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GSL Code A Round of 8 Day 1 - Page 88

Forum Index > StarCraft 2 Tournaments
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It's alright to debate over the game, that's completely fine. It's alright to criticize casters/players/etc. It is not fine, however, to be an idiot and unnecessarily flame other users of this site, players, casters, etc etc etc for no reason. Any absurd and unnecessary flaming of anything/talking an absurd amount of shit/talking out of your ass/etc will be met with a 2day temp ban or longer. Please keep it civil.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
March 07 2011 10:46 GMT
#1741
On March 07 2011 19:42 Encrypto wrote:
Show nested quote +
On March 07 2011 19:41 zivac wrote:
On March 07 2011 19:40 Ribbon wrote:
The loss of the Stim upgrade was critical. Rain is miles behind.


it was shield upgrade


Nope, it was stim. You could see it on the production tab.

I bet you got that from Kelly?

It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died.
goldenwitch
Profile Joined August 2010
United States338 Posts
March 07 2011 10:46 GMT
#1742
Omg the tasteless head sway thingy! <3333
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
March 07 2011 10:46 GMT
#1743
On March 07 2011 19:45 flexy wrote:
Show nested quote +
On March 07 2011 19:44 Cabinet Sanchez wrote:
On March 07 2011 19:43 iRRelevance wrote:
DT into expand is NOT cheese.


You have to assume it's Terrans making the comments on that kind of stuff.


I play zerg


The other white meat.
DystopiaX
Profile Joined October 2010
United States16236 Posts
March 07 2011 10:46 GMT
#1744
God this new guy has so many name puns, he's awesome but none of them are funny.
VikingKong
Profile Blog Joined May 2010
China509 Posts
March 07 2011 10:47 GMT
#1745
Supernova looks a little bit like Effort. I miss him
Azarkon
Profile Joined January 2010
United States21060 Posts
March 07 2011 10:47 GMT
#1746
DTs come too late to fast expand behind. If they don't do damage against a fast expanding Terran you're significantly behind.
ftd.rain
Profile Joined December 2010
United Kingdom539 Posts
March 07 2011 10:47 GMT
#1747
fast DT into expand is cheese, period.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
March 07 2011 10:47 GMT
#1748
IGLOOS
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
March 07 2011 10:47 GMT
#1749
On March 07 2011 19:45 dani` wrote:
Show nested quote +
On March 07 2011 19:44 o3.power91 wrote:
On March 07 2011 19:42 jalstar wrote:
I can see DT expand becoming a standard PvT opening, maybe without the hidden tech though.

It is a very good opening however will die to earlier pushes since you get the tech TOO fast to get any decent starting army out. Also gets roflraped by banshees

Exactly, which is why it will not become a standard PvT opening. Sorry jalstar, but you could have figured that one out Basically anything that has multiple hard counters will never become the standard opening.

That being said, DT fast expand was and is my favorite PvT opening since the beta days
Altern
Profile Joined September 2010
United States1053 Posts
March 07 2011 10:47 GMT
#1750
Its the back of a marine!
Encrypto
Profile Joined August 2010
United States442 Posts
March 07 2011 10:47 GMT
#1751
On March 07 2011 19:46 Vorenius wrote:
Show nested quote +
On March 07 2011 19:42 Encrypto wrote:
On March 07 2011 19:41 zivac wrote:
On March 07 2011 19:40 Ribbon wrote:
The loss of the Stim upgrade was critical. Rain is miles behind.


it was shield upgrade


Nope, it was stim. You could see it on the production tab.

I bet you got that from Kelly?

It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died.


For what reason would a terran get shields before stim? As soon as he got the tech lab back, he got stim. So he changed his mind?
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
March 07 2011 10:47 GMT
#1752
This is the first night for this new guy right? He's actually doing fairly well I think.
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
March 07 2011 10:47 GMT
#1753
On March 07 2011 19:47 Azarkon wrote:
DTs come too late to fast expand behind. If they don't do damage against a fast expanding Terran you're significantly behind.


Unless the T scouts your Dark Shrine, it will always do damage vs an FE Terran that will not have a Raven out. In fact, it is a build order victory if he doesn't have turrets up in time, against an FE terran...
I play Random - HuK, DRG + Liquid fan
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 07 2011 10:48 GMT
#1754
Shakuras
Killer on the Bottom right in blue
Supernova in the bottom left in red.
ㅇㅅㅌㅅ
Emporio
Profile Blog Joined December 2010
United States3069 Posts
March 07 2011 10:48 GMT
#1755
I don't understand how I have to fast forward to catch up with the stream and then I run it on normal speed and then a couple minutes later I'm somehow behind again and have to speed up.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
flexy
Profile Joined February 2011
United States182 Posts
Last Edited: 2011-03-07 10:49:39
March 07 2011 10:48 GMT
#1756
On March 07 2011 19:46 Sigmur wrote:
Show nested quote +
On March 07 2011 19:45 Titorelli wrote:
On March 07 2011 19:40 aoe2fan wrote:
Painuser is right!


What did he say?

He says DTs are better than banshee


yea
o_o
dani`
Profile Joined January 2011
Netherlands2402 Posts
March 07 2011 10:48 GMT
#1757
On March 07 2011 19:46 Sigmur wrote:
Show nested quote +
On March 07 2011 19:45 Titorelli wrote:
On March 07 2011 19:40 aoe2fan wrote:
Painuser is right!


What did he say?

He says DTs are better than banshee

Banshees are much easier to get though, and allow easy transitioning into "regular play", i.e. MMM by switching the Starport tech lab with a Reactor and build a new Barracks at the Tech Lab.
shabby
Profile Joined March 2010
Norway6402 Posts
March 07 2011 10:48 GMT
#1758
It was combat shields building with conc. shells queued. No stim involved.
Jaedong, Gumibear, Leenock, Byun
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
March 07 2011 10:48 GMT
#1759
On March 07 2011 19:47 Encrypto wrote:
Show nested quote +
On March 07 2011 19:46 Vorenius wrote:
On March 07 2011 19:42 Encrypto wrote:
On March 07 2011 19:41 zivac wrote:
On March 07 2011 19:40 Ribbon wrote:
The loss of the Stim upgrade was critical. Rain is miles behind.


it was shield upgrade


Nope, it was stim. You could see it on the production tab.

I bet you got that from Kelly?

It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died.


For what reason would a terran get shields before stim? As soon as he got the tech lab back, he got stim. So he changed his mind?

Watch the vod when its up, it was definitely combat shield+conc shell on the tech lab that got killed.
화이탱!! @moonsoshi9
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
March 07 2011 10:48 GMT
#1760
That was a Nexus?!?!?!?! Hahaha.
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
Prev 1 86 87 88 89 90 109 Next
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