On August 31 2011 19:42 GreatestThreat wrote:
:O CAN WE GET A BIGGER VERSION OF THIS?!
:O CAN WE GET A BIGGER VERSION OF THIS?!

Forum Index > StarCraft 2 Tournaments |
Stop with the stupid TT1 discussion, this topic is no place for it and you can all express your likes and dislikes in a more respectful and constructive manner. ~Nyovne | ||
benjammin
United States2728 Posts
August 31 2011 10:46 GMT
#2421
On August 31 2011 19:42 GreatestThreat wrote: :O CAN WE GET A BIGGER VERSION OF THIS?! ![]() | ||
GreatestThreat
United States631 Posts
August 31 2011 10:46 GMT
#2422
On August 31 2011 19:44 TT1 wrote: dunno but i could tell by the way he was reinforcing his units that he was missing a shitton of injects and he was sitting on 2.5k with horrid creep spread, having that big lead after the early game saved him Because he was busy controlling his army, which one day zerg players will realize is kind of #1 priority. That's why we have mechanics to get lots of army on the field quickly, no wall-in, and fast mobile units. | ||
TT1
Canada10008 Posts
August 31 2011 10:46 GMT
#2423
On August 31 2011 19:44 Goibon wrote: Show nested quote + On August 31 2011 19:40 TT1 wrote: u guys praise someone who won a game while playing horribly yet u flame players that lose games while playing good.. need more sc2 knowledge ^^ If more SC2 knowledge will make me find July less entertaining, then i don't want any more sc2 knowledge. I'm here to enjoy the game first and foremost. guess thats where we differ =], couldnt care less if someones entertaining by being overagressive while having his multitask fail him hard, i find a solid player that executes everything perfectly entertaining | ||
redloser
Korea (South)1721 Posts
August 31 2011 10:46 GMT
#2424
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WindCalibur
Canada938 Posts
August 31 2011 10:46 GMT
#2425
On August 31 2011 19:40 TT1 wrote: u guys praise someone who won a game while playing horribly yet u flame players that lose games while playing good.. need more sc2 knowledge ^^ Too bad Ryung played worse. Face it, the only way to beat July is to actually not make mistakes while defending the onslaught of July's aggression. Aggression forces mistakes and July is very good at capitalizing on his opponents' weaknesses. This is why his play is brilliant in many ways. Sure his macro sometimes slips or he is rather inefficient with his army. Of course he can also improve on his creep spread. But, at the end of the day, he is the one who uses his strongest strength to tear his opponents apart. And this is why all the praising July gets is all justified. | ||
GreatestThreat
United States631 Posts
August 31 2011 10:46 GMT
#2426
On August 31 2011 19:46 benjammin wrote: Show nested quote + On August 31 2011 19:42 GreatestThreat wrote: On August 31 2011 19:37 benjammin wrote: ![]() 'nuff said :O CAN WE GET A BIGGER VERSION OF THIS?! http://www.youtube.com/watch?v=-gcBqcstXV8 ![]() Thanks but I just meant the minimap gif, I've seen the game ![]() | ||
LightWireEX
United States387 Posts
August 31 2011 10:46 GMT
#2427
On August 31 2011 19:44 TT1 wrote: dunno but i could tell by the way he was reinforcing his units that he was missing a shitton of injects and he was sitting on 2.5k with horrid creep spread, having that big lead after the early game saved him yeah he should sit on 2 base and go collosi/deathball right?......right? | ||
Vendemmia
Italy198 Posts
August 31 2011 10:46 GMT
#2428
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mr_tolkien
France8631 Posts
August 31 2011 10:47 GMT
#2429
On August 31 2011 19:44 MooMooMugi wrote: WOW that is so cool by Ryung, he built a supply depot to block the reaper at the watchtower Boxer did it 5 months ago. | ||
Seany
Australia114 Posts
August 31 2011 10:47 GMT
#2430
On August 31 2011 19:40 TT1 wrote: u guys praise someone who won a game while playing horribly yet u flame players that lose games while playing good.. need more sc2 knowledge ^^ Does this mean July just played badly? Found it very entertaining to be honest.. love the ultra aggression.. But yeah agree with the lack of knowledge part.. Wish there was a forum that only Pro's and long time casters could post in.. cause if I have to read one more "All Terran players are just better at the game than people that play other races" or the classic "greedy Protoss" into the even better "bringing half your scv's with a push is not all in".. I'm gonna headbutt my keyboard Jinro style, and I'd rather not because it would probably hurt.. | ||
pksens
United Kingdom156 Posts
August 31 2011 10:47 GMT
#2431
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Seditary
Australia7033 Posts
August 31 2011 10:47 GMT
#2432
On August 31 2011 19:45 Entropic wrote: Omg July is creeping (though still no creep b/w the main and nat). He does it occasionally, though it seems totally random when he does it. | ||
MrCon
France29748 Posts
August 31 2011 10:47 GMT
#2433
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markz4
180 Posts
August 31 2011 10:47 GMT
#2434
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Mainland
Canada551 Posts
August 31 2011 10:47 GMT
#2435
On August 31 2011 19:37 iCanada wrote: What I would give for like 100 July replays so I could steal all his sick attack timings.... In order to play like July, all you need some of the best split second decision making, control, map awareness, game sense, and mind gaming ability in the world. He can play like 95% reactionary because he sees the game like almost no one else, has great reaction speed, and most importantly and uniquely, has more than a little crazy in him. | ||
sage_francis
France1823 Posts
August 31 2011 10:47 GMT
#2436
On August 31 2011 19:40 TT1 wrote: u guys praise someone who won a game while playing horribly yet u flame players that lose games while playing good.. need more sc2 knowledge ^^ lol ! are u serious? | ||
E-Coffee
Canada519 Posts
August 31 2011 10:47 GMT
#2437
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Probe1
United States17920 Posts
August 31 2011 10:47 GMT
#2438
On August 31 2011 19:46 Probe1 wrote: Show nested quote + On August 31 2011 19:44 Probe1 wrote: On August 31 2011 19:43 Probe1 wrote: On August 31 2011 19:41 Probe1 wrote: On August 31 2011 19:40 Probe1 wrote: July at 9 Ryung at 12 Putting Julys main near Ryungs third. 2:00 Another 15 hatch for July, Reaper opening for Ryung. 4:50 Reaper annoys around the main base while Ryung gets a command center and siege tech going at home. 6:00 July with a normal fast third but Ryung with a fast third CC! 9:00 Both players powering up hard July with a faster Lair than last time and an immediate spire. 11:00 Ryung applying pressure, clearing creep to give illusion of a standard 10 minute push instead of his fast third. Kills a few tumors and lings then turns around. | ||
Termit
Sweden3466 Posts
August 31 2011 10:48 GMT
#2439
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SafeAsCheese
United States4924 Posts
August 31 2011 10:48 GMT
#2440
Doesn't it take 14 muta to kill a turret surrounded by scv? | ||
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