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Simple Questions Simple Answers - Page 853

Forum Index > StarCraft 2 Strategy
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Schmieds
Profile Blog Joined August 2010
United States312 Posts
April 27 2015 20:10 GMT
#17041
How many mines is too many when you're maxed out in TvZ?

Also, almost every Zerg I face in diamond throws a bunch of roaches in their muta/ling/bling, and it really stifles my pushes. Anything I can do about this?
8
sellitall
Profile Joined April 2015
4 Posts
April 29 2015 03:36 GMT
#17042
--- Nuked ---
leopardb
Profile Joined August 2012
Germany92 Posts
April 29 2015 16:29 GMT
#17043
Are the replays for the WCS 2015 season 01 available ? i do not remember seeing them passing by...
don't worry, be happy
nerg
Profile Blog Joined November 2013
United States18 Posts
May 02 2015 21:07 GMT
#17044
How can Zerg best counter a Thor ball + air support?
Things were so much simpler when I was a larvae.
TXNTXN
Profile Joined May 2015
1 Post
May 03 2015 01:45 GMT
#17045
Which threads should I read to learn how to defend cannon rush, 2 gate zealots, or cannon + zealot rush as Terran?

Many thanks!
LordYama
Profile Joined August 2010
United States370 Posts
May 05 2015 07:16 GMT
#17046
If you destroy a pylon while units are in the midst of warping in at that pylon, are the units, their cost in resources and the warpgate cooldown associated with that warpin all lost to that player? (i.e. same result as if the warpin completed but the units all instantly died)
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 05 2015 10:11 GMT
#17047
On May 03 2015 10:45 TXNTXN wrote:
Which threads should I read to learn how to defend cannon rush, 2 gate zealots, or cannon + zealot rush as Terran?

Many thanks!


The Terran Help Me thread
Dear INno and all the former STX boys.
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 05 2015 10:12 GMT
#17048
On May 03 2015 06:07 nerg wrote:
How can Zerg best counter a Thor ball + air support?


seek help in the Zerg Help Me thread
Dear INno and all the former STX boys.
AbouSV
Profile Joined October 2014
Germany1278 Posts
May 05 2015 10:15 GMT
#17049
On May 05 2015 19:12 Gwavajuice wrote:
Show nested quote +
On May 03 2015 06:07 nerg wrote:
How can Zerg best counter a Thor ball + air support?


seek help in the Zerg Help Me thread

It has actually even already be answered there.

On May 05 2015 16:16 LordYama wrote:
If you destroy a pylon while units are in the midst of warping in at that pylon, are the units, their cost in resources and the warpgate cooldown associated with that warpin all lost to that player? (i.e. same result as if the warpin completed but the units all instantly died)

Production is fully cancelled, the same way you cancel unit in a building (robo, barack...) or a cocoon (excepti larva is not refund).
So the protoss has no cooldown on and full refund.

Gwavajuice
Profile Joined June 2014
France1810 Posts
May 05 2015 10:17 GMT
#17050
On May 05 2015 16:16 LordYama wrote:
If you destroy a pylon while units are in the midst of warping in at that pylon, are the units, their cost in resources and the warpgate cooldown associated with that warpin all lost to that player? (i.e. same result as if the warpin completed but the units all instantly died)


Nope
Wikipedia's warpgate mechanics article

+ Show Spoiler +
Any unit created by the Warp Gate have a warp-in time of only 5 seconds. As the warp-in starts, the Warp Gate enters a variable cooldown period. During this cooldown, the Warp Gate cannot produce any units. The length of the cooldown varies, based on the type of unit warped in, as seen in the table below. If the Psionic Matrix is destroyed during the warp-in period, the resource cost of the unit is fully refunded and the Warp Gate cooldown is reset to zero.
Dear INno and all the former STX boys.
shinsukatoc
Profile Joined May 2015
1 Post
May 07 2015 15:19 GMT
#17051
How do I counter 15 hatch as any race? I try to put early pressure on the expansion but they've got too many roaches out. I try to early expand myself and they roll in with upgraded Roaches and Hydras. I haven't beat it once yet!
velvex
Profile Joined March 2012
Germany226 Posts
May 07 2015 21:58 GMT
#17052
On May 08 2015 00:19 shinsukatoc wrote:
How do I counter 15 hatch as any race? I try to put early pressure on the expansion but they've got too many roaches out. I try to early expand myself and they roll in with upgraded Roaches and Hydras. I haven't beat it once yet!

You make it sound like 15 hatch was some super-greedy build Zergs shouldN't get away with. That's not the case; it's a regular macro opener that leads into a normal two to three-base game.

That said, some openers fare well against hatch first and are (blindly) used to get ahead or win against it. Those are mostly 9 and 10 pool with gas or gasless, cannon rush, 2 gate and 2 rax.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2015-05-07 23:47:14
May 07 2015 23:46 GMT
#17053
On May 08 2015 00:19 shinsukatoc wrote:
How do I counter 15 hatch as any race? I try to put early pressure on the expansion but they've got too many roaches out. I try to early expand myself and they roll in with upgraded Roaches and Hydras. I haven't beat it once yet!

to add on to what velvex said, it sounds like there are some very major gaps in your understanding of timings and counters in sc2. as he said 15 hatch is a very normal opening and there is at least a solid 10 minutes before your opponent should attack you with roach/hydra so maybe focus on what's going on during that time which is almost certainly that your macro and economic play is bad.

regardless of race the way you describe your games sounds like ~silver league in which case your main focus should be having smoother builds where you get up bases and production facilities at the correct times, avoid supply blocks and keep your production moving
TL+ Member
Dingodile
Profile Joined December 2011
4139 Posts
May 08 2015 11:54 GMT
#17054
Why Liquipedia doesnt have Prizemoney earnings and titles digits? Like
MC
Prizemoney: 489,547 (#1)
premier titles: 6 (#6)

take Roger Federer as an example from Wikipedia.
Grubby | ToD | Moon | Lyn | Sky
oGoZenob
Profile Joined December 2011
France1503 Posts
May 08 2015 12:44 GMT
#17055
On May 08 2015 20:54 Dingodile wrote:
Why Liquipedia doesnt have Prizemoney earnings and titles digits? Like
MC
Prizemoney: 489,547 (#1)
premier titles: 6 (#6)

take Roger Federer as an example from Wikipedia.

It's a wiki, if you want something in it, just put it in it =)
I like starcraft
Jrkb89
Profile Joined May 2015
4 Posts
May 10 2015 02:16 GMT
#17056
In an "ideal" Zerg macro late game either against protoss or terran, how many fully saturated bases should i have?
Macro > Strat
noytgu
Profile Joined November 2014
Albania2 Posts
May 10 2015 17:55 GMT
#17057
http://www.gamenews.ovh/2015/05/starcraft-2-legacy-of-void-rebuilding.html
McMonroe22
Profile Joined January 2015
United States40 Posts
May 11 2015 20:37 GMT
#17058
On May 10 2015 11:16 Jrkb89 wrote:
In an "ideal" Zerg macro late game either against protoss or terran, how many fully saturated bases should i have?


3 1/2 Base on minerals (16 on your first three bases for minerals, 8 on your fourth base minerals) and 8 gases. This totals to be 80 drones.
An army without drone is like a fish without a bicycle.
NexT_SC2
Profile Joined May 2013
United States117 Posts
May 11 2015 23:24 GMT
#17059
As a terran in a team fight, is it better to stim at the beginning and not stim again or re-stim after the first one has worn out? I know I'm supposed to re-stim to kite or stutter step but what if I'm just standing there ex. vs roach hydra army. This would be in long fights obviously.
Taeja | Maru | Byun <3
AbouSV
Profile Joined October 2014
Germany1278 Posts
May 12 2015 08:53 GMT
#17060
Mathematically, stiming decrease your units life by a bit less than 20%, but increase attack speed by 50%, so you should keep your attacking units stimed at all time, and especially if you have more attacking units than the opponent (more range and/or against melee, high ground advantage, concave, etc...).

Exception can be made, for instance you don't need to stim if you are close to win a fight (without kite from either side). It can also be more harmful than helpful to stim if you have low to no medivac for you army.
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