• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:12
CEST 22:12
KST 05:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6890 users

[G] ZvT Perfect Spine placement vs 2rax Bunker - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Orek
Profile Joined February 2012
1665 Posts
October 09 2012 13:14 GMT
#21
Hi. OP here answering some questions.

On October 08 2012 23:48 JDub wrote:
As for the cannon -- cannons are 2x2 (in terms of the SC2 building grid), so is there a reason why in your images for them you show them as 3x3? Are spine crawlers really slightly smaller than 2x2 (neighboring spines don't form a tight wall against lings, for example), or are cannons really slightly bigger than 2x2?
Images for cannons are 2X2 as well. (same green diamonds) Spine/Spore crawlers are smaller than other 2X2 structures within 2X2 grids in terms of footprints used. I believe many people have seen a worker passing in between 2 spine crawlers but never in between 2 cannons next to each other. This is because the smaller footprint is exclusive for spine/spore crawlers, which can be confirmed by map editor.

On October 09 2012 05:40 sc2chronic wrote:
interesting read..

also you should include the bit about marauders effectively making this useless into the main notes and not just in the cannon version, because they outrange the spine as well.
If marauder, a unit that requires gas + tech lab on barracks, appears, then it's not 2rax in the first place. Marauder is relevant only for cannon rush scenario where Terran is not necessarily going gasless.

On October 09 2012 01:52 Nightsz wrote:
Great guide.
But along came illusion...
+ Show Spoiler +


On October 09 2012 11:30 poeticEnnui wrote:
Illusion's bunker micro. What in the name of I don't even that was absolutely sick.

Kinda makes spine placement irrelevant, yeah?
Holy Moly... so, even sky isn't the limit for Terran micro it seems...
One spine crawler died immediately by morphing too close. Another spine crawler at the bottom was misrelocated once. But even with these problems fixed, I don't think Zerg could have done anything about the 3 bunker contain. Perfect spine crawler placement takes you only so far
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 25 2014 03:01 GMT
#22
Hey Orek, I just retested this in a unit tester and got different results. Is it possible this has changed or am I missing something? Using the green diamond as the center of the spine, the bunker reaches them, but using the green diamond as the edge seems to work for most positions.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Orek
Profile Joined February 2012
1665 Posts
February 25 2014 13:20 GMT
#23
On February 25 2014 12:01 JaKaTaK wrote:
Hey Orek, I just retested this in a unit tester and got different results. Is it possible this has changed or am I missing something? Using the green diamond as the center of the spine, the bunker reaches them, but using the green diamond as the edge seems to work for most positions.

Spine Crawler change for Heart of the Swarm:
◦This unit now completely blocks pathing when placed next to other structures, including other Spine Crawlers.
◾Zerglings and other small units can no longer squeeze in between Spine Crawlers.
◦The scale of this unit has been increased from 0.85 to 0.95.


Basically, spine crawler is now bigger in HotS, so this thread is kinda obsolete. But I'm not particularly interested in updating this thread because
1. This thread is relatively minor.
2. It took me forever to compile all those images and stuffs. I don't want to do that again.
3. Terran is almost extinct anyways.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 25 2014 14:43 GMT
#24
However Effort could have benefitted fron this quite a bit ^.^
Mura Ma Man, Dark Da Dude, Super Shot Sos!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2014-03-18 18:11:29
February 26 2014 00:15 GMT
#25
@Orek
Okay, excellent I will be proceeding with my own tests. There are still spots where you can outrange the bunker but still hit it with the spine. Thanks for the response.

EDIT: Updated Thread can be found here:

http://www.teamliquid.net/forum/sc2-strategy/445534-static-defense-placement

We're also including discussion on other Static Defense Placement Things as well. Potentially broadening to Building Placement in general.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM1265
TKL 565
TaKeTV 555
IndyStarCraft 335
SteadfastSC232
ZombieGrub136
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1250
TKL 524
ByuN 420
IndyStarCraft 325
SteadfastSC 232
ZombieGrub139
UpATreeSC 91
JuggernautJason28
RushiSC 20
EnDerr 1
StarCraft: Brood War
BeSt 545
Dewaltoss 116
ajuk12(nOOB) 9
Dota 2
XaKoH 596
League of Legends
JimRising 6
Counter-Strike
pashabiceps1252
Super Smash Bros
C9.Mang0288
Heroes of the Storm
Liquid`Hasu445
Other Games
Grubby3125
Liquid`RaSZi1717
FrodaN1479
ToD391
ArmadaUGS145
uThermal116
shahzam85
Trikslyr48
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 264
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 42
• Eskiya23 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1146
Other Games
• imaqtpie1846
• Shiphtur311
Upcoming Events
Afreeca Starleague
13h 48m
Sharp vs Shinee
Action vs Shine
GSL
14h 48m
PiGosaur Cup
1d 3h
Replay Cast
1d 12h
Afreeca Starleague
1d 13h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 14h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.