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[GSL] August Code A RO32 Day 1 - Page 144

Forum Index > StarCraft 2 Tournaments
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Toadvine
Profile Joined November 2010
Poland2234 Posts
August 08 2011 10:46 GMT
#2861
On August 08 2011 19:43 Brainiac wrote:
I love those protosses who turtle the entire game, trying to gather a deathball 200/200 army, making only zealots and archons.
Teaja made this guy look like a bronzie. WP Teaja.


... Do you really think he wants to max out on Zealot/Archon? Seriously?
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Sixes
Profile Joined July 2010
Canada1123 Posts
August 08 2011 10:46 GMT
#2862
On August 08 2011 19:45 Yaotzin wrote:
Show nested quote +
On August 08 2011 19:42 zeru wrote:
On August 08 2011 19:41 Ribbon wrote:
On August 08 2011 19:37 Medrea wrote:
On August 08 2011 19:37 Beyonder wrote:
Sick cool drop though. Now Im enjoying these games!


These are good games. I feel a bit robbed by the first game though.


The first game made me not like Metalopolis anymore. I think Toss will eventually figure out how to slow the 1-1-1 push enough to eventually stop it, but not on close air Metal they won't.

Meta is bad, especially TvP close air, and anything vs Z when its cross pos.

Yep. Meta is just a shit map. People got brainwashed into thinking it was good because relative to Steppes and DQ it was. So glad its gone.



Haha yeah.

I did love that Metalopolis was, of the original Blizzard maps, the large and open one for macro games. Now it's the all-in map.
Nastiness
Profile Joined February 2011
Sweden275 Posts
August 08 2011 10:47 GMT
#2863
On August 08 2011 19:44 Beyonder wrote:
Show nested quote +
On August 08 2011 19:43 Brainiac wrote:
I love those protosses who turtle the entire game, trying to gather a deathball 200/200 army, making only zealots and archons.
Teaja made this guy look like a bronzie. WP Teaja.

Move out --> get dropped --> lose

Guess why P stays in the base? T_T


WarPin
There is no rest in the dark realm.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
August 08 2011 10:47 GMT
#2864
On August 08 2011 19:46 fant0m wrote:
Show nested quote +
On August 08 2011 19:43 Ocedic wrote:
On August 08 2011 19:40 itsjuspeter wrote:
On August 08 2011 19:39 graNite wrote:
On August 08 2011 19:26 Fyzar wrote:
1/1/1 incoming 100%


Where is the 1.1.1 now? stop whining protoss, we can beat you without this 1base push too


did we ever say you couldn't...? what are you trying to prove, i actually don't mind losing if it's a nice macro game with aggressive strategies like these. boost your ego somewhere else


So you get to dictate the 'honorable way' an opponent beats you?


Sadly a LOT of SC2 players feel that way. Especially Zerg (and by the way I play Z now, I switched races this summer). People like Psy, Destiny, and Idra think that anyone who comes with a push before 15 minutes isn't playing the game "properly."

If you think the skill used by Taeja and required to prepare in game 1 and game 3 was anywhere near comparable you're deluding yourself.
Akhee
Profile Joined January 2011
Brazil811 Posts
August 08 2011 10:47 GMT
#2865
On August 08 2011 19:46 Q8_Devil wrote:
Show nested quote +
Move out --> get dropped --> lose

Guess why P stays in the base? T_T

guess why protoss need to get units that can actually hit air and travel through space (blink).
tails made a retarded decision and he should've done a timing attack(and get storms).


he thought fast hts would stop drops, but taeja went for a very nice decision, I still prefer getting some stalkers even if they suck in this archon zealot composition
s3183529
Profile Joined June 2011
Australia707 Posts
August 08 2011 10:47 GMT
#2866
the only way 1-1-1 will get nerfed is MC in up and down tomorrow cuz of 2 1-1-1. haha
Ocedic
Profile Joined April 2010
United States1808 Posts
August 08 2011 10:47 GMT
#2867
On August 08 2011 19:45 HolyArrow wrote:
Show nested quote +
On August 08 2011 19:40 Ocedic wrote:
On August 08 2011 19:38 HolyArrow wrote:
On August 08 2011 19:31 Ocedic wrote:
On August 08 2011 19:26 HolyArrow wrote:
On August 08 2011 19:24 Ocedic wrote:
On August 08 2011 19:21 HolyArrow wrote:
On August 08 2011 19:18 Ocedic wrote:
On August 08 2011 19:15 dani` wrote:
On August 08 2011 19:15 Ocedic wrote:
What's with so much whining from Protoss in this thread? If the strategy was uncounterable then it would be used every game of every match at the highest levels.

Are you saying it is not? In every bo3 TvP it's used at least once by the Terran and it's a win :D


Did you read what I said? Remember back when 5 rax reaper was viable (pre reaper nerf)? It was used virtually EVERY game. If the strategy WAS uncounterable it would be used EVERY game.

It's not, so you're wrong. Stop whining and get better.


Some maps aren't good to 1-1-1 on. Your logic is stupid. You're basically saying, "It's not used in 100% of the games, therefore, it's not uncounterable, l2p". For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it. And it IS used very, very often, with a very high winrate. Maybe you should go tell Puzzle and SangHo to stop whining and get better since I also saw them complaining about it, and they're not even known for QQ.


Maybe they should stop QQ? There are numerous examples throughout BROOD WAR history where matchups were considered much one sided, then someone (Boxer, Bisu, JulyZerg, Savior, etc) came along and shook up the entire matchup with something new.

But no, modern gamers can't be bothered with that. Let's just cry for nerfs every time a strategy is 'too hard' to counter.


Okay, so basically, you're calling upon historical precedent of a different, arguably better-designed game to justify telling pros to shut up and learn to play. You realize that 1-1-1 has been around for a year, right? It's not a hot new strategy that's taking people by surprise. People have had plenty of time to figure out good counters.


So then you are in favor of nerfing/buffing around flavor of the month builds? 1-1-1 has been around for a while but it only recently came back (it was gone for a few months.) I mean, did you watch the game? Taeja had 14 marines, 3 tanks and 2 bansshees against 3 stalkers and 3 sentries. You saying it's overpowered that the T force wins against 6 units?

Might I recommend you start playing the novice maps, there are rocks that prevent rushes so you can play as greedy as you like.


Your last statement is funny because you imply that I'm some terrible noob who needs novice maps, yet, a fast expansion (what I'm assuming your statement about being "greedy" is aimed at) is actually agreed upon by many good Toss players to be the best way to deal with 1-1-1. So who's the one who doesn't understand the game? Oh, and Tails had more than just 3 stalkers and 3 sentries, so maybe you're the one that needs to watch more carefully... Implying someone else's ignorance while simultaneously being ignorant yourself doesn't... really work.


Hearsay isn't a good arugment, especially when you don't even cite your sources. 'Many good Toss players' agree with you? I can do the same thing, many good non-Protoss players disagree with you.

Also, first you claim no counter to the strategy exists, now you say there is a way to deal with it. Make up your mind, balance whiner!


Where did I claim that no counter exists? Strawman harder, dude. I feel like I've effectively communicated that there are counters, but they're not very consistent. I said right there in one of my posts embedded in that big quote tree: "For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it." Read more carefully.

I didn't cite my sources because I actually don't feel like putting that much effort into arguing with someone like you - this "hearsay" I talk about is just observing 1-1-1 discussion in LR threads. I could ask right here in this LR thread what experienced Protoss players think is a proper counter to 1-1-1, and I'm pretty sure that what they say would match up with what I'm claiming works. But I don't think that would convince you either, because then you'd play one of two cards:

1. There's no proof that the players in the LR thread are experienced Toss players
2. Players in an LR thread aren't enough numerically to constitute "many good Toss players".


Thanks for countering your own arguments for me. So basically you admit you don't have an actual argument and thus don't back up your claims. Got it. Either cite your sources (waiting on these 'good Protoss' quotes) or don't make shit up.
ticktack
Profile Blog Joined January 2011
United Arab Emirates874 Posts
August 08 2011 10:47 GMT
#2868
Damn I missed so many games T.T. But awesome that sC and Fruitdealer made it through! :D :D
A winner is just a loser who got pissed off and tried harder
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-08-08 10:48:42
August 08 2011 10:47 GMT
#2869
On August 08 2011 19:46 darkest44 wrote:
Show nested quote +
On August 08 2011 19:43 Akhee wrote:


thats multitask, what WE were seeing was click behind + s, pretty simple, and wolf was like OMG DAT MICRO, that's why i'm saying it's ...really?


Theres a difference between just doing stutter step micro and timing it perfectly to maximize dps. Go try qxcs stutter step map and try to get perfect scores if you think its so easy.

Yep, taeja never missed a beat with the stutter step micro and getting maximum dps from your army while doing it isn't easy. When you go really fast like that it's pretty easy to stutter step and then miss a volley but he never did.
Medrea
Profile Joined May 2011
10003 Posts
August 08 2011 10:47 GMT
#2870
On August 08 2011 19:45 Ocedic wrote:
Show nested quote +
On August 08 2011 19:43 Akhee wrote:
On August 08 2011 19:41 Beyonder wrote:
On August 08 2011 19:40 Akhee wrote:
Im seeing this micro as so common

even my gold friends can do this o_o

Yeah but to do this while macroing, expanding, multi dropping.. Uhm...


thats multitask, what WE were seeing was click behind + s, pretty simple, and wolf was like OMG DAT MICRO, that's why i'm saying it's ...really?


Uh, all commentators are like this. Every force field is a 'beautiful force field,' every storm is a 'beautiful storm,' every EMP is a 'beautiful EMP.' Who cares? They are trying to make it exciting. SC2 commentators have never been known for making things intelligent and insightful.


It is the one thing in casting that irks me though.

Ever notice there are no storms? Only OMG EXCELLENT STORRMMSSS AHHHAH.

It harkens back to the days when casting anything in Brood War was a 12 step process.
twitch.tv/medrea
Hierarch
Profile Joined February 2011
United States2197 Posts
August 08 2011 10:47 GMT
#2871
On August 08 2011 19:43 DisaFear wrote:
Show nested quote +
On August 08 2011 19:42 Dommk wrote:
Oh well, good bye Inca


Funny if somehow that's not the case


Don't jinx Don Ragu!
MC|NonY|HerO|NaDa|MVP|DRG|Ret|Sen|Dimaga|Leenock
Juliette
Profile Blog Joined September 2010
United States6003 Posts
Last Edited: 2011-08-08 10:48:16
August 08 2011 10:48 GMT
#2872
i believe in you InCa!

edit: any life bets on this
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
August 08 2011 10:48 GMT
#2873
On August 08 2011 19:46 fant0m wrote:
Show nested quote +
On August 08 2011 19:43 Ocedic wrote:
On August 08 2011 19:40 itsjuspeter wrote:
On August 08 2011 19:39 graNite wrote:
On August 08 2011 19:26 Fyzar wrote:
1/1/1 incoming 100%


Where is the 1.1.1 now? stop whining protoss, we can beat you without this 1base push too


did we ever say you couldn't...? what are you trying to prove, i actually don't mind losing if it's a nice macro game with aggressive strategies like these. boost your ego somewhere else


So you get to dictate the 'honorable way' an opponent beats you?


Sadly a LOT of SC2 players feel that way. Especially Zerg (and by the way I play Z now, I switched races this summer). People like Psy, Destiny, and Idra think that anyone who comes with a push before 15 minutes isn't playing the game "properly."


e-Bushido!
Dfgj
Profile Joined May 2008
Singapore5922 Posts
August 08 2011 10:48 GMT
#2874
On August 08 2011 19:47 Nastiness wrote:
Show nested quote +
On August 08 2011 19:44 Beyonder wrote:
On August 08 2011 19:43 Brainiac wrote:
I love those protosses who turtle the entire game, trying to gather a deathball 200/200 army, making only zealots and archons.
Teaja made this guy look like a bronzie. WP Teaja.

Move out --> get dropped --> lose

Guess why P stays in the base? T_T


WarPin

Sure thing I'll just leave all my warpgates idle to prevent a potential drop and never make units woooohoooooo

Yeah that doesn't work until really lategame when you have surplus gates, you need a force back to engage/buy some time for warpins or outright kill the medivacs/drop.
zeru
Profile Blog Joined September 2010
8156 Posts
August 08 2011 10:48 GMT
#2875
--- Nuked ---
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
August 08 2011 10:48 GMT
#2876
Fuk, DRG time but I have to make a dinner for 4 people...damn!!!
Terran
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
August 08 2011 10:48 GMT
#2877
DRG DRG DRG
화이탱!! @moonsoshi9
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
August 08 2011 10:48 GMT
#2878
I really like Terran's who play TvP like Taeja, always being active and aggressive around the map.
Those 200/200 turtle fests that TvP gets into sometimes just reinforces why I'm glad I play zerg and don't have any match-ups like that :o
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
August 08 2011 10:49 GMT
#2879
I like the intro DDR music. They should play that all GSL long.
Writerhttps://twitter.com/FionnOnFire
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
August 08 2011 10:49 GMT
#2880
On August 08 2011 19:47 Ocedic wrote:
Show nested quote +
On August 08 2011 19:45 HolyArrow wrote:
On August 08 2011 19:40 Ocedic wrote:
On August 08 2011 19:38 HolyArrow wrote:
On August 08 2011 19:31 Ocedic wrote:
On August 08 2011 19:26 HolyArrow wrote:
On August 08 2011 19:24 Ocedic wrote:
On August 08 2011 19:21 HolyArrow wrote:
On August 08 2011 19:18 Ocedic wrote:
On August 08 2011 19:15 dani` wrote:
[quote]
Are you saying it is not? In every bo3 TvP it's used at least once by the Terran and it's a win :D


Did you read what I said? Remember back when 5 rax reaper was viable (pre reaper nerf)? It was used virtually EVERY game. If the strategy WAS uncounterable it would be used EVERY game.

It's not, so you're wrong. Stop whining and get better.


Some maps aren't good to 1-1-1 on. Your logic is stupid. You're basically saying, "It's not used in 100% of the games, therefore, it's not uncounterable, l2p". For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it. And it IS used very, very often, with a very high winrate. Maybe you should go tell Puzzle and SangHo to stop whining and get better since I also saw them complaining about it, and they're not even known for QQ.


Maybe they should stop QQ? There are numerous examples throughout BROOD WAR history where matchups were considered much one sided, then someone (Boxer, Bisu, JulyZerg, Savior, etc) came along and shook up the entire matchup with something new.

But no, modern gamers can't be bothered with that. Let's just cry for nerfs every time a strategy is 'too hard' to counter.


Okay, so basically, you're calling upon historical precedent of a different, arguably better-designed game to justify telling pros to shut up and learn to play. You realize that 1-1-1 has been around for a year, right? It's not a hot new strategy that's taking people by surprise. People have had plenty of time to figure out good counters.


So then you are in favor of nerfing/buffing around flavor of the month builds? 1-1-1 has been around for a while but it only recently came back (it was gone for a few months.) I mean, did you watch the game? Taeja had 14 marines, 3 tanks and 2 bansshees against 3 stalkers and 3 sentries. You saying it's overpowered that the T force wins against 6 units?

Might I recommend you start playing the novice maps, there are rocks that prevent rushes so you can play as greedy as you like.


Your last statement is funny because you imply that I'm some terrible noob who needs novice maps, yet, a fast expansion (what I'm assuming your statement about being "greedy" is aimed at) is actually agreed upon by many good Toss players to be the best way to deal with 1-1-1. So who's the one who doesn't understand the game? Oh, and Tails had more than just 3 stalkers and 3 sentries, so maybe you're the one that needs to watch more carefully... Implying someone else's ignorance while simultaneously being ignorant yourself doesn't... really work.


Hearsay isn't a good arugment, especially when you don't even cite your sources. 'Many good Toss players' agree with you? I can do the same thing, many good non-Protoss players disagree with you.

Also, first you claim no counter to the strategy exists, now you say there is a way to deal with it. Make up your mind, balance whiner!


Where did I claim that no counter exists? Strawman harder, dude. I feel like I've effectively communicated that there are counters, but they're not very consistent. I said right there in one of my posts embedded in that big quote tree: "For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it." Read more carefully.

I didn't cite my sources because I actually don't feel like putting that much effort into arguing with someone like you - this "hearsay" I talk about is just observing 1-1-1 discussion in LR threads. I could ask right here in this LR thread what experienced Protoss players think is a proper counter to 1-1-1, and I'm pretty sure that what they say would match up with what I'm claiming works. But I don't think that would convince you either, because then you'd play one of two cards:

1. There's no proof that the players in the LR thread are experienced Toss players
2. Players in an LR thread aren't enough numerically to constitute "many good Toss players".


Thanks for countering your own arguments for me. So basically you admit you don't have an actual argument and thus don't back up your claims. Got it. Either cite your sources (waiting on these 'good Protoss' quotes) or don't make shit up.


who are you?

it seems pretty clear to the vast majority of viewers that there are problems with the 111 build. the onus is on you to support your claim that there isn't a problem. the fact of the matter is that it's a frequently used build with an insane win rate.

what have you got?
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
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