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Balance whining will result in a ban |
On March 28 2011 07:45 Suerte wrote:Does anyone know how long the VoD's tend to take to come out? I missed all of the games today 
Tomorrow they will be up!
Kudos to the TSL3 observer, who is doing the observing? Great job haven't seen anyone thank him yet. Pointing out lots of things calmy for the viewers, always listening to the casters and selecting everything they mention. Great work, underappreciated job!
Looking forward to ro16.
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On March 28 2011 07:43 Jimmeh wrote:Show nested quote +On March 28 2011 07:38 skycaptain wrote:On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works. Your hyperbole is pretty good. I didn't say anything about Protoss taking 8 bases before max, I said that taking your 4th once you're maxed is definitely not a macro oriented play style. I'm sorry that you're a Protoss player who assumes that 3 bases = macro.
You act as though all Protoss has to do is enter the game to their three bases established bases, turtle and win.
Idra made two huge mistakes. 7 drones as the 6gate was incoming in game three and allowing Cruncher to establish his "protoss 1a death ball." in game one.
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Regarding lag, this is the comparison between players on EU or NA servers versus Korea or Asian servers: Server 7:5 (17:14) - 55% EU\NA : Korean\Asia Goody 2:1 NesTea Adelscott 2:0 MVP Ciara 0:2 MC NightEnD 1:2 BoxeR ThorZaIN 2:0 FruitDealer TLO 1:2 NaDa QXC 2:0 Genius HasuObs 2:1 Huk Fenix 0:2 Sen Loner 1:2 White-Ra MorroW 2:1 Jinro Kas 2:1 HayprO
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On March 28 2011 07:46 dunc wrote:Show nested quote +On March 28 2011 07:38 skycaptain wrote:On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works. This. Honestly, LR threads get so annoying when Idra plays which is one of the reasons I'm glad he's no longer in GSL. Protoss/Terran attacks in the first 10 min it's cheese/all-in, Protoss/Terran attack 40 min into the game when they're on 3/4/5 bases and it's cheese/all-in. Yet Zergs baneling busting people is "punishing someone for being greedy". Can this whine just stop already? The game isn't entirely balanced, we get it, it's been out for barely a year. There are about 40k threads on this forum describing the same thing. We don't need Zergs crying about their race everytime a Zerg plays. Idra was greedy, made drones instead of units and lost because of it. edit: That said today's games were amazing. I'm sad TLO lost but it was hard to pick who to root for since both TLO and Nada are amazing people and players. Better luck next time I'm sure!
Well written and i agree with you
I dont think anyone can defeat Idra AND have his fans admit he lost fair and square there is always a "catch", and it always gives moderators here alot of work to do because comments like "***** Cruncher ***** noob piece of ****"
And i guess that is the fanboy factor, Laker fans never admit their teams loses, the refs screws them over or something else. And the same goes for every sports team out there, so i guess it is normal.
If and when Greg stops playing SC2 and quits gaming, he should seriously consider opening some kind of religion/sect/cult, as he seems to have power and the attention of alot of people who blindly follow him and protect him regardless. I bet he could make alot of money at least
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On March 28 2011 07:24 Ghost-z wrote:Show nested quote +On March 28 2011 07:21 MBH wrote: Interesting destribution by nations in the ro16 hehe...
3 Swedes, 3 Americans, 3 Germans, 3 Koreans, already 12 of 16 ^^ Don't these 4 countries always fair well at WCG as far as points from across all games? It is quite interesting.
http://www.wcg.com/6th/history/ranking/ranking_wcgrank.asp the americans became a bit weaker recently (dont count the the console-games) but here you can see that its true, ya
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1 base all in used to be cheese, then 2 base all in was considered cheese. now 3 base all in is frowned upon. anyone see a problem with this trend? wowwwwwwwww
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oGs players seem to be always successful in international online tournaments. Can't say other Koreans teams though.
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On March 28 2011 07:54 Disposition1989 wrote: 1 base all in used to be cheese, then 2 base all in was considered cheese. now 3 base all in is frowned upon. anyone see a problem with this trend? wowwwwwwwww
The actual trend is that whenever IdrA loses, it's automatically cheesy bull***t.
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On March 28 2011 07:49 Demosthen3s wrote:Show nested quote +On March 28 2011 07:45 Suerte wrote:Does anyone know how long the VoD's tend to take to come out? I missed all of the games today  Tomorrow they will be up! Kudos to the TSL3 observer, who is doing the observing? Great job haven't seen anyone thank him yet. Pointing out lots of things calmy for the viewers, always listening to the casters and selecting everything they mention. Great work, underappreciated job! Looking forward to ro16.
Thanks can't wait, seems like the games were pretty exciting :D
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On March 28 2011 07:49 Demosthen3s wrote:
Kudos to the TSL3 observer, who is doing the observing? Great job haven't seen anyone thank him yet. Pointing out lots of things calmy for the viewers, always listening to the casters and selecting everything they mention. Great work, underappreciated job!
Looking forward to ro16.
Amen to that. Great job.
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On March 28 2011 07:51 Primadog wrote: Regarding lag, this is the comparison between players on EU or NA servers versus Korea or Asian servers: Server 7:5 (17:14) - 55% EU\NA : Korean\Asia Goody 2:1 NesTea Adelscott 2:0 MVP Ciara 0:2 MC NightEnD 1:2 BoxeR ThorZaIN 2:0 FruitDealer TLO 1:2 NaDa QXC 2:0 Genius HasuObs 2:1 Huk Fenix 0:2 Sen Loner 1:2 White-Ra MorroW 2:1 Jinro Kas 2:1 HayprO
I think Sen is in NA and plays NA server.
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On March 28 2011 07:44 Kazius wrote: Wow, so many people complaining.
TSL 3 is epic. The games are awesome, with styles far more varied than any other SC2 tournament out there, moments of genius, ridiculous comebacks, crazy strategies, a lot of tension, and a very high level of play. The players are top notch, you could hardly select a better bunch from anywhere around the world. The casting is awesome - such a pleasure to get a high dose of Chill which is far too rarely heard outside of TSL, Day[9] is great as always, Wheat is great with borderline genius comedic bits, and even Husky surprising me in a very positive way.
The round of 32 has only just been wrapped up, and already this has been a huge success, with around 50K viewers live each game day on TL streams alone, threads for each game day reaching 400+ pages, VODs that will entertain us for a long time to come. This is an amazing milestone in E-Sports. A piece of history in which we all play a small part.
Be positive guys. Don't focus on the bad in such a great thing.
Quoted for truth!
Seriously guys, what is wrong with you??? We have just watched the VERY BEST Ro32 of SC2 EVER (at least imo). Many of my favorite players lost, and I play Zerg, so you can imagine most of the results upset me. But why whine and complain and be biased and bitter??? Why not just enjoy the games and praise the winner for what he did well instead of raging about his shortcomings???
You fanboys need to grow up seriously. TSL is supposed to be an event where fans show their love of the players and the game. Not for whining about imbalance, lag, and what not.
You wanna rage? Bnet forums are open!
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On March 28 2011 07:23 starcraft2rush wrote: are there any zergs left to cheer for in the tsl?
Plenty
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Idra fanboism is incredible lolol
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On March 28 2011 07:54 Disposition1989 wrote: 1 base all in used to be cheese, then 2 base all in was considered cheese. now 3 base all in is frowned upon. anyone see a problem with this trend? wowwwwwwwww
If these 2 base 6gate builds are not cheese, then it does not look good for the future of this game.
People WILL get tired of that shit, which if you read any of the GSL LR threads, people are already doing it very quickly.
Games like Haypro vs Kas are interesting. Games where protoss makes sentries and stalkers and pushes are not. The protoss either destroys with force fields, or loses their gas heavy army and loses. It's "one big attack" syndrome, something that happens waaaaay too much in ZvP.
If you watch SanZenith vs NesTea in last GSL, that is a game where a protoss does not sit and make a deathball. There is constant DT, archons, storms zealot harass, warp prisms, expansions, etc.
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On March 28 2011 07:54 Disposition1989 wrote: 1 base all in used to be cheese, then 2 base all in was considered cheese. now 3 base all in is frowned upon. anyone see a problem with this trend? wowwwwwwwww
People crying cheese are usually fan boys of the loosing players.
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On March 28 2011 07:58 Mailing wrote:Show nested quote +On March 28 2011 07:54 Disposition1989 wrote: 1 base all in used to be cheese, then 2 base all in was considered cheese. now 3 base all in is frowned upon. anyone see a problem with this trend? wowwwwwwwww If these 2 base 6gate builds are not cheese, then it does not look good for the future of this game. People WILL get tired of that shit, which if you read any of the GSL LR threads, people are already doing it very quickly. Games like Haypro vs Kas are interesting. Games where protoss makes sentries and stalkers and pushes are not. The protoss either destroys with force fields, or loses their gas heavy army and loses. It's "one big attack" syndrome, something that happens waaaaay too much in ZvP. If you watch SanZenith vs NesTea in last GSL, that is a game where a protoss does not sit and make a deathball. There is constant DT, archons, storms zealot harass, warp prisms, expansions, etc.
You're new here, aren't you?
Or at least, you probably never watched too many brood war games. 6 gate timing pushes sort of remind me of the 4gate 2archon builds you saw protoss do in the later day of brood war. People certainly didn't get tired of those.
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On March 28 2011 07:49 kwkwookw wrote: i hate how just b/c nada won and did banshee harass, people are immediately generalizing that since nada didn't have lag, all other krn players must not have had lag.
first, there's no proof nada did not have lag. and there are claims that the ogs house isp has less lag than other progaming houses. yes he did banshee micro but that could have been one instant in the game when the lag wasn't too high; point is, we don't know.
second, even if nada did not have lag, that doesn't mean other krn players didn't have lag. lag is a highly variable factor in which there are many considerations to be taken care of.
there's a serious dearth of logical thinking here and i hope people realize it instead of riding on the wave of bone-headed fanboyism.
that being said, it's an undeniable fact that there is an inevitable home-ground advantage for American players so one can't say that krn players losing due to lag is unfair. it's just one of those things you have to accept and try to accommodate oneself to the disadvantage as much as possible.
hate to make this post too long, but for progamers, very slight changes in lag time make a huge difference. i watched battle.net attack program (it's a program where bw progamers play against battle.net users) and when jaedong appeared on the show, he stated how it's very difficult to play on battle.net due to the difference in response speed (and we're talking krn battle.net aka very low ping vs lan) so it does make a difference people.
Its not like I am saying there is no lag but the effect of it is greatly exaggerated. Its like "oh well they had lag, my grandma could have beaten them 1 to 8 without a monitor".
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On March 28 2011 07:30 Jimmeh wrote: Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me.
Sounds like the standard toss lameness for me
User was temp banned for this post.
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50k+ viewers for an "online" tournament cast from replays? What the hell is going on? Is all this taking place in some sort of alternate reality?
Regardless, entertaining games and look forward to next weekend.
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