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The MilkyWay Drone Drill - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 12 13 14 Next All
TzTz
Profile Blog Joined April 2010
Germany511 Posts
August 31 2011 19:55 GMT
#61
Nice find, 15 Workers off the line while the protoss is mining at full capacity seems like easy loss for the zerg though
Selke
Profile Joined May 2011
Canada27 Posts
August 31 2011 19:56 GMT
#62
Awesome. Can't wait to try this out.
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
August 31 2011 19:56 GMT
#63
Here you go

Cyrak
Profile Joined July 2011
Canada536 Posts
August 31 2011 20:04 GMT
#64
This is awesome. I hope that this ends the stupid bottom of the ramp depot business.
Fortune favors the prepared mind.
h0oTiS
Profile Joined January 2011
United States101 Posts
August 31 2011 20:07 GMT
#65
I'm not sure if all that lost mining time would be worth it rather than just teching to spines and have them poke your way out while getting a fast lair or something. As you may shut down his cannon rush but he will still early expo, i would like to see a full game of this too see how it plays out
The right man in the wrong place can make all the difference
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
Last Edited: 2011-08-31 20:07:43
August 31 2011 20:07 GMT
#66
Can probes do this, say as a way to oneshot zerglings in your mineral line during a 6pool?
imareaver3
Profile Joined June 2010
United States906 Posts
August 31 2011 20:11 GMT
#67
Seems awesome. That'll make it so much sadder when Blizzard removes it...
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
August 31 2011 20:13 GMT
#68
On September 01 2011 04:55 TzTz wrote:
Nice find, 15 Workers off the line while the protoss is mining at full capacity seems like easy loss for the zerg though


1st - Anything that saves your hatchery and simultaneously leaves Protoss with no way to apply early pressure is going to put Zerg in an advantageous position.

2nd - its been mentioned by some posters in this thread that it might not be worth bringing more than 8-10 drones to do the drill (I guess there's a cap on how many drones can attack simultaneously).

I know I will be playing with this when I get home tonight looking for more concrete answers to these questions, but this little tactic is a giant boon to early game cheese defense in general, no question there.
As it turns out, marines don't actually cost any money -Jinro
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
August 31 2011 20:14 GMT
#69
On September 01 2011 05:07 See.Blue wrote:
Can probes do this, say as a way to oneshot zerglings in your mineral line during a 6pool?


All workers
AKspartan
Profile Joined January 2011
United States126 Posts
August 31 2011 20:16 GMT
#70
I want to see this executed against a protoss who adds a second wall of pylons behind the first (and in front of the cannons) when drones begin attacking.
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
August 31 2011 20:17 GMT
#71
On September 01 2011 05:14 NemesysTV wrote:
Show nested quote +
On September 01 2011 05:07 See.Blue wrote:
Can probes do this, say as a way to oneshot zerglings in your mineral line during a 6pool?


All workers


You are implying to stack them all then focus fire the closest zergling?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Fatze
Profile Blog Joined March 2011
Germany1342 Posts
August 31 2011 20:19 GMT
#72
nice, going to test it - seems usefull =)
Comfort from bottles, cheers from beers the guitars are our weapons and we know how to kill!
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
August 31 2011 20:20 GMT
#73
On September 01 2011 05:17 ZeromuS wrote:
Show nested quote +
On September 01 2011 05:14 NemesysTV wrote:
On September 01 2011 05:07 See.Blue wrote:
Can probes do this, say as a way to oneshot zerglings in your mineral line during a 6pool?


All workers


You are implying to stack them all then focus fire the closest zergling?

Oh i thought he was asking if all workers could do the drill, sorry
Soluhwin
Profile Joined October 2010
United States1287 Posts
August 31 2011 20:22 GMT
#74
I really hope this is here to stay. It would be ridiculous if Blizzard but this under the category of a bug that needs fixing when clearly it was the super easy low ground walls in your opponent's base that needs fixing. GG well played.
I put the sexy in dyslexia.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
August 31 2011 20:24 GMT
#75
I would be surprised if Blizzard patched this out of the game, given that they should have patched the ramp block offs from the start, but never did.

Nice find.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
August 31 2011 20:30 GMT
#76
On September 01 2011 05:24 BronzeKnee wrote:
I would be surprised if Blizzard patched this out of the game, given that they should have patched the ramp block offs from the start, but never did.

Nice find.

they did patch the ramp block offs... remember when it only took 2 pylons and there were no neutral supply depots? I don't think blizzard is going to patch stacking workers. Yes this works defending against lings in your mineral line.
BW pros training sc2 is like kiss making a dub step album.
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
August 31 2011 20:31 GMT
#77
A lot of the videos here arent showing how to do it quite right. when I was able to do it properly with probes I was amazed at how fast the health really dropped on the pylons I placed earlier. I will record a video and post it here.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
August 31 2011 20:32 GMT
#78
this is awesome. idra is going TO LOVE THIS!
Dharmok
Profile Joined April 2010
Netherlands57 Posts
August 31 2011 20:36 GMT
#79
Reposting my message from the UMS forum:

Nice tutorial! I can be done even faster though, but you need to have good mouse control.
The trick is to shift click a mineral patch a few times until all drones are stacked and than quickly click the pylon. In that way all drones will attack the pylon instead of only half the workers.
If you have vision of the mineral patches in your natural (which you should usually have with Zerg as your overlord should be there) it's a lot easier, as you don't even have to shift click the mineral patch. In that case clicking it once is enough to stack all drones.
Only dead fish go with the flow
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
August 31 2011 20:41 GMT
#80
I have just proven that you need more than 8 probes to attack the pylon as using less will deal less damage to the pylon. Video incoming.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
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