• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:00
CET 02:00
KST 10:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4210 users

[D] PvZ - Establishing third with Skytoss (viable?) - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 46 47 48 Next All
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 01 2012 08:33 GMT
#81
On May 01 2012 15:18 Lafer wrote:
Do you have any replays of you losing to a push while taking a third at all, or does every Zerg you play try to come up with a composition to beat it and abandons the Stepaho style push?

I'm sorry if I sound odd asking for replays of losses, I just feel like I, along with many others, can learn a lot more about this build by seeing it beat. It just seems too easy, lol.

If you don't have a replay, maybe you can play a custom and have someone try to break it with the Stephano style?


Here is an example of 40 roaches trying to do damage, not a full Stefano bust but this is basically how it could look, except you have to imagine more damage being dealt, and more roaches being "spent" http://drop.sc/170081

I think its important to understand how much you can really get done with a good Sim city and cannons. Of course we could have both microed better, I should have just completely walled, but this is a good visualization of how it "could" look.
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
May 01 2012 09:37 GMT
#82
I've had this done to me a few times.

it only worked the first time.

banelings off 3 base ftw.
6 poll is a good skill toi have
Fogetaboudit
Profile Joined July 2010
United States232 Posts
Last Edited: 2012-05-01 10:06:12
May 01 2012 09:58 GMT
#83
On May 01 2012 18:37 eu.exodus wrote:
I've had this done to me a few times.

it only worked the first time.

banelings off 3 base ftw.


this is pretty smart. Trying to vortex them is a pretty funny micro battle. They explode and demolish your worker line/Nexus even if its cloaked, and your sim city works against you. That's very interesting. I guess its a question of how costly it is versus how much damage is dealt, and sounds very micro intensive. I'm worried that you will never break the army and just trade gas for minerals, which if the Protoss is able to hold on and stick it out, maybe he can be fine, but it sounds like you did well.
Nyast
Profile Joined November 2010
Belgium554 Posts
May 01 2012 11:21 GMT
#84
On May 01 2012 12:55 BronzeKnee wrote:
People need to watch the replays before they discount this build. It used to be so good when Voids had the speed upgrade that Flux Vanes was removed from the game. If you don't respond properly and try some kind of Roach/Ling/Hydra timing you'll simply lose to it. The only really effective response would be Infestors/Muta/Corrupter.


Indeed, I've done a few tests in a unit tester and the results are pretty interesting. Many Zerg compos are effective against mass voidrays but they all have something in common: no hard counter ( at the end of the fight, only few units remain from a side or another ), and no cheap armies ( the ressources worth, both in minerals AND gas, must be close ).

A 200/200 maxed corruptors army loses versus a maxed voidrays army, but if you take into account Zerg's eco advantage and an immediate reprod in full corruptors, it would win. That's without using vortex.

Other than that, one of the best army compos I've found is a third of infestors, a third of corruptors and a third of hydras. Also, full infestors ( 200/200 infestors lol ! ) is not bad and has the advantage of being able to neural-parasite the mothership if it comes into battle.
Rivkeh
Profile Joined September 2010
United States58 Posts
May 01 2012 16:27 GMT
#85
On May 01 2012 12:57 Fogetaboudit wrote:
I just don't like how expensive sentries are, aside from protecting from an early all in and a late game guardian shield... I'd rather not spend any gas on "forcefields" and rather spend all of it on the Victory Fleet!



I know its a bummer, but it IS a necessary investment, you either have to pump out gateway units or get a small investments in sentries plus 1-3 (depending on threat) cannons in order to have a safe, stable FFE resistant to all-ins. As a side bonus I've been using this opening vs Z for a few months and it looks deceptively unsafe, causing Z to try to bust me and immediately giving me a massive econ lead when I defend it. There is no better tech to be in when you're already ahead than air!

Also if Z goes for a hydra timing, the 16 forcefields you saved up will be vital to zoning out the hydras to stop them from swarming your delicate voids.

I tried sky-toss out a few times in peepmode for funsies, and after upsetting a large number of bets I realized that carriers are actually a good mineral sink, also Z has a hard time powering air upgrades, and when carriers have an upgrade advantage they actually exchange decently vs corruptors, while laughing heartily at mutalisks due to 2 base armor vs no base armor (blizz why you gotta take away my beast 4 armor carriers?) Neural parasite is a joke ability, its super easy to identify and target fire the infestor doing it, and thats just 5 less infested marines under your feet, vs a mothership its fine, vs a carrier in a sky-ball its terrible.

One other thought is this build is frighteningly unsafe to ling runby's when you push out if you just go Sky. You should take your mineral excess (don't invest it in carriers until you're working on +3 air weapons imo) and invest it in a.) Sim city gates/pylons/cannons to defend the 3rd and, b.) a roving chargelot force (~20 zealots with any sentries you have alive) to defend ling runbys, if they send anything heavier either split your air force or delay with warp ins and defend at cannons until some air support can come. Cannons and your playstyle should be enough to dissuade Z from going heavy into mutas.
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
May 01 2012 16:34 GMT
#86
you beat me with it, sorry for the bm
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
Kovaz
Profile Joined October 2010
Canada233 Posts
May 01 2012 16:59 GMT
#87
Looks interesting, I might have to try it out.

On thought I had while reading is that if you need a mineral sink, a warp prism + zealot warp-ins to harass might be a worthwhile investment. Depends on how many cannons you need though, but taking out a spire or infestation pit is always nice, you could send the fleet to their fourth and then drop the main.
Nyast
Profile Joined November 2010
Belgium554 Posts
May 01 2012 18:12 GMT
#88
I've tried the build and you only start to get excess minerals once the third is saturated ( then the gas becomes the limiting factor ).

I'm not 100% convinced it resists the Stephano style, especially with a few hydras mixed in. In none of your replays I've seen a properly executed Stephano style. In the latest one you posted, I think Zerg barely reached 160 food at 12', that's 20 roaches missing there. And at that timing, the number of cannons isn't so high, 4-5 max at the natural, 5 voidrays and a mothership to defend it.. I'm not sure you have enough dps to avoid serious damage. I'd really like to see how that build holds versus a well executed Stephano style.
Levernz
Profile Joined August 2011
Canada50 Posts
May 01 2012 18:43 GMT
#89
I would hate to play vs that build in a ZvP. But since i know the build i could scout it way better with my 2 sneaky overlords. And if the P really goes on that build, i would str8 3 bases mutas with lings blocking the 3rd xpand untill i get the right amount of Mutas to pretty much kill him. And if that doesn't work well infestors like every said would be great.
TechSc2
Profile Blog Joined September 2010
Netherlands554 Posts
Last Edited: 2012-05-01 18:52:30
May 01 2012 18:52 GMT
#90
On May 02 2012 03:43 Levernz wrote:
I would hate to play vs that build in a ZvP. But since i know the build i could scout it way better with my 2 sneaky overlords. And if the P really goes on that build, i would str8 3 bases mutas with lings blocking the 3rd xpand untill i get the right amount of Mutas to pretty much kill him. And if that doesn't work well infestors like every said would be great.


that's signing your own deathwish, you cannot kill phoenixes off 3 stargates worth of production. just not gonna happen. I can deflect muta's with 6 phoenixes with range upgrade out of 1 stargate, not to mention pumping them out of 3.

Yeah the one thing i really wanna see is a properly executed 12 min roach max and see how you get the third up in that battle. still haven't gotten around to testing this unfortunatly
Twitch.tv/TechGTV / Twitter.com/TechGTV
Adonminus
Profile Joined January 2012
Israel543 Posts
May 01 2012 18:59 GMT
#91
I actually tried this like more than an year ago back when mothership was still slow acceleration speed, it can actually work but there's one problem. A decent opponent will make overseers in order to see your cloaked units, then he will go roaches or hydras depending on your composition, if you go too void ray heavy then he will get tons of hydras and overrun you before colossus is up, or when you don't go void ray heavy, you get overrun with roaches with overseers. Plus it's vulnerable to the 2 base nydus hydra though no one does it anymore.
It can still work, but you'll need to use stalkers and sentries to defend the third with lots of cannons and void rays. Once you defend and stabilize your 3rd, I would recommend transitioning to carriers and take a 4th. It's very hard and you'll need to have perfect forcefields and vortexes to pull it off. However once you achieve a high number of carriers and also get archons to kill corruptors then you're invincible.
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 02 2012 00:40 GMT
#92
On May 02 2012 03:12 Nyast wrote:I'm not sure you have enough dps to avoid serious damage. I'd really like to see how that build holds versus a well executed Stephano style.


Yes I would love to see this as well, it's hard to say because most people just stop making roaches so my sample size of games like this is pretty small.
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 02 2012 06:37 GMT
#93
On May 02 2012 01:34 TSM wrote:
you beat me with it, sorry for the bm

lol no problem, this always induces the worst rage/ BM you can imagine.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
May 02 2012 06:49 GMT
#94
This is kind of a random question, but does anyone know if you can build on a vortex? Like, suppose you threw down a vortex, could you put a nexus down where the vortex was? O_O

Also, I played a couple monobattles with a friend for giggles. I went mass roach and managed to max at ~13/14 mins off of thee bases and a macro hatch with a pretty crappy build-- I got supply blocked a couple times, threw down a gas too early, missed some injects, etc. I did throw down a few spines as well, so that kind of counts for the defense I would have had to get in a "real game". (suppose I should have sacked an ovie as well). First big wave of roaches I wiped out 3 expansions and a bunch of stray thors. Next time I went back in with burrowed +1 roaches. When my teammates finally moved in, it was GG.

Anyways, apart from my awesome monobattle skills, I don't think getting a 12/13 minute roach max is actually that difficult. I rarely play Zerg, and I was pretty close on my first try, even with my screw ups.
(╯°□°)╯︵ ┻━┻
Fogetaboudit
Profile Joined July 2010
United States232 Posts
Last Edited: 2012-05-02 07:07:12
May 02 2012 07:01 GMT
#95
On May 02 2012 15:49 ticklishmusic wrote:
This is kind of a random question, but does anyone know if you can build on a vortex? Like, suppose you threw down a vortex, could you put a nexus down where the vortex was? O_O

Also, I played a couple monobattles with a friend for giggles. I went mass roach and managed to max at ~13/14 mins off of thee bases and a macro hatch with a pretty crappy build-- I got supply blocked a couple times, threw down a gas too early, missed some injects, etc. I did throw down a few spines as well, so that kind of counts for the defense I would have had to get in a "real game". (suppose I should have sacked an ovie as well). First big wave of roaches I wiped out 3 expansions and a bunch of stray thors. Next time I went back in with burrowed +1 roaches. When my teammates finally moved in, it was GG.

Anyways, apart from my awesome monobattle skills, I don't think getting a 12/13 minute roach max is actually that difficult. I rarely play Zerg, and I was pretty close on my first try, even with my screw ups.


Of course its not hard to max on roaches?!, the questions is how much damage can they do before they get killed, and how much did you invest into them.

Just because you ran around in monobattles and sniped some bases doesn't mean roaches never die.

Unfortunately most people that I face abandon roaches when they see mass voidray+cannon+MS (imo for good reason)
But people here are theorycrafting that irreversible damage can be dealt, before the roaches die off. I would like to practice against a Stefano style and see if an equally skilled player could break me, I seriously doubt it. I think there is so much you can accomplish with a good sim city and highground/well placed cannons/micro. Also, there is nothing wrong with cancelling your third, waiting a minute or two, and planting it back down... your tech is so much superior and when you have a critical VR mass the zergs army becomes more and more useless, and you are going to kill his units more and more efficiently (to justify a delayed third, if you even had to delay it in the first place.) imho.
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 02 2012 07:37 GMT
#96
On May 01 2012 18:37 eu.exodus wrote:
I've had this done to me a few times.

it only worked the first time.

banelings off 3 base ftw.


I just played a game against 3 base banelings,...
http://drop.sc/170666
I take a LOT of damage, lose 2 Nexus but...
+ Show Spoiler +
[image loading]


Of course he could have microed better but the same can definately be said for me, either way I think the strategy is definately viable versus 3 base banelings aggression, as far as I can tell.
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2012-05-02 18:29:19
May 02 2012 08:01 GMT
#97
What time is your mother ship ready? Because roaches can not break the wall that they can not see, and vr can snipe overseers quickly. If you have ms up by twelve mins vs pure roach shouldn't be too bad..

Also I only got to play one game with this, though I used adonminus zealot opening, sniped 3rd and went air during the pressure. Worked out well, since that opening forces roaches. Final battle was hilarious also, I lost 700 minerals worth of units, he lost 7000:D. Though his unit comp was terrible
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 02 2012 08:12 GMT
#98
IDK the exact time to be honest, I get it as soon as possible, I just kinda wing it everygame and my build could be better but... 1SG, strait to Fleet beacon, and immidiately get Mothership while never cutting void production from the 1 SG.
Kaladin
Profile Joined January 2011
United States88 Posts
May 02 2012 08:13 GMT
#99
I took my first 6 voids into his main and killed his tech, and while i was there roaches killed all 3 of my nexi LOL. i saved all the probes, rebuilt all nexi, killed all roaches when my void rays returned home (as they were killing main and natural nexi), and then won the game :D

thanks for this build
Me all in. Him drone drone drone. Me win. -MC
Fogetaboudit
Profile Joined July 2010
United States232 Posts
Last Edited: 2012-05-02 08:29:32
May 02 2012 08:20 GMT
#100
On May 02 2012 17:13 Kaladin wrote:
I took my first 6 voids into his main and killed his tech, and while i was there roaches killed all 3 of my nexi LOL. i saved all the probes, rebuilt all nexi, killed all roaches when my void rays returned home (as they were killing main and natural nexi), and then won the game :D

thanks for this build


Rofl that sounds Hilarious. Did you try to get a Mothership? You can Cloak one of your Nexi and some cannons which is awesome. Then you can desperately try and chase his roach pack around cloaking as many important buildings as possible while your VR's cleave through his main. Of course he can get overseer but you can try to snipe it or always go for recall and defend everything. Glad you had fun with it!
Prev 1 2 3 4 5 6 7 46 47 48 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
CranKy Ducklings68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft357
SpeCial 118
RuFF_SC2 113
CosmosSc2 45
StarCraft: Brood War
GuemChi 5138
Artosis 646
Shuttle 337
sSak 75
NaDa 13
Bale 10
Dota 2
monkeys_forever524
Counter-Strike
taco 750
Super Smash Bros
hungrybox1295
C9.Mang0391
AZ_Axe176
Other Games
summit1g10794
tarik_tv4346
Day[9].tv905
Maynarde102
ViBE53
Organizations
Other Games
BasetradeTV54
Dota 2
PGL Dota 2 - Main Stream51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 53
• RyuSc2 33
• davetesta28
• musti20045 24
• CranKy Ducklings SOOP2
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 40
• HerbMon 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21569
League of Legends
• Doublelift5062
Other Games
• Day9tv905
Upcoming Events
KCM Race Survival
8h
The PondCast
9h
WardiTV Team League
11h
BASILISK vs Team Liquid
OSC
11h
Replay Cast
23h
WardiTV Team League
1d 11h
Big Brain Bouts
1d 16h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.