On November 20 2010 04:06 Noak3 wrote:
I'm not really able to make this build work.. I can't defend against any early aggression with it ever. I feel like the robo and council on one base plus the expansion makes you have much fewer units then you should and very vulnerable to early agression. What's the best way to defend quick pushes?
I'm not really able to make this build work.. I can't defend against any early aggression with it ever. I feel like the robo and council on one base plus the expansion makes you have much fewer units then you should and very vulnerable to early agression. What's the best way to defend quick pushes?
It dies against 4-gate. There's not much you can do. Against other pressure, it helps to be aggressive with your first stalkers. If you're chronoboosting your stalkers instead of warpgate tech, you can usually take early map control with just one gate. Taking map control early slows down 3-gate and early robo pushes because it delays setting up their proxy pylon.