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[GSL] July Code A Ro16 Day 2 - Page 52

Forum Index > StarCraft 2 Tournaments
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ImHuko
Profile Joined December 2010
United States996 Posts
July 01 2011 05:26 GMT
#1021
Honestly they need to lengthen the stalker blink cooldown.

During a normal blink stalker allin, there is 3 rows of stalkers blinking continuously. By the time the front row blinks back and gets back in the front row, their blink is up again, so they can infinitely keep blinking as long as they don't die. If they someway figured out the time it takes for the front row to come back to the front after being blinked back, and added like 5 seconds to it, blink wouldn't be as strong.

The cost effective of blink stalkers is by far better than roaches, and with roaches you need more than 1:1 to hold off stalkers, so holding off a blink allin is very hard. If the queens die, there is almost no chance at all to hold it off because zerg production is only good with injects.

4 gate PVPs can go on for upwards of 20 minutes (on 1 base) before they finally run out of resources to keep warping up rounds of stalkers. A 2 base blink allin, lasts so long assuming you don't immediately get ran over, so if you miss even 1 inject, there is a pretty good chance you won't hold it off.

Deleted User 123474
Profile Joined November 2010
292 Posts
July 01 2011 05:26 GMT
#1022
The second match was a close one, and whatever mistakes Sheth made, I couldn't tell you. Could be the overlords lost, as pointed out.

His roach micro was excellent. Commentators noticed that he was taking "extra" hits when backing up and re-engaging, but he needed the reinforcements, knowing he would lose with the numbers he had before reinforcing.

The Wolf and Torch combo is good. I don't want to talk about Moletrap...suffice it to say I enjoy watching and listening to these Code A matches. Not too many mistakes made by the commentators.
AgentV
Profile Joined November 2010
United States159 Posts
July 01 2011 05:26 GMT
#1023
On July 01 2011 14:24 kckkryptonite wrote:
Show nested quote +
On July 01 2011 14:22 babysimba wrote:
If zerg goes infestor to coutner blink, zerg needs to turtle on 2 bases with spines. Toss can just back off, resume probe production and get his 3rd, turtle on 3 bases with cannons support. He can easily build templar archives which pretty much counter infestor tech if he can micro.

The only solution which i saw DRG done it once on this map is pretty much the perfect response. Fast 3 bases. Turtle with some hydras spines defence. And pump lings non-stop with upgraded lings from 4 hatches. Even if toss back off, he can try to deny toss 3rd with his production rate.

The other way is perhaps banelings mines when the toss didnt even bother getting obs for his first push. Half the stalkers die even before they can use blink.


Did you see how much Sheth was banking throughout the game?


Sheth banked because he lost ovies thus supply blocked, and also once he lost his third hatch his production suffers, when he had 3 bases he barely had enough cash keeping up with puzzle production. it's the after effect imo
Don Rag U
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 01 2011 05:26 GMT
#1024
On July 01 2011 14:23 oogieogie wrote:
Show nested quote +
On July 01 2011 14:20 Ocedic wrote:
On July 01 2011 14:17 travis wrote:
On July 01 2011 14:15 Goibon wrote:
On July 01 2011 14:15 travis wrote:
On July 01 2011 14:14 Miah121 wrote:
I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.


...? why is that funny?

Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.


and who says he wasn't?

sheth was damn close to winning that 2nd game..


No he wasn't. His control simply isn't good enough to even beat 100 supply with 150, hence why he lost all his overlords (which is what ultimately cost him the game.)

the only answer i can see vs this blink is mass spines, but 50 supply up? if the idra vs MC game showed anything either its that you need to be more supply up or catch the toss not paying attention or something.

STOP TALKING ABOUT SUPPLY

Do people not realize that roach armies and stalker/sentry armies show dramatically different supply because Roaches cost near half of a stalker, yet take the same supply?

Look at army value and upgrades - Puzzle was even if not ahead.
Ryalnos
Profile Joined July 2010
United States1946 Posts
July 01 2011 05:26 GMT
#1025
The guy who did the Yugioh intro has hilarious/trollish facial expressions.
nufcrulz
Profile Joined February 2010
Singapore934 Posts
July 01 2011 05:26 GMT
#1026
On July 01 2011 14:24 sAfuRos wrote:
Show nested quote +
On July 01 2011 14:22 AndAgain wrote:
On July 01 2011 14:17 crms wrote:
im really not that impressed with most blink stalker play. unless you're bronze or afk during battles, blink stalker micro (on the whole) is incredibly easy and effective. It's nothing like the micro that was involved in BW or Warcraft 3.


It's not just the micro itself, but to do it while multitasking that's the hard part.



There was no multitasking involved. That's why the blink stalker all in's are even stronger. all you have to do is warp in. Which is not hard.


all he had to do in that game was press 'f1' press 'w' hold 's' then shift '1' and keep pressing 'b' (and repeat the process) dont think he was really utilizing alot of that 720apm
babysimba
Profile Joined November 2010
10466 Posts
July 01 2011 05:26 GMT
#1027
On July 01 2011 14:24 kckkryptonite wrote:
Show nested quote +
On July 01 2011 14:22 babysimba wrote:
If zerg goes infestor to coutner blink, zerg needs to turtle on 2 bases with spines. Toss can just back off, resume probe production and get his 3rd, turtle on 3 bases with cannons support. He can easily build templar archives which pretty much counter infestor tech if he can micro.

The only solution which i saw DRG done it once on this map is pretty much the perfect response. Fast 3 bases. Turtle with some hydras spines defence. And pump lings non-stop with upgraded lings from 4 hatches. Even if toss back off, he can try to deny toss 3rd with his production rate.

The other way is perhaps banelings mines when the toss didnt even bother getting obs for his first push. Half the stalkers die even before they can use blink.


Did you see how much Sheth was banking throughout the game?


Puzzle blink micro isnt really that amazing. He lost more stalkers than needed. Stop being obsessed with his 500 apm.
slicknav
Profile Joined January 2011
1409 Posts
July 01 2011 05:26 GMT
#1028
On July 01 2011 14:22 Fig wrote:
Blink stalkers take more apm than any other unit in the game, but maybe not 500 haha


I think marine splitting and stutter step are more demanding
blah blah blah...
DigitalisDestructi
Profile Joined November 2010
United States488 Posts
July 01 2011 05:26 GMT
#1029
On July 01 2011 14:25 sAfuRos wrote:
Show nested quote +
On July 01 2011 14:24 forgottendreams wrote:
On July 01 2011 14:22 Canucklehead wrote:
That was some top 3 blink micro in the world man.


Why do people always overhype blink stalker micro? It wasn't even that good, he often blinked back clumps of stalkers, a few of which didn't need to be blinked back yet.


This. And he lost a bunch of stalkers he shouldnt have by not blinking them back when he could have

Maybe the blink cooldown has something to do with that.
Deus Ex is awesome -- soundcloud.com/user9260191 -- soundclick.com/ekarinsm -- purevolume.com/ekarinsm
skullhoof
Profile Joined December 2010
Korea (North)835 Posts
July 01 2011 05:26 GMT
#1030
Beating someone good once doesn't mean you are at his level, winning only championship prove your skill
Polt was right about luck
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 01 2011 05:26 GMT
#1031
On July 01 2011 14:24 travis wrote:
Show nested quote +
On July 01 2011 14:23 oogieogie wrote:
On July 01 2011 14:20 Ocedic wrote:
On July 01 2011 14:17 travis wrote:
On July 01 2011 14:15 Goibon wrote:
On July 01 2011 14:15 travis wrote:
On July 01 2011 14:14 Miah121 wrote:
I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.


...? why is that funny?

Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.


and who says he wasn't?

sheth was damn close to winning that 2nd game..


No he wasn't. His control simply isn't good enough to even beat 100 supply with 150, hence why he lost all his overlords (which is what ultimately cost him the game.)

the only answer i can see vs this blink is mass spines, but 50 supply up? if the idra vs MC game showed anything either its that you need to be more supply up or catch the toss not paying attention or something.


that kind of supply difference doesn't mean anything when zerg is making roaches anyways



also i don't know how people say he wasnt close to stopping that, I guess they watched a different game than I did


you just don't play Zerg so you don't know how this looks from the Zerg perspective. btw at one point he was up 50 supply, and a lot of it in lings. Just doesn't matter if you don't know how to defend blink stalker off 2 base
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
AgentV
Profile Joined November 2010
United States159 Posts
July 01 2011 05:27 GMT
#1032
Go go Yugioh, we need some more zergs in ro8 other than just leenock.
Don Rag U
Supamang
Profile Joined June 2010
United States2298 Posts
July 01 2011 05:27 GMT
#1033
On July 01 2011 14:24 sAfuRos wrote:
Show nested quote +
On July 01 2011 14:22 AndAgain wrote:
On July 01 2011 14:17 crms wrote:
im really not that impressed with most blink stalker play. unless you're bronze or afk during battles, blink stalker micro (on the whole) is incredibly easy and effective. It's nothing like the micro that was involved in BW or Warcraft 3.


It's not just the micro itself, but to do it while multitasking that's the hard part.



There was no multitasking involved. That's why the blink stalker all in's are even stronger. all you have to do is warp in. Which is not hard.

what are you talking about "no multitasking involved"?

Terran and Zerg can have their production kept up while still watching the battlefield. Protoss have to look back to pylons to warp in units.
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
July 01 2011 05:27 GMT
#1034
I want to buy IMHappy for my fantasy team, is there a way?
mazqo
Profile Joined September 2010
Finland368 Posts
July 01 2011 05:27 GMT
#1035
I think +1 armor for zerg is key to defend that with roachling. Against toss +2 attack, zerg with +1 armor zerglings takes 4 hits to kill instead of three and roach 11 instead of 10!
zestzorb
Profile Joined August 2010
Thailand776 Posts
July 01 2011 05:27 GMT
#1036
On July 01 2011 14:24 AlBundy wrote:
A lot of people are in awe before Puzzle 500 apm but please bear in mind that blink is 10s cooldown iirc. This is not micro intensive. Puzzle was spamming like crazy.


It's not like you blink the whole group of stalkers and wait 10 seconds for the CD. Yes puzzle probably spammed a lot but that was micro intensive as well.
Kommander
Profile Joined March 2011
Philippines4950 Posts
July 01 2011 05:27 GMT
#1037
People who think blink micro is easy obviously don't have much experience using blink in high battle pressure situations. Sure, selecting and clicking is easy, but there's timing involved too. You need to blink back stalkers before they get killed, and losing one or two stalkers makes a BIG difference. Plus, you need to constantly reinforce, and that means pressing hotkeys for WG and stalkers, etc. and going back to your stalkers, blink, reinforce again, repeat. You're managing so many shit at the same time, under a LOT of pressure.
Ocedic
Profile Joined April 2010
United States1808 Posts
July 01 2011 05:27 GMT
#1038
They need to stop showing which players are playing. These balance whiners only care because a white person lost. If Sheth was a Korean they'd be talking about how bad he is and how good Puzzle is.
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2011-07-01 05:28:13
July 01 2011 05:28 GMT
#1039
Bah nevermind.
twitch.tv/medrea
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
July 01 2011 05:28 GMT
#1040
Omg I keep forgetting Yugioh is still in this tourney. I can't believe he's the only slayers player left
Moderatorhttp://i.imgur.com/U4xwqmD.png
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