• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:34
CET 02:34
KST 10:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion5Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 AI Tournament 2026 SC2 All-Star Invitational: Jan 17-18 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Fantasy's Q&A video Potential ASL qualifier breakthroughs? BSL Season 2025 - Full Overview and Conclusion [ASL21] Potential Map Candidates
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2248 users

[G] SkyMech: The Lost Terran Art of TvP - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
December 25 2011 18:13 GMT
#81
LOLOLOLOL, i got so much of those on ladder. To which i respond: Tanks rule TvP, Bio is cheese.It's been like that for 12 years.
esiex3
Profile Joined May 2011
United States25 Posts
December 25 2011 18:28 GMT
#82
vGesiex here if anybody's wondering.

TBH I really don't like how you posted that one replay. Not because I lose or anything, but because the way you present it is highly misleading.

* I had done the immortal push a few times against him already at that point, and he knew exactly what I was doing. I was doing a few variations to the same build, but nothing major changed. For example, in these replays, if I went for a prism instead of a second immortal, pulling all those scvs and putting 3 siege tanks in the front doesn't stop me at all.
* My immortal push wasn't just 5 seconds late, it was over 30 seconds late because I messed up the build order. There's at least one replay I linked where I did it closer to the right timing.
* He posted a screenshot of how to deal with immortal drops, but the moment in that game is after I killed the tech lab researching blue flame and a tank
* It's also the one game he won against me out of a bunch using this mech build
* The reason he won the game he screened was because I was focusing far too much on harass and not enough on getting an actual army up. I harassed with DTs, immorts, and voids. If I kept it down to immortal harass and got high temps instead of DTs, the marines would not have been a problem at all for my carriers.

Here's some other replays of him doing the same build. Sorry that I don't have descriptions for any of these for what I do. Note my lack of BM, unlike my opponent in the above replay.

http://drop.sc/79422
http://drop.sc/79417
http://drop.sc/79418
http://drop.sc/79420
http://drop.sc/79421

Mech builds usually aren't that great because the opener is super weak - it's usually vulnerable to immort pushes or even some kind of voidray harass. The earlier variations that elbow did, where he would harass with hellion drops, is incredibly weak because toss can a-move even without immortals. Also, a lot of tosses don't know what to do later in the game. Standard comps that you would use against bio are normally really weak against mech, so the toss ends up playing with a style they're usually not used to.
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
Last Edited: 2011-12-25 18:40:30
December 25 2011 18:38 GMT
#83
Ok, but can you beat solid openers like banshee harass that has the starport up to defend voids, or even reaper siege expand that pumps 2 rauders and maybe has 2 bunkers and 2 tanks on high ground before you arrive?Where the terran makes 2 rauders, and then switches fact to tlab for siege mode and tanks ASAP? And then makes marines non-stop?
esiex3
Profile Joined May 2011
United States25 Posts
Last Edited: 2011-12-25 18:43:20
December 25 2011 18:39 GMT
#84
Immortals counter marauders and tanks... the entire reason you're getting immortals is so that you can blast through any armored comp, including bunkers, marauds, and tanks. You also have the option to be really mobile if you get a prism instead, so instead of pushing the front, where there could be a bunch of tanks and bunkers, you just elevator your army into the main and wreck him there.
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
December 25 2011 18:42 GMT
#85
Yes immortals counter marauders and tanks, bravo a silver player could figure that out.
My point is, If the tank is on the high ground in the main, unreacheable and there are 2 bunkers, for which you need sentries which are bad vs tanks, can you break it? Watch my video, can you break what i had with your timing?.
esiex3
Profile Joined May 2011
United States25 Posts
Last Edited: 2011-12-25 18:44:49
December 25 2011 18:44 GMT
#86
I made an edit after your post, but tl;dr robo gives you options to change what you're doing to counter heavy defenses. Also notice that in all my replays, I have an observer, so high ground doesn't matter as much.
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
Last Edited: 2011-12-25 18:54:06
December 25 2011 18:44 GMT
#87
These poorly describe the way mech should be played. I made glaring mistakes in all of them.

Game 1: Did not scout for stargate much, and I did not open up the dropship helion opener.
Game 2: Opened up with drop ship and helion, but I was making a 3rd when you attacked. If those were 3 bunkers it wouldve been a different story.
Game 3: You probably just had me beat. Standard game, some mistakes here and there, lost quickly.
Game 4: Okay I was supposed to win this one. 3/3 air and 5 StarPorts and you win with 1/0 voids.

Sorry for the BM I thought it was just friendly trashtalk :\
esiex3
Profile Joined May 2011
United States25 Posts
December 25 2011 18:45 GMT
#88
Sorry for the BM I thought it was just friendly trashtalk :\


No worries, I just thought it was funny how you only BM'd in the only game you won
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
Last Edited: 2011-12-25 18:53:08
December 25 2011 18:47 GMT
#89
I dont mean that you cant see it. I mean that siege tanks have 13 FRIGGING range and if nicely placed, you cant snipe it without getting up the ramp. I also send a scout out at 8:30 or so to check for immos or a third and deduce if you are teching, massing or expanding. Warp prism , i go like hmm. It eats robo time for immortals and can be sniped. Either way i keep my tanks unsieged till you attack. You can try it though.
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
December 25 2011 18:48 GMT
#90
On December 26 2011 03:45 esiex3 wrote:
Show nested quote +
Sorry for the BM I thought it was just friendly trashtalk :\


No worries, I just thought it was funny how you only BM'd in the only game you won

Yeah immortal drops really make me rage
esiex3
Profile Joined May 2011
United States25 Posts
December 25 2011 18:51 GMT
#91
On December 26 2011 03:47 rgTheSchworz wrote:
I dont mean that you cant see it. I mean that siege tanks have 13 FRIGGING range and if nicely placed, you cant snipe it without betting up the ramp


I hate just talking about this without an actual example, and it's really hard to find games where a terran actually went tanks against me ;_;

Keep in mind that if you have your immorts in front, tanks don't do too much damage. 10 per shot and they don't fire too often. Also, with the warp prism option, like I mentioned several times and you seemed to ignore, you can completely bypass the bunkers and tanks and go straight into the main.
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
Last Edited: 2011-12-25 18:57:11
December 25 2011 18:56 GMT
#92
There are marines which wreck your shields though. Do you mind posting a build order for your push with and without warp- prism to see what you get at what timing? 8- 8:30 when i scout you and when you actually attack.
esiex3
Profile Joined May 2011
United States25 Posts
December 25 2011 19:01 GMT
#93
http://drop.sc/79522 - Not mech, but here's me doing basically the same build against a bio player.
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
December 25 2011 19:09 GMT
#94
Ok, I'll look into the replay and meanwhile perfect my own timings.But to me, attacking me at home, where I have defender's advantage(you can warp-in, but not immortals) and siege tanks, is suicide.
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
Last Edited: 2011-12-25 19:29:42
December 25 2011 19:27 GMT
#95
http://drop.sc/79538

Here is a replay against a guy who went standard collosus timing from a 1gX. Hel dr was succesful, and shown banshees on purpose to make him defensive, I then took a 3rd. He is about to attack me but my helions dove right in, and killed his single zealot wall in natural. This pulls him back and I get the extra 20 seconds to win the game fending off his attack.

Yes, I tried mech on metal, not recommended for the inexperienced.


On December 26 2011 04:01 esiex3 wrote:
http://drop.sc/79522 - Not mech, but here's me doing basically the same build against a bio player.



I don't see a lot of people do that build when they only single gas reactor rax, because it could be a 111, or a helion marine drop into delayed 111(one of my builds haha) do you think 1g robo should be the proper response? Or only after you see expo to punish meching players.
esiex3
Profile Joined May 2011
United States25 Posts
December 25 2011 19:42 GMT
#96
1gate robo is my current safe build. If there's a 1/1/1 coming, you have a bunch of good responses like fast collo. 2rax just dies to this build while barely doing any damage, although it does depend on control. A 1rax reactor rax expand should just die to this build since you can immort and/or prism push. The nicest part of it is that you get an obs out super fast so you should be able to respond to whatever your opponent is doing.
Zyphen
Profile Joined September 2010
United States258 Posts
December 25 2011 20:09 GMT
#97
This will only work on the NA server. If our European friends are disappointed by our "masters" level play, sorry. You can get away with this kind of shit here. I've seen comparably poor macro all the way up to GM. There's 2 possibilities:

1. The OP should actually be ranked higher but is held back by his inferior build.
2. Else, he should be ranked lower but most masters protoss don't even bother to prep/practice for mech so the OP gets away with it.

I can't decide which.
Thylacine
Profile Joined August 2011
Sweden882 Posts
December 25 2011 20:38 GMT
#98
Indeed...As stated earlier I thought this was 2 platinum players duking it out..if this is master on US then...Meh.
This wont work on EU.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
rgTheSchworz
Profile Joined November 2010
Romania425 Posts
Last Edited: 2011-12-25 20:44:29
December 25 2011 20:43 GMT
#99
I am diamond level on EU with tvp being my best mu and lastshadow actually put a rep where mech worked. The builds need tweaking but i feel it can work given time and good players doing it.
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
Last Edited: 2011-12-25 20:56:14
December 25 2011 20:53 GMT
#100
On December 26 2011 05:09 Zyphen wrote:
This will only work on the NA server. If our European friends are disappointed by our "masters" level play, sorry. You can get away with this kind of shit here. I've seen comparably poor macro all the way up to GM. There's 2 possibilities:

1. The OP should actually be ranked higher but is held back by his inferior build.
2. Else, he should be ranked lower but most masters protoss don't even bother to prep/practice for mech so the OP gets away with it.

I can't decide which.

I didn't know european people had a special sense for mech counters. Silly me.


In all seriousness, if European players are better than American players as a whole by a whole league (exaggeration) and a half (more exaggeration), which makes sense because Europe is like 10 more countries, then they should have the refined mechanics and game sense themselves to be able to figure out how to fine tune this build to make mech work for their opponents in Sweden, Germany, etc...
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
Swiss - Round 2
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 9192
Stork 176
Shuttle 72
Noble 19
NaDa 16
Dota 2
febbydoto6
LuMiX0
Super Smash Bros
amsayoshi50
Other Games
tarik_tv19715
gofns11403
summit1g7019
FrodaN3335
JimRising 363
XaKoH 186
ViBE133
KnowMe51
kaitlyn28
minikerr22
PiLiPiLi4
Ketroc3
Models0
Organizations
Other Games
gamesdonequick2801
StarCraft 2
WardiTV669
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta50
• Airneanach15
• Hupsaiya 3
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki73
• RayReign 51
• HerbMon 23
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21414
League of Legends
• Doublelift5848
Other Games
• imaqtpie2539
Upcoming Events
All-Star Invitational
1h 27m
MMA vs DongRaeGu
herO vs Solar
Clem vs Reynor
Rogue vs Oliveira
Sparkling Tuna Cup
8h 27m
OSC
10h 27m
Shameless vs NightMare
YoungYakov vs MaNa
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
BSL 21
18h 27m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
18h 27m
Dewalt vs Sziky
Replay Cast
1d 7h
Wardi Open
1d 10h
Monday Night Weeklies
1d 15h
The PondCast
3 days
Big Brain Bouts
5 days
Serral vs TBD
[ Show More ]
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.