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I play Terran, and I feel like I have to constantly be on the attack, and sometimes I just don't feel like being attack-y.
Is there a style of Terran I can play that relies heavily on mass expanding and turtling, using a combination of static and cost effective-mobile defense? Or maybe a style that relies on really dumb harass (like reapers) to keep the pinned back while I mass expand and then just destroy them later?
Appreciate the help :D
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turtle. as in real hard core turtle. for the 1st 15 min of the game. and go mech. thats what i do when i go turtle style. but have on ly tried it for tvt not other matchups. u can try it. its relatively good 15 min turtle. by 14 mins u should have yr 3rd cc up and just slow push yr way out
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As terran you really cannot turtle (without harrasing) because Terran has slower worker production. If you do not attack Z they will out macro you due to larva mechanics. Maybe versus protoss you can get away with it but the power of the deathball late game and Chrono early game letting them macro freely is bound to turn out poorly more often then not.
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It works but you need a 3rd cc for muling up your minerals, but youl be starved on gas.
So it will come down to tank/marine play with ton of marine agressiveness outside your wall.
Or you can just have them all idle and go up to 200 but theres no meaning in that :/
Tips on gamers utilizing styles you talk about:
Goody - One of the few (in my opinon) who does very good playing passively with nearly only tank play.
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Can I harass the crap out of Z while mass expanding then?
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Seriously watch Goody's matches if you wanna learn this style
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You can go mech. Mass some tanks and thors and whatever else you like, harass a little with helions, take some bases and attack with 200/200 army with good upgrades. You can also play standard vs protoss and terran. Terran 200/200 MMMVG army can beat a 200 protoss army. Harassment is nice but not obligatory. Against zerg you must be agressive, unless you mech. Zerg can get too good eco too quickly if you left him unprerssured and terran 200 army dosent really do too well vs maxed zerg.
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I shall watch Goody then! And Mech it up
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Goody's style is really not that good. Have you seen him post any good results against top players?
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goodys stle is very good, he even beat nestea-_- u shuld give it a try definatly
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Against a Terran.. I think it would lead to an hour long macro game with late game battlecruisers blowing everything up. And your opponent would've taken the whole map so... Against a Protoss, it's easier, but if you tried to move out (requiring tanks to unseige), the Toss mobile deathball would crush you I feel. Against a zerg... well he would have creep everywhere, total map dominance and out macro you with mass ultra broodlord. So I mean... yeah you could try but it would cause some boring games...
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I do a pretty defensive TvZ style that I think has potential. It's in the "stupid harrass" category.
Here a replay.
So, you will notice I'm silver, which means lots of bad execution on both sides.
But here the reasoning behind it: It's tank marine medivac with a twist, namely nukes and vikings.
I don't really do early harrass. I probably could, but I'm lazy and I like to play to relax. But that means zerg will get a big economy lead. That needs to be counteracted. That's what the vikings and nukes do.
I'm getting Vikings pretty quickly. They hunt overlords and overseers pretty much on autopilot, denying him scouting and giving good scouting for you. And if the opportunity presents itself, you can put them behind a mineral line for good damage. In the replay I forget to really use my vikings later on. Could have been so much more effective. Supply blocking your opponent is good. Making him waste larva is good too.
But Vikings alone isn't enough. They just give you opportunities. For drops for example. Which worked quite well in the game.
The real hurt comes with the nukes though. Why does it work? No zerg gets spores against tank marine medivac and a few vikings. Most zerg tend to not use overseers too, even less if Vikings are on the field. You can just freely walk your ghosts around in cloak. You target the larva and eggs at the hatcheries, and always try to strike in multiple locations at once. Even if you don't kill any drones and structures, you will kill larva and eggs and most likely queens. Which means you will starve him of larva. Especially nasty when he does the larva intensive muta/bling style. It not only does big big damage to the zerg, it also sets him into panic mode and forces him to do very much at once for very little effort of yourself. The perfect opportunities to advance your armies etc.
The big winning factor is the larva harrass. My opponent has thousands of resources, but can't spend them. He has a big army, but can't really attack into my defenses, and doesn't really dare, because he's mostly blind. And then there is also this constant threat of nukes, which oins him back and keeps him occupied.
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spamming PFs and OCs lol and make a walls of siege tanks with enough vikings...and then switching to battlecruiser off of 5 bases
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On June 06 2011 03:52 naventus wrote: Goody's style is really not that good. Have you seen him post any good results against top players?
Yet he's still better than 99.9% of the people here.
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On June 06 2011 20:17 guitarizt wrote:Show nested quote +On June 06 2011 03:52 naventus wrote: Goody's style is really not that good. Have you seen him post any good results against top players? Yet he's still better than 99.9% of the people here.
lol so true
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On June 06 2011 03:52 naventus wrote: Goody's style is really not that good. Have you seen him post any good results against top players?
I've seen quite some, he's ranked around 2 in GM so I believe he faces good players all the time.
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On June 06 2011 03:03 arto wrote: As terran you really cannot turtle (without harrasing) because Terran has slower worker production. If you do not attack Z they will out macro you due to larva mechanics. Maybe versus protoss you can get away with it but the power of the deathball late game and Chrono early game letting them macro freely is bound to turn out poorly more often then not.
For TvZ, there's no real Terran army that can take out multiple waves of zerg max armies like in BW. Additional factory armies are fairly easily countered by baby throwers and Zerg plowing into it properly with neural and lots of roaches and lings.
Its not like in BW where the most common guardian build is that you make guardians (which were like slightly worse Broodlords) and lose the game because you wasted money on guardians.
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On June 06 2011 03:52 naventus wrote: Goody's style is really not that good. Have you seen him post any good results against top players?
It is very good, it's just very unique and very passive so other players aren't patient enough to play/train it. But people actually start to play his mech style with tank+hellion in tvt now.
That Goody loses so much recently is probably because his mechanics are beyond horrible plus the fact that I don't think he ever found a stable TvP mech style.
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