• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:55
CEST 19:55
KST 02:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles5
StarCraft 2
General
SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs Weekly Cups (August 10-16): SHIN doubles
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion XUN appreciation thread ASL22 General Discussion Making an Online Broodwar Manager Game
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5082 users

The HotS Terran Help Me Thread - Page 131

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 129 130 131 132 133 368 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
teuthida
Profile Joined March 2013
United States104 Posts
July 23 2013 05:44 GMT
#2601
On July 22 2013 16:34 Yello wrote:
Cheeses/All-ins vs Toss: the only thing I found working so far is proxy 2 rax on 11 supply. Somehow I'm always able to get a Bunker up in their main ^.^


Does anyone have VODs / BO for this in TvP? Is it pretty much the same as TvT?
KingofGods
Profile Joined July 2010
Canada1218 Posts
July 23 2013 05:54 GMT
#2602
The 2 rax reaper (same one as TvT) is getting very popular these days in TvP. Reapers can actually kill a stalker when you got a few of them. The goal of course is to try and keep all 5 reapers alive so you can one shot probes. If you want to turn it into an all in add a 2nd gas and add reactors on those raxes and stream a gazillion reapers.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
July 23 2013 06:09 GMT
#2603
On July 23 2013 14:54 KingofGods wrote:
The 2 rax reaper (same one as TvT) is getting very popular these days in TvP. Reapers can actually kill a stalker when you got a few of them. The goal of course is to try and keep all 5 reapers alive so you can one shot probes. If you want to turn it into an all in add a 2nd gas and add reactors on those raxes and stream a gazillion reapers.


I saw a ladder game by a pro who just added more rax skipping reactor, After much though I agree with his use to build mass rax. Mass rax ensure mules are used to the maximum effect (extra minetals) and no down time to produce reapers, thus the extra gas can be used for upgrades and the eventual upgrade to 3-3 is up.

He used the banked minerals for turrets and bunkers for vision ensuring pure reaper production which he was able to since he caught the Protoss on the back foot after losing key stalker numbers.
Cauterize the area
KingofGods
Profile Joined July 2010
Canada1218 Posts
July 23 2013 07:55 GMT
#2604
How does adding raxes instead of reactors affect mules or mineral income for that matter? Rax is 150 minerals, reactor is 50 minerals 50 gas. If you want to mass mass reapers as I am suggesting, you will need a 2nd gas so it's not like you have saving the minerals of having to build the 2nd gas.

Why are we even talking about eventual gas for 3-3 (I assume upgrades) on an all in?

13JackaL
Profile Joined March 2011
United States577 Posts
July 23 2013 09:10 GMT
#2605
Adding reactors takes time away from building reapers and assaulting the protoss. You will have mules which will cause you to bank excess minerals when building only reapers. For this reason you use the excess minerals to build more raxes. No delay in production, better use of resources. You'll still have a second gas, reapers are pretty expensive.
and my axe
mizU
Profile Blog Joined April 2010
United States12125 Posts
July 23 2013 09:41 GMT
#2606
When I deal with 4gate blink all ins, do I get add ons besides my tech lab?
I always tend to float a little high since im double muling but if I try to squeeze in an add on I die because there's a huge hole in my production
if happy ever afters did exist <3 @watamizu_
A Wild Sosd
Profile Joined September 2012
Australia421 Posts
July 23 2013 09:51 GMT
#2607
On July 23 2013 18:41 mizU wrote:
When I deal with 4gate blink all ins, do I get add ons besides my tech lab?
I always tend to float a little high since im double muling but if I try to squeeze in an add on I die because there's a huge hole in my production

Try and get an additional tech lab if you can but if you can't just attempt to add on more rax.
Bomber | TaeJa | Life | Scarlett I Twitter: @SosdSC2
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
July 23 2013 14:54 GMT
#2608
On July 23 2013 16:55 KingofGods wrote:
How does adding raxes instead of reactors affect mules or mineral income for that matter? Rax is 150 minerals, reactor is 50 minerals 50 gas. If you want to mass mass reapers as I am suggesting, you will need a 2nd gas so it's not like you have saving the minerals of having to build the 2nd gas.

Why are we even talking about eventual gas for 3-3 (I assume upgrades) on an all in?



Because in that game it wasn't a traditional "pull-all-the-SCVs!" all-in, it was more a "I'm throwing everything behind this unit composition" all-in, which Protoss have tons of.
Cauterize the area
xxxKagexxx
Profile Joined August 2012
France43 Posts
July 23 2013 15:04 GMT
#2609
thx for this thread i defeat my first 3G imo push today just following your instruction, need more practice but i've got it thx thx thx !!!
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
Last Edited: 2013-07-23 16:04:49
July 23 2013 16:02 GMT
#2610
On July 23 2013 07:46 KingofGods wrote:
Is walling off by 6 min in TvZ actually beneficial? Besdies Demuslim and Avilo, I don't really see it that often among the top players, definitely not the Koreans. It delays your 3rd CC so much and if they decide to go banelings behind speedlings your supply depot wall doesn't stop anything anyway. But I don't know what the alternative is.

I am talking about maps like Akilon, Newkirk, Whirlwind, Derelict, and Bel'shir of course which requires like 5 supply depots to wall off completely even with the bunker as part of your wall. Neoplanet and Starstation do not require much of a commitment to wall off.


The main reason Demuslim and Avilo wall at 6 min (meaning they add 2 depots earlier than usual) is because they don't scout, it's a trade off). You can't not scout AND not wall at 6 min or you die to any kind of speeding pressure since you have two marines in a bunker and that's it. Baneling stuff shouldn't happen until a bit later when you have 2-4 hellions out that are scouting the map, so solid play will defend against that.

edit: didn't realize this was already answered, my mistake, hope it still helps =]
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-07-23 17:26:40
July 23 2013 17:25 GMT
#2611
On July 24 2013 01:02 Clarity_nl wrote:
Show nested quote +
On July 23 2013 07:46 KingofGods wrote:
Is walling off by 6 min in TvZ actually beneficial? Besdies Demuslim and Avilo, I don't really see it that often among the top players, definitely not the Koreans. It delays your 3rd CC so much and if they decide to go banelings behind speedlings your supply depot wall doesn't stop anything anyway. But I don't know what the alternative is.

I am talking about maps like Akilon, Newkirk, Whirlwind, Derelict, and Bel'shir of course which requires like 5 supply depots to wall off completely even with the bunker as part of your wall. Neoplanet and Starstation do not require much of a commitment to wall off.


The main reason Demuslim and Avilo wall at 6 min (meaning they add 2 depots earlier than usual) is because they don't scout, it's a trade off). You can't not scout AND not wall at 6 min or you die to any kind of speeding pressure since you have two marines in a bunker and that's it. Baneling stuff shouldn't happen until a bit later when you have 2-4 hellions out that are scouting the map, so solid play will defend against that.

edit: didn't realize this was already answered, my mistake, hope it still helps =]


Still, to go deep in the discussion, why dont they build the 3rd CC in the wall. Saves atleast 1 depot (mapdependant) and the cc gives troops more time to shoot when there on the other side of the cc where the banelings roll in. Becuz a zerg will allways scout the 3rd anyway with an overlord. So why dont they use that 3rd CC as part of the wall until they need more depots?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
July 23 2013 18:18 GMT
#2612
On July 24 2013 02:25 govie wrote:
Show nested quote +
On July 24 2013 01:02 Clarity_nl wrote:
On July 23 2013 07:46 KingofGods wrote:
Is walling off by 6 min in TvZ actually beneficial? Besdies Demuslim and Avilo, I don't really see it that often among the top players, definitely not the Koreans. It delays your 3rd CC so much and if they decide to go banelings behind speedlings your supply depot wall doesn't stop anything anyway. But I don't know what the alternative is.

I am talking about maps like Akilon, Newkirk, Whirlwind, Derelict, and Bel'shir of course which requires like 5 supply depots to wall off completely even with the bunker as part of your wall. Neoplanet and Starstation do not require much of a commitment to wall off.


The main reason Demuslim and Avilo wall at 6 min (meaning they add 2 depots earlier than usual) is because they don't scout, it's a trade off). You can't not scout AND not wall at 6 min or you die to any kind of speeding pressure since you have two marines in a bunker and that's it. Baneling stuff shouldn't happen until a bit later when you have 2-4 hellions out that are scouting the map, so solid play will defend against that.

edit: didn't realize this was already answered, my mistake, hope it still helps =]


Still, to go deep in the discussion, why dont they build the 3rd CC in the wall. Saves atleast 1 depot (mapdependant) and the cc gives troops more time to shoot when there on the other side of the cc where the banelings roll in. Becuz a zerg will allways scout the 3rd anyway with an overlord. So why dont they use that 3rd CC as part of the wall until they need more depots?


I don't think it fits on most maps unless you place the bunker weirdly, also although zergs will scout the 3rd cc at some point, the faster they do the greedier they can be.
I also imagine that when you lift the 3rd cc rebuilding your wall is a bit awkward and leaves you exposed if only for a little bit.

Might test this out on the current ladder maps though and see if it fits etc.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
mortales
Profile Joined April 2012
174 Posts
July 23 2013 18:23 GMT
#2613
Hi.
Where can I find nowdays banshee build for TvT? Thanks in advance!
Aquila-
Profile Blog Joined April 2011
516 Posts
July 23 2013 18:34 GMT
#2614
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
July 23 2013 18:46 GMT
#2615
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Aquila-
Profile Blog Joined April 2011
516 Posts
July 23 2013 19:08 GMT
#2616
On July 24 2013 03:46 Clarity_nl wrote:
Show nested quote +
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.



Well if you can wall like thats its ok but sometimes the area is so wide that I would need 3 buildings to block...
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
July 23 2013 19:09 GMT
#2617
On July 24 2013 04:08 Aquila- wrote:
Show nested quote +
On July 24 2013 03:46 Clarity_nl wrote:
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.



Well if you can wall like thats its ok but sometimes the area is so wide that I would need 3 buildings to block...


You can wall like this on every current laddermap as far as I'm aware
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Aquila-
Profile Blog Joined April 2011
516 Posts
July 23 2013 19:26 GMT
#2618
On July 24 2013 04:09 Clarity_nl wrote:
Show nested quote +
On July 24 2013 04:08 Aquila- wrote:
On July 24 2013 03:46 Clarity_nl wrote:
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.



Well if you can wall like thats its ok but sometimes the area is so wide that I would need 3 buildings to block...


You can wall like this on every current laddermap as far as I'm aware


I am not even sure if this wall can hold, he can kill the first rax and the second one wont finish in time either :/
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
Last Edited: 2013-07-23 19:33:08
July 23 2013 19:28 GMT
#2619
On July 24 2013 04:26 Aquila- wrote:
Show nested quote +
On July 24 2013 04:09 Clarity_nl wrote:
On July 24 2013 04:08 Aquila- wrote:
On July 24 2013 03:46 Clarity_nl wrote:
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.



Well if you can wall like thats its ok but sometimes the area is so wide that I would need 3 buildings to block...


You can wall like this on every current laddermap as far as I'm aware


I am not even sure if this wall can hold, he can kill the first rax and the second one wont finish in time either :/


The second building is an ebay, not a rax, please read my post and try it out, get a friend to 6pool you a couple of times.
edit: ebays build really quick and since you're not cancelling your rax until the last second it will finish in time to get repaired, once you have one marine out the lings have to withdraw and you will be ahead with two (soon to be) orbitals
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Paljas
Profile Joined October 2011
Germany6926 Posts
July 23 2013 20:16 GMT
#2620
On July 24 2013 04:09 Clarity_nl wrote:
Show nested quote +
On July 24 2013 04:08 Aquila- wrote:
On July 24 2013 03:46 Clarity_nl wrote:
On July 24 2013 03:34 Aquila- wrote:
How do I hold 6 pool without drone pull when going 14 cc? He always focuses rax or cc and I die...


If you're going 14 cc 15 rax 16 gas then the lings should arrive before your gas is finished.
Cancel your gas and build an ebay to wall off behind the rax (which will die) http://imgur.com/DqpWwps
Pull a couple of scvs to repair whatever needs repairing and make sure you're constantly constructing your cc.
Don't forget to build a new rax when possible.

The only thing you need to do when 6 pooled is survive, then you'll be ahead. Now continue on as normal and you should quickly win.



Well if you can wall like thats its ok but sometimes the area is so wide that I would need 3 buildings to block...


You can wall like this on every current laddermap as far as I'm aware

except korhal floating island . but you shouldnt cc first on that
TL+ Member
Prev 1 129 130 131 132 133 368 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 420
BRAT_OK 52
Trap 18
MindelVK 11
StarCraft: Brood War
Shuttle 2173
Rush 464
Stork 252
Dewaltoss 106
Barracks 73
White-Ra 62
Sexy 57
Pusan 49
sorry 29
soO 25
[ Show more ]
Terrorterran 22
IntoTheRainbow 9
Dota 2
Gorgc5138
qojqva2630
Dendi1893
420jenkins562
Counter-Strike
fl0m1638
x6flipin388
Other Games
Liquid`RaSZi1718
ceh9548
Hui .140
ArmadaUGS115
KnowMe95
RotterdaM75
Mew2King53
QueenE44
Chillindude22
Organizations
Other Games
BasetradeTV33
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile138
• Reevou 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2335
League of Legends
• TFBlade823
Other Games
• imaqtpie808
• Shiphtur258
Upcoming Events
OSC
4h 36m
IntoTheTV X SOOP
17h 6m
CranKy Ducklings
1d 16h
Big Brain Bouts
1d 16h
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
2 days
OSC
2 days
Shopify Rebellion Sundays
2 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
2 days
Afreeca Starleague
3 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
3 days
[ Show More ]
Afreeca Starleague
4 days
Leta vs ggaemo
Jaedong vs Queen
GSL
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.