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[Q] Is there an extremely defensive Terran style?

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
XDJuicebox
Profile Blog Joined January 2011
United States593 Posts
June 05 2011 17:54 GMT
#1
I play Terran, and I feel like I have to constantly be on the attack, and sometimes I just don't feel like being attack-y.

Is there a style of Terran I can play that relies heavily on mass expanding and turtling, using a combination of static and cost effective-mobile defense? Or maybe a style that relies on really dumb harass (like reapers) to keep the pinned back while I mass expand and then just destroy them later?

Appreciate the help :D
And then you know what happened all of a sudden?
Strat4lyfe
Profile Joined October 2010
Singapore133 Posts
Last Edited: 2011-06-05 18:02:41
June 05 2011 18:01 GMT
#2
turtle. as in real hard core turtle. for the 1st 15 min of the game. and go mech. thats what i do when i go turtle style. but have on ly tried it for tvt not other matchups. u can try it. its relatively good 15 min turtle. by 14 mins u should have yr 3rd cc up and just slow push yr way out
MVP_MarineKing IM_Mvp Acer_MMA
arto
Profile Joined April 2010
United States59 Posts
Last Edited: 2011-06-05 18:04:51
June 05 2011 18:03 GMT
#3
As terran you really cannot turtle (without harrasing) because Terran has slower worker production. If you do not attack Z they will out macro you due to larva mechanics. Maybe versus protoss you can get away with it but the power of the deathball late game and Chrono early game letting them macro freely is bound to turn out poorly more often then not.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
Last Edited: 2011-06-05 18:26:15
June 05 2011 18:05 GMT
#4
Not in TvZ. In TvP I do go Hellion Tank mech sometimes. On some maps it is ridiculously strong. On some maps it doesn't work.

Here is a quick example: http://wiki.teamliquid.net/starcraft2/+1_Mech_(vs._Protoss)

Works on maps like Shakuras, etc.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
userstupidname
Profile Blog Joined July 2010
Sweden272 Posts
Last Edited: 2011-06-05 18:08:48
June 05 2011 18:08 GMT
#5
It works but you need a 3rd cc for muling up your minerals, but youl be starved on gas.

So it will come down to tank/marine play with ton of marine agressiveness outside your wall.


Or you can just have them all idle and go up to 200 but theres no meaning in that :/



Tips on gamers utilizing styles you talk about:

Goody - One of the few (in my opinon) who does very good playing passively with nearly only tank play.
Good luck have fun! - Except if its ZvZ Then you can burn in hell :D
XDJuicebox
Profile Blog Joined January 2011
United States593 Posts
June 05 2011 18:12 GMT
#6
Can I harass the crap out of Z while mass expanding then?
And then you know what happened all of a sudden?
Tweleve
Profile Joined March 2011
United States644 Posts
June 05 2011 18:34 GMT
#7
Seriously watch Goody's matches if you wanna learn this style
(╯°□°)╯︵ ┻━┻
gejfsyd
Profile Joined September 2009
Poland156 Posts
June 05 2011 18:35 GMT
#8
You can go mech. Mass some tanks and thors and whatever else you like, harass a little with helions, take some bases and attack with 200/200 army with good upgrades.
You can also play standard vs protoss and terran. Terran 200/200 MMMVG army can beat a 200 protoss army. Harassment is nice but not obligatory.
Against zerg you must be agressive, unless you mech. Zerg can get too good eco too quickly if you left him unprerssured and terran 200 army dosent really do too well vs maxed zerg.
XDJuicebox
Profile Blog Joined January 2011
United States593 Posts
June 05 2011 18:40 GMT
#9
I shall watch Goody then! And Mech it up
And then you know what happened all of a sudden?
naventus
Profile Blog Joined February 2004
United States1337 Posts
June 05 2011 18:52 GMT
#10
Goody's style is really not that good. Have you seen him post any good results against top players?
hmm.
peppilepew
Profile Joined May 2011
93 Posts
June 05 2011 19:25 GMT
#11
goodys stle is very good, he even beat nestea-_- u shuld give it a try definatly
Ascendance
Profile Joined March 2011
United States57 Posts
June 05 2011 19:26 GMT
#12
Against a Terran.. I think it would lead to an hour long macro game with late game battlecruisers blowing everything up. And your opponent would've taken the whole map so... Against a Protoss, it's easier, but if you tried to move out (requiring tanks to unseige), the Toss mobile deathball would crush you I feel. Against a zerg... well he would have creep everywhere, total map dominance and out macro you with mass ultra broodlord. So I mean... yeah you could try but it would cause some boring games...
Bunker rushing <3
imbecile
Profile Joined October 2009
563 Posts
June 06 2011 11:06 GMT
#13
I do a pretty defensive TvZ style that I think has potential. It's in the "stupid harrass" category.

Here a replay.

So, you will notice I'm silver, which means lots of bad execution on both sides.

But here the reasoning behind it: It's tank marine medivac with a twist, namely nukes and vikings.

I don't really do early harrass. I probably could, but I'm lazy and I like to play to relax. But that means zerg will get a big economy lead. That needs to be counteracted. That's what the vikings and nukes do.

I'm getting Vikings pretty quickly. They hunt overlords and overseers pretty much on autopilot, denying him scouting and giving good scouting for you. And if the opportunity presents itself, you can put them behind a mineral line for good damage. In the replay I forget to really use my vikings later on. Could have been so much more effective. Supply blocking your opponent is good. Making him waste larva is good too.

But Vikings alone isn't enough. They just give you opportunities. For drops for example. Which worked quite well in the game.

The real hurt comes with the nukes though. Why does it work? No zerg gets spores against tank marine medivac and a few vikings. Most zerg tend to not use overseers too, even less if Vikings are on the field. You can just freely walk your ghosts around in cloak. You target the larva and eggs at the hatcheries, and always try to strike in multiple locations at once. Even if you don't kill any drones and structures, you will kill larva and eggs and most likely queens. Which means you will starve him of larva. Especially nasty when he does the larva intensive muta/bling style. It not only does big big damage to the zerg, it also sets him into panic mode and forces him to do very much at once for very little effort of yourself. The perfect opportunities to advance your armies etc.

The big winning factor is the larva harrass. My opponent has thousands of resources, but can't spend them. He has a big army, but can't really attack into my defenses, and doesn't really dare, because he's mostly blind. And then there is also this constant threat of nukes, which oins him back and keeps him occupied.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
June 06 2011 11:17 GMT
#14
spamming PFs and OCs lol and make a walls of siege tanks with enough vikings...and then switching to battlecruiser off of 5 bases
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
June 06 2011 11:17 GMT
#15
On June 06 2011 03:52 naventus wrote:
Goody's style is really not that good. Have you seen him post any good results against top players?


Yet he's still better than 99.9% of the people here.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
June 06 2011 11:22 GMT
#16
On June 06 2011 20:17 guitarizt wrote:
Show nested quote +
On June 06 2011 03:52 naventus wrote:
Goody's style is really not that good. Have you seen him post any good results against top players?


Yet he's still better than 99.9% of the people here.


lol so true
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
June 06 2011 11:23 GMT
#17
On June 06 2011 03:52 naventus wrote:
Goody's style is really not that good. Have you seen him post any good results against top players?


I've seen quite some, he's ranked around 2 in GM so I believe he faces good players all the time.
Flying, sOs, free, Light, Soulkey & ZerO
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
June 06 2011 13:13 GMT
#18
On June 06 2011 03:03 arto wrote:
As terran you really cannot turtle (without harrasing) because Terran has slower worker production. If you do not attack Z they will out macro you due to larva mechanics. Maybe versus protoss you can get away with it but the power of the deathball late game and Chrono early game letting them macro freely is bound to turn out poorly more often then not.


For TvZ, there's no real Terran army that can take out multiple waves of zerg max armies like in BW. Additional factory armies are fairly easily countered by baby throwers and Zerg plowing into it properly with neural and lots of roaches and lings.

Its not like in BW where the most common guardian build is that you make guardians (which were like slightly worse Broodlords) and lose the game because you wasted money on guardians.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 06 2011 13:22 GMT
#19
On June 06 2011 03:52 naventus wrote:
Goody's style is really not that good. Have you seen him post any good results against top players?


It is very good, it's just very unique and very passive so other players aren't patient enough to play/train it. But people actually start to play his mech style with tank+hellion in tvt now.

That Goody loses so much recently is probably because his mechanics are beyond horrible plus the fact that I don't think he ever found a stable TvP mech style.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
June 06 2011 13:28 GMT
#20
Try Synystr's 4 Port build in TvP.
Basically a 2 Rax FE, heavy turtling and then mass Banshee play. Harass a little with Banshees, get a 3d, push out.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=172190

Not hardcore turtle as you move out before max, but pretty turtle-y.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
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