• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:11
CET 19:11
KST 03:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 283HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career
Tourneys
Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1 The Casual Games of the Week Thread
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
EVE Corporation Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1100 users

[G] 1 base robo PvZ - Page 13

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 11 12 13 14 15 21 Next All
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 30 2011 14:28 GMT
#241
On December 30 2011 20:39 Lobber wrote:
Show nested quote +
On December 30 2011 17:44 CecilSunkure wrote:
Disappointed after watching replays. Only good players I saw were the two guys from TSL and iS, that actually spent all their resources. The TSL dude gave you a run for your money even though he way over-droned and only had like 8 Mutalisks. As far as I can tell you win because of the odd time you hit where many a player's macro will crumble.

The harass with the prism also isn't really doing anything except get the Z to make some units, which better prepares them for your push that comes immediately after. You'd be better off just hiding the Immortal + Robo tech and trying to fake an expansion, which you never once did from what I saw -unless you can come up with some more effective harass.

Keep in mind a lot of the games from the replay pack are vs low master KR or mid-high master NA, since then with my MMR being proper I've only been playing top masters or GMs, and still have beaten TSL Revival and another TSL zerg in playhems with the build... If they don't go fast hydra, or like 8 minute muta, I don't think anything can hold unless I mess up.

Actually queens/lings and 4/5 spines at the front hold this pretty easily. And not 4 queens but 8/9.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
getdeadplz
Profile Blog Joined April 2011
United States116 Posts
December 30 2011 14:54 GMT
#242
Macro hatch mass +1 ling will handle this easily with 4-6 queens and a slightly fast lair to end the game.

Macro hatcch allows a ton of lings and as soon as its stomped or you expand hard drone a third base and there isnt a way a toss can come back.

Hard build to beat if not scouted but, if it is there isnt much of a chance for victory if the zerg responds with this.
lolz
matrius
Profile Joined February 2011
100 Posts
December 30 2011 17:00 GMT
#243
Thanks for this idea/build! Just tried it and was strong, just rolled the zerg. I was way late and it still worked very well. Actually is improving my game by just focusing on FF (still platinum).

I could see mass ling possibly being a problem, but will have to check your replays, I'm sure you have been there, done that.

Cheers!
matrius
Profile Joined February 2011
100 Posts
December 30 2011 17:05 GMT
#244
Actually, one question if you don't mind - do you ever make an observer? I'm guessing not since you never mentioned it - not worth the gas?
TemNoc
Profile Joined November 2011
18 Posts
December 30 2011 17:09 GMT
#245
Hey, thanks for the nice build and the nice guide.

Have tried this a few times and although I cannot verify how viable some beforementioned counters are, I think it really adds up nicely in terms of mechanics and using CB/res efficiently.
Back
Profile Joined May 2010
Canada505 Posts
Last Edited: 2011-12-30 17:21:52
December 30 2011 17:17 GMT
#246
On December 31 2011 02:05 matrius wrote:
Actually, one question if you don't mind - do you ever make an observer? I'm guessing not since you never mentioned it - not worth the gas?


What is there to observe? In 1v1 maps he doesn't even send a scouting probe.


btw I had tons of fun and success last night trying this build. Thank you very much, Lobber, for your work on it and this thread.
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2011-12-30 17:22:04
December 30 2011 17:21 GMT
#247
On December 31 2011 02:17 Back wrote:
Show nested quote +
On December 31 2011 02:05 matrius wrote:
Actually, one question if you don't mind - do you ever make an observer? I'm guessing not since you never mentioned it - not worth the gas?


What is there to observe? In 1v1 maps he doesn't even send a scouting probe.


btw I had tons of fun and success last night trying this build. Thank you very much, Lobber for your work on it and this thread.

he's not the scout and react kind of player that's for sure >.<
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2011-12-30 18:03:36
December 30 2011 17:24 GMT
#248
On December 30 2011 20:40 Lobber wrote:
Show nested quote +
On December 30 2011 19:33 Malstriks wrote:
i've never lost to this build after facing it 3-4 times on ladder. once you see the protoss hasn't expanded by 6-6:30 you should be throwing down your evo chamber, and then you should sac 1-2 overlords to see what the protoss is up to. once you scout immortals you should start +1, throw down a macro hatch, and go mass ling with some spines. pretty easy to defend with +1 mass ling.

Lings die doing no damage, 2-3 ffs to protect sentries and the ling dps is nothing, can't get good surface area.


I dunno, after watching sheth hold it off with mass lings I'm not sure. Granted he's sheth, but if you're FFing the ramp and trying to FF off lings you either have very limited FFs and the zerg can bait them and wait, or you have to warp in less zealots for more FFs.

Just saying, I realize you like this build, and realize more than most how strong it is, but after seeing it being held off with mass lings, and hearing several reports of zerg in this thread holding it off with mass lings, I don't think hydras is the only way to hold off a well executed version of this push.

I'm sure sheth had encountered the build before and tested out responses to it. The fact his response of choice was to go mass lings, and the fact that he was successful, should say something.
Salvation a la mode and a cup of tea...
Lobber
Profile Joined August 2010
Canada414 Posts
December 30 2011 23:47 GMT
#249
On December 31 2011 02:24 caradoc wrote:
Show nested quote +
On December 30 2011 20:40 Lobber wrote:
On December 30 2011 19:33 Malstriks wrote:
i've never lost to this build after facing it 3-4 times on ladder. once you see the protoss hasn't expanded by 6-6:30 you should be throwing down your evo chamber, and then you should sac 1-2 overlords to see what the protoss is up to. once you scout immortals you should start +1, throw down a macro hatch, and go mass ling with some spines. pretty easy to defend with +1 mass ling.

Lings die doing no damage, 2-3 ffs to protect sentries and the ling dps is nothing, can't get good surface area.


I dunno, after watching sheth hold it off with mass lings I'm not sure. Granted he's sheth, but if you're FFing the ramp and trying to FF off lings you either have very limited FFs and the zerg can bait them and wait, or you have to warp in less zealots for more FFs.

Just saying, I realize you like this build, and realize more than most how strong it is, but after seeing it being held off with mass lings, and hearing several reports of zerg in this thread holding it off with mass lings, I don't think hydras is the only way to hold off a well executed version of this push.

I'm sure sheth had encountered the build before and tested out responses to it. The fact his response of choice was to go mass lings, and the fact that he was successful, should say something.

Like I've said, I've never lost to pure ling without having messed up the build or my ffs quite badly...

As to the person who said a few spines mass queen and lings, my army can 1 hit a spine so it's very hard to transfuse properly, and I can very easily ff the ramp and elevator into the main vs a queen based army...
You are not your APM, you are not you ladder ranking.
Kajarn
Profile Joined September 2010
United States126 Posts
Last Edited: 2011-12-31 00:17:06
December 31 2011 00:14 GMT
#250
Honestly sounds like you just catch the Zerg off gaurd.

Anyone who opens with quick enough ling speed will shut down the warp prism. 3 Queens also help.

Then all it takes is sufficient scouting by the Zerg to get a sufficient sized army. Next, a flanking with lings will crush your smaller # of sentries.

As with any 1 base all-in, it all comes down to scouting and execution.



The all-in hits too late and warp prism harass is ineffective.

9min out of base is 10 min at base... Thats enough time to do a FFE into 7 gate +1 timing, or almost enough time for the FFE +1 zealot Stargate harass into 2 Immo 5/6gate push Artosis has used.

Edit:
On December 31 2011 08:47 Lobber wrote:
and I can very easily ff the ramp and elevator into the main vs a queen based army...


Oh god at that comment. Correct comment: you can elevator in to an out of position queen based army.

3 Queens at the top of the ramp will stop any sort of elevator attempts what so ever.
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
Last Edited: 2011-12-31 01:53:49
December 31 2011 01:29 GMT
#251
On December 31 2011 09:14 Kajarn wrote:
Honestly sounds like you just catch the Zerg off gaurd.

Anyone who opens with quick enough ling speed will shut down the warp prism. 3 Queens also help.

Then all it takes is sufficient scouting by the Zerg to get a sufficient sized army. Next, a flanking with lings will crush your smaller # of sentries.

As with any 1 base all-in, it all comes down to scouting and execution.



The all-in hits too late and warp prism harass is ineffective.

9min out of base is 10 min at base... Thats enough time to do a FFE into 7 gate +1 timing, or almost enough time for the FFE +1 zealot Stargate harass into 2 Immo 5/6gate push Artosis has used.

Edit:
Show nested quote +
On December 31 2011 08:47 Lobber wrote:
and I can very easily ff the ramp and elevator into the main vs a queen based army...


Oh god at that comment. Correct comment: you can elevator in to an out of position queen based army.

3 Queens at the top of the ramp will stop any sort of elevator attempts what so ever.


There's no way you play the same way vs ffe as you do vs gateway openers, especially 1 base protoss. How can you possibly compare preparing for gateway allins off 2 base with 3base roachling vs this 1 base robo allin? You're not going to be able to drone the whole time after you scout no expo at the right time and will have to sac ovie/prepare asap for multiple kinds of allins. May I ask which league you are in?

This is pretty strong even if you see it coming, I'd imagine some losses are to underestimating the power of it since it's not very common.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
December 31 2011 05:51 GMT
#252
On December 31 2011 08:47 Lobber wrote:
Show nested quote +
On December 31 2011 02:24 caradoc wrote:
On December 30 2011 20:40 Lobber wrote:
On December 30 2011 19:33 Malstriks wrote:
i've never lost to this build after facing it 3-4 times on ladder. once you see the protoss hasn't expanded by 6-6:30 you should be throwing down your evo chamber, and then you should sac 1-2 overlords to see what the protoss is up to. once you scout immortals you should start +1, throw down a macro hatch, and go mass ling with some spines. pretty easy to defend with +1 mass ling.

Lings die doing no damage, 2-3 ffs to protect sentries and the ling dps is nothing, can't get good surface area.


I dunno, after watching sheth hold it off with mass lings I'm not sure. Granted he's sheth, but if you're FFing the ramp and trying to FF off lings you either have very limited FFs and the zerg can bait them and wait, or you have to warp in less zealots for more FFs.

Just saying, I realize you like this build, and realize more than most how strong it is, but after seeing it being held off with mass lings, and hearing several reports of zerg in this thread holding it off with mass lings, I don't think hydras is the only way to hold off a well executed version of this push.

I'm sure sheth had encountered the build before and tested out responses to it. The fact his response of choice was to go mass lings, and the fact that he was successful, should say something.

Like I've said, I've never lost to pure ling without having messed up the build or my ffs quite badly...

As to the person who said a few spines mass queen and lings, my army can 1 hit a spine so it's very hard to transfuse properly, and I can very easily ff the ramp and elevator into the main vs a queen based army...


fair enough! I wish I could watch twitch VODs right now so I could reference the exact VOD/time of the game I was talking about-- would help discussion/refinement of this build, and I also kind of want to review it a bit too. Unfortunately twitch thinks I haven't installed shockwave and I can't watch anything. (live streams are fine tho? o_O )
Salvation a la mode and a cup of tea...
Lobber
Profile Joined August 2010
Canada414 Posts
December 31 2011 06:50 GMT
#253
On December 31 2011 09:14 Kajarn wrote:
Honestly sounds like you just catch the Zerg off gaurd.

Anyone who opens with quick enough ling speed will shut down the warp prism. 3 Queens also help.

Then all it takes is sufficient scouting by the Zerg to get a sufficient sized army. Next, a flanking with lings will crush your smaller # of sentries.

As with any 1 base all-in, it all comes down to scouting and execution.



The all-in hits too late and warp prism harass is ineffective.

9min out of base is 10 min at base... Thats enough time to do a FFE into 7 gate +1 timing, or almost enough time for the FFE +1 zealot Stargate harass into 2 Immo 5/6gate push Artosis has used.

Edit:
Show nested quote +
On December 31 2011 08:47 Lobber wrote:
and I can very easily ff the ramp and elevator into the main vs a queen based army...


Oh god at that comment. Correct comment: you can elevator in to an out of position queen based army.

3 Queens at the top of the ramp will stop any sort of elevator attempts what so ever.


3 queens at the top of the ramp can't transfuse anything, and if I just engage normally and ff them into the main zerg loses all the same, what's the point of mass queen if half of them aren't useful.
You are not your APM, you are not you ladder ranking.
matrius
Profile Joined February 2011
100 Posts
December 31 2011 12:43 GMT
#254
I noticed that you can get close to the same army with only 3 gates. Lobber, have you ever tried expanding off it? I'm guessing you are going to say "with such a high success rate, why fix whats not broke?" but just wondering what you've found out, as I'm guessing you've tested that scenario as well?
Lobber
Profile Joined August 2010
Canada414 Posts
January 01 2012 05:05 GMT
#255
On December 31 2011 21:43 matrius wrote:
I noticed that you can get close to the same army with only 3 gates. Lobber, have you ever tried expanding off it? I'm guessing you are going to say "with such a high success rate, why fix whats not broke?" but just wondering what you've found out, as I'm guessing you've tested that scenario as well?

There's no good way to expand with this tbh, maybe expo off the warpprism harass and do a different tech path, but that's about it.
You are not your APM, you are not you ladder ranking.
iJiang
Profile Joined October 2011
Canada7 Posts
January 01 2012 21:21 GMT
#256
I tried it out... I screwed up a lot, but it still steamrolled my opponent. TBH The only thing I can see breaking this is some kind of roach timing that hits before your immortal is out. Even then, it won't do enough damage. I feel I float a lot of minerals though, so would it just be best to build gateways earlier?
Underprepared and Overconfident.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2012-01-01 21:47:06
January 01 2012 21:44 GMT
#257
On December 31 2011 08:47 Lobber wrote:
Show nested quote +
On December 31 2011 02:24 caradoc wrote:
On December 30 2011 20:40 Lobber wrote:
On December 30 2011 19:33 Malstriks wrote:
i've never lost to this build after facing it 3-4 times on ladder. once you see the protoss hasn't expanded by 6-6:30 you should be throwing down your evo chamber, and then you should sac 1-2 overlords to see what the protoss is up to. once you scout immortals you should start +1, throw down a macro hatch, and go mass ling with some spines. pretty easy to defend with +1 mass ling.

Lings die doing no damage, 2-3 ffs to protect sentries and the ling dps is nothing, can't get good surface area.


I dunno, after watching sheth hold it off with mass lings I'm not sure. Granted he's sheth, but if you're FFing the ramp and trying to FF off lings you either have very limited FFs and the zerg can bait them and wait, or you have to warp in less zealots for more FFs.

Just saying, I realize you like this build, and realize more than most how strong it is, but after seeing it being held off with mass lings, and hearing several reports of zerg in this thread holding it off with mass lings, I don't think hydras is the only way to hold off a well executed version of this push.

I'm sure sheth had encountered the build before and tested out responses to it. The fact his response of choice was to go mass lings, and the fact that he was successful, should say something.

Like I've said, I've never lost to pure ling without having messed up the build or my ffs quite badly...

As to the person who said a few spines mass queen and lings, my army can 1 hit a spine so it's very hard to transfuse properly, and I can very easily ff the ramp and elevator into the main vs a queen based army...

Wrong ... Queens will kill your warp prism ... This is exactly what my opponent tried.
Also i wasn't completly blind and reacted to my opponent's move.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Dopeyabyss
Profile Joined April 2011
United States26 Posts
January 01 2012 21:57 GMT
#258
Just wanted to say thanks to the author of the OP. Well-written, easy-to-follow guide.

And a fun build to execute! I've racked up a good number of wins with it.
navy
Profile Joined November 2010
Canada197 Posts
January 01 2012 22:27 GMT
#259
really strong strategy. As Zerg I've played against this a few times before seeing this thread and assumed there had to be a thread somewhere lol.

With perfect elevatoring you can take on pretty much anything.
Mass ling is not an answer. The best way ive found is at least 5 queens, some spines (at least 3) and roaches anyways. Lings wont really do anything while there are FFs, youre better off to reionforce with ling after the all FFs are used up though.

Even so I only hold it half the time, so there might be a better way.
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 01 2012 22:32 GMT
#260
I still think that as long as you scout it, mass ling with a few roaches holds this just fine off of 2 bases and a macro hatch. You can even rush Lair and go Ling/Hydra which I used to tear this apart. You get amazing creep spread due to the lack of an obs so your Hydras are much more effective.

Very powerful all in if unscouted, but the WP-Immortal gives it away anyway.
I love crazymoving
Prev 1 11 12 13 14 15 21 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Playoffs
Classic vs CureLIVE!
MaxPax vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 104
UpATreeSC 103
JuggernautJason37
StarCraft: Brood War
Britney 29497
Bisu 2696
Shuttle 777
Jaedong 689
Larva 653
Stork 391
Soma 383
Hyuk 363
Soulkey 187
Mini 141
[ Show more ]
Rush 140
Dewaltoss 133
firebathero 122
actioN 105
Sharp 65
sorry 60
NotJumperer 31
Aegong 29
Free 22
Yoon 21
910 18
IntoTheRainbow 17
Terrorterran 15
Dota 2
qojqva2286
Dendi750
League of Legends
C9.Mang068
Counter-Strike
fl0m1981
pashabiceps1768
byalli437
ptr_tv103
Super Smash Bros
Mew2King237
Heroes of the Storm
Khaldor243
MindelVK15
Other Games
FrodaN1659
ceh9428
Trikslyr64
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 14
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1947
• Stunt573
• Shiphtur429
• imaqtpie249
Upcoming Events
Replay Cast
5h 49m
Replay Cast
1d 5h
RongYI Cup
1d 16h
herO vs Maru
Replay Cast
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.