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Balance whining will result in a ban |
On March 28 2011 07:31 Jiddra wrote:Show nested quote +On March 28 2011 07:25 silentsaint wrote:On March 28 2011 07:23 tripfiend wrote:On March 28 2011 07:21 Alsandair wrote:On March 28 2011 07:17 EscPlan9 wrote:On March 28 2011 07:11 andrewlt wrote:On March 28 2011 07:06 Harem wrote:On March 28 2011 07:05 trashcan wrote: How'd Nada play with such bad lag?????????????????????????????????????????????? NaDa played from the ogs house. The connection there is a lot better. I'm not too familiar with how connection works. How does the OGS house's net connection not be as affected by the Japan earthquake compared to the connection of other Koreans? Does it have some special routing? You latency QQ'ers are ridiculous. Some say because he didn't play from the OGS house, his lag wasn't as bad as other teams. Some say because he played from the OGS house, his lag wasn't as bad as other teams. How about this instead - you are full of shit and have no clue how much relative lag they had. Go ahead and misquote someone on the lag from Korea, and then hope the actual player doesn't respond (like Jinro did mentioning his views on the Korea latency). Sorry about that everyone, I am just so tired of complaints on latency here. The games today were excellent, and I loved the casting duo of Wheat and Day9! I'm inclined to agree with this. I would perhaps be more open to the idea of lag interrupting a player's ability to succeed if sources were proven and critics unanimous (outside of the oGs house, at any rate). That's true. Though I am inclined to believe otherwise, there has'nt really been any proper confirmation of the latency issue. Well if a Thread from Jinro is not proper as a confirmation of the "no issue" I don't know what is proper on this holy TL ground -.- What thread? All I saw was that Jinro said it was not latency like in a video that appeard in the discussion, but that latency has an effect.
Probably talking about this one: http://www.teamliquid.net/forum/viewmessage.php?topic_id=205366
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On March 28 2011 07:32 jmbthirteen wrote:Show nested quote +On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. except a 200/200 void ray/colossus build doesnt lose... and its not supposed to against Zerg especially. The army value of it is ridiculously higher than they 200/200 of Idra's army And especially against tier 2, toss supposed to roll every army 200/200 and tier two LOL at them. Idra's fail was not attacking in mid game with 200 when cruncher had ~150 then re macroing up with tier 3. No he just waited for 200 toss army to come at him.
Idra's second fail was drone drone drone when he saw 6 gate.
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On March 28 2011 07:03 Beyonder wrote: I love Dario, but Im also happy that Nada is through. The most impressive player ever to hit SC, still so terribly consistent. Together with Boxer, they are the best we could ever wish for to represent Korea in RO16! <3 <3 Still, they are not top SC2 players (mid-high level), so I'm surprised that they succeeded while others such as MVP and Nestea failed. Who knows? Maybe Boxer and Nada were the only Korean participants who practiced for the TSL.
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On March 28 2011 07:36 Jimmeh wrote:Show nested quote +On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Turtling to 200/200 -> Taking 4th = Macro game? Good to know. Show nested quote +The only thing you're saying is that Protoss is all-in by design, because if they somehow lose their entire army they can't remacro it, but that's not how it goes. You push with a 200/200 deathball and you might lose some of it, you don't lose your entire army. If only there were some other builds that Protoss could do instead of turtling to 200/200. Oh, wait, there are.
i have no idea what you're saying, if protoss has 3.5 bases up and running with VR collo stalker sentry (maybe even mothership) and cannons his bases up, it doesn't matter if zerg has 10 bases, zerg cannot remax and regroup his units fast enough or efficiently enough to ever take out that army. It is actually the safest way to play if zerg doesn't punish during midgame.
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On March 28 2011 07:38 skycaptain wrote:Show nested quote +On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works.
Your hyperbole is pretty good. I didn't say anything about Protoss taking 8 bases before max, I said that taking your 4th once you're maxed is definitely not a macro oriented play style.
I'm sorry that you're a Protoss player who assumes that 3 bases = macro.
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On March 28 2011 07:21 MBH wrote: Interesting destribution by nations in the ro16 hehe...
3 Swedes, 3 Americans, 3 Germans, 3 Koreans, already 12 of 16 ^^ and 2 Ukrainians (which is also one of the 3 big SC2 nations in Europe)
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Wow, so many people complaining.
TSL 3 is epic. The games are awesome, with styles far more varied than any other SC2 tournament out there, moments of genius, ridiculous comebacks, crazy strategies, a lot of tension, and a very high level of play. The players are top notch, you could hardly select a better bunch from anywhere around the world. The casting is awesome - such a pleasure to get a high dose of Chill which is far too rarely heard outside of TSL, Day[9] is great as always, Wheat is great with borderline genius comedic bits, and even Husky surprising me in a very positive way.
The round of 32 has only just been wrapped up, and already this has been a huge success, with around 50K viewers live each game day on TL streams alone, threads for each game day reaching 400+ pages, VODs that will entertain us for a long time to come. This is an amazing milestone in E-Sports. A piece of history in which we all play a small part.
Be positive guys. Don't focus on the bad in such a great thing.
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On March 28 2011 07:40 WhiteDog wrote:Show nested quote +On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. Have you seen any other match like Haypro vs Kas? You see there was a lot of fight between the two bases, a lot of expo deny by Kas and such. Well that's basically what you call a good game. Turtling on 3 base, abusing the architecture of a map that got changed some days after exactly because of that sucky type of play, is not "maccro style". Since when does turtling deliver any type of skilled game ? It entirely kills the whole dynamic of the game.
Wow, so much QQ on this thread. Haypro vs Kas was a TvZ, a completely different matchup."Turtling" is necessary in PvZ to an extent because protoss can't lose his gas heavy army too early in the game or he loses. If protoss wants to be super aggressive early he pretty much has to go all-in, in which case everyone would also complain. Seriously people, what do you want?
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I am pretty big Idra fan, but cruncher's game 3 manner smiley made me lol so hard.
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I think people will soon realize that the only thing that separated Idra from the "foreigner" crowd was that he was in Korea. With that now gone he's just another "foreigner" now. Where as before he could say he lost to Koreans in the GSL, now as we quickly see he's losing quite regularly in tournaments. Idra is a skilled player but, it takes more than skill to win in SC. If it was a race to 200/200 supply Idra would win no questions asked. That's not the game. Decision making and knowing when to take risks is a HUGE factor. Cruncher did what he had to do to win and Idra simply did not.
Fanboys will continue to say that Idra OUTPLAYED/OUTCLASSED/STOMPED/HUMILIATED Cruncher in that second game and it clearly shows he was a superior player, meanwhile the majority of people will only remember Idra losing to Cruncher in the Ro32.
BTW guys who the hell is Cruncher?
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Does anyone know how long the VoD's tend to take to come out? I missed all of the games today
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On March 28 2011 07:38 skycaptain wrote:Show nested quote +On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works.
This. Honestly, LR threads get so annoying when Idra plays which is one of the reasons I'm glad he's no longer in GSL. Protoss/Terran attacks in the first 10 min it's cheese/all-in, Protoss/Terran attack 40 min into the game when they're on 3/4/5 bases and it's cheese/all-in.
Yet Zergs baneling busting people is "punishing someone for being greedy". Can this whine just stop already? The game isn't entirely balanced, we get it, it's been out for barely a year. There are about 40k threads on this forum describing the same thing.
We don't need Zergs crying about their race everytime a Zerg plays. Idra was greedy, made drones instead of units and lost because of it.
edit: That said today's games were amazing. I'm sad TLO lost but it was hard to pick who to root for since both TLO and Nada are amazing people and players. Better luck next time I'm sure!
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On March 28 2011 07:41 tdt wrote:Show nested quote +On March 28 2011 07:32 jmbthirteen wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. except a 200/200 void ray/colossus build doesnt lose... and its not supposed to against Zerg especially. The army value of it is ridiculously higher than they 200/200 of Idra's army And especially against tier 2, toss supposed to roll every army 200/200 and tier two LOL at them. Idra's fail was not attacking in mid game with 200 when cruncher had ~150 then re macroing up with tier 3. No he just waited for 200 toss army to come at him. Idra's second fail was drone drone drone when he saw 6 gate.
*sigh*
You can't attack a protoss up ramps. Shakuras only has 2 ways into a protoss base, both are easily abused by force field and colossus. IdrA could of sent an entire 200/200 army and cruncher might of lost like 30-50 supply.
As for game 3, he didn't know a 6 gate was coming. His scouting overlord died before it saw anything. He had to decide to drone, or decide to make units. Making units would of put him behind if Cruncher didn't attack. He made the wrong choice, but it's not lack of skill that lead to that choice, it was lack of scouting.
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On March 28 2011 07:45 Hrrrrm wrote:I think people will soon realize that the only thing that separated Idra from the "foreigner" crowd was that he was in Korea. With that now gone he's just another "foreigner" now. Where as before he could say he lost to Koreans in the GSL, now as we quickly see he's losing quite regularly in tournaments. Idra is a skilled player but, it takes more than skill to win in SC. If it was a race to 200/200 supply Idra would win no questions asked. That's not the game. Decision making and knowing when to take risks is a HUGE factor. Cruncher did what he had to do to win and Idra simply did not. Fanboys will continue to say that Idra OUTPLAYED/OUTCLASSED/STOMPED/HUMILIATED Cruncher in that second game and it clearly shows he was a superior player, meanwhile the majority of people will only remember Idra losing to Cruncher in the Ro32. BTW guys who the hell is Cruncher? Cruncher is no slouch for sure (+ Show Spoiler +), and while Idra is probably the better player, like in every other sport, upsets happen.
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On March 28 2011 07:43 Jimmeh wrote:Show nested quote +On March 28 2011 07:38 skycaptain wrote:On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works. Your hyperbole is pretty good. I didn't say anything about Protoss taking 8 bases before max, I said that taking your 4th once you're maxed is definitely not a macro oriented play style. I'm sorry that you're a Protoss player who assumes that 3 bases = macro.
he mad.. dun feed and give him time to come to terms..
cheers for all deserving winners. Better luck next time for the players who didnt make it to round of 16...
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looking forward to Cruncher interview :D
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Sad for TLO, but I'm glad Nada and Boxer are still in it.
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On March 28 2011 07:46 dunc wrote:Show nested quote +On March 28 2011 07:38 skycaptain wrote:On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works. This. Honestly, LR threads get so annoying when Idra plays which is one of the reasons I'm glad he's no longer in GSL. Protoss/Terran attacks in the first 10 min it's cheese/all-in, Protoss/Terran attack 40 min into the game when they're on 3/4/5 bases and it's cheese/all-in. Yet Zergs baneling busting people is "punishing someone for being greedy". Can this whine just stop already? The game isn't entirely balanced, we get it, it's been out for barely a year. There are about 40k threads on this forum describing the same thing. We don't need Zergs crying about their race everytime a Zerg plays. Idra was greedy, made drones instead of units and lost because of it. edit: That said today's games were amazing. I'm sad TLO lost but it was hard to pick who to root for since both TLO and Nada are amazing people and players. Better luck next time I'm sure!
Normally I'd argue with you because I don't agree.
But all the QQ about the games for whatever reasons is just polluting the LR threads, and I won't jump in on that.
Everyone, lose the attitude and enjoy the games please!
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i hate how just b/c nada won and did banshee harass, people are immediately generalizing that since nada didn't have lag, all other krn players must not have had lag.
first, there's no proof nada did not have lag. and there are claims that the ogs house isp has less lag than other progaming houses. yes he did banshee micro but that could have been one instant in the game when the lag wasn't too high; point is, we don't know.
second, even if nada did not have lag, that doesn't mean other krn players didn't have lag. lag is a highly variable factor in which there are many considerations to be taken care of.
there's a serious dearth of logical thinking here and i hope people realize it instead of riding on the wave of bone-headed fanboyism.
that being said, it's an undeniable fact that there is an inevitable home-ground advantage for American players so one can't say that krn players losing due to lag is unfair. it's just one of those things you have to accept and try to accommodate oneself to the disadvantage as much as possible.
hate to make this post too long, but for progamers, very slight changes in lag time make a huge difference. i watched battle.net attack program (it's a program where bw progamers play against battle.net users) and when jaedong appeared on the show, he stated how it's very difficult to play on battle.net due to the difference in response speed (and we're talking krn battle.net aka very low ping vs lan) so it does make a difference people.
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On March 28 2011 07:43 Jimmeh wrote:Show nested quote +On March 28 2011 07:38 skycaptain wrote:On March 28 2011 07:36 Jimmeh wrote:On March 28 2011 07:33 skycaptain wrote:On March 28 2011 07:30 Jimmeh wrote:On March 28 2011 07:27 Tyree wrote:On March 28 2011 07:25 Conversion wrote:On March 28 2011 07:22 Awesomeness wrote:On March 28 2011 07:16 WhiteDog wrote:
With the type of play Cruncher deliver he should not flame. Crushing through TSLOpen with four gates and 3 or so maccro game in the final, then giving us the joy to see a turtletoss on shakuras (and now I understand why they changed the map btw) and a six gate. That's the most boring playstyle of the universe. Damn what have I done to see Zeerax and not cruncher advancing through, he seems more interesting. So if he plays a macro game it's boring and when he does a 2base-push it"s boring? What do you expect him to do? Play another race? People on this site are amazing at finding stuff to complain about. I found Idra to be much more bad mannered towards Cruncher than the other way around. He was also flaming Cloud at the FXOpen after he got destroyed 2:0. So yeah, I was really pleased to see him get knocked out today. So I heard being outbased 7:3 is a "macro" game It was a macro game, what are you even trying to debate here? Are you telling us it was a 3 base allin or something? Essentially, it basically was. his entire plan was to turtle to 200/200 colossi/void ray and then push. If the push failed, he'd of lost the game because Idra would have had a stupid amount of bases. Sounds like an all-in to me. Not really. Protoss macros up to 200/200 and then pushes while taking his fourth base. It's very standard and not all in at all. Hurtling to 200/200 -> Taking 4th = Macro game? Good to know. Yes. It is a macro game. Sorry if you want to see protoss take 8 bases before they max out every game. That's not how Starcraft 2 works. Your hyperbole is pretty good. I didn't say anything about Protoss taking 8 bases before max, I said that taking your 4th once you're maxed is definitely not a macro oriented play style. I'm sorry that you're a Protoss player who assumes that 3 bases = macro.
Thanks, I find your smug and all-knowing demeanor entertaining as well.
If that's not a macro oriented play-style, then you'll have to enlighten me as to what is. Because 3-mining bases is pretty much optimal for protoss. And I really haven't seen any professional protoss player play much differently than that.
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