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It's alright to debate over the game, that's completely fine. It's alright to criticize casters/players/etc. It is not fine, however, to be an idiot and unnecessarily flame other users of this site, players, casters, etc etc etc for no reason. Any absurd and unnecessary flaming of anything/talking an absurd amount of shit/talking out of your ass/etc will be met with a 2day temp ban or longer. Please keep it civil. |
On March 07 2011 19:42 Encrypto wrote:Show nested quote +On March 07 2011 19:41 zivac wrote:On March 07 2011 19:40 Ribbon wrote: The loss of the Stim upgrade was critical. Rain is miles behind. it was shield upgrade Nope, it was stim. You could see it on the production tab. I bet you got that from Kelly? 
It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died.
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Omg the tasteless head sway thingy! <3333
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On March 07 2011 19:45 flexy wrote:Show nested quote +On March 07 2011 19:44 Cabinet Sanchez wrote:On March 07 2011 19:43 iRRelevance wrote: DT into expand is NOT cheese. You have to assume it's Terrans making the comments on that kind of stuff. I play zerg
The other white meat.
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God this new guy has so many name puns, he's awesome but none of them are funny.
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Supernova looks a little bit like Effort. I miss him
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DTs come too late to fast expand behind. If they don't do damage against a fast expanding Terran you're significantly behind.
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fast DT into expand is cheese, period.
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On March 07 2011 19:45 dani` wrote:Show nested quote +On March 07 2011 19:44 o3.power91 wrote:On March 07 2011 19:42 jalstar wrote: I can see DT expand becoming a standard PvT opening, maybe without the hidden tech though. It is a very good opening however will die to earlier pushes since you get the tech TOO fast to get any decent starting army out. Also gets roflraped by banshees  Exactly, which is why it will not become a standard PvT opening. Sorry jalstar, but you could have figured that one out  Basically anything that has multiple hard counters will never become the standard opening. That being said, DT fast expand was and is my favorite PvT opening since the beta days
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Its the back of a marine!
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On March 07 2011 19:46 Vorenius wrote:Show nested quote +On March 07 2011 19:42 Encrypto wrote:On March 07 2011 19:41 zivac wrote:On March 07 2011 19:40 Ribbon wrote: The loss of the Stim upgrade was critical. Rain is miles behind. it was shield upgrade Nope, it was stim. You could see it on the production tab. I bet you got that from Kelly?  It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died.
For what reason would a terran get shields before stim? As soon as he got the tech lab back, he got stim. So he changed his mind?
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This is the first night for this new guy right? He's actually doing fairly well I think.
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On March 07 2011 19:47 Azarkon wrote: DTs come too late to fast expand behind. If they don't do damage against a fast expanding Terran you're significantly behind.
Unless the T scouts your Dark Shrine, it will always do damage vs an FE Terran that will not have a Raven out. In fact, it is a build order victory if he doesn't have turrets up in time, against an FE terran...
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Shakuras Killer on the Bottom right in blue Supernova in the bottom left in red.
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I don't understand how I have to fast forward to catch up with the stream and then I run it on normal speed and then a couple minutes later I'm somehow behind again and have to speed up.
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On March 07 2011 19:46 Sigmur wrote:Show nested quote +On March 07 2011 19:45 Titorelli wrote:On March 07 2011 19:40 aoe2fan wrote: Painuser is right! What did he say? He says DTs are better than banshee
yea
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On March 07 2011 19:46 Sigmur wrote:Show nested quote +On March 07 2011 19:45 Titorelli wrote:On March 07 2011 19:40 aoe2fan wrote: Painuser is right! What did he say? He says DTs are better than banshee Banshees are much easier to get though, and allow easy transitioning into "regular play", i.e. MMM by switching the Starport tech lab with a Reactor and build a new Barracks at the Tech Lab.
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It was combat shields building with conc. shells queued. No stim involved.
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On March 07 2011 19:47 Encrypto wrote:Show nested quote +On March 07 2011 19:46 Vorenius wrote:On March 07 2011 19:42 Encrypto wrote:On March 07 2011 19:41 zivac wrote:On March 07 2011 19:40 Ribbon wrote: The loss of the Stim upgrade was critical. Rain is miles behind. it was shield upgrade Nope, it was stim. You could see it on the production tab. I bet you got that from Kelly?  It really was combat shields. And Conc was queued up behind it and neither was cancelled before the tech lab died. For what reason would a terran get shields before stim? As soon as he got the tech lab back, he got stim. So he changed his mind? Watch the vod when its up, it was definitely combat shield+conc shell on the tech lab that got killed.
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That was a Nexus?!?!?!?! Hahaha.
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