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On January 25 2014 08:07 labbe wrote: Tried TheCore Lite for a bit. But damn, I just cannot have attack on D. I have used A for attack in over a decade, and it's just too late for me to switch it up now. Great work though. TheCore itself has attack on pinky and Chameleon as well.
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Swapped to this over winter break, I'm finally starting to reach a comfortable place with it and I love it! I altered it a little bit to include 4 as a control group (swapped Swarm Host to Y). 4: All hatch 3: Muta 2: SH 1: Ground Army ~: Creep queens(+corruptors if late game) Q: Infesters W: Vipers A: Broodlords Z: All Queens
Although the home keys are supposed to be QW, etc, I simply cannot have an efficient spam cycle unless I have at least 4 keys in a row. I love being able to spam from ~ to 4 and then holding shift to camera hotkey spam 2 and 3, it is extremely comfortable!
Thanks for all the hard work Jak, hopefully I will be back to my previous level soon!
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On January 25 2014 10:19 slowbacontron wrote:Show nested quote +On January 25 2014 08:07 labbe wrote: Tried TheCore Lite for a bit. But damn, I just cannot have attack on D. I have used A for attack in over a decade, and it's just too late for me to switch it up now. Great work though. TheCore itself has attack on pinky  and Chameleon as well. Yes, I have actually used chameleon for quite a bit, but I just thought I'd give this new thing a try, but I'll just stick with Chameleon i think.
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Yea, I don't think that switching from Chameleon to TheCore Lite will give you much of a boost. If you want an upgrade that's worth it I'd go for TheCore.
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On January 26 2014 00:55 JaKaTaK wrote: Yea, I don't think that switching from Chameleon to TheCore Lite will give you much of a boost. If you want an upgrade that's worth it I'd go for TheCore. I wish I'd known that before I'd made the switch
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@slowbacontron I've come to realize over time that the jump from standard or grid to TheCore Lite, Chameleon, Darkgrid, Fleetkeys, etc is pretty big. As is the jump from one of these layouts to TheCore. But keeping up with the updates of TheCore, or TheCore Lite usually isn't practical and is mostly for those of us who just love the crap out of ergonomics and efficiency. My personal progress in Sc2 has plateaued for a while because I keep needing to re-learn hotkeys. I have to do this in order to properly test and support TheCore, but I don't suggest it for most people. My advice is to learn a layout once and adapt it only if you see a new feature in a new version that you want. Sure the newest version is the best, but constantly re-learning your hotkeys can really hold back your progress.
For example in TheCore 1.1 (in progress) we switched some hotkeys for unit production. This has the effect of evening the load on your fingers when producing units. I think reaper and ghost were switched for example. For someone new, this makes no difference and they get a better layout. For someone used to TheCore 1.0 this can be very difficult and frustrating. Making reapers instead of ghosts and losing games as a result. I have experienced this kind of thing more times than I can count. I'll probably put this in the FAQ so everyone will know ahead of time.
In other news...
Team Jmove
Team Jmove isn't just for users of TheCore (although most of us are), anyone is welcome to join. The only requirement is that you don't act like an asshole, or put more accurately:
The goal of team Jmove is to have as much fun as possible playing Sc2, without impeding on the fun of others.
You might be a serious player in search of people to train 1v1s with, or an arcade only player. Maybe you just like to play team games. Maybe you just want to have that sweet Jmove Tag and logo of TheCore in game. Whatever your style is you are welcome to hang out with us and have a good time.
For the time being there is a 100 member limit and we're accepting everyone interested in joining on a first come first served basis
To be invited you have to be online at the same time as an officer (unfortunately thats just the way it works). So go to TheJaKaChaT group (not the chat channel but the group) when you're online and we'll invite you. If this doesn't work out, just PM me and we can set up a time.
EU Server is officially up and running for Jmove, but we don't currently have any EU players, so if you want to get things started on EU, PM me and we can meet to set it up. I'll be on the lookout for officers to run things in EU if there is enough interest.
Also, if you want to email me my email address is thejakatak@gmail.com.
GLHF!
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I started using this layout (Chameleon) in Silver league and my APM jumped from 35 to 95 in about 2 weeks. I'm not considering switching to TheCore Lite but I improved Chameleon with Rapid Fire for all Gateway units warp and most of the spells. I sometimes hotkey my Gates in my Units hotkey, but I believe it's just a mechanics issue by my side since I tend to warp in and hotkey so fast, I've asked some GM friends of mine who use the standard layout and they have the same issue sometimes.
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I've had the issue of accidentally putting structures into army groups before. It is unfortunate, but gets better with time
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In sheet with keybinds Gateway/Warpgate bindings are missing, also there are minor bugs in group section
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@grab Nice catch with the warpgates. Not sure what you mean about the minor bugs in group section, what are they?
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On February 06 2014 09:36 JaKaTaK wrote:I've had the issue of accidentally putting structures into army groups before. It is unfortunate, but gets better with time 
I do that often. Hotkeying my queens or army to my hatcheries. It's annoying, but it's mainly just my shift finger being lazy and not following along when I switch fast bewtween control groups. It's hard thing to be aware of in the middle of all the chaos. I have gotten a little better of it though, hopefully it will go away eventually.
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I imagine there is a drill we could develop to help prevent this. This one may work for protoss at least:
And this one for zerg maybe..
but I haven't been able to think of one for terran. Any ideas?
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For a new person is The Core Lite or Chameleon recommended? You seem to modify all your hotkey profiles on dropbox at the same time so I don't know which one is newer...
I realize you actually recommend The Core proper but I really don't like being on the "wrong" side of the keyboard 
Plus, with the tilt, I end up not being able to to type which is sort of a deal breaker
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TheCore Lite is an improvement on Chameleon
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I ran into a very particular "bug" when trying to switch over to The Core Lite (hereinafter TCL) just now, so I'm posting here in case anyone else runs into this issue. It's not actually a bug with TCL -- rather it's an unexpected interaction between a few of the TCL control group hotkeys and Dexpot (a program I use to get multiple desktops on windows 7). Some of the other popular multi-desktop programs may have the same issue, as they all use pretty similar commands to switch between desktops.
I was trying to reset my control groups, and I found that I couldn't reset groups 1 2 and 3 with ctrl+shift+1/2/3. I also found that I couldn't assign locations 1, 2, and 3 with ALT+1/2/3 either. It turned out that the hotkeys for assigning those locations and control groups were already used for switching desktops, and for moving windows from one desktop to another (alt+1/2/3 for switching to desktop 1, 2, or 3, and ctrl-shift-1/2/3 for moving a window).
The easy fix is to just turn off dexpot before playing sc2, though it's a bit inconvenient. The next easiest fix is to just change either the hotkeys that dexpot uses, or the command sequences for assigning control groups and locations (probably trickier).
I don't know that many people will run into this, as the intersection of people using TCL and people running Dexpot (or other virtual desktop managers) is probably small, but I thought I'd post this up in case someone else does run into the problem down the line. Ideally I'd like to find a workaround that doesn't require me to change either set of hotkeys or kill off the window manager, but that problem is beyond the scope of this post.
Edit Found a relatively painless short term fix for the control group problem. Dexpot defaults to using ctrl+shift+1-9 to copy a window to a particular desktop. I never even knew this functionality existed, and have no particular use for it, so I just nuked it (settings>controls>copy window>delete). Now the only incompatible commands are alt+2 and alt+3 to assign those two locations.
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general production feels awesome ! i used to play with a modified grid so my usual cycle looked like this
fx - 5 - y + leftclick*x - 1 - 1 to drop mules and return to micro
5 - q*x - 6 q*x - tab - e*x - tab - w*x - 1 for a production cycle
so i had a buttload of clicks on my ringfinger and i had to change hand position to select my production. On top of that most important abilities were on y, the lesser ones on x, so i had to change position for that aswell. now with the core lite the selection works with the ring finger instead of the index while the index +thumb are doing all the heavy clicking and i dont have to shift my hand around anymore. So i like that part.
what annoys me tho is that i have to use my pinky for almost everything and that spacebar is used for production and spells. I feel it could be used as a modifier key instead of shift.
another thing im having trouble with is having appropriate army hotkeys:
currently i am using q-w-1-2-3 for production with ccs on w, raxes on q, and all ccs hotkeyed sperately on 1-2-3. that leaves me with a-s-y-x-^- 4 for army which i feels inconvinient. sure a + s are fine, and y works somewhat decent but x has a horrible correlation to the attack command on d.
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On November 30 2014 00:47 alpenrahm wrote: currently i am using q-w-1-2-3 for production with ccs on w, raxes on q, and all ccs hotkeyed sperately on 1-2-3. that leaves me with a-s-y-x-^- 4 for army which i feels inconvinient. sure a + s are fine, and y works somewhat decent but x has a horrible correlation to the attack command on d.
Why do you have your command centers bound seperately? This sounds similar to what some pro level zerg players do for hatcheries. Just curious, you know, to learn, understand different ways of doing things.
Have you tried having your production all bound to one key, then using subgroups to move between them. Would free up a lot of keys to perhaps better place your unit bindings more suited to what you want.
Again, just curious, asking, liking to hear why people prefer this or that method 
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On November 30 2014 09:23 fruity. wrote:Show nested quote +On November 30 2014 00:47 alpenrahm wrote: currently i am using q-w-1-2-3 for production with ccs on w, raxes on q, and all ccs hotkeyed sperately on 1-2-3. that leaves me with a-s-y-x-^- 4 for army which i feels inconvinient. sure a + s are fine, and y works somewhat decent but x has a horrible correlation to the attack command on d.
Why do you have your command centers bound seperately? This sounds similar to what some pro level zerg players do for hatcheries. Just curious, you know, to learn, understand different ways of doing things. Have you tried having your production all bound to one key, then using subgroups to move between them. Would free up a lot of keys to perhaps better place your unit bindings more suited to what you want. Again, just curious, asking, liking to hear why people prefer this or that method 
I didn´t use to hotkey my CCs seperately before, but seeing Taeja do it in the Blizzcon semifinals made me realize that i need to clean up my macro process in a radical way if i want to improve. Taeja hotkeys his ccs just so he can check on their production status and energy so that he doesnt have the need to queue up workers and instead can start them right on time. It gives him some extra money to work with and a bit more control over his cc production. He will still use a control group for all CCs to do actual production and muleing. If i compare this to hotkeying factory and starports seperately, i conclude that the CCs have a bigger impact on your overall macro, which is why he does it.
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I've beem playing SC2 on my integrated keyboard+fang Zboard for a long time. I finally upgraded to a sweet new keyboard and this time without the fang part. Tihs pretty much means I have to re-learn my hotkeys, the way I've been playing before has been kind of "cheating" since it has more buttons better placed.
The Core Lite seems like exactly the kind of thing I need to get back into my old SC2 form, I haven't tried it yet but I will tonight! Thanks a lot for the work that went into this, it seems so well thought out!
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I have been trying to adapt Jakatak's ten control groups for Protoss in TheCore Lite layout (not Chameleon, the oracle and stuff are broken in that one).
Z-Nexus, Upgrades X-Production These line up well with C, the chronoboost key. Kind of far from Tab but I'm thinking of replacing tab with space which I used to do as a modification of standard.
Shift-Z-Main, Shift-X-Natural, Shift-A-Third, and so on Z and X line up best with the Shift key. If you go for really long games, it might be better to start with 2 and 3 as main and natural so it gets more comfortable as the game drags on.
A-Melee S-Ranged, Sentries W-High Templar Q-Mothership Core 2-Stalker
1-Utility-Scouting Probe, Observer, Oracle, Phoenix, Warp Prism 3-Building Probes `-that's hard for me to reach but I guess some other utility unit
Generally I moved away from using number keys for army units as I realized that those keys are much harder to reach than home row keys. Also I picked A/S for most of the army units since they are the easiest keys to reach of all and line up with the D attack move key.
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