• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:53
CEST 21:53
KST 04:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 215ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4377 users

The LotV Terran Help Me Thread - Page 33

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 31 32 33 34 35 110 Next
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2016-04-08 11:28:57
April 08 2016 11:28 GMT
#641
My TvP winrate is 35% due to me trying to play mech vs Protoss.

Since the current map pool and game design prevents anything but bio I am thinking of just doing an all-in every game vs Protoss to get the match over with

Which type of all-in is the most likely to succeed in TvP?

Is is better to do a 1-base or 2-base all-in? Is it better to just go marine/medivac for the all in or to go marine/medivac/tank?

Should I pull my workers or leave them at home?
Bojas
Profile Joined December 2010
Netherlands2397 Posts
Last Edited: 2016-04-08 12:00:52
April 08 2016 11:58 GMT
#642
On April 08 2016 05:09 Adreaver wrote:
Show nested quote +
On April 07 2016 10:31 BeStFAN wrote:
On April 07 2016 05:53 doss wrote:
On April 06 2016 03:43 AleXusher wrote:
What are current macro benchmarks as Terran?

In HotS is was something like 10min 50-60SCVs depending on game and at 14min i think maxed out with 2/2 done if you play bio WM vs Zerg for expample. So what are the benchmarks in Lotv?

Also what are benchmarks when you have to adapt to your opponent? I played a training game, where i was able to be maxed out at around 9:00 just focusing on macro, still got a bit supplycapped but i managed to do that. 2/2, as well as the 4th base was taken and saturated at 10:00. But that only applies in an ideal macro game with no harras or cuts or adapts at all. In normal games i am like 130 supply at 9:00 which is, compared to pros, a huge difference!

Would rly like to hear some oppinions Also just if someone is interessted, that would be the replay:
http://ggtracker.com/matches/6575610

Also how many SCVs should i get? Is it still 66 or 72 for the gases at the 4th base?

I would also like to ask, what is the "ideal" base setup on 2, 3 and 4 Bases vs Protoss and Zerg, depending on their choosen tech? I think if i know that, that rly should help me out a lot. I wonder as well, when i should take my 3rd base in both MUs normally or in most cases.


i am interested in knowing this as well.

This is an important aspect of play - allows you to refine your macro.


62 is about all you need total in this economy because your mineral patches will dry out quickly enough on your main and natural by the time you land your fourth. (62 is full economy on 3 bases...)

if you take your fourth base early make maybe a handful more otherwise don't be that Terran with redundant workers on each base.

Basically-Pay attention to the saturation on your first 3 bases and make sure you're getting to optimal saturation ASAP, this is more important than anything else!

it's not how many it's HOW QUICKLY

66 actually, 16 minerals + 6 gas per base.

Subtract 4 on Prion Terraces because your natural (and fourth) is a gold base and only has 6 mineral patches instead of the usual 8.

Also, you generally want as many SCVs building depots as you have bases so as not to get supply blocked, plus it can be helpful to have a spare or two so you can build without taking away from income.

There's no set number because it depends entirely on your infrastructure, gameplan, the map and wether you want a relatively quick 4th or not. In hots things were so simple that you only needed 3 base saturation, but lotv is a more complicated game.

Just a general observation, it would do the quality of this thread well to simplify everything less. Both questions and answers often aren't as comprehensive as they should be.
Guillermoman
Profile Joined October 2012
24 Posts
April 11 2016 16:17 GMT
#643
On April 08 2016 20:28 MockHamill wrote:
My TvP winrate is 35% due to me trying to play mech vs Protoss.

Since the current map pool and game design prevents anything but bio I am thinking of just doing an all-in every game vs Protoss to get the match over with

Which type of all-in is the most likely to succeed in TvP?

Is is better to do a 1-base or 2-base all-in? Is it better to just go marine/medivac for the all in or to go marine/medivac/tank?

Should I pull my workers or leave them at home?


I personally like the 1 base all-in on most maps in the current pool. Marine/Tank with Starport production as Lib, Med, then Libs after. Tanks are mandatory for fighting against the new attacking pylons. As for workers, you can take a couple with you for building bunkers (and consider Engineering Bay for turret depending on if you see Stargate or DTs), but pulling isn't that good any more.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
April 13 2016 03:23 GMT
#644
It seems like reaper fe is the most standard opening nowadays for TvT. But when I tried to do it I got owned by 3 rax reaper. To all terran players out there who go reaper fe, how the hell do you block 3 rax reaper? It hits so freaking fast...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
April 13 2016 12:33 GMT
#645
What is the best way to deal with 1 base protoss that does a proxy stargate -> voidray mass adept? i tried to make libs, but the get instant killed...
http://www.twitch.tv/pinokotsbeer
Bojas
Profile Joined December 2010
Netherlands2397 Posts
Last Edited: 2016-04-13 13:13:35
April 13 2016 13:04 GMT
#646
On April 13 2016 21:33 PinoKotsBeer wrote:
What is the best way to deal with 1 base protoss that does a proxy stargate -> voidray mass adept? i tried to make libs, but the get instant killed...

Bunkers and turrets. If he's taking his time with the bust get a tank. But bunkers + repair + turrets should be enough.


On April 13 2016 12:23 Seeker wrote:
It seems like reaper fe is the most standard opening nowadays for TvT. But when I tried to do it I got owned by 3 rax reaper. To all terran players out there who go reaper fe, how the hell do you block 3 rax reaper? It hits so freaking fast...

You pretty much can't. Scv scout -> see if he's getting 2 gasses -> if he is check if he's building a factory. If he's not building a factory don't expand, get an extra barracks and factory when you can and micro your heart out, it's holdable but hard. If he's proxying something, still delay the expansion, and send an scv to proxy locations to confirm that it's not a proxy factory.
AleXusher
Profile Joined September 2014
280 Posts
Last Edited: 2016-04-13 14:29:58
April 13 2016 14:00 GMT
#647
Heyjo,

i rly have no chance, when Ultras join the field. Unless i am able to somehow cripple Zerg hardcore and prevent ultras i lose every game in TvZ as soon as those Ultralisks pop.

Funny thing, i just went through all those GSL SSL games i found in that playlist:
https://www.youtube.com/playlist?list=PLgN32fqH1yth8VZDkibCSVv-swu_UxZeg&nohtml5=False

and as far as i can say, all Terran died in a game, where ultras were out. Ofc that can have many reasons, but you would think that out of... 15? games, at least 5 or even 7-8 Terran should have won, like 50%? I mean, SC2 is balanced right? Kappa

but srsly, how do i beat ultralisks? I cant beat them with bio, ok, fair enough. but Mech seems to be no viable option either. Skyterran? I dont think that rly works in most cases.

And Ghosts are only good for turtlling, so you never attack? Libs, well i heared they get nerfed soon, and even if not, you just avoid the zones and you are fine, esp with Roach Ravager as startingpoint instead of LBM. Vs LBM Libs are somewhat viable, because they counter muta and in great numbers they are good vs Corruptor as well, just in case. But still, not rly a viable option. And Thor? I tried in unit test map with 3/3 vs full upgraded Ultralisk. Well, Terran loses in all cases. And lets be honest, when does Terran hast 3/3 mech upgrades, when playing bio? esp now that Sky and Mech have different attackupgrades again.

So, pls tell me, how, am i supposed to win vs ultra, if i am NOT able to deal heavy dmg in mid game, and it is just even macro game?
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
oGoZenob
Profile Joined December 2011
France1503 Posts
Last Edited: 2016-04-13 15:23:45
April 13 2016 15:22 GMT
#648
On April 13 2016 23:00 AleXusher wrote:
Heyjo,

i rly have no chance, when Ultras join the field. Unless i am able to somehow cripple Zerg hardcore and prevent ultras i lose every game in TvZ as soon as those Ultralisks pop.

Funny thing, i just went through all those GSL SSL games i found in that playlist:
https://www.youtube.com/playlist?list=PLgN32fqH1yth8VZDkibCSVv-swu_UxZeg&nohtml5=False

and as far as i can say, all Terran died in a game, where ultras were out. Ofc that can have many reasons, but you would think that out of... 15? games, at least 5 or even 7-8 Terran should have won, like 50%? I mean, SC2 is balanced right? Kappa

but srsly, how do i beat ultralisks? I cant beat them with bio, ok, fair enough. but Mech seems to be no viable option either. Skyterran? I dont think that rly works in most cases.

And Ghosts are only good for turtlling, so you never attack? Libs, well i heared they get nerfed soon, and even if not, you just avoid the zones and you are fine, esp with Roach Ravager as startingpoint instead of LBM. Vs LBM Libs are somewhat viable, because they counter muta and in great numbers they are good vs Corruptor as well, just in case. But still, not rly a viable option. And Thor? I tried in unit test map with 3/3 vs full upgraded Ultralisk. Well, Terran loses in all cases. And lets be honest, when does Terran hast 3/3 mech upgrades, when playing bio? esp now that Sky and Mech have different attackupgrades again.

So, pls tell me, how, am i supposed to win vs ultra, if i am NOT able to deal heavy dmg in mid game, and it is just even macro game?

it might have more to do with how you engage the zerg than your composition, assuming you're not doing full unupgraded marines. The natural enemy of the ultra is pathfinding, so in defense, try to always have a building between your army and the ultras. if it's not possible, run and fight somewhere else. If you're attacking, use liberator to zone out any weak position, and force the zerg to fight where you want to fight. Just remember that once the ultras are out, you can't just brute force the zerg anymore, you have to proceed step by step, carefully. Use scans to never lose sight of his army, and never be surprised. I you want to play bio, drop a lot, because ultras are not that mobile.
If you were there during the early sc2 days, take the zerg as we did with a late-game protoss : never ever ever fight against it if you are not in the perfect position
I like starcraft
AleXusher
Profile Joined September 2014
280 Posts
Last Edited: 2016-04-13 16:31:28
April 13 2016 16:29 GMT
#649
so how do i win vs zerg, if i never attack? at some point i have to commit, to win. what would be the perfect position?
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
Charoisaur
Profile Joined August 2014
Germany16081 Posts
April 13 2016 20:29 GMT
#650
On April 14 2016 01:29 AleXusher wrote:
so how do i win vs zerg, if i never attack? at some point i have to commit, to win. what would be the perfect position?

Mass ghost + mass ranged liberators. Slowly leapfrog across the map and snipe everything that tries to attack your libs.
Many of the coolest moments in sc2 happen due to worker harassment
AleXusher
Profile Joined September 2014
280 Posts
April 14 2016 06:33 GMT
#651
On April 14 2016 05:29 Charoisaur wrote:
Show nested quote +
On April 14 2016 01:29 AleXusher wrote:
so how do i win vs zerg, if i never attack? at some point i have to commit, to win. what would be the perfect position?

Mass ghost + mass ranged liberators. Slowly leapfrog across the map and snipe everything that tries to attack your libs.

hm that seems to cost a lot^^ When would you start the switch to that composition? Does it also depend if you play vs LBM or RR into ultra? Or doesn't that affect it at all?
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
Grizvok
Profile Joined August 2014
United States711 Posts
April 14 2016 19:41 GMT
#652
On April 14 2016 15:33 AleXusher wrote:
Show nested quote +
On April 14 2016 05:29 Charoisaur wrote:
On April 14 2016 01:29 AleXusher wrote:
so how do i win vs zerg, if i never attack? at some point i have to commit, to win. what would be the perfect position?

Mass ghost + mass ranged liberators. Slowly leapfrog across the map and snipe everything that tries to attack your libs.

hm that seems to cost a lot^^ When would you start the switch to that composition? Does it also depend if you play vs LBM or RR into ultra? Or doesn't that affect it at all?


Of course it costs a lot, you don't sit back and turtle to get to a weak composition.
Universum
Profile Joined January 2011
Canada192 Posts
April 15 2016 13:10 GMT
#653
So I'm really lost right now in macro TvP. I usually go for Marine+Marauder+Medivac+Mine then add ghosts to EMP. I try to keep upgrading bio non-stop while multi dropping. For some reason, there's just a point where I can never engage their army without getting wrecked. What compositions are you guys using ? What are you favorite openings ? I usually go Reaper Expand into 2 rax fast stim (MaSa build vs HuK in Katowice). How do you guys play the matchup ?
You often learn more from losing than winning. Don't rage, it's a game!
Charoisaur
Profile Joined August 2014
Germany16081 Posts
April 15 2016 14:40 GMT
#654
On April 15 2016 22:10 Universum wrote:
So I'm really lost right now in macro TvP. I usually go for Marine+Marauder+Medivac+Mine then add ghosts to EMP. I try to keep upgrading bio non-stop while multi dropping. For some reason, there's just a point where I can never engage their army without getting wrecked. What compositions are you guys using ? What are you favorite openings ? I usually go Reaper Expand into 2 rax fast stim (MaSa build vs HuK in Katowice). How do you guys play the matchup ?

That's not just you. Adept immortal crushes bio if you have no liberators. If he adds storm it gets even worse.
You have to play liberator-heavy nowadays.
Many of the coolest moments in sc2 happen due to worker harassment
Universum
Profile Joined January 2011
Canada192 Posts
April 15 2016 14:52 GMT
#655
On April 15 2016 23:40 Charoisaur wrote:
Show nested quote +
On April 15 2016 22:10 Universum wrote:
So I'm really lost right now in macro TvP. I usually go for Marine+Marauder+Medivac+Mine then add ghosts to EMP. I try to keep upgrading bio non-stop while multi dropping. For some reason, there's just a point where I can never engage their army without getting wrecked. What compositions are you guys using ? What are you favorite openings ? I usually go Reaper Expand into 2 rax fast stim (MaSa build vs HuK in Katowice). How do you guys play the matchup ?

That's not just you. Adept immortal crushes bio if you have no liberators. If he adds storm it gets even worse.
You have to play liberator-heavy nowadays.


Well I usually add a few, but for some reason it never quite worked out... I'll have to give it further testing
You often learn more from losing than winning. Don't rage, it's a game!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 15 2016 14:53 GMT
#656
Liberators are so gas heavy, but I think it's a mistake not to make them in TvP.

I think I am comfortable enough in the other two match-ups to justify not using them, though perhaps that is wrong in the case of zerg. Come to think of it, I'm not sure about my winrate vs zerg these days. I just go MMMM. Is that OK or not?
maru lover forever
Universum
Profile Joined January 2011
Canada192 Posts
April 15 2016 19:01 GMT
#657
On April 15 2016 23:53 Incognoto wrote:
Liberators are so gas heavy, but I think it's a mistake not to make them in TvP.

I think I am comfortable enough in the other two match-ups to justify not using them, though perhaps that is wrong in the case of zerg. Come to think of it, I'm not sure about my winrate vs zerg these days. I just go MMMM. Is that OK or not?


You mean versus Zerg ? I tend to fail more then succeed with Bio vs zerg. I've had decent success with Mech though (Low/Mid Masters). I open with marines and hellbat, use tanks to allow expansions and slowly up the liberator count. Versus late game compositions (Ultralisks, Infestors, Broodlords etc...) I tend to go mass liberators, mass ghosts and a few tanks. Maybe some fellow MMMM players could chime in vs Zerg. I struggled with it personnally.
You often learn more from losing than winning. Don't rage, it's a game!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 15 2016 20:50 GMT
#658
I'm not a fan of Mech, I need to end the game in under 15 minutes if I can. I just prefer that style, it's a little brittle though.

I just played vs Zerg and just not having success though against Roach. I wonder versus mass roach / ravager what you're supposed to do? MMMM is just not the most efficient answer.
maru lover forever
Universum
Profile Joined January 2011
Canada192 Posts
April 15 2016 21:05 GMT
#659
Roach/Ravager is definitely hard. I feel with my mech playstyle it's hit or miss. Either my tanks and liberators are well positionned for engagement (I know I will lose a lot of them to corrosive biles) or I fuck up the engagement and instant lose the game. But luckily for me, I haven't played versus this strategy too often in the last two weeks (Actually I'm wondering why o_O). No easy answer versus Roach/Ravager I feel.
You often learn more from losing than winning. Don't rage, it's a game!
Elentos
Profile Blog Joined February 2015
55585 Posts
Last Edited: 2016-04-15 22:36:17
April 15 2016 22:30 GMT
#660
On April 16 2016 05:50 Incognoto wrote:
I'm not a fan of Mech, I need to end the game in under 15 minutes if I can. I just prefer that style, it's a little brittle though.

I just played vs Zerg and just not having success though against Roach. I wonder versus mass roach / ravager what you're supposed to do? MMMM is just not the most efficient answer.

TY and Maru go pure marine/tank (with medivacs obv.) against mass roach/ravager (only adding marauders if a transition from the Zerg is in sight). With proper micro the tanks don't ever die and dodging biles with marines is easy.

You can see with just 2 tankivacs TY denies creep and pushes back a huge army.
Every 60 seconds in Africa, a minute passes.
Prev 1 31 32 33 34 35 110 Next
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV3392
ComeBackTV 930
TaKeSeN 493
SteadfastSC325
IndyStarCraft 304
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 325
IndyStarCraft 304
StarCraft: Brood War
yabsab 27
Dota 2
Dendi702
420jenkins611
LuMiX0
Counter-Strike
fl0m1831
byalli290
Heroes of the Storm
Liquid`Hasu347
Khaldor195
Other Games
singsing3420
Grubby3252
FrodaN1764
KnowMe257
XcaliburYe104
UpATreeSC49
Chillindude22
JuggernautJason20
Organizations
Dota 2
PGL Dota 2 - Main Stream127
StarCraft: Brood War
UltimateBattle 41
Other Games
angryscii10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• printf 61
• EnkiAlexander 50
• Adnapsc2 12
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1174
• Shiphtur462
Upcoming Events
Replay Cast
4h 7m
HomeStory Cup
15h 7m
OSC
17h 7m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.