• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:29
CEST 17:29
KST 00:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles1GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement!
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
ALAMAT BCA KCU CIKARANG Telp:08218200233 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
The Letting Off Steam Thread US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7111 users

[G] StimmedProbe's Postpatch TvZ Build #2 4xThor - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
spbelky
Profile Blog Joined October 2010
United States623 Posts
July 12 2012 16:41 GMT
#41
On July 12 2012 12:00 Crowned wrote:
Show nested quote +
On July 12 2012 11:51 101toss wrote:
On July 12 2012 11:39 dynwar7 wrote:
Yeah I love how thors damage is so huge vs queens but....is this considered all in? I guess so since it brings what, 15-20 scvs?

I love the build but i dont really like doing allins... =/

Nice guide tho should help many terrans out there

Do you like to lose?

Seriously people, a win is a win, set aside these silly inhibitions when the build you are doing punishes greedy play


That's assuming someone wants to all-in for the all mighty ladder points all day, instead of actually improving at the game. That said, after viewing the replays it does look like a pretty strong all-in and wouldn't be bad to keep in your arsenal and pull it out for fun sometimes or maybe in a best of 3 situation. Another nice guide brought to us by StimmedProbe, well done sir.


And you're assuming people are going to use the same TvZ build all day.

On another note, it's good to see that Terrans have 2base builds set up for specific punishing timings, much like PvZ 2base timings.
triforks
Profile Joined November 2010
United States370 Posts
July 12 2012 16:57 GMT
#42
tried this out a few times yesterday. worked really well. one thing i added though is 2 more rax near the time i push out. i feel like you can overwhelm them better with the extra marines and it doesnt really hurt my econ or slow me down. also it could make your bfh bio follow up a lot faster if you already have 3 rax.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2012-07-12 17:03:04
July 12 2012 16:57 GMT
#43
I've played the build a couple of times, and I have to say I really like it. Another thing great about it is it opens the same as the recommended build in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=308972 which is also viable in the current TvZ meta-game, letting players switch between this build and that build very easily while going into Mech in both circumstances.

As the main difference that the Zerg can spot early on is the very early third gas, I imagine on many maps you can deny the scouting Overlord by being active with your first Marine and placing the Refinery on the geyser less likely to be seen by an Overlord, thus having a chance of making the Zerg react to a Cloaked Banshee that will never come and strengthen your push tremendously. You can also do things like sending out one Hellion with the other build order initially instead of both of them for scouting, making him think you're doing this push instead.

/Theory Craft

Edit:
On July 13 2012 01:57 triforks wrote:
tried this out a few times yesterday. worked really well. one thing i added though is 2 more rax near the time i push out. i feel like you can overwhelm them better with the extra marines and it doesnt really hurt my econ or slow me down. also it could make your bfh bio follow up a lot faster if you already have 3 rax.
Personally I like getting a third base and the fourth refinery ASAP and going into Mech. I guess you can probably go into Bio-Mech though, using Thor/Marine/Hellion, maybe?

Edit: Also ♥♥♥ StimmedProbe!
This is my signature. There are many like it, but this one is mine.
Taefox
Profile Joined March 2010
1533 Posts
July 12 2012 20:37 GMT
#44
does anyone have more reps that u guys transits this build into mech or anything lategame ?

thanks
@taefoxy
SFGIANTS91
Profile Joined October 2011
United States51 Posts
Last Edited: 2012-07-12 20:44:13
July 12 2012 20:42 GMT
#45
On July 13 2012 05:37 foxj wrote:
does anyone have more reps that u guys transits this build into mech or anything lategame ?

thanks


take the barracks off the reactor put a factory there, bam you are meching lol.

edit: and thank you stimmed probe this is an awesome guide, im currently writing a guide to new age tvz going to include this build 100%
DUDE! Where's my mothership???
marand
Profile Joined July 2012
4 Posts
July 12 2012 22:13 GMT
#46
Long time lurker, first time poster.
Just created the account to say that this guide is awesome!
I'm diamond and this works fine for me and I even beat some master players with it.
I no longer need to sigh when I see that my opponent is Zerg
Xingke
Profile Joined August 2005
United States78 Posts
July 13 2012 03:40 GMT
#47
Decided to try this. First game I encounter the guy goes blind roach drop. I force him back after he kills 1 factory and killing his natural, but he had enough roaches to just completely kill all of the thors + marines with his roaches, even with mass repair and focus firing, and counter for a win. Attack hit within about 5-10 seconds of your push on your Antiga game(was the map it happened on), because I paused for a second before deciding to keep going with the push when he dropped me.
Sitinte
Profile Blog Joined January 2011
United States499 Posts
July 13 2012 03:45 GMT
#48
I lol'd a bit at the scenario with mutas. Great writeup; going to try this out sometime.
SecondHand
Profile Blog Joined October 2011
United States329 Posts
July 13 2012 05:46 GMT
#49
DUDE THIS IS ABSOLUTELY MIND BLOWING.

I love you stimmedprobe
Ladder more, win less
TofuSurprise
Profile Joined June 2012
United States5 Posts
July 13 2012 06:15 GMT
#50
How does this strategy deal with a counter attack that hits after you move out with your initial push, but before your push reaches the zerg base?? Do you just go for the base trade?
Reality is a story the mind tells itself.
SweKenZo
Profile Joined December 2011
Sweden82 Posts
July 13 2012 06:32 GMT
#51
Have you come up with any kind of transition from this build?

If you cant kill the zerg, but still did some damage (like sniping his 3rd), whats your nex step?
Do u have econ to take a 3rd into mech?
Bronze->Silver->Gold->Platinum->Diamond-> ?
Fencar
Profile Blog Joined August 2011
United States2694 Posts
July 13 2012 06:45 GMT
#52
On July 13 2012 15:32 SweKenZo wrote:
Have you come up with any kind of transition from this build?

If you cant kill the zerg, but still did some damage (like sniping his 3rd), whats your nex step?
Do u have econ to take a 3rd into mech?
You absolutely have the economy to take a third and go mech. You just put another Factory onto the Reactor your Barracks is using, start a third, and you're meching! If your push is deflected but you don't lose it, you can also send the SCV's back to mine and you have a full economy again, plus you already have +1 armor started so you can get +2 ASAP!
This is my signature. There are many like it, but this one is mine.
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
July 13 2012 07:06 GMT
#53
Just played this vs. a high master zerg.

I guess zergs have seen this build enough to know it's coming, because all my thors got NP'ed Tried to snipe the infestors but mass lings just tore my marines apart.

I'm thinking of getting just a few banshees to snipe infestors, going to test out some timings and report back.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
July 13 2012 07:41 GMT
#54
I like it. I was doing a similar 4 thor all in vs Toss for fun a few months back.

One thing I found out... you can get more gas with less SCVs if you take all 4 gases and only harvest with 2 SCVs per refinery. The one time cost of 75 min and lost mining time for construction are quickly made up by having an additional SCV harvesting minerals (8 on gas instead of 9).
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
July 13 2012 07:55 GMT
#55
On July 13 2012 16:41 y0su wrote:
I like it. I was doing a similar 4 thor all in vs Toss for fun a few months back.

One thing I found out... you can get more gas with less SCVs if you take all 4 gases and only harvest with 2 SCVs per refinery. The one time cost of 75 min and lost mining time for construction are quickly made up by having an additional SCV harvesting minerals (8 on gas instead of 9).


Yep, gas saturation is as follows: first SCV = 100% gain, 2nd SCV = 100% gain, 3rd SCV = only 50% gain.

So 3 gas x 3 scvs each gives 750% gas gain, for a total of 9 scvs mining gas.

Whereas 4 gas x 2 scvs each gives 800% gas gain, for a total of only 8 scvs mining.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
July 13 2012 08:18 GMT
#56
On July 13 2012 16:55 EngrishTeacher wrote:
Show nested quote +
On July 13 2012 16:41 y0su wrote:
I like it. I was doing a similar 4 thor all in vs Toss for fun a few months back.

One thing I found out... you can get more gas with less SCVs if you take all 4 gases and only harvest with 2 SCVs per refinery. The one time cost of 75 min and lost mining time for construction are quickly made up by having an additional SCV harvesting minerals (8 on gas instead of 9).


Yep, gas saturation is as follows: first SCV = 100% gain, 2nd SCV = 100% gain, 3rd SCV = only 50% gain.

So 3 gas x 3 scvs each gives 750% gas gain, for a total of 9 scvs mining gas.

Whereas 4 gas x 2 scvs each gives 800% gas gain, for a total of only 8 scvs mining.

Actually it's map-dependant. On maps like Metalopolis where one of your main gas geysers is very far from your CC, it takes 4 SCV's for maximum saturation. I can see how this could work on maps with as-close-as-possible geysers, though.
This is my signature. There are many like it, but this one is mine.
StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
July 13 2012 08:23 GMT
#57
On July 13 2012 12:40 Xingke wrote:
Decided to try this. First game I encounter the guy goes blind roach drop. I force him back after he kills 1 factory and killing his natural, but he had enough roaches to just completely kill all of the thors + marines with his roaches, even with mass repair and focus firing, and counter for a win. Attack hit within about 5-10 seconds of your push on your Antiga game(was the map it happened on), because I paused for a second before deciding to keep going with the push when he dropped me.


Now that you mention this, I have lost in the exact same way on the exact same map o.o I guess you gotta sniff it out with the hellion? It's a pretty rare build though so I guess just scout more, not much you can do once it starts.


On July 13 2012 15:15 TofuSurprise wrote:
How does this strategy deal with a counter attack that hits after you move out with your initial push, but before your push reaches the zerg base?? Do you just go for the base trade?


95% of the time I go for a base trade, you need to analyze the situation on a case by case basis. Terran comes out ahead in base trades normally, remember to send all your scvs up to your thors or use them to repair the 5th/6th thor that is about to pop out and you should be ok.


On July 13 2012 16:06 EngrishTeacher wrote:
Just played this vs. a high master zerg.

I guess zergs have seen this build enough to know it's coming, because all my thors got NP'ed Tried to snipe the infestors but mass lings just tore my marines apart.

I'm thinking of getting just a few banshees to snipe infestors, going to test out some timings and report back.


Blind counter NP is just a silly build from zerg. 2 base infestor is a horrible build... but I guess it works well against this build. I'm sure after a few weeks when people arent trying this out a bunch that silly 2 base infestor build will go away.


On July 13 2012 16:41 y0su wrote:
I like it. I was doing a similar 4 thor all in vs Toss for fun a few months back.

One thing I found out... you can get more gas with less SCVs if you take all 4 gases and only harvest with 2 SCVs per refinery. The one time cost of 75 min and lost mining time for construction are quickly made up by having an additional SCV harvesting minerals (8 on gas instead of 9).


Correct. Sometimes I do this but most of the time I don't bother. This is a slight improvement on the orginal build though.
Arsen
Profile Joined August 2010
United States19 Posts
July 13 2012 22:00 GMT
#58
It's a good strat but it loses to early infestors. My friend tried it on me a few times (High masters).
"Shall we end this?"
marand
Profile Joined July 2012
4 Posts
July 13 2012 23:21 GMT
#59
y0su July 13 2012 16:41. Posts 873 PM Profile Quote #
I like it. I was doing a similar 4 thor all in vs Toss for fun a few months back.

One thing I found out... you can get more gas with less SCVs if you take all 4 gases and only harvest with 2 SCVs per refinery. The one time cost of 75 min and lost mining time for construction are quickly made up by having an additional SCV harvesting minerals (8 on gas instead of 9).


Does this also work against protoss? I feel like if Protoss goes for a few Immortals it will be pretty hard. Is there anything that should be changed in the build to make it better against protoss? Armor research might not be worth it?
JustPlay
Profile Joined September 2010
United States211 Posts
July 14 2012 02:50 GMT
#60
On July 12 2012 12:00 Crowned wrote:
That's assuming someone wants to all-in for the all mighty ladder points all day, instead of actually improving at the game. That said, after viewing the replays it does look like a pretty strong all-in and wouldn't be bad to keep in your arsenal and pull it out for fun sometimes or maybe in a best of 3 situation. Another nice guide brought to us by StimmedProbe, well done sir.
This makes the false assumption that learning to execute a build perfectly and optimizing unit control aren't "improving at the game". Learning this build and perfecting it just adds it (or a variation of it) to your arsenal for when you scout a zerg doing something in a future meta game.

I can not count the games I have won because of builds I practiced heavily before. Sometimes you see something, know exactly how to punish it, and decide to go for the throat.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 1
IntoTheiNu 909
SHIN 179
CranKy Ducklings SOOP162
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 179
Classic 89
ByuN (SOOP) 75
Solar (SOOP) 55
Rex 25
StarCraft: Brood War
Calm 4475
Shuttle 2500
EffOrt 2428
Mini 914
Horang2 729
Soma 698
Light 546
ZerO 457
Larva 316
Stork 253
[ Show more ]
Snow 226
ggaemo 195
Soulkey 152
Rush 143
hero 111
sorry 92
Mong 69
ToSsGirL 57
Liquid`Ret 53
Hyun 41
Dewaltoss 35
Killer 31
sSak 30
JYJ 27
Free 23
soO 21
Hm[arnc] 20
zelot 18
Sacsri 17
Rock 16
IntoTheRainbow 13
ajuk12(nOOB) 11
Noble 9
Dota 2
qojqva4507
Dendi2843
BananaSlamJamma553
League of Legends
Reynor73
Counter-Strike
x6flipin569
ceh9474
fl0m466
markeloff146
Heroes of the Storm
Khaldor146
Other Games
Liquid`RaSZi978
B2W.Neo519
Lowko329
ToD213
Hui .210
Liquid`VortiX208
PiGStarcraft194
Mew2King114
ArmadaUGS88
KnowMe87
QueenE58
Trikslyr45
ZerO(Twitch)11
FrodaN3
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 14
[ Show 13 non-featured ]
StarCraft 2
• Shameless 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 26
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV620
League of Legends
• TFBlade1120
Other Games
• Shiphtur142
Upcoming Events
PiGosaur Cup
8h 31m
Replay Cast
17h 31m
Afreeca Starleague
18h 31m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
19h 31m
Replay Cast
1d 8h
The PondCast
1d 18h
KCM Race Survival
1d 18h
Replay Cast
2 days
Escore
2 days
PiG Sty Festival
2 days
[ Show More ]
CranKy Ducklings
3 days
PiG Sty Festival
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
6 days
GSL
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.