• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:31
CET 15:31
KST 23:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket8Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2410 users

[GSL] S3 Ro64 Day 2 - Page 109

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 107 108 109 110 111 177 Next
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
November 23 2010 07:21 GMT
#2161
On November 23 2010 16:18 Ocedic wrote:
Show nested quote +
On November 23 2010 16:12 Stoned wrote:
On November 23 2010 16:06 Liquid`Ret wrote:
Haypro was doing insanely well in practice... I think nerves combined with the almost impossible to scout builds used by this terran got the best of him....its extremely easy to die to these kind of timing builds, that's starcraft 2 for you, it all happens a lot faster than it did in sc1 and you need almost psyhic abilities to consistently win in this game..,,and that's why you see so many upsets.


thats good to hear but people on here make it sound like these builds would be SOOO easy to counter when in a professional standpoint they really are extremely hard to prepare for let alone mount the proper defense upon your reaction of seeing it coming


Why is everyone making ridiculous excuses for Haypro? If the sides were switched and Haypro was the Terran here, people would just be commenting on how brilliant his timing was. Haypro lost and he was fully capable of winning. It was not from any inability for Zerg to scout or any of that nonsense. Is that a joke? He SAW the Banshee coming, and it's not like Raven was some cheesey unit. He simply didn't defend at all, the very definition of greedy econ hungry Zergs.

Also, this wasn't even an upset. Based on what previous matchups was Haypro supposed to be favored over a guy no one knew anything about?


agree with this entirely. im all for foreigner worship but haypro played really really badly and he could have held all that off, or just NOT 14hatched...

this has nothing to do with terran being cheesy, this was his fault. and im a zerg player.
Genzo
Profile Joined September 2010
Denmark207 Posts
November 23 2010 07:21 GMT
#2162
at first i was like
fuuuu marines

but you really can't go for that greedy idra/macro style game in korea, terrans will wipe the floor with you
rarin
Profile Joined August 2010
Australia23 Posts
November 23 2010 07:21 GMT
#2163
Ret laying down the truth.
Eksan
Profile Joined September 2010
Sweden81 Posts
November 23 2010 07:22 GMT
#2164
Haypro did his best so stop hating people
Ocedic
Profile Joined April 2010
United States1808 Posts
Last Edited: 2010-11-23 07:23:05
November 23 2010 07:22 GMT
#2165
On November 23 2010 16:20 Secret05 wrote:
Show nested quote +
On November 23 2010 16:18 Ocedic wrote:
On November 23 2010 16:12 Stoned wrote:
On November 23 2010 16:06 Liquid`Ret wrote:
Haypro was doing insanely well in practice... I think nerves combined with the almost impossible to scout builds used by this terran got the best of him....its extremely easy to die to these kind of timing builds, that's starcraft 2 for you, it all happens a lot faster than it did in sc1 and you need almost psyhic abilities to consistently win in this game..,,and that's why you see so many upsets.


thats good to hear but people on here make it sound like these builds would be SOOO easy to counter when in a professional standpoint they really are extremely hard to prepare for let alone mount the proper defense upon your reaction of seeing it coming


Why is everyone making ridiculous excuses for Haypro? If the sides were switched and Haypro was the Terran here, people would just be commenting on how brilliant his timing was. Haypro lost and he was fully capable of winning. It was not from any inability for Zerg to scout or any of that nonsense. Is that a joke? He SAW the Banshee coming, and it's not like Raven was some cheesey unit. He simply didn't defend at all, the very definition of greedy econ hungry Zergs.

Also, this wasn't even an upset. Based on what previous matchups was Haypro supposed to be favored over a guy no one knew anything about?


because we love haypro <3


Everyone has favorite players, but I also live in reality and can accept when my favorite players made mistakes/didn't play well/aren't actually the best. There was a time when people would say, "Damn wish Haypro would make it, better luck next time." Now they just bitch and whine about whatever petty excuses they can come up with.

EDIT: And that goes for all discussions/matches for the most part, not just this particular one.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
November 23 2010 07:23 GMT
#2166
On November 23 2010 16:19 Liquid`Ret wrote:
Hatch first in game 1 worked off amazingly well. He got it up. How would pool first be better?

Also it's easy to judge play when you can see the whole map. As Zerg you have a million things to 'worry' about when terran is staying on 1 base. The strategies performed by this terran are just a fraction of the many different things terran can throw at you and almost all of them will hurt you bad unless you are prepared for it.

You are constantly making choices...and every choice you make solidifies your position against what you THINK is coming..but leaves you wide open if you assessed the situation wrongly. You have to stay economically healthy while being able to defend...this is a very thin line you are balancing on...you overcommit to defense, you die if terran made a command center and doesnt send all his scvs towards your base. So it goes wrong often. I think Hayder just didn't scout well enough. I think he was very nervous, and the terran strategies were very hard to predict (in game 1 hayder just barely missed the attack with his scouting ling, although he should have had a ling infront of the terran base at all times - I think this is just nerves) and well executed. GG's.

considering the current metagame on the korean side, wasn't it obvious the follow up to this 2 rax would be 2 more rax + SCV all-in? isn't it what they've all been doing or almost?

Wouldn't blindly preparing for it (once the 2 rax is scouted) would be the most +EV thing to do?
shabinka
Profile Joined October 2008
United States469 Posts
November 23 2010 07:23 GMT
#2167
It happens. Get em next time HayprO
FuRong
Profile Joined April 2010
New Zealand3089 Posts
November 23 2010 07:23 GMT
#2168
I think we should probably listen to Ret, he knows far more about the game and is in a much better position to judge what really happened than we are.

Thank you for posting in this thread sir, and best of luck for tomorrow~
Don't hate the player, hate the game
mrkent
Profile Joined January 2010
United States160 Posts
November 23 2010 07:24 GMT
#2169
On November 23 2010 16:13 TheDougler wrote:
Havn't heard a response yet so I'm just gonna throw it out there again, sorry if this is kinda doushy but I'm a bit of a noob and REALLY want to hear everybody's input on this thought of mine:

I'm not making a claim about balance, but I think due to the current metagame Terran WILL win this season of the GSL. Not because the 2 rax is unstoppable, but because right now if you're terran you can make them play your game for the first ten minutes of the game. You can put up two barracks so they are forced to put up a baneling nest. They put up a baneling nest so they're gonna be a little slower on their lair. They're slower on their lair so you can get some solid kills with a cloaked banshee. You can diminsh their income with the banshees so they'll need to spend more larva on drones to replenish. They're spending more larva on drones which means they have a smaller army than you therefore you can win.

My logic could be WAY off here, but that's the way Tasteosis seems to be saying these games will play out and it looks like that's what's been happening. I'd very much appreciate your guy's thoughts on this.


Actually, Terren's ability to punish Zerg for a lack of certain units in the first 10min has always been the case. The only thing now is that zergs are risking it by going 14 pool because they are confident that they can hold 2 early rax. But it seems like holding depends more on mistakes from the Terren rather than the skill of the Zerg.

Also, zergs don't try to keep lings outside their base for flanks often enough to capitalize on terren mistakes. I think they should just pool first as before to bring more stability to the game.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4511 Posts
Last Edited: 2010-11-23 07:24:44
November 23 2010 07:24 GMT
#2170
actually I have not even once played against 2 rax into 4 rax and ive been laddering for a week. Ive only seen intotherainbow do it before against the wind in Gstar tournament.
Team Liquid
Huko
Profile Joined April 2010
United States324 Posts
November 23 2010 07:24 GMT
#2171
Sucks, I think nerves definitely got Haypro for sure. Like Ret said, every zerg keeps lings outside base to see when stuff comes.

Also, I will be restreaming second set of games, the problems are fixed also:D
billyX333
Profile Blog Joined January 2008
United States1360 Posts
November 23 2010 07:25 GMT
#2172
On November 23 2010 16:23 Fayth wrote:
Show nested quote +
On November 23 2010 16:19 Liquid`Ret wrote:
Hatch first in game 1 worked off amazingly well. He got it up. How would pool first be better?

Also it's easy to judge play when you can see the whole map. As Zerg you have a million things to 'worry' about when terran is staying on 1 base. The strategies performed by this terran are just a fraction of the many different things terran can throw at you and almost all of them will hurt you bad unless you are prepared for it.

You are constantly making choices...and every choice you make solidifies your position against what you THINK is coming..but leaves you wide open if you assessed the situation wrongly. You have to stay economically healthy while being able to defend...this is a very thin line you are balancing on...you overcommit to defense, you die if terran made a command center and doesnt send all his scvs towards your base. So it goes wrong often. I think Hayder just didn't scout well enough. I think he was very nervous, and the terran strategies were very hard to predict (in game 1 hayder just barely missed the attack with his scouting ling, although he should have had a ling infront of the terran base at all times - I think this is just nerves) and well executed. GG's.

considering the current metagame on the korean side, wasn't it obvious the follow up to this 2 rax would be 2 more rax + SCV all-in? isn't it what they've all been doing or almost?

Wouldn't blindly preparing for it (once the 2 rax is scouted) would be the most +EV thing to do?

judging by his posts, ret seems equally afraid of 2rax into fast cc as he is of 4rax
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
November 23 2010 07:26 GMT
#2173
On November 23 2010 16:23 Fayth wrote:
Show nested quote +
On November 23 2010 16:19 Liquid`Ret wrote:
Hatch first in game 1 worked off amazingly well. He got it up. How would pool first be better?

Also it's easy to judge play when you can see the whole map. As Zerg you have a million things to 'worry' about when terran is staying on 1 base. The strategies performed by this terran are just a fraction of the many different things terran can throw at you and almost all of them will hurt you bad unless you are prepared for it.

You are constantly making choices...and every choice you make solidifies your position against what you THINK is coming..but leaves you wide open if you assessed the situation wrongly. You have to stay economically healthy while being able to defend...this is a very thin line you are balancing on...you overcommit to defense, you die if terran made a command center and doesnt send all his scvs towards your base. So it goes wrong often. I think Hayder just didn't scout well enough. I think he was very nervous, and the terran strategies were very hard to predict (in game 1 hayder just barely missed the attack with his scouting ling, although he should have had a ling infront of the terran base at all times - I think this is just nerves) and well executed. GG's.

considering the current metagame on the korean side, wasn't it obvious the follow up to this 2 rax would be 2 more rax + SCV all-in? isn't it what they've all been doing or almost?

Wouldn't blindly preparing for it (once the 2 rax is scouted) would be the most +EV thing to do?


problem is when korean terrans see hatch 1st they think: MARINE SCV ALL IN GOGOGOGO

and haypro really should know this. everyone in this thread knew what was coming before he even dropped the 3rd and 4th rax. its becos its all they've been doing.

with the current state of the metagame, to just drop 1 spine crawler and 8 lings and then just drone up without a concern... thats pretty poor.

he should have been prepared for it just becos it was so damn predictable - they do it every time!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
Last Edited: 2010-11-23 07:27:11
November 23 2010 07:26 GMT
#2174
On November 23 2010 16:24 Liquid`Ret wrote:
actually I have not even once played against 2 rax into 4 rax and ive been laddering for a week. Ive only seen intotherainbow do it before against the wind in Gstar tournament.

ah okay, I haven't ever played on korea server and missed yesterday's matches but from reading the comments it felt like people were saying that's all terrans did all the time, also I think foxer kinda made it semi popular? not sure

what have you seen most terrans who open 2 rax transition into?

edit: see what i mean, read post above mine
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
November 23 2010 07:26 GMT
#2175
On November 23 2010 16:24 Liquid`Ret wrote:
actually I have not even once played against 2 rax into 4 rax and ive been laddering for a week. Ive only seen intotherainbow do it before against the wind in Gstar tournament.


Do you actually see something other than 2 rax into "something"? Assuming you hatch like 14.. Good luck tomorrow, dont get fucked up like Haypro..
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
November 23 2010 07:27 GMT
#2176
On November 23 2010 16:24 Liquid`Ret wrote:
actually I have not even once played against 2 rax into 4 rax and ive been laddering for a week. Ive only seen intotherainbow do it before against the wind in Gstar tournament.


thats kinda weird. artosis has been twittering about it a shit ton and saying its all korean terrans do right now.

but ret u say u haven't faced it - but have u been 14hatching?
Crt
Profile Joined November 2009
247 Posts
November 23 2010 07:27 GMT
#2177
typical t.liquidnetters: if haypro played flawlessly, he would have won .... and go on to win the tournament.

i don't like these 3-yr-old style arguments. just accept reality and move on, people
theriv
Profile Joined August 2010
United States149 Posts
November 23 2010 07:28 GMT
#2178
it may just be the platinum in me but it looks and feels like its the same thing as the good ol' ol' reaper build. just catered to marine and scv. of course both builds are different for diff purposes but have almost same effect but the amount of pressure the zerg feels is about the same. Mules make this harder to catch up i believe.

mizU
Profile Blog Joined April 2010
United States12125 Posts
November 23 2010 07:28 GMT
#2179
On November 23 2010 16:21 Subversion wrote:
Show nested quote +
On November 23 2010 16:18 Ocedic wrote:
On November 23 2010 16:12 Stoned wrote:
On November 23 2010 16:06 Liquid`Ret wrote:
Haypro was doing insanely well in practice... I think nerves combined with the almost impossible to scout builds used by this terran got the best of him....its extremely easy to die to these kind of timing builds, that's starcraft 2 for you, it all happens a lot faster than it did in sc1 and you need almost psyhic abilities to consistently win in this game..,,and that's why you see so many upsets.


thats good to hear but people on here make it sound like these builds would be SOOO easy to counter when in a professional standpoint they really are extremely hard to prepare for let alone mount the proper defense upon your reaction of seeing it coming


Why is everyone making ridiculous excuses for Haypro? If the sides were switched and Haypro was the Terran here, people would just be commenting on how brilliant his timing was. Haypro lost and he was fully capable of winning. It was not from any inability for Zerg to scout or any of that nonsense. Is that a joke? He SAW the Banshee coming, and it's not like Raven was some cheesey unit. He simply didn't defend at all, the very definition of greedy econ hungry Zergs.

Also, this wasn't even an upset. Based on what previous matchups was Haypro supposed to be favored over a guy no one knew anything about?


agree with this entirely. im all for foreigner worship but haypro played really really badly and he could have held all that off, or just NOT 14hatched...

this has nothing to do with terran being cheesy, this was his fault. and im a zerg player.


what should he have done instead? 1 based? 6 pooled?
if happy ever afters did exist <3 @watamizu_
Serpico
Profile Joined May 2010
4285 Posts
November 23 2010 07:29 GMT
#2180
On November 23 2010 16:27 Crt wrote:
typical t.liquidnetters: if haypro played flawlessly, he would have won .... and go on to win the tournament.

i don't like these 3-yr-old style arguments. just accept reality and move on, people

It's not like he had no chance to win. It's a bo3 not a bo7. Stuff happens. Haypro is a good player.
Prev 1 107 108 109 110 111 177 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #231
SteadfastSC137
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko499
RotterdaM 219
SteadfastSC 137
LamboSC2 86
StarCraft: Brood War
Britney 50319
Calm 4687
Rain 3166
Sea 2005
Soulkey 1289
firebathero 626
Larva 574
Mini 567
EffOrt 409
Zeus 409
[ Show more ]
Snow 299
BeSt 260
PianO 211
Soma 182
Light 158
ZerO 154
JYJ152
Rush 119
Pusan 96
hero 85
Hyun 67
Backho 52
soO 42
Movie 37
yabsab 32
ToSsGirL 29
Terrorterran 24
Aegong 24
HiyA 17
scan(afreeca) 16
Shine 14
ivOry 6
Dota 2
Gorgc5085
singsing2253
qojqva1852
Dendi662
XcaliburYe135
League of Legends
KnowMe24
Counter-Strike
olofmeister1878
allub249
oskar60
markeloff52
Heroes of the Storm
Trikslyr19
Other Games
B2W.Neo1316
hiko524
crisheroes456
ArmadaUGS101
Mew2King92
nookyyy 27
Organizations
Dota 2
PGL Dota 2 - Main Stream19592
StarCraft: Brood War
UltimateBattle 1540
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2429
• WagamamaTV264
League of Legends
• Nemesis2762
• Jankos1785
• TFBlade814
• Stunt593
• HappyZerGling182
Upcoming Events
BSL: GosuLeague
6h 29m
RSL Revival
16h 59m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
21h 29m
Replay Cast
1d 8h
RSL Revival
1d 16h
WardiTV Korean Royale
1d 21h
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
Wardi Open
2 days
[ Show More ]
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.