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Forum Index > StarCraft 2 Strategy
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Trizztein
Profile Joined August 2014
Canada45 Posts
June 06 2015 12:34 GMT
#17081
@ Cazimirbzh turret attack range is displayed, but what about detection range? I guess since detection range is 11 (while attack is 8), I should just consider the white circle displayed when building the turret is displayed and then add 3, which is the wideness of a barrack ...
NotDoryuu
Profile Joined May 2015
3 Posts
June 07 2015 18:32 GMT
#17082
@Cazimirbzh

Hello, if your going for Lowko's Roach Timing attack build in ZvP and the Protoss goes for a 7 min proxy pylon, what should you do?
Cazimirbzh
Profile Joined February 2014
334 Posts
Last Edited: 2015-06-09 19:54:38
June 07 2015 23:00 GMT
#17083
@NotDoryuu
Spines, dont go for creep, keep nrg for transfuse, buy time until roach warren is out. As soon as you see movement, go for RW. You can build it as it supposed to be in the BO if u have see nothing coming. WIth scout, u should have intel around 6 minutes mark, maybe cancel evo for RW, and build evo after. I'll propably dont build it in order to build spines and keep gas for quick roach(quicker RW) because if you defend, you win^^
what's supposed to be a 7 minutes proxy pilon ? 5 gate ?

@ 343 Guilty Park
I think some players give great content an if u want a good opinion about a MU you need to select according to the race. Dont watch a zerg speaks about PvP :p. It depends on what you're looking for.
edit :my bad, i didnt really answer i'm new to this^^ i can suggest Lowko(Felixje0), Desrow(desrowfighting) and HTMario(Sc2Yosho)
Phrase_
Profile Joined June 2015
1 Post
June 08 2015 16:31 GMT
#17084
Hi, just wondering if there is some way to get graphics settings like Quake players use: http://i.snag.gy/dwcjc.jpg

Forcing all textures to ultra-low res at all times. Would like this with 11 teamcolor and blob shadows.

Thanks
Marlena13
Profile Joined June 2015
1 Post
June 09 2015 14:17 GMT
#17085
Thanks to all of you...U helped me a lot
Cazimirbzh
Profile Joined February 2014
334 Posts
June 09 2015 17:55 GMT
#17086
@Phrase_
dat quake quote, smack, smack, smack, slurp, slurp, slurp

http://www.teamliquid.net/forum/starcraft-2/442848-hybrid-settings-20

Excludos
Profile Blog Joined April 2010
Norway8281 Posts
June 10 2015 12:35 GMT
#17087
On June 09 2015 01:31 Phrase_ wrote:
Hi, just wondering if there is some way to get graphics settings like Quake players use: http://i.snag.gy/dwcjc.jpg

Forcing all textures to ultra-low res at all times. Would like this with 11 teamcolor and blob shadows.

Thanks


On June 09 2015 23:17 Marlena13 wrote:
Thanks to all of you...U helped me a lot


Same person? That answer makes little sense otherwise.
velvex
Profile Joined March 2012
Germany226 Posts
June 10 2015 13:06 GMT
#17088
On June 09 2015 01:31 Phrase_ wrote:
Hi, just wondering if there is some way to get graphics settings like Quake players use: http://i.snag.gy/dwcjc.jpg

Forcing all textures to ultra-low res at all times. Would like this with 11 teamcolor and blob shadows.

Thanks

This might be interesting: http://www.reddit.com/r/starcraft/comments/390f1s/graphics_quality_improvement_tip/crzctyr
Cazimirbzh
Profile Joined February 2014
334 Posts
June 12 2015 15:32 GMT
#17089
@Excludos First message, different nickname so Marlena thanks the community with this Q/A topic that "helped [me] a lot"
that's not a anwser just a general thanks which is always appriciated.
Cazimirbzh
Profile Joined February 2014
334 Posts
Last Edited: 2015-06-12 15:33:34
June 12 2015 15:32 GMT
#17090
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
June 20 2015 08:49 GMT
#17091
I play random at the low masters level, and I use standard hotkeys.

I know grid hotkey setups are more efficient, but I don't have the time or heart to change ~10 years of broodwar habit.

I was watching Naniwa's stream, and the only hotkey he changed was immortals from 'i" to "e", which makes a lot of sense.

Are there any other hotkeys I should change to make my play a bit faster for random? Thanks in advance.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
June 20 2015 11:47 GMT
#17092
On May 25 2015 18:22 LordYama wrote:
Show nested quote +
On May 25 2015 03:32 scrim88 wrote:
Is there a good way to learn to keep an eye on the minimap? My overlord placement is good I think but I never see drops coming anyway.


As a lowly metal league player, I've found that overlord redundancy helps increase the odds that I spot a drop coming and spot it early enough to do anything about it.

By redundancy I mean not just having an overlord just outside the edge of your base where a drop will come in, but, for example, an overlord just outside of the enemy base that might spot the dropships on the way out, and one or two along the edges of the map where they are likely to fly when the player is trying to be sneaky. If your creep spread is good you have less need to place overlords around the middle of the map.

I figure if I just have the scouting overlords near my base then even if I spot it I will probably not respond quickly enough with my metal league reactions to defend properly.

So if there are at least two or 3 points where it will pass through the vision of your overlord or creep tumor, it increases the odds greatly that you will see it and see it in time to react.

I'm not particularly great as a player but by trying to be redundant with overlords as I have more of them, I've found that I identify and intercept a decent percentage of drops, and often can at least have ground army in my main in time to defend etc.

Obviously any player roaming the map with a few vikings can seriously put a cramp in this, but many players do not do this.

Often I will notice a little blip of red pass near one of my overlords out on the map and I can glimpse that there are one or two dropships there and get a sense of the direction they are moving. Then my brain is alerted to the fact there are dropships on the move and then I am highly likely to notice them passing near a second overlord or creep tumor and get a fix on their direction and be in position to intercept or defend.

I went from never intercepting drops to doing it a decent amount of the time now because of this. There's little better feeling in the game than intercepting a 4 medivac doom drop and killing it with almost no losses, that's serious damage that in most instances should pretty much win you the game.

Just nitpicking, but you are sort of misusing the word 'redundancy' and it makes a pretty clear explanation somewhat counterintuitive.

You are talking about redundancy, but you mean extending the total amount of map area covered.
Redundancy is what happens as a result of putting 2 overlord on the same location.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
June 20 2015 11:49 GMT
#17093
On June 20 2015 17:49 EngrishTeacher wrote:
I play random at the low masters level, and I use standard hotkeys.

I know grid hotkey setups are more efficient, but I don't have the time or heart to change ~10 years of broodwar habit.

I was watching Naniwa's stream, and the only hotkey he changed was immortals from 'i" to "e", which makes a lot of sense.

Are there any other hotkeys I should change to make my play a bit faster for random? Thanks in advance.

I play Random as well, I made some minor adjustments.

I changed hotkey 0 to `
I changed hotkey 9 to W (overlaps with Warpgate but offers superior utility for T/Z, and you want to hotkey your gateways anyways)
I changed Immortals from I to T
I changed Lift Off from L to Z

And some Camera keys, which I don't think you are talking about.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Cazimirbzh
Profile Joined February 2014
334 Posts
Last Edited: 2015-06-20 17:07:29
June 20 2015 14:47 GMT
#17094
@EngrishTeacher
I took me less than 2 months to switch from classic to grid + customs, as you already play random, to switch will be easier.
Now that we can fully custom our hotkeys, you should try to write your own. ofc some tips can be good (delete select all military units^^) For example, i switch ctlr and shift, i had fews missbind but i knew that it'll improve my gameplay
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
June 21 2015 04:57 GMT
#17095
On June 20 2015 20:49 SC2Toastie wrote:
Show nested quote +
On June 20 2015 17:49 EngrishTeacher wrote:
I play random at the low masters level, and I use standard hotkeys.

I know grid hotkey setups are more efficient, but I don't have the time or heart to change ~10 years of broodwar habit.

I was watching Naniwa's stream, and the only hotkey he changed was immortals from 'i" to "e", which makes a lot of sense.

Are there any other hotkeys I should change to make my play a bit faster for random? Thanks in advance.

I play Random as well, I made some minor adjustments.

I changed hotkey 0 to `
I changed hotkey 9 to W (overlaps with Warpgate but offers superior utility for T/Z, and you want to hotkey your gateways anyways)
I changed Immortals from I to T
I changed Lift Off from L to Z

And some Camera keys, which I don't think you are talking about.


Thanks, those are really good suggestions, will also try to note keys that I'm (over)stretching for during games.

What did you change for Camera keys? I use F1 to F5 for a total of 5 location hotkeys, and of course shift + F keys for binding. F1 for main, F2 for natural, F3 for rally point/natural choke, F4 for enemy base, and F5 for my third.
seph`
Profile Blog Joined August 2010
Austria329 Posts
June 21 2015 06:51 GMT
#17096
hello people!
it passed some time since i got back to sc2, and now i'm looking for current bo's, for zerg if possible.

is blade555's stuff still viable?
Cazimirbzh
Profile Joined February 2014
334 Posts
June 22 2015 15:41 GMT
#17097
@seph
blade555's stuff is still viable. except swarmhosts part.
You should ask lowko, he's zerg, streams a lot and has already a lot of BO on vod.
capcomist
Profile Joined November 2014
14 Posts
June 23 2015 15:52 GMT
#17098
Why does my keyboard often stop responding at the beginning of games? My only solution is to 'pause' (with mouse) and then to mash my keyboard until it seems to work again. Anyone else have this problem?
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
June 23 2015 16:00 GMT
#17099
On June 24 2015 00:52 capcomist wrote:
Why does my keyboard often stop responding at the beginning of games? My only solution is to 'pause' (with mouse) and then to mash my keyboard until it seems to work again. Anyone else have this problem?


Never heard of this problem. Try repairing your game, maybe reinstall keyboard drivers, check that cable isn't damaged/loose. You can also try with another cheap keyboard to see if its a hardware or software problem
Cazimirbzh
Profile Joined February 2014
334 Posts
June 23 2015 16:32 GMT
#17100
@capcomist
As Excludos mentionned it,
The best is to find a cheap keyboard to see if it's comes from your keyboard or computer.
If from keyboard, well sorry.
If it's drivers, reinstall drivers.
it's maybe cause a conflict between aze/qwe. or even Wintosc2 keyboard.
Keyboard issues are known but not related to a bug in sc2.
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