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[GSL] July Code A Ro16 Day 2 - Page 53

Forum Index > StarCraft 2 Tournaments
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Cryhavoc
Profile Joined April 2010
372 Posts
Last Edited: 2011-07-01 05:28:35
July 01 2011 05:28 GMT
#1041
On July 01 2011 14:24 Supamang wrote:
Losing overlords during battle like that has even worse effects for Zerg than losing pylons or depots does for Ts and Ps. When Sheth is already scrambling to get enough roaches out to stop the blink stalks, not only is he supply blocked but he also has to spend those precious Larvae to recover the supply.

Terrans and Protoss dont have to block up their production line to remake their depots and pylons but Zerg loses production capabilities temporarily by having to spend larvae on overlords. Sheth not telling his overlords to back the fuck off really cost him the game there

or you can rally you ovies manually so they dont die you know
En Taro Adun!
oogieogie
Profile Joined June 2011
United States3657 Posts
July 01 2011 05:28 GMT
#1042
On July 01 2011 14:24 travis wrote:
Show nested quote +
On July 01 2011 14:23 oogieogie wrote:
On July 01 2011 14:20 Ocedic wrote:
On July 01 2011 14:17 travis wrote:
On July 01 2011 14:15 Goibon wrote:
On July 01 2011 14:15 travis wrote:
On July 01 2011 14:14 Miah121 wrote:
I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.


...? why is that funny?

Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.


and who says he wasn't?

sheth was damn close to winning that 2nd game..


No he wasn't. His control simply isn't good enough to even beat 100 supply with 150, hence why he lost all his overlords (which is what ultimately cost him the game.)

the only answer i can see vs this blink is mass spines, but 50 supply up? if the idra vs MC game showed anything either its that you need to be more supply up or catch the toss not paying attention or something.


that kind of supply difference doesn't mean anything when zerg is making roaches anyways



also i don't know how people say he wasnt close to stopping that, I guess they watched a different game than I did

what should the zerg be making though? pure roach obviously isn't working, hydras don't come fast enough, infestors arn't fast enough, speedling/roach just doesn't seem to work either, and idk if even mass spine would work since with blink you can probably just pick off the spines then blink away.

i really want to see how nestea holds it because i see no way to atm n yes i am jw not a imba discussion w/e.
nokz88
Profile Joined October 2010
Brazil1253 Posts
July 01 2011 05:28 GMT
#1043
What I notice when tip top Zerg players like Nestea plays against forge expanding Protosses, they immediately get 4 hatcheries on 3 bases and macro like there's no tomorrow, so when this 7~8 gate timing hits, Zerg is too big to fail already.

I think Sheth is a bit lacking in that impeccable macro to become a true Zerg powerhouse.
in a state of trance
sAfuRos
Profile Joined March 2009
United States743 Posts
July 01 2011 05:28 GMT
#1044
On July 01 2011 14:26 DigitalisDestructi wrote:
Show nested quote +
On July 01 2011 14:25 sAfuRos wrote:
On July 01 2011 14:24 forgottendreams wrote:
On July 01 2011 14:22 Canucklehead wrote:
That was some top 3 blink micro in the world man.


Why do people always overhype blink stalker micro? It wasn't even that good, he often blinked back clumps of stalkers, a few of which didn't need to be blinked back yet.


This. And he lost a bunch of stalkers he shouldnt have by not blinking them back when he could have

Maybe the blink cooldown has something to do with that.

No. I'm talking about stalkers in the front line that he blatantly missed when blinking backwards and were definitely not on cooldown.

His micro was average, certainly not impressive for a top progamer. The killer was the fact that he had 1000000000 blink stalkers vs roaches
sAfuRos // twitch.tv/sAfuRos // contact for coaching
BlindDruid
Profile Joined August 2010
Germany653 Posts
July 01 2011 05:28 GMT
#1045
On July 01 2011 14:19 GhostFall wrote:
I think sheth would've held if he didnt lose his overlords in the middle of the big battle. that was the deciding factor. At least this gives him something to work.

When engaging in a fight, spend 2 extra APM to double click all overlords near battle, and run them away.


this - and not building one sporecrawler/lord to deny the obs from seeing the burrowed roaches, which made burrow absolutely ineffective almost throughout the whole battle...
pyro19
Profile Joined August 2010
6575 Posts
July 01 2011 05:28 GMT
#1046
On July 01 2011 14:24 Yang Wenli wrote:
Yu-gi-oh is the last Slayers left, can he rely on the heart of the Swarm?


Fixed for You

Thy Shall Die Alone...or emm..something like that.
asperger
Profile Joined April 2011
Sweden1310 Posts
July 01 2011 05:29 GMT
#1047
On July 01 2011 14:27 bbQ4Aiur wrote:
I want to buy IMHappy for my fantasy team, is there a way?

Yes, but trading is only open between the GSTL weeks. So today some time after the games.
Nestea | Puzzle | DongRaeGu | YongHwa
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 01 2011 05:29 GMT
#1048
Yoda's build, Happy is stealing
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
oDieN[Siege]
Profile Joined November 2009
United States2904 Posts
July 01 2011 05:29 GMT
#1049
On July 01 2011 14:27 Ocedic wrote:
They need to stop showing which players are playing. These balance whiners only care because a white person lost. If Sheth was a Korean they'd be talking about how bad he is and how good Puzzle is.

It's called support. Why are you making such a big deal?
말크 : ^_^~ NeO)GabuAt, vGODieN
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 01 2011 05:29 GMT
#1050
On July 01 2011 14:28 oogieogie wrote:
Show nested quote +
On July 01 2011 14:24 travis wrote:
On July 01 2011 14:23 oogieogie wrote:
On July 01 2011 14:20 Ocedic wrote:
On July 01 2011 14:17 travis wrote:
On July 01 2011 14:15 Goibon wrote:
On July 01 2011 14:15 travis wrote:
On July 01 2011 14:14 Miah121 wrote:
I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.


...? why is that funny?

Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.


and who says he wasn't?

sheth was damn close to winning that 2nd game..


No he wasn't. His control simply isn't good enough to even beat 100 supply with 150, hence why he lost all his overlords (which is what ultimately cost him the game.)

the only answer i can see vs this blink is mass spines, but 50 supply up? if the idra vs MC game showed anything either its that you need to be more supply up or catch the toss not paying attention or something.


that kind of supply difference doesn't mean anything when zerg is making roaches anyways



also i don't know how people say he wasnt close to stopping that, I guess they watched a different game than I did

what should the zerg be making though? pure roach obviously isn't working, hydras don't come fast enough, infestors arn't fast enough, speedling/roach just doesn't seem to work either, and idk if even mass spine would work since with blink you can probably just pick off the spines then blink away.

i really want to see how nestea holds it because i see no way to atm n yes i am jw not a imba discussion w/e.

It doesn't work when your opponent controls and macros better, yes.

Execution is a lot more important than composition here, Sheth simply didn't have enough at the time of the attack.
Ocedic
Profile Joined April 2010
United States1808 Posts
July 01 2011 05:29 GMT
#1051
On July 01 2011 14:28 sAfuRos wrote:
Show nested quote +
On July 01 2011 14:26 DigitalisDestructi wrote:
On July 01 2011 14:25 sAfuRos wrote:
On July 01 2011 14:24 forgottendreams wrote:
On July 01 2011 14:22 Canucklehead wrote:
That was some top 3 blink micro in the world man.


Why do people always overhype blink stalker micro? It wasn't even that good, he often blinked back clumps of stalkers, a few of which didn't need to be blinked back yet.


This. And he lost a bunch of stalkers he shouldnt have by not blinking them back when he could have

Maybe the blink cooldown has something to do with that.

No. I'm talking about stalkers in the front line that he blatantly missed when blinking backwards and were definitely not on cooldown.

His micro was average, certainly not impressive for a top progamer. The killer was the fact that he had 1000000000 blink stalkers vs roaches


Okay Mr. Godlike Blinker, go to Korea and show puzzle how it's done.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
July 01 2011 05:30 GMT
#1052
On July 01 2011 14:23 Dommk wrote:
Show nested quote +
On July 01 2011 14:21 sAfuRos wrote:
On July 01 2011 14:18 Dommk wrote:
On July 01 2011 14:15 sAfuRos wrote:
On July 01 2011 14:14 Perfi wrote:
According to Sc2gears, 550 ingame APM is 761 real APM.


Thats ridiculously excessive for what was going on; nothing to do at home for the toss since he was all in, and blink micro doesn't take nearly much apm, especially Puzzl'es blink micro (blinking back groups larger than he needed to, and not one by one) I could justify that apm if Puzzle was literally blinking back stalkers 1 by 1 with that many stalkers but jesus...spam moar Puzzle >_>

Having to go back to pylon to warpin units, then re-rally them on top of blink micro as well as microing the stalkers that have blink on cooldown, yeah, I could see him hitting 500 APM.

There is nothing really to spam, he is not boxing his mineral line, it is just pure micro


Uhm no. Do you play protoss? Blink micro is really not that apm intensive. You select a line of stalkers and click backwards, then hit your hotkey for all your stalkers and press a click forwards, rinse and repeat.

730 apm is absurd. He wasn't even showing off that great micro. This is all pretty irrelevant though, it was just me being surprised at the ridiculously excessive spam

Yes, I do play Protoss.

He wasn't blinking back line by line, he was blinking back groups of 3-4 Stalkers, among 20. And he would use up the cooldown in the span of 4-5seconds, then micro the stalkers that had blink on cooldown, blink Stalkers forward when the roaches were retreating, switch to pylon and warp-in with 8gateways -> rehotkey and rerallly those Stalkers and still go back on the offensive.

Seriously, he gave such little breathing room for Sheth, he was so damn aggressive.


His blink was good and consistant. BUT it does not explain 550 SC2 apm. 550 is ALOT, I understand theres macro as well, but 550 is ALOT. The guy was spamming there is no doubt.
Waiting for Protoss Jesus
CodeskyE
Profile Joined January 2011
United States777 Posts
July 01 2011 05:30 GMT
#1053
On July 01 2011 14:26 skullhoof wrote:
Beating someone good once doesn't mean you are at his level, winning only championship prove your skill



so what you're saying is the rest of code s besides oGsMC, IMNesTea, and IMMvp are the only ones with skill? (those are the only three that have won Code S twice and PoltPrime 1 championship)

flawed logic you have there.
SxYSpAz
Profile Joined February 2011
United States1451 Posts
July 01 2011 05:30 GMT
#1054
all liquibets have failed me today, slayers got meh back tho
templar rage
Profile Joined September 2010
United States2509 Posts
July 01 2011 05:30 GMT
#1055
On July 01 2011 14:28 BlindDruid wrote:
Show nested quote +
On July 01 2011 14:19 GhostFall wrote:
I think sheth would've held if he didnt lose his overlords in the middle of the big battle. that was the deciding factor. At least this gives him something to work.

When engaging in a fight, spend 2 extra APM to double click all overlords near battle, and run them away.


this - and not building one sporecrawler/lord to deny the obs from seeing the burrowed roaches, which made burrow absolutely ineffective almost throughout the whole battle...


He did have a spore, but it got sniped about halfway through. Not that it mattered anyway, because Puzzle had a great obs placement. It was close enough to give him vision of the relevant area, but not within sight range of the spore.
Supamang
Profile Joined June 2010
United States2298 Posts
July 01 2011 05:30 GMT
#1056
On July 01 2011 14:28 Cryhavoc wrote:
Show nested quote +
On July 01 2011 14:24 Supamang wrote:
Losing overlords during battle like that has even worse effects for Zerg than losing pylons or depots does for Ts and Ps. When Sheth is already scrambling to get enough roaches out to stop the blink stalks, not only is he supply blocked but he also has to spend those precious Larvae to recover the supply.

Terrans and Protoss dont have to block up their production line to remake their depots and pylons but Zerg loses production capabilities temporarily by having to spend larvae on overlords. Sheth not telling his overlords to back the fuck off really cost him the game there

or you can rally you ovies manually so they dont die you know

uh...yeah. thats exactly what the fuck i was saying.

do you even read the whole post before posting a knee-jerk remark? Its like you read "Losing overlords is worse for Zerg" and you automatically felt the need to retort
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 01 2011 05:31 GMT
#1057
On July 01 2011 14:30 Codeskye wrote:
Show nested quote +
On July 01 2011 14:26 skullhoof wrote:
Beating someone good once doesn't mean you are at his level, winning only championship prove your skill



so what you're saying is the rest of code s besides oGsMC, IMNesTea, and IMMvp are the only ones with skill? (those are the only three that have won Code S twice and PoltPrime 1 championship)

flawed logic you have there.

And Fruitdealer!! He's still a gamer!! lol GSL1 still counts!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Bear4188
Profile Joined March 2010
United States1797 Posts
July 01 2011 05:31 GMT
#1058
On July 01 2011 14:24 skullhoof wrote:
Anyone knows why McDonald hate Pepsi?


IM is sponsored by Coca-Cola.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
Ocedic
Profile Joined April 2010
United States1808 Posts
July 01 2011 05:31 GMT
#1059
On July 01 2011 14:29 ODieN wrote:
Show nested quote +
On July 01 2011 14:27 Ocedic wrote:
They need to stop showing which players are playing. These balance whiners only care because a white person lost. If Sheth was a Korean they'd be talking about how bad he is and how good Puzzle is.

It's called support. Why are you making such a big deal?


There's a difference between supporting ("Was hoping Sheth would win gg though") and being a biased ignorant fanboy ("Waaaaah blink stalkers waaah puzzle sucks!")
laharl23
Profile Joined February 2011
United States582 Posts
July 01 2011 05:31 GMT
#1060
On July 01 2011 14:29 ODieN wrote:
Show nested quote +
On July 01 2011 14:27 Ocedic wrote:
They need to stop showing which players are playing. These balance whiners only care because a white person lost. If Sheth was a Korean they'd be talking about how bad he is and how good Puzzle is.

It's called support. Why are you making such a big deal?


there's a difference between support and whining, most people here are just whining.
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