• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:39
CET 17:39
KST 01:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced12[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
Information Request Regarding Chinese Ladder BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1826 users

The MilkyWay Drone Drill - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 12 13 14 Next All
scarymeerkat
Profile Joined March 2011
Canada107 Posts
August 31 2011 16:34 GMT
#21
excellent find, though it might be nice to have a first person video bevause im still hsving a little trouble figuring out the clicks.

removing the depots is definitely a good idea, because it limits strategies. before it was neccessary cuz it was too hard to deal with, but now it should be an option.
"From... BootySmackarack" - Artosis reading GOM interview questions
DuncanIdaho
Profile Blog Joined April 2010
United States465 Posts
Last Edited: 2011-08-31 16:40:56
August 31 2011 16:39 GMT
#22
Very interesting... Definitely worthwhile vs the cannon wall-in.

As for ZvT, for offensive attacking, say, a terran's supply depot wall-in in this manner, it seems it can work for getting in, but the number of drones should be outnumbered by scvs once inside, though perhaps a drone +some lings all-in can overwhelm the terran's scv count, and possibly 1-2 rines, though as the game progresses, and the rine/maurader count behind the depots increases, the drones are going to have a harder time getting in...

I wonder what an optimal "drone-bust cheese" build order would be, if such a thing could be effective? (and obviously, this is map dependent, making the micro harder/impossible if the minerals are farther away)

In any case, awesome find, thanks for sharing!
The spice must flow... Grammar lesson: "than" is used for quantity comparisons, "then" is used for chronological statements. The next forum user who says, "I'd do such and such, THAN I'd do such and such else," is gonna make me cry...
NoScary
Profile Joined November 2010
United States151 Posts
August 31 2011 16:40 GMT
#23
My problem is never with the three pylon wall off, but rather cannon rushes in the mineral line followed up by chronoboosted zealots. Nevertheless, I found this to be very effective vs Terran bunker rushes.
"And when he came back to, he was flat on his back on the beach in the freezing sand, and it was raining out of a low sky, and the tide was way out." From birth to death, no time to rest, no time to waste.
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
August 31 2011 16:46 GMT
#24
Ha, very nice

It almost doesn't happen to me, but I will try this and learn it to do it the next time

Thanks for sharing
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
August 31 2011 16:50 GMT
#25
On September 01 2011 01:24 EtherealDeath wrote:
Psst this has already been posted in Custom Maps ><. Should consolidate discussion there, as that thread is longer and earlier.


It was requested in the Custom Map forum to make another thread so that the two aspects can be discussed independently.
As it turns out, marines don't actually cost any money -Jinro
DIMAGA
Profile Joined June 2004
Ukraine38 Posts
August 31 2011 16:51 GMT
#26
yea its nice. But still if he just cannon you behind minerals you will die the same .... Or he make fake pylon and you still need took all workers....
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
August 31 2011 16:53 GMT
#27
What happens if the Protoss just cancels everything? Then, you're down quite a few minerals.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
August 31 2011 16:54 GMT
#28
Nice find, but as a Protoss player i'm sad that hatch first builds from Zerg will go unpunished as Protoss has enough trouble to keep the Zerg honest without going completely allin.
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
loving it
Profile Joined May 2010
Canada271 Posts
Last Edited: 2011-08-31 17:02:04
August 31 2011 17:01 GMT
#29
On September 01 2011 01:54 ApocAlypsE007 wrote:
Nice find, but as a Protoss player i'm sad that hatch first builds from Zerg will go unpunished as Protoss has enough trouble to keep the Zerg honest without going completely allin.

Don't forget you can still place pylons and cannons inbetween the minerals and geysers which is one way to still punish hatch first.
Stay gold.
ElPeque.fogata
Profile Joined May 2010
Uruguay462 Posts
August 31 2011 17:07 GMT
#30
i expect this to become even easier to pull when they patch drone's attack lag :D
GribStream.com - Historical Weather Forecast API - https://gribstream.com/
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
August 31 2011 17:10 GMT
#31
^^ No attack lag on a stationary target, though
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
August 31 2011 17:19 GMT
#32
On September 01 2011 01:53 Antisocialmunky wrote:
What happens if the Protoss just cancels everything? Then, you're down quite a few minerals.


I think you're supposed to wait for the pylons to finish so they can't cancel, the cannon won't have enough time to be made when you start attacking the pylon
Gobbles
Profile Joined August 2010
Canada91 Posts
August 31 2011 17:20 GMT
#33
Great find, this will be useful until it gets patched and Z is back to square 1.
You already said spite
loving it
Profile Joined May 2010
Canada271 Posts
August 31 2011 17:22 GMT
#34
Just tested it, and if you have about 15 drones right next to pylon, and you start mineral drilling, it takes about 15 ingame seconds to take down a pylon. A cannon takes about 40 seconds to build, so like the op said, you should be able to take down the wall when the cannon's halfway finished.
Stay gold.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
August 31 2011 17:23 GMT
#35
On September 01 2011 01:28 HenryZ wrote:
Might start doing 15h in zvp again, though I am still a bit worried about the pylon behind your mineral line -> cannons

Yeah me too, awesome find tho!
no dude, the question
OhMyGawd
Profile Joined February 2011
United States264 Posts
August 31 2011 18:05 GMT
#36
DO you think you could do it with less drones, say 8 or 10 for a more refined version?
zomg
ElPeque.fogata
Profile Joined May 2010
Uruguay462 Posts
August 31 2011 18:07 GMT
#37
On September 01 2011 02:10 Resistentialism wrote:
^^ No attack lag on a stationary target, though


The target is stationary, but the drones are not. You can see in the video that sometimes the drones dont cause any damage. That might be because after clicking on the minerals (stacking the drones against the pylon), by the time he clicked attack on the pylon the drones were already too far away from the pylon.

Just a guess though. We should compare this trick with the PTR drones
GribStream.com - Historical Weather Forecast API - https://gribstream.com/
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
August 31 2011 18:09 GMT
#38
Well I guess I'll feel safe going hatch first in ZvP again, thanks for this, was feeling stressed out about playing Zerg lately, but this should help ^_^ , Wheres the video of drone drilling a bunker? Seems like it would be less effective vs marines X_X
AKA: TelecoM[WHITE] Protoss fighting
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
August 31 2011 18:10 GMT
#39
This blew my mind right out of my skull, a very clever trick that will certainly augment my play. I mean, Wall off + cannon is no longer an auto-lose which is always a good thing. I still think it won't be as great against bunkers because they come later and will most likely already be accompanied with marines. Nevertheless, it's a good trick to execute in a desperate wall off situation. :D

GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
August 31 2011 18:14 GMT
#40
I posted this in the other thread but I'm guessing this thread will get more attention because of the forum it's in.

I'm at work so I can't test. Would it be possible to have a few drones left to attack regularly so you get some sustained damage and at the same time use the trick with the rest of the drones? Not sure if it would be worth it even if it did work but something to try.
twitter: @terrancem
Prev 1 2 3 4 5 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
3D!Clan Event
14:00
3D!COMMUNITY OLD SCHOOL 2X2 3
3DClanTV 78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Clem_sc2 394
mouzHeroMarine 333
TKL 300
Rex 91
Codebar 24
StarCraft: Brood War
Britney 23673
Calm 4321
Rain 2155
Larva 807
Soma 781
actioN 705
BeSt 655
firebathero 416
hero 301
sorry 282
[ Show more ]
Rush 183
Shuttle 140
Hyun 104
Last 100
Barracks 91
LaStScan 90
Sharp 83
Mong 58
JYJ40
Noble 20
Terrorterran 13
Dota 2
Gorgc7899
singsing3136
XcaliburYe252
syndereN207
Counter-Strike
fl0m4507
zeus1470
allub48
Heroes of the Storm
Khaldor522
Liquid`Hasu99
Other Games
FrodaN1694
B2W.Neo1601
crisheroes339
Hui .272
Fuzer 262
KnowMe97
ArmadaUGS77
QueenE59
Organizations
Other Games
EGCTV1378
gamesdonequick861
Dota 2
PGL Dota 2 - Main Stream78
Other Games
BasetradeTV10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV595
• Ler104
League of Legends
• Jankos2568
Upcoming Events
BSL 21
3h 21m
Hawk vs Kyrie
spx vs Cross
Replay Cast
7h 21m
Wardi Open
19h 21m
Monday Night Weeklies
1d
StarCraft2.fi
1d
Replay Cast
1d 7h
Wardi Open
1d 19h
StarCraft2.fi
2 days
PiGosaur Monday
2 days
Wardi Open
2 days
[ Show More ]
StarCraft2.fi
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
5 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.