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The Terran Help Me Thread - Page 311

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Conreik
Profile Joined September 2011
France51 Posts
July 23 2012 22:25 GMT
#6201
Does anyone know some kind of annoying build for TvP using banshees and having a FE in it ? (like 1 rax expo or so)
Replays or VOD's are welcome.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 24 2012 02:24 GMT
#6202
On July 24 2012 01:14 monkybone wrote:
Show nested quote +
On July 24 2012 00:56 SC2John wrote:
On July 23 2012 20:57 kollin wrote:
Can anyone recommend me a good TvP all in build? I'm having a lot of trouble in the matchup and can't be bothered trying to take it past the midgame.


5rax. Do a 1rax FE (like the Bomber build), but don't get gas, build 4 more rax after expand. If you're constantly producing out of 5rax, you can actually hold off a 4-gate with ease, then attack around 7:00 with a sizeable marine force. (Note: YOU MUST DO SOME DAMAGE WITH THIS MARINE ATTACK).

During the attack, add a 3rd CC, all 4 gases, and start teching towards medivacs/CS/stim/+1,+1 rapidly. This will give you a push at 12:00 with 2-4 medivacs, CS, stim, and +1/+1 while securing a 3rd base with a 5rax infrastructure. Because you attacked early and forced sentries/gas units, your opponent can't have fast colossus or HT, so you're actually in really good shape with this attack.

Try it out...I wish I had a replay to show you, but you'll figure it out, it's fairly simple:

1rax FE
5 rax
7:00 marine attack + 3rd CC + 4 gas
Factory + 2 techlab + 2 ebay
Starport + 3 reactor
12:00 attack, secure 3rd


SC2John! This isn't an all-in build!

But I second this though, 5 rax fits extremely well into the current TvP metagame. Most pro players I've seen do this build attacks before 7 minutes, they usually go at around 6:30 but not earlier.

However, I recommend getting 4 gases before you add the 3rd CC. Your transition depends too heavily on the 4 gas timing.

Your gas expense priorities should be something like this: stim, factory, CS, +1/+1.


My bad, I missed the "all-in" part. I pretty much believe that players NOT playing in tournaments should never all-in though, especially with terran. (Although, now that I'm playing around with protoss, I'm starting to believe toss should in PvZ lol).

6:30 is probably a better timing, I haven't experimented enough with this build yet. However, at 7:00 is just when you have enough to build a 3rd CC and then immediately add all gases. It's definitely possible to stagger the gas timings, getting them at 6:30, 6:50, 7:10, 7:30 or something like that for a better optimization, but the idea is the same, much like the Bomber "1gas" variation is simply a staggering of the 1st and 2nd gases.
StrategyAllyssa Grey <3<3
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
Last Edited: 2012-07-24 02:41:33
July 24 2012 02:32 GMT
#6203
On July 24 2012 07:25 Conreik wrote:
Does anyone know some kind of annoying build for TvP using banshees and having a FE in it ? (like 1 rax expo or so)
Replays or VOD's are welcome.


Plenty show up if you search for 'banshee tvp'. I'm partial to thor banshee raven combos but marine banshee raven ones without bothering with thors are more successful, hit earlier and more reliably.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 24 2012 02:35 GMT
#6204
On July 24 2012 04:58 Targe wrote:
Heyo, what times would you have to scout in order to check for an early bling bust and roach/bane/ling all in?
And also what's best to do to hold these attacks when you have gone 1 Rax FE is it 3 bunkers or focusing on fast tanks instead of trying to get medivacs out?


Step 1: If you scout the gas timing with your initial scout before 4:00, you know the EARLIEST a bust can come is 3 minutes after the gas goes down (when zergling speed finishes). That being said, if you scout gas at 3:30, you know you need to be aware of a potential bust around 6:30-7:00, for example.

Step 2: Scout with an SCV at 6:30-7:30 to check his 3rd expansion; scout before zergling speed is done. If you don't see an early 3rd, you need to prepare for 1) ling/bling bust (~7:30), 2) roach/ling bust(~8:30), or 3) 2-base mutas (~9:30). Prepare to defend a bust, delay moving to your 3rd, and scan the main around 9:00-10:00 to check for lair tech.

Step 3: Defend with what you've got. In all cases, you're going to working on a walloff at your natural. If you're doing some kind of a mass rax play, just make sure you have plenty of marines and a few marauders, make one bunker at the front, one further back, and possibly one even further back. With a hellion opening, get 4 hellions, build a few marauders with the tech lab before making banshees, get an extra bunker. If you are going for some kind of 1-1-1 setup with fast tanks...then obviously get out at least one tank and make sure you have those bunkers up.

Either way, you can't move out until you have medivacs or tanks, so just focus on surviving and getting one or the other. I hope this helps!
StrategyAllyssa Grey <3<3
LagT_T
Profile Joined March 2010
Argentina535 Posts
July 24 2012 05:40 GMT
#6205
On July 24 2012 07:25 Conreik wrote:
Does anyone know some kind of annoying build for TvP using banshees and having a FE in it ? (like 1 rax expo or so)
Replays or VOD's are welcome.


Day9 had a daily on mech TvP with Thor-Banshee-Raven (day9.tv/Archives)
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
dynwar7
Profile Joined May 2011
1983 Posts
July 24 2012 09:38 GMT
#6206
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks
Regarding the imbalance, hilarious to see Zergs defending themselves....
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
July 24 2012 09:43 GMT
#6207
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
July 24 2012 11:27 GMT
#6208
On July 24 2012 07:25 Conreik wrote:
Does anyone know some kind of annoying build for TvP using banshees and having a FE in it ? (like 1 rax expo or so)
Replays or VOD's are welcome.


I like to go 2 port banshee after a 1rax expo.
Grab both gas after you build the CC and then tech to banshees.
As a followup (after 4-6 banshees) I switch one starport to a reactor to build vikings/medivacs and use the other for a pair of ravens. The free techlab can be used for thors or stim or what you prefer/scout.
It's a very greedy build so I only do it against protoss FE.
ysnake
Profile Joined June 2012
Bosnia-Herzegovina261 Posts
July 24 2012 11:44 GMT
#6209
On July 24 2012 07:25 Conreik wrote:
Does anyone know some kind of annoying build for TvP using banshees and having a FE in it ? (like 1 rax expo or so)
Replays or VOD's are welcome.


If I remember Beastyqt's guide to basically most Terran harassment openers (MKP used some of these as well), you go standard 1rax expo and if you want to go Cloak Banshee, it's basically:
15 - OC
15 - Gas
16 - Gas

You can still support Marines off of 1 rax and keep producing Banshees+Cloak+SCVs.
You are no longer automatically breathing and blinking.
dynwar7
Profile Joined May 2011
1983 Posts
July 24 2012 13:37 GMT
#6210
On July 24 2012 18:43 kollin wrote:
Show nested quote +
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.


There must be pro players going bio vs marine tank and win.I understand what you said, its what I said also.

So anybody have replay of this?
Regarding the imbalance, hilarious to see Zergs defending themselves....
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 24 2012 17:24 GMT
#6211
On July 24 2012 22:37 dynwar7 wrote:
Show nested quote +
On July 24 2012 18:43 kollin wrote:
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.


There must be pro players going bio vs marine tank and win.I understand what you said, its what I said also.

So anybody have replay of this?


I can't remember any off the top of my head, but I encourage you to look around for Illusion replays; he tends to play really aggressive bio styles.
StrategyAllyssa Grey <3<3
gavinashun
Profile Joined October 2010
101 Posts
Last Edited: 2012-07-24 17:52:46
July 24 2012 17:50 GMT
#6212
On July 23 2012 20:57 kollin wrote:
Can anyone recommend me a good TvP all in build? I'm having a lot of trouble in the matchup and can't be bothered trying to take it past the midgame.


If you want an easy all-in TvP build there is always the 1/1/1.

Version 1 (most common)

12 rax, 13 gas
@100 gas factory and 2nd gas
reactor on rax after 3rd marine
@ factory --> tech lab on factory, starport
@ starport --> swap, make banshee, factory makes TL and starts making tanks (also get a bunker around this time, right after you lay your starport down)
after first banshee, get a raven, then back to banshees (could play around with getting raven first)
harass with banshees (which forces stalkers, which get eaten by this composition when the push comes)
get siege mode just a bit before you move out
move out with ~3 tanks, ~3-4 banshees, a raven w/ PDD (and getting near 2 PDD), and a good number of marines ... forget exactly when it hits, but between 9-10 minutes IIRC

Version 2 (less common)

Similar build but you can sub thors for tanks ... add armory right after you first buy your first banshee, and then get thors instead of tanks (don't build reactor on rax - you need every drop of gas, instead add naked rax - up to 3 - as you can afford it) ... go when you get your 3rd thor ... bring SCV and mass repair thor ... PRO of this version is that mass repair thor = awesome, and they can't force field you out as thors stomp those down ... CON of this build is that it hits later

While in general protoss have gotten better at defending these 111 builds, at my level (high plat) my win rate with these has to be above 90% ... I don't do them because it is kind of too easy (again, at the high plat / low diamond level - i'm sure higher up protoss are much better at this).

Enjoy!
Account252508
Profile Joined February 2012
3454 Posts
July 24 2012 19:51 GMT
#6213
--- Nuked ---
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
July 24 2012 19:54 GMT
#6214
On July 25 2012 04:51 monkybone wrote:
Show nested quote +
On July 25 2012 02:24 SC2John wrote:
On July 24 2012 22:37 dynwar7 wrote:
On July 24 2012 18:43 kollin wrote:
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.


There must be pro players going bio vs marine tank and win.I understand what you said, its what I said also.

So anybody have replay of this?


I can't remember any off the top of my head, but I encourage you to look around for Illusion replays; he tends to play really aggressive bio styles.


Bio vs marine tank doesn't make sense. Basically you rely on not only catching your opponent unsieged, but also with the siege tanks exposed.


got a chance to speak with goody recently and he said you should never go bio against marnie/tank
Thats "Grand-Master" SMURF to you.....
Sianos
Profile Joined April 2011
580 Posts
Last Edited: 2012-07-24 21:10:37
July 24 2012 21:10 GMT
#6215
+ Show Spoiler +
On July 25 2012 04:54 AGIANTSMURF wrote:
Show nested quote +
On July 25 2012 04:51 monkybone wrote:
On July 25 2012 02:24 SC2John wrote:
On July 24 2012 22:37 dynwar7 wrote:
On July 24 2012 18:43 kollin wrote:
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.


There must be pro players going bio vs marine tank and win.I understand what you said, its what I said also.

So anybody have replay of this?


I can't remember any off the top of my head, but I encourage you to look around for Illusion replays; he tends to play really aggressive bio styles.


Bio vs marine tank doesn't make sense. Basically you rely on not only catching your opponent unsieged, but also with the siege tanks exposed.


got a chance to speak with goody recently and he said you should never go bio against marnie/tank



It´s quite simple when you go bio you have to either go marine-marrauder-medivac or pure marine-medivac. With marine-tank he´ll have an equal amount of marines aggainst yours plus the aoe damage from the tanks, which means that you´ll loose every battle unless you have a big army lead (or your opponent makes fatal mistakes).

However opening with bio aggainst marine-tank gives you good opportunities to get a faster 3rd base, while applying pressure through dropping or denying your opponent´s 3rd through a superior army count in the early game. With a gained lead you can transition into marine-tank with double or tripple tank production of 3 bases. On some maps this works quite well like shakuras when you contain his choke with your bio army he has to slowly leapfrog his tanks to take a 3rd or he´ll die moving down a choke into your spreaded bio army. You´ll also allways have the upgrade lead with bio and a superior medivac count, because you don´t spend your gas on tanks that early. With good tactics and the transition into marine-tank it is still possible to open bio aggainst marine-tank.
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-07-24 21:17:17
July 24 2012 21:16 GMT
#6216
--- Nuked ---
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
July 24 2012 22:24 GMT
#6217
On July 25 2012 06:10 Sianos wrote:
+ Show Spoiler +
On July 25 2012 04:54 AGIANTSMURF wrote:
Show nested quote +
On July 25 2012 04:51 monkybone wrote:
On July 25 2012 02:24 SC2John wrote:
On July 24 2012 22:37 dynwar7 wrote:
On July 24 2012 18:43 kollin wrote:
On July 24 2012 18:38 dynwar7 wrote:
Hi guys

Does anybody have replays of a pro player using bio (MMM) vs marine/tank and win? I have seen numerous MMM/Bio vs mech , but I need help with bio vs marine tank because of their superior marines.

Hope to see good replays.

Thanks


You should not go bio against marine tank. Unless your opponent does not no what he is doing, he will probably win by going mainly marines with a few tanks for support.


There must be pro players going bio vs marine tank and win.I understand what you said, its what I said also.

So anybody have replay of this?


I can't remember any off the top of my head, but I encourage you to look around for Illusion replays; he tends to play really aggressive bio styles.


Bio vs marine tank doesn't make sense. Basically you rely on not only catching your opponent unsieged, but also with the siege tanks exposed.


got a chance to speak with goody recently and he said you should never go bio against marnie/tank



It´s quite simple when you go bio you have to either go marine-marrauder-medivac or pure marine-medivac. With marine-tank he´ll have an equal amount of marines aggainst yours plus the aoe damage from the tanks, which means that you´ll loose every battle unless you have a big army lead (or your opponent makes fatal mistakes).

However opening with bio aggainst marine-tank gives you good opportunities to get a faster 3rd base, while applying pressure through dropping or denying your opponent´s 3rd through a superior army count in the early game. With a gained lead you can transition into marine-tank with double or tripple tank production of 3 bases. On some maps this works quite well like shakuras when you contain his choke with your bio army he has to slowly leapfrog his tanks to take a 3rd or he´ll die moving down a choke into your spreaded bio army. You´ll also allways have the upgrade lead with bio and a superior medivac count, because you don´t spend your gas on tanks that early. With good tactics and the transition into marine-tank it is still possible to open bio aggainst marine-tank.


Early tank play is the bane of bio play all together, let alone one that takes an early third. There's no slow siege hopping, really. He has a very similar marine count, and stim cs, all he has to do is do a drop or some kind of distraction as he pushes. Without tanks, or a huge concave there is very little hope for all bio against a decently played tank push.

And yes, it's genuinely accepted and practiced that bio > mech > marine tank > bio. It's a cycle. Sure, there are exceptions.

Yes, opening bio is very, very common. But sometimes well played tank play on some maps can make the bio players life hell, even if it's just an opening.

And containing a marine tank player with bio just wont happen unless you have a god awful huge lead, and drop him to keep him in his base. How can you contain that which has more DPS, splash, and range?
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
dynwar7
Profile Joined May 2011
1983 Posts
July 25 2012 01:56 GMT
#6218
I really appreciate the advice given so far people.

So, there is absolutely no top korean player/any high level player who goes bio vs marine tank and win?

I think even with 1 replay will convince me

Hmm...I just love bio, I need a way to make it work. Does ANYBODY here in TL have replays? Any replays welcome.

I did see a Chinese player going full bio (MMM) beating MarineKing (!!!) who was using marine tank though
Regarding the imbalance, hilarious to see Zergs defending themselves....
SCTallbus
Profile Joined January 2011
United States56 Posts
July 25 2012 06:05 GMT
#6219
I'm coming back to the game from a long break and I'm going to play Terran as I've always felt their style was best suited for me. I wanted to know if anyone could help me get a couple things:

1. A way to improve macro through ladder games as T from like silver level mechanics
2. Some stuff I should read to get a better grasp on my race.

Thanks
m0nk
Profile Joined May 2010
Netherlands1 Post
July 25 2012 07:10 GMT
#6220
On July 25 2012 15:05 SCTallbus wrote:
I'm coming back to the game from a long break and I'm going to play Terran as I've always felt their style was best suited for me. I wanted to know if anyone could help me get a couple things:

1. A way to improve macro through ladder games as T from like silver level mechanics
2. Some stuff I should read to get a better grasp on my race.

Thanks


Simple, read and practise filtersc's guide. http://www.teamliquid.net/forum/viewmessage.php?topic_id=330787
i R weasel
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