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On January 03 2011 20:24 summerloud wrote:Show nested quote +On January 03 2011 20:22 StarPolice wrote: Depressed Artosis sounds depressed. yeah, whats up with that? seems like they both lost quite a bit of enthusiasm i mean apart from being depressed having to cast bullshit 5 minute games like the one we just saw
how you could you not be depressed when you just hyped up that game as the most "skill intensive game of the group" and it ends in 6 minutes 2 rax aggression?
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it was no all-in, it was no cheese. it just was a-clicking to win because of these spawning positions
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So sending 2 scv's (one being the scout) an all in now? ...
Bad spine crawler placement (had time to move it), bad creep spreading (blizzard fixing).
The first push didn't do anything - and retreated - so FD expected an expansion perhaps? But MVP went for another push as FD was droning.
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If a zerg can't hold standard 2 rax pressure without any intention of allin he deserves to lose. Might aswell get it done in groupstages instead of the big league.
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Inbase hatch. But those guys at GSL won't listen.
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Australia8532 Posts
On January 03 2011 20:25 gerundium wrote:Show nested quote +On January 03 2011 20:23 bkrow wrote:On January 03 2011 20:22 JoeSchmoe wrote:On January 03 2011 20:21 bkrow wrote:On January 03 2011 20:20 GTR wrote: worst spine crawler placement ever I missed the moment he placed it down.. was it really due to the uneven creep spread or was it just a fuck up? just a fuck up, hatchery spawns with a little creep on both sides. it just happens he put it on the other side.. Yeah i was hesitant about the artosis QQ on creep spread lolz it's true though, because the creep initially is not big enough to place a spine down at some spots.
Yeah fair enough .. i think it is a bit besides the point; that extra second for a proper placement might have helped a lot..
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Damnit, I missed it. Fruitdealer is already....done??
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FD plays the winner of 2nd match. What happens after that depends on the records of the group.
2-0 1-1 1-1 0-2 would have FD rematch against the winner of this match.
If it goes 1-1 1-1 1-1 1-1 then he would play against the winner of this match in his 3rd match.
If FD loses to the winner of this match he goes into the UP/DOWN matches for sure.
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On January 03 2011 20:25 Roggay wrote:Show nested quote +On January 03 2011 20:23 amd098 wrote:On January 03 2011 20:20 Scruff wrote: Boring. Wonder when marine+scv is going to be nerfed it was nerfed... ugh the beta scv had more hp, i think like 60 youd just scv rush, no marine needed guess you cant go hatch first, he shoulda got early gas +banes off 1 base, but that means crappy larva production No, you HAVE to go hatch first in most situation to stop it or you don't have enough larvae to stop it.
yea true, i figured you wouldnt have enough larva w/o a 2nd hatch, but your hatch is exposed and need around 3 crawlers which worked well last GSL, i forgot who it was that did that, i think vs bitbybitcheese, i mean prime.
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On January 03 2011 20:25 SiguR wrote:Show nested quote +On January 03 2011 20:23 Highways wrote: Why doesn't Blizzard implement the non vertical spawns on LT and Meta?
Even a retard will realise that everytime there a vertical spawn on these maps, the game turns out shit. This is actually something I wonder about quite often. The same goes for close positions on metalopolis, or maybe even delta. Because the maps are for ladder and the ladder is to provide maps for all skill levels form bronze to diamond. Blizz doesnt really care about tournaments maps. You have the map editor do the maps yourself. But nobody is gonna use custom maps since you cant practice them on ladder anyways.
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should of gotten one more spine!
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it was a normal attack...
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Australia8532 Posts
On January 03 2011 20:23 Syfiass wrote: Terran still play like retarded :/ . Not enough skill to play like a pro MVP ?
The worst post i have read.. in a long, long time..
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Fruit Dealer practices ZvZ with Idra, and Idra's ZvZ has been tremendous lately, so maybe Fruit will mop up the ZvZ's.
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On January 03 2011 20:26 bkrow wrote:Show nested quote +On January 03 2011 20:25 gerundium wrote:On January 03 2011 20:23 bkrow wrote:On January 03 2011 20:22 JoeSchmoe wrote:On January 03 2011 20:21 bkrow wrote:On January 03 2011 20:20 GTR wrote: worst spine crawler placement ever I missed the moment he placed it down.. was it really due to the uneven creep spread or was it just a fuck up? just a fuck up, hatchery spawns with a little creep on both sides. it just happens he put it on the other side.. Yeah i was hesitant about the artosis QQ on creep spread lolz it's true though, because the creep initially is not big enough to place a spine down at some spots. Yeah fair enough .. i think it is a bit besides the point; that extra second for a proper placement might have helped a lot.. Probably would have died anyway. Marines can kill infinite zerglings if there's no speed coming, part of the reason hatch on close positions is more or less suicide.
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On January 03 2011 20:26 Koshi wrote: Inbase hatch. But those guys at GSL won't listen.
Yes, you are far better than FruitDealer, we all know that. Yes Inbase Hatch is so powerfull.... oh wait.
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group play gets rid of players who cant handle the terran rush. Goood
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what no cheer for Zenio lol.
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