New PvP Build! (Zealot Sentry Void) - Page 5
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KiWiKaKi
Canada691 Posts
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sleepingdog
Austria6145 Posts
On November 30 2010 13:17 KiWiKaKi wrote: stargate first builds cant work , any good opponent will win with 4 gates , or blink stalkers which is super popular in korea. Voidrays are good but not used like this , if you want a good build use 2 gates robo - zealots immortals and then add a stargate for voidrays immortals zealots. On November 30 2010 01:30 sleepingdog wrote: Kiwikaki does this together with immortals (2 gate robo stargate) which seems much more stable to me - the immortals somewhat "counter" blink-stalkers which should crush your build, if done by a competent player. I win ![]() I like this build, although if you screw up early forcefields and a stalker blinks up your ramp, you are officially doomed. | ||
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SnuggleZhenya
596 Posts
I think this build needs refinement to be totally solid, but it feels like there is finally some wiggle room in PvP, and frankly I'm willing to suffer a few build order losses while I hash it out just to get away from the monotony. | ||
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Chrome604
Canada59 Posts
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monk
United States8476 Posts
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Vauld
Canada73 Posts
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Weken
United Kingdom580 Posts
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GoldenH
1115 Posts
I'd have many lols if someone made VR zealot against VR zealot. it'd be the opposite of micro. Still willing to demonstrate blink stalkers to the OP, but really is anyone going to disagree with the mighty kiwikaki? Edit: Though with my testing against myself (yeah that's right i can micro blink stalkers and zealot+VR at the same time booya) it seems that if the VRs had +1 range this strategy could actually work... | ||
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Vauld
Canada73 Posts
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GoldenH
1115 Posts
No daily tonight since I am TAKING A DAY OFF! Day[9] not working 15 hours a day every day? Unheard of! Netflix here I come about 8 hours ago via web | ||
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Vauld
Canada73 Posts
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GoldenH
1115 Posts
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CecilSunkure
United States2829 Posts
On November 30 2010 13:17 KiWiKaKi wrote: stargate first builds cant work , any good opponent will win with 4 gates , or blink stalkers which is super popular in korea. Voidrays are good but not used like this , if you want a good build use 2 gates robo - zealots immortals and then add a stargate for voidrays immortals zealots. Thanks for the post. I've seen you do this recently and sort of forgot about it, but will now go back and watch my replays I have of you. Do you think this build you mentioned is a soft counter to blink stalkers, or do you think it's just an alternative build? | ||
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Kiarip
United States1835 Posts
On November 30 2010 04:37 Vauld wrote: The vs Blink Stalker rep is against a 2200 Diamond The vs Early Stalker into 4 gate Stalker rep is against a 1700 Diamond The vs 4 Gate into Expo rep is against a 1800 Diamond Collosus can't ever get out against this build, if they rush straight to them they'll straight up die as their Stalker count is so low. Once I start my first push they have to pump constant Stalkers to have a chance at surviving, so the Collosus will never get out, especially in numbers. 2 or 3 gate robo is a build order loss against this. In regards to the gas cost, I get one sentry really early and another somewhere around when my second void is building, the voids even with one chrono per void constant production gives you excess gas with three miners per geyser, so I can add more later, although once I expo which I do while pushing I have gas to play with, even with two stargates constant production with chronos. it was a 2200 diamond zerg player. | ||
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ducis
Canada96 Posts
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doner0
United States233 Posts
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zyglrox
United States1168 Posts
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CecilSunkure
United States2829 Posts
http://www.mediafire.com/?s55y5ajrue3waij http://www.mediafire.com/?yjkej25c8erjehl http://www.mediafire.com/?20e87303iautb03 | ||
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OriginalBeast
United States709 Posts
A) zealot/sentry/voidray has been around forever way before this was posted, so I don't understand why its here B) any voidray push is made 1000000 times stronger by adding an army behind it the people that are suprised are the people who are used to sending in a voidray to kill a base as soon as possible. C) I have played protoss for a while and viable PvP builds are usually 4 gate, blink stalkers, colossus death ball. Voidrays would die to the 4gate and blink stalkers, so it would only be really good against colossus. Which makes me feel like you have just died from that colossus death ball 1 too many times and made a build to "Counter" it. I didn't watch the replays, but I will not say your bad at the game ect. I will offer to you another strategy it is, 3 gateways fast expand, no build order optimise it as best you can, it is just enough to hold off early aggression, but lets you get a good eco lead. worst case scenario your forced to one base in which case you already have 3 warp gates, perfect to add on a twilight counsol and get blink, you can go with your voidrays, or you can go with a robo if you see fit. hope I helped | ||
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bankai
362 Posts
I played this build twice, both times the opponent when like 4 gate, the other went 3 gate robo. In the end they were both base trades, I had 4 voids destroying his base, while his gateway army had overrun my base. I had (obviously) only a smaller gateway army to defend and could not hold it off. My other concern is by the time i build 4 voids, the opponent has time to get substantial tech or just a big gateway army of lots of stalkers that could directly take out my 4 voids if im not careful? Any tips? Is it gateway composition thats most important (i.e. more sentries)? | ||
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