh and when is the last time you saw a two rax work against him?

While the 2nd point is true, not spreading creep is unforgivable. A truly great player uses all the tools at disposal, and remembering to spread creep isn't that time-consuming considering how much benefit you get out of it. A couple of clicks every 15 seconds or so is enough.



True, assuming I'm not microing HEAVY, I use my inject timer as creep spread timer too, so inject everything, double check army, spread creep, macro more
"I think...now? No rival. Me world champion. Yeah. None rival." - oGsMC
roymarthyup
Profile Joined April 2010
1442 Posts
Last Edited: 2011-08-31 22:27:50
August 31 2011 22:23 GMT
#3607
On September 01 2011 06:56 Kazeyonoma wrote:
Show nested quote +
On September 01 2011 06:49 roymarthyup wrote:
On September 01 2011 06:44 akalarry wrote:
please it wasn't autolose in game 2. first of all, huk literally threw away his void ray. also he could've held it off if he just went 6 gates with mass zealot/stalker, forgoing twilight council and cutting probes. he just needs to mass units and not tech until he sees the second cc land at mvp's natural. what he did was god at the beginning, forcing mvp to siege early by the watchtower, but he barely had any units. a nice zealot/stalker and maybe immortal flank using the gold with 6 gates would've destroyed that push.

game 1 was dumb. i don't know why he does 2 gas 1 gate fe. he would've been much better off getting zealot/stalker with 1 gas 1 gate fe. also keep in mind huk was playing horribly every game. he was losing free stalkers left and right, which he normally does not do because his micro is generally really good.


6gate zealot/stalker (with or without sentries, with or without immortals) doesnt beat MVP's 11 minute marine/tank attack because mvp's attack hits before huks late expansion provides enough of a resource advantage to let huk win

1) even if huk didnt lose the voidray, doesnt matter. the voidray does 6 damage per attack and sucks against mass marines. and huk had just 1 of them. huk could have had 4 free/instant/bonus voidrays at the time of MVP's attack and huk still would have lost

2) huk had a late after-voidray-expansion

3) because huk opened voidray, every option he had after his after-voidray-expansion was an auto lose situation

4) you seem to think 6gates off a after-vr-expo beats mvp's push... sorry but it doesnt... but you can believe that if you want i guess



other than your 6gate claim... what do you think makes game2 not an auto-loss ?


The Autoloss was Huk's failed vray + stalker push, losing the vray with no damage, and losing his front push to 1 bunker some scvs and 1 tank was his death sentence. It wasn't his BO or MVP's BO that won the game, Huk screwed the pooch when he went for a risky vray play and failed to do damage with it.


how else are you supposed to play a vr opening

not try to pressure?

huk tried to pressure because opening vr and sitting in your base is retarded

so you say huk did no damage and that lost him the game, but you are forgetting a few things. a voidray cannot do damage against a smart terran

1) mvp built a bunker which is pretty standard for 1-1-1 to be able to beat vr or 4gate openings. pumas 1-1-1 against kiwikaki at MLG on xelnaga was risky because puma does a risky 1-1-1 version that skips that early bunker. mvp's 1-1-1 push would hits a few seconds later than pumas because he spends 25 extra minerals after salvaging that bunker, however pumas 1-1-1 push will die to 4gate pressure because he made no bunker

2) because mvp did the better 1-1-1 build (with bunker) it left huk with two options. try to pressure with stalkers or sit in his base. lets look at huks options


option A, sit in his base. thats retarded.

option B, try to pressure with stalkers

huk tried this. but failed. because mvp was smart and made the bunker. theres nothing huk could have done at this point to "pressure" mvp's 1-1-1 opening because 1bunker + plus soon to be sieged tanks kills any 1base protoss rush



huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.




if you think voidray openings can somehow beat a 1-1-1 opening, feel free to message me i garuntee i can copy MVP's build in game3 and defeat any voidray opening a protoss can do. im master level and play toss but doing a 1-1-1 is easy.

as a master toss i know that voidray openings will not beat a 1-1-1. voidray openings are a BO loss to a 111 unless the terran makes mistakes






EDIT: im not saying huk is a better player than mvp, im just saying MVP's blind 111 opening in game2 is a instant BO win over huks blind stargate opening
MrCon
Profile Blog Joined August 2010
France29748 Posts
August 31 2011 22:24 GMT
#3608
On September 01 2011 07:10 doihy wrote:
Julyzerg

1) plays overly aggressive

2) six pools and baneling busts

3) doesn't spread creep well

4) Late upgrades (baneling speed and evo upgrades)

5) Wins games + Last zerg in the GSL

What a baller!

Today his upgrades were extremely fast, always 2-2 with dual evo before ryung sometimes was even 1-1, and he usually got his bane speed just as lair finished, before spire.
akalarry
Profile Joined January 2011
United States1978 Posts
August 31 2011 22:30 GMT
#3609
On September 01 2011 07:23 roymarthyup wrote:
Show nested quote +
On September 01 2011 06:56 Kazeyonoma wrote:
On September 01 2011 06:49 roymarthyup wrote:
On September 01 2011 06:44 akalarry wrote:
please it wasn't autolose in game 2. first of all, huk literally threw away his void ray. also he could've held it off if he just went 6 gates with mass zealot/stalker, forgoing twilight council and cutting probes. he just needs to mass units and not tech until he sees the second cc land at mvp's natural. what he did was god at the beginning, forcing mvp to siege early by the watchtower, but he barely had any units. a nice zealot/stalker and maybe immortal flank using the gold with 6 gates would've destroyed that push.

game 1 was dumb. i don't know why he does 2 gas 1 gate fe. he would've been much better off getting zealot/stalker with 1 gas 1 gate fe. also keep in mind huk was playing horribly every game. he was losing free stalkers left and right, which he normally does not do because his micro is generally really good.


6gate zealot/stalker (with or without sentries, with or without immortals) doesnt beat MVP's 11 minute marine/tank attack because mvp's attack hits before huks late expansion provides enough of a resource advantage to let huk win

1) even if huk didnt lose the voidray, doesnt matter. the voidray does 6 damage per attack and sucks against mass marines. and huk had just 1 of them. huk could have had 4 free/instant/bonus voidrays at the time of MVP's attack and huk still would have lost

2) huk had a late after-voidray-expansion

3) because huk opened voidray, every option he had after his after-voidray-expansion was an auto lose situation

4) you seem to think 6gates off a after-vr-expo beats mvp's push... sorry but it doesnt... but you can believe that if you want i guess



other than your 6gate claim... what do you think makes game2 not an auto-loss ?


The Autoloss was Huk's failed vray + stalker push, losing the vray with no damage, and losing his front push to 1 bunker some scvs and 1 tank was his death sentence. It wasn't his BO or MVP's BO that won the game, Huk screwed the pooch when he went for a risky vray play and failed to do damage with it.


how else are you supposed to play a vr opening

not try to pressure?

huk tried to pressure because opening vr and sitting in your base is retarded

so you say huk did no damage and that lost him the game, but you are forgetting a few things. a voidray cannot do damage against a smart terran

1) mvp built a bunker which is pretty standard for 1-1-1 to be able to beat vr or 4gate openings. pumas 1-1-1 against kiwikaki at MLG on xelnaga was risky because puma does a risky 1-1-1 version that skips that early bunker. mvp's 1-1-1 push would hits a few seconds later than pumas because he spends 25 extra minerals after salvaging that bunker, however pumas 1-1-1 push will die to 4gate pressure because he made no bunker

2) because mvp did the better 1-1-1 build (with bunker) it left huk with two options. try to pressure with stalkers or sit in his base. lets look at huks options


option A, sit in his base. thats retarded.

option B, try to pressure with stalkers

huk tried this. but failed. because mvp was smart and made the bunker. theres nothing huk could have done at this point to "pressure" mvp's 1-1-1 opening because 1bunker + plus soon to be sieged tanks kills any 1base protoss rush



huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.




if you think voidray openings can somehow beat a 1-1-1 opening, feel free to message me i garuntee i can copy MVP's build in game3 and defeat any voidray opening a protoss can do. im master level and play toss but doing a 1-1-1 is easy.

as a master toss i know that voidray openings will not beat a 1-1-1. voidray openings are a BO loss to a 111 unless the terran makes mistakes






EDIT: im not saying huk is a better player than mvp, im just saying MVP's blind 111 opening in game2 is a instant BO win over huks blind stargate opening


did you watch the second game? he threw away his void ray trying to kill a supply depot and doing fancy micro. he had over a minute before the viking was out and killed it. even without the void ray, huk broke the front bunker and almost broke mvp until siege tanks came out. imagine if huk tried to break the ramp minutes earlier WITH the void ray. mvp did not have many marines. if huk used his void ray normally, it wouldve been much closer, i'd even give the advantage to huk.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
August 31 2011 22:34 GMT
#3610
On September 01 2011 07:23 roymarthyup wrote:
Show nested quote +
On September 01 2011 06:56 Kazeyonoma wrote:
On September 01 2011 06:49 roymarthyup wrote:
On September 01 2011 06:44 akalarry wrote:
please it wasn't autolose in game 2. first of all, huk literally threw away his void ray. also he could've held it off if he just went 6 gates with mass zealot/stalker, forgoing twilight council and cutting probes. he just needs to mass units and not tech until he sees the second cc land at mvp's natural. what he did was god at the beginning, forcing mvp to siege early by the watchtower, but he barely had any units. a nice zealot/stalker and maybe immortal flank using the gold with 6 gates would've destroyed that push.

game 1 was dumb. i don't know why he does 2 gas 1 gate fe. he would've been much better off getting zealot/stalker with 1 gas 1 gate fe. also keep in mind huk was playing horribly every game. he was losing free stalkers left and right, which he normally does not do because his micro is generally really good.


6gate zealot/stalker (with or without sentries, with or without immortals) doesnt beat MVP's 11 minute marine/tank attack because mvp's attack hits before huks late expansion provides enough of a resource advantage to let huk win

1) even if huk didnt lose the voidray, doesnt matter. the voidray does 6 damage per attack and sucks against mass marines. and huk had just 1 of them. huk could have had 4 free/instant/bonus voidrays at the time of MVP's attack and huk still would have lost

2) huk had a late after-voidray-expansion

3) because huk opened voidray, every option he had after his after-voidray-expansion was an auto lose situation

4) you seem to think 6gates off a after-vr-expo beats mvp's push... sorry but it doesnt... but you can believe that if you want i guess



other than your 6gate claim... what do you think makes game2 not an auto-loss ?


The Autoloss was Huk's failed vray + stalker push, losing the vray with no damage, and losing his front push to 1 bunker some scvs and 1 tank was his death sentence. It wasn't his BO or MVP's BO that won the game, Huk screwed the pooch when he went for a risky vray play and failed to do damage with it.


how else are you supposed to play a vr opening

not try to pressure?

huk tried to pressure because opening vr and sitting in your base is retarded

so you say huk did no damage and that lost him the game, but you are forgetting a few things. a voidray cannot do damage against a smart terran

1) mvp built a bunker which is pretty standard for 1-1-1 to be able to beat vr or 4gate openings. pumas 1-1-1 against kiwikaki at MLG on xelnaga was risky because puma does a risky 1-1-1 version that skips that early bunker. mvp's 1-1-1 push would hits a few seconds later than pumas because he spends 25 extra minerals after salvaging that bunker, however pumas 1-1-1 push will die to 4gate pressure because he made no bunker

2) because mvp did the better 1-1-1 build (with bunker) it left huk with two options. try to pressure with stalkers or sit in his base. lets look at huks options


option A, sit in his base. thats retarded.

option B, try to pressure with stalkers

huk tried this. but failed. because mvp was smart and made the bunker. theres nothing huk could have done at this point to "pressure" mvp's 1-1-1 opening because 1bunker + plus soon to be sieged tanks kills any 1base protoss rush



huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.




if you think voidray openings can somehow beat a 1-1-1 opening, feel free to message me i garuntee i can copy MVP's build in game3 and defeat any voidray opening a protoss can do. im master level and play toss but doing a 1-1-1 is easy.

as a master toss i know that voidray openings will not beat a 1-1-1. voidray openings are a BO loss to a 111 unless the terran makes mistakes






EDIT: im not saying huk is a better player than mvp, im just saying MVP's blind 111 opening in game2 is a instant BO win over huks blind stargate opening


When did I ever say to not be aggressive with the vray, i'm saying, and in agreement with the other poster here, that he should've used the vray smarter, either to attack the mineral line at least to do some eco damage while he pushed the front, or used it in the front push with stalkers to help defend it from the viking/marines. It was just a bad engagement overall. Also, voidray openings do beat 1/1/1, it's been known that the best way to beat the 1/1/1 all in, is to do a vray all in as well. Look at how Genius did it to beat Virus, TWICE.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
roymarthyup
Profile Joined April 2010
1442 Posts
August 31 2011 22:43 GMT
#3611
On September 01 2011 07:30 akalarry wrote:
Show nested quote +
On September 01 2011 07:23 roymarthyup wrote:
On September 01 2011 06:56 Kazeyonoma wrote:
On September 01 2011 06:49 roymarthyup wrote:
On September 01 2011 06:44 akalarry wrote:
please it wasn't autolose in game 2. first of all, huk literally threw away his void ray. also he could've held it off if he just went 6 gates with mass zealot/stalker, forgoing twilight council and cutting probes. he just needs to mass units and not tech until he sees the second cc land at mvp's natural. what he did was god at the beginning, forcing mvp to siege early by the watchtower, but he barely had any units. a nice zealot/stalker and maybe immortal flank using the gold with 6 gates would've destroyed that push.

game 1 was dumb. i don't know why he does 2 gas 1 gate fe. he would've been much better off getting zealot/stalker with 1 gas 1 gate fe. also keep in mind huk was playing horribly every game. he was losing free stalkers left and right, which he normally does not do because his micro is generally really good.


6gate zealot/stalker (with or without sentries, with or without immortals) doesnt beat MVP's 11 minute marine/tank attack because mvp's attack hits before huks late expansion provides enough of a resource advantage to let huk win

1) even if huk didnt lose the voidray, doesnt matter. the voidray does 6 damage per attack and sucks against mass marines. and huk had just 1 of them. huk could have had 4 free/instant/bonus voidrays at the time of MVP's attack and huk still would have lost

2) huk had a late after-voidray-expansion

3) because huk opened voidray, every option he had after his after-voidray-expansion was an auto lose situation

4) you seem to think 6gates off a after-vr-expo beats mvp's push... sorry but it doesnt... but you can believe that if you want i guess



other than your 6gate claim... what do you think makes game2 not an auto-loss ?


The Autoloss was Huk's failed vray + stalker push, losing the vray with no damage, and losing his front push to 1 bunker some scvs and 1 tank was his death sentence. It wasn't his BO or MVP's BO that won the game, Huk screwed the pooch when he went for a risky vray play and failed to do damage with it.


how else are you supposed to play a vr opening

not try to pressure?

huk tried to pressure because opening vr and sitting in your base is retarded

so you say huk did no damage and that lost him the game, but you are forgetting a few things. a voidray cannot do damage against a smart terran

1) mvp built a bunker which is pretty standard for 1-1-1 to be able to beat vr or 4gate openings. pumas 1-1-1 against kiwikaki at MLG on xelnaga was risky because puma does a risky 1-1-1 version that skips that early bunker. mvp's 1-1-1 push would hits a few seconds later than pumas because he spends 25 extra minerals after salvaging that bunker, however pumas 1-1-1 push will die to 4gate pressure because he made no bunker

2) because mvp did the better 1-1-1 build (with bunker) it left huk with two options. try to pressure with stalkers or sit in his base. lets look at huks options


option A, sit in his base. thats retarded.

option B, try to pressure with stalkers

huk tried this. but failed. because mvp was smart and made the bunker. theres nothing huk could have done at this point to "pressure" mvp's 1-1-1 opening because 1bunker + plus soon to be sieged tanks kills any 1base protoss rush



huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.




if you think voidray openings can somehow beat a 1-1-1 opening, feel free to message me i garuntee i can copy MVP's build in game3 and defeat any voidray opening a protoss can do. im master level and play toss but doing a 1-1-1 is easy.

as a master toss i know that voidray openings will not beat a 1-1-1. voidray openings are a BO loss to a 111 unless the terran makes mistakes






EDIT: im not saying huk is a better player than mvp, im just saying MVP's blind 111 opening in game2 is a instant BO win over huks blind stargate opening


did you watch the second game? he threw away his void ray trying to kill a supply depot and doing fancy micro. he had over a minute before the viking was out and killed it. even without the void ray, huk broke the front bunker and almost broke mvp until siege tanks came out. imagine if huk tried to break the ramp minutes earlier WITH the void ray. mvp did not have many marines. if huk used his void ray normally, it wouldve been much closer, i'd even give the advantage to huk.


the voidray could only attack stuff on the outskirts of mvps base. because there are marines inside the base. what else do you want huk to do with his voidray???


yes huk killed the bunker, even if huks voidray was in that frontal assault mvp still had a large enough army to beat huks forces




"""imagine if huk tried to break the ramp minutes earlier WITH the void ray. mvp did not have many marines. if huk used his void ray normally, it wouldve been much closer, i'd even give the advantage to huk."""

you are simply wrong. mvp had enough stuff to beat huks army. then after mvp defends huks voidray attack, everything i wrote about the bo loss is true


if you think huk could break MVP's bunker +111 off 1base with a voidray opening, feel free to message me. i can win against it 10 games out of 10. theres no way for a voidray build to beat a 111 build without the terran making mistakes. nothing you have said so far disputes that even slightly
akalarry
Profile Joined January 2011
United States1978 Posts
August 31 2011 22:48 GMT
#3612
lol at MVPs magically huge army. its not even worth it to discuss anymore. not sure if i'm being baited into a troll anymore.
roymarthyup
Profile Joined April 2010
1442 Posts
Last Edited: 2011-08-31 22:52:02
August 31 2011 22:49 GMT
#3613
On September 01 2011 07:43 roymarthyup wrote:
Show nested quote +
On September 01 2011 07:30 akalarry wrote:
On September 01 2011 07:23 roymarthyup wrote:
On September 01 2011 06:56 Kazeyonoma wrote:
On September 01 2011 06:49 roymarthyup wrote:
On September 01 2011 06:44 akalarry wrote:
please it wasn't autolose in game 2. first of all, huk literally threw away his void ray. also he could've held it off if he just went 6 gates with mass zealot/stalker, forgoing twilight council and cutting probes. he just needs to mass units and not tech until he sees the second cc land at mvp's natural. what he did was god at the beginning, forcing mvp to siege early by the watchtower, but he barely had any units. a nice zealot/stalker and maybe immortal flank using the gold with 6 gates would've destroyed that push.

game 1 was dumb. i don't know why he does 2 gas 1 gate fe. he would've been much better off getting zealot/stalker with 1 gas 1 gate fe. also keep in mind huk was playing horribly every game. he was losing free stalkers left and right, which he normally does not do because his micro is generally really good.


6gate zealot/stalker (with or without sentries, with or without immortals) doesnt beat MVP's 11 minute marine/tank attack because mvp's attack hits before huks late expansion provides enough of a resource advantage to let huk win

1) even if huk didnt lose the voidray, doesnt matter. the voidray does 6 damage per attack and sucks against mass marines. and huk had just 1 of them. huk could have had 4 free/instant/bonus voidrays at the time of MVP's attack and huk still would have lost

2) huk had a late after-voidray-expansion

3) because huk opened voidray, every option he had after his after-voidray-expansion was an auto lose situation

4) you seem to think 6gates off a after-vr-expo beats mvp's push... sorry but it doesnt... but you can believe that if you want i guess



other than your 6gate claim... what do you think makes game2 not an auto-loss ?


The Autoloss was Huk's failed vray + stalker push, losing the vray with no damage, and losing his front push to 1 bunker some scvs and 1 tank was his death sentence. It wasn't his BO or MVP's BO that won the game, Huk screwed the pooch when he went for a risky vray play and failed to do damage with it.


how else are you supposed to play a vr opening

not try to pressure?

huk tried to pressure because opening vr and sitting in your base is retarded

so you say huk did no damage and that lost him the game, but you are forgetting a few things. a voidray cannot do damage against a smart terran

1) mvp built a bunker which is pretty standard for 1-1-1 to be able to beat vr or 4gate openings. pumas 1-1-1 against kiwikaki at MLG on xelnaga was risky because puma does a risky 1-1-1 version that skips that early bunker. mvp's 1-1-1 push would hits a few seconds later than pumas because he spends 25 extra minerals after salvaging that bunker, however pumas 1-1-1 push will die to 4gate pressure because he made no bunker

2) because mvp did the better 1-1-1 build (with bunker) it left huk with two options. try to pressure with stalkers or sit in his base. lets look at huks options


option A, sit in his base. thats retarded.

option B, try to pressure with stalkers

huk tried this. but failed. because mvp was smart and made the bunker. theres nothing huk could have done at this point to "pressure" mvp's 1-1-1 opening because 1bunker + plus soon to be sieged tanks kills any 1base protoss rush



huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.




if you think voidray openings can somehow beat a 1-1-1 opening, feel free to message me i garuntee i can copy MVP's build in game3 and defeat any voidray opening a protoss can do. im master level and play toss but doing a 1-1-1 is easy.

as a master toss i know that voidray openings will not beat a 1-1-1. voidray openings are a BO loss to a 111 unless the terran makes mistakes






EDIT: im not saying huk is a better player than mvp, im just saying MVP's blind 111 opening in game2 is a instant BO win over huks blind stargate opening


did you watch the second game? he threw away his void ray trying to kill a supply depot and doing fancy micro. he had over a minute before the viking was out and killed it. even without the void ray, huk broke the front bunker and almost broke mvp until siege tanks came out. imagine if huk tried to break the ramp minutes earlier WITH the void ray. mvp did not have many marines. if huk used his void ray normally, it wouldve been much closer, i'd even give the advantage to huk.


the voidray could only attack stuff on the outskirts of mvps base. because there are marines inside the base. what else do you want huk to do with his voidray???


yes huk killed the bunker, even if huks voidray was in that frontal assault mvp still had a large enough army to beat huks forces




"""imagine if huk tried to break the ramp minutes earlier WITH the void ray. mvp did not have many marines. if huk used his void ray normally, it wouldve been much closer, i'd even give the advantage to huk."""

you are simply wrong. mvp had enough stuff to beat huks army. then after mvp defends huks voidray attack, everything i wrote about the bo loss is true


if you think huk could break MVP's bunker +111 off 1base with a voidray opening, feel free to message me. i can win against it 10 games out of 10. theres no way for a voidray build to beat a 111 build without the terran making mistakes. nothing you have said so far disputes that even slightly



"""When did I ever say to not be aggressive with the vray, i'm saying, and in agreement with the other poster here, that he should've used the vray smarter,"""

okay... you are starting to imply that you think opening VR's is somehow good against 111? this is hilarious. at first i thought you were saying huks mistakes are a big reason why he lost,

now you saying saying vr's are good against 111 ??? ..... ive never seen a VR beat 111 unless the terran made heavy mistakes




"""either to attack the mineral line at least to do some eco damage"""

doesnt work against a smart terran. marines beat voidrays



"""while he pushed the front, or used it in the front push with stalkers to help defend it from the viking/marines."""

doesnt win the game. still causes the toss to auto lose. the 1-1-1 terran will have a stronger army than the voidray protoss because marines beat stalkers,sentries,voidrays,and zealots



""" It was just a bad engagement overall. Also, voidray openings do beat 1/1/1, it's been known that the best way to beat the 1/1/1 all in, is to do a vray all in as well"""

you are wrong. in competitive play i still havnt seen a vr opening beat 111 unless the terran made heavy mistakes



""" Look at how Genius did it to beat Virus, TWICE. """

i remember watching those games but i actually dont remember what happened those games completely but i vividly remember the terran making plenty mistakes. But if a vr opening beat 111 without the terran making heavy mistakes, i would love to see it

link to vids please??? but im pretty sure the terran probably made mistakes because if i had seen such a thing happen (vr opening beating a perfect 111) i would probably have ingrained it into my memory







On September 01 2011 07:48 akalarry wrote:
lol at MVPs magically huge army. its not even worth it to discuss anymore. not sure if i'm being baited into a troll anymore.



i am a master toss. everything im saying here is true. you are the one trolling trying to tell other tosses out there that they should open Vr with the magical intentions of beating 111. I am saying it straight to tosses that a vr opening will not be succesfull at stopping a 111 at all. you are pretty much hoping the terran makes huge mistakes.



if you really think a vr opening can beat a perfect 1-1-1, PLEASE play a game with me and show me how its done. because ive tried with my terran practice partners and its pretty much impossible if the terran is good.

i am confident i can beat any vr opener with a 111. message me to show me otherwise if you want i would love to learn a counter to 111. you are saying VR's get the job done please show me how its done i really want to find a counter to it that isnt a coinflip
jznx
Profile Joined November 2010
Canada62 Posts
August 31 2011 22:54 GMT
#3614
so much qq!!! ahahahaha
roymarthyup
Profile Joined April 2010
1442 Posts
August 31 2011 22:55 GMT
#3615
i am not trying to troll here. i am a master toss who is hearing these guys say vr beats 111 and i am simply trying to learn from them how thats possible.

i dont want to troll. i want to learn. if this guy says vr beats 111 im just saying holy cow i would love for you to show me how its done, because ive tried 100+ times and failed trying to make it work

i am confident in my ability to offrace as terran and beat any vr opening with 111. these guys are saying vr openings are a counter to 111 and im just asking them to explain to me how.


i could take it to PM's if the mods want, i am just genuinely trying to learn. i seriously dont want to troll.
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
August 31 2011 22:55 GMT
#3616
Holy shit guys, this isn't a balance thread.

Take it to PMs please.

I need to go watch more July gameplay.
I love crazymoving
rysecake
Profile Joined October 2010
United States2632 Posts
August 31 2011 23:00 GMT
#3617
On September 01 2011 07:22 IMABUNNEH wrote:
MVP 1 base all in 2 games in a row >.>

Sucks for HuK, think Optimus will take this now. He's better TvT than MVP in my opinion, and it should probably be those 2 in the final.


Keep hating bro, huk got his ass handed to him fair and square.

Optimus better than mvp at tvt? you must have forgotten their ro32 game. And the fact that mvp has the best tvt out of everyone except maybe bomber. mvp deserves to be in the finals more than anyone else does.
The Notorious Winkles
Exhale-
Profile Joined January 2011
Canada103 Posts
August 31 2011 23:00 GMT
#3618
On September 01 2011 07:22 IMABUNNEH wrote:
MVP 1 base all in 2 games in a row >.>

Sucks for HuK, think Optimus will take this now. He's better TvT than MVP in my opinion, and it should probably be those 2 in the final.


Mvp destroyed optimus in the groups, and I'm getting really tired of these huk fanboys calling game 1 an all-in. HE BROUGHT 4 SCVS, huk had minimal army due to expanding and teching so Mvp could have easily done a bit of damage, make a cc and be good for the midgame. Mvp has won 2 GSLs, I honestly don't understand how people actually thought huk was going to win that series.
gogo Mvp!!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2011-08-31 23:08:56
August 31 2011 23:07 GMT
#3619
Ok, plz nobody try to say Huk played the void ray opening well, because he didnt. If you want to whine about imbalance of 1-1-1 you can use ANY OTHER GAME EVER PLAYED, but not that one >.< When you almost lose your first void ray to 5 marines, then you know you fucked up +_+

I have no idea how Chris even made it to round of 8 this GSL with his schedule this month, he literally has not been at home and able to practice for more than what... 4-5 days this ENTIRE month? Sooooo Im honestly pretty amazed hes still standing upright, let alone making GSL quarterfinals.

Hes played MLG twice, Assembly, IEM, Blizzcon, GSL... gone from USA to holland to finland to korea to the US to germany to Korea to USA to Korea...

huk also tried to do damage with the voidray, but thats impossible against 1-1-1 cuz voidrays dont do anything to the marines that are inside the terrans base, and the viking comes out soon anyway

you are acting as if huk made plenty of mistakes but if you put MC into that situation and told him to open voidray against a platinum terran doing 1-1-1 the same things would have happened. voidray opening do not have options against 1-1-1 opening. the options are to lose, or to lose.

Dumbest thing Ive heard in my life.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
roymarthyup
Profile Joined April 2010
1442 Posts
August 31 2011 23:09 GMT
#3620
On September 01 2011 08:07 Liquid`Jinro wrote:
Ok, plz nobody try to say Huk played the void ray opening well, because he didnt. If you want to whine about imbalance of 1-1-1 you can use ANY OTHER GAME EVER PLAYED, but not that one >.< When you almost lose your first void ray to 5 marines, then you know you fucked up +_+

I have no idea how Chris even made it to round of 8 this GSL with his schedule this month, he literally has not been at home and able to practice for more than what... 4-5 days this ENTIRE month? Sooooo Im honestly pretty amazed hes still standing upright, let alone making GSL quarterfinals.

Hes played MLG twice, Assembly, IEM, Blizzcon, GSL... gone from USA to holland to finland to korea to the US to germany to Korea to USA to Korea...



im not saying huk played vr opening well, im saying a vr opening is an auto lose to 1-1-1 if the terran makes minimal mistakes
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