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On September 14 2010 02:15 BlasiuS wrote:Show nested quote +On September 14 2010 02:11 Bair wrote:On September 14 2010 02:09 truckerdaves wrote:On September 14 2010 01:56 SocialFilth wrote: ummmm ya..... you shouldnt be aloud to make posts You shouldn't be allowed to criticize others. yeah you're just trying to be clever here, but he actually has a valid criticism. That post is completely unacceptable.
Play nice ^^
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On September 14 2010 05:17 Vegasminion wrote:Show nested quote +On September 14 2010 04:36 moonkei wrote: Nice info Yosho, it was fun watching you play against Trump the other day.
BTW, You're not from Vegas are you? Just curious since it's part of your user name. My beta name was Vega, beta 2 it was vegasminion, now it's Yosho. Thanks! I enjoy playing vs trump, cool guy. Doesn't talk much lately though.
Oh, I owe you an explanation for this
I'm sockfolding.
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On September 14 2010 05:41 Trump wrote:Show nested quote +On September 14 2010 05:17 Vegasminion wrote:On September 14 2010 04:36 moonkei wrote: Nice info Yosho, it was fun watching you play against Trump the other day.
BTW, You're not from Vegas are you? Just curious since it's part of your user name. My beta name was Vega, beta 2 it was vegasminion, now it's Yosho. Thanks! I enjoy playing vs trump, cool guy. Doesn't talk much lately though. Oh, I owe you an explanation for this I'm sockfolding.
You must have bigfoot as a guest or lots of feet you mutant <3
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What do you think about the recent - 3-1-2 and 2-1-1 BO vs toss ? I think that 3-1-2 is kinda all in but if it's executed nicely it's just devastating . 2-1-1 is similiar to morrow's bo which is very good . What is your favorite BO for countering 1 gate FE by toss ?
Which opening do you prefer against zerg in maps with 4 positions like LT , metalopolis , delta and etc ?
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On September 14 2010 05:47 JaddF wrote: What do you think about the recent - 3-1-2 and 2-1-1 BO vs toss ? I think that 3-1-2 is kinda all in but if it's executed nicely it's just devastating . 2-1-1 is similiar to morrow's bo which is very good . What is your favorite BO for countering 1 gate FE by toss ?
Which opening do you prefer against zerg in maps with 4 positions like LT , metalopolis , delta and etc ?
I think that in TvP you need a second base fast, like they do. All in simply is strong but it is a risk. Both races need more tech to really counter each other and very hard to afford on 1 base.
I prefer some build that leads into an expansion, however those builds are strong and worthy of play. In order to counter FE I like to FE or harass with some sort of drop.
I prefer hellion openings but I am also known for going pure viking mass.
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Hello Yosho,
I am currently a rank 7 Platinum Random player. I have some questions about your random play.
First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
Secondly, I never played beta, or any other RTS before. I read TL everyday and watch livestreams when I'm eating or doing somethin else on my computer, and it has taught me alot. I don't really have any build orders either. I have a standard opening that I do and then just transition based on my opponents play.
I've found that most players at my level don't know positioning or how to micro. I let them attack me, then I expand. I'm horrible at multi tasking, but it gets better with the game.
My question is, what would be time spent more wisely? Practicing specific matchups, practicing micro, practicing macro while microing, or just playing games and getting games under my belt while watching replays?
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On September 14 2010 05:57 KhrisKruel wrote: Hello Yosho,
I am currently a rank 7 Platinum Random player. I have some questions about your random play.
First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
Secondly, I never played beta, or any other RTS before. I read TL everyday and watch livestreams when I'm eating or doing somethin else on my computer, and it has taught me alot. I don't really have any build orders either. I have a standard opening that I do and then just transition based on my opponents play.
I've found that most players at my level don't know positioning or how to micro. I let them attack me, then I expand. I'm horrible at multi tasking, but it gets better with the game.
My question is, what would be time spent more wisely? Practicing specific matchups, practicing micro, practicing macro while microing, or just playing games and getting games under my belt while watching replays?
I would practice micro and macro the most, those are universal between every race. Figuring out when to expand as well. THEN i would practice build orders.
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On September 14 2010 02:11 Bair wrote:Show nested quote +On September 14 2010 02:09 truckerdaves wrote:On September 14 2010 01:56 SocialFilth wrote: ummmm ya..... you shouldnt be aloud to make posts You shouldn't be allowed to criticize others.
Neither should you.
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On September 14 2010 05:59 Vegasminion wrote:Show nested quote +On September 14 2010 05:57 KhrisKruel wrote: Hello Yosho,
I am currently a rank 7 Platinum Random player. I have some questions about your random play.
First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
Secondly, I never played beta, or any other RTS before. I read TL everyday and watch livestreams when I'm eating or doing somethin else on my computer, and it has taught me alot. I don't really have any build orders either. I have a standard opening that I do and then just transition based on my opponents play.
I've found that most players at my level don't know positioning or how to micro. I let them attack me, then I expand. I'm horrible at multi tasking, but it gets better with the game.
My question is, what would be time spent more wisely? Practicing specific matchups, practicing micro, practicing macro while microing, or just playing games and getting games under my belt while watching replays? I would practice micro and macro the most, those are universal between every race. Figuring out when to expand as well. THEN i would practice build orders.
could you answer that part too please 
First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
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On September 14 2010 06:01 WarChimp wrote:Show nested quote +On September 14 2010 02:11 Bair wrote:On September 14 2010 02:09 truckerdaves wrote:On September 14 2010 01:56 SocialFilth wrote: ummmm ya..... you shouldnt be aloud to make posts You shouldn't be allowed to criticize others. Neither should you.
I don't get this post. The one it's quoting is just referring to the obvious mistake in the one above that, saying that if youre going to criticize someone, you should at least make sure you're at least somewhat faultless.
However your post is just criticizing someone for criticizing which seems hypocritical to me.
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how do you lose to protoss if you do like 1 reactor rax 1 factory for hellions and 2 ports to deal with w/e if left (banshees+raven for stalkers vikings for the rest of toss air)
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On September 14 2010 06:09 CHOChi wrote:Show nested quote +On September 14 2010 05:59 Vegasminion wrote:On September 14 2010 05:57 KhrisKruel wrote: Hello Yosho,
I am currently a rank 7 Platinum Random player. I have some questions about your random play.
First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
Secondly, I never played beta, or any other RTS before. I read TL everyday and watch livestreams when I'm eating or doing somethin else on my computer, and it has taught me alot. I don't really have any build orders either. I have a standard opening that I do and then just transition based on my opponents play.
I've found that most players at my level don't know positioning or how to micro. I let them attack me, then I expand. I'm horrible at multi tasking, but it gets better with the game.
My question is, what would be time spent more wisely? Practicing specific matchups, practicing micro, practicing macro while microing, or just playing games and getting games under my belt while watching replays? I would practice micro and macro the most, those are universal between every race. Figuring out when to expand as well. THEN i would practice build orders. could you answer that part too please  Show nested quote +First off, how do you capitilize on the fact that you're random? I've been playing with not sending an early scout to force them to scout and have those extra 40 mins a minute. With Platinum players, I find everyone always does some sort of early rush. If I delay my scout, I usually can catch it fast enough and my extra worker in the early stages helps with that. Sometimes it also fails horribly. How do you deal with the early extra info of race?
My apologies, I normally didn't scout and expected cheese or a normal build. I simply went to counter a normal build or cheesed myself. However on occasion I went a normal build to practice micro and macro. For example, against toss. Ling into baneling, they had to wall off.
or against terran maybe go for a fast 9 zealot into stalkers.
or 2 gate on a 2 player map
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Hey yosho thanks for doing this thread. I'm 1k diamond and I have the most trouble, by far, with P early to mid game. What are your goals early to mid game against P? Are there certain things you always try to do when engaging in fights, or macroing?
When you review your losses against P in games less than 15minutes what are some conclusions you normally draw? Oh, I needed to do this when I engaged, or Oh, I should have done this as I was moving out macrowise.
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Hello there I'm a gold level terran player and have trouble with zerg specifically when they mass muta's what's the best counter for them? Both in the mid and late game (if there is a difference i'm not sure) thanks
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Hey Yosho thanks a lot for the Q&A thread.
Lately I have seen some TvP games where the T does an interesting push. Open with the usual rax into 2gases into factory, second rax with tech lab, armory. The raxes are constantly pumping marines and a tech lab is used to get stim asap. You push with a bunch of marines with stim and a thor (with some scvs for repair if you want to). It seems to be pretty potent esp. if toss goes 1gate into robo for obs.
Do you feel this is a strong opening against Toss that can be used to get an expansion and transition into something like bio with thor banshee? Also are there any scenarior where you feel this push could fail hard? I guess 4 warp gate could be one but still that thor+stim marine combo focuses down zealots so quickly and then its a simple cleanup.
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On September 14 2010 06:11 ionlyplayPROtoss wrote: how do you lose to protoss if you do like 1 reactor rax 1 factory for hellions and 2 ports to deal with w/e if left (banshees+raven for stalkers vikings for the rest of toss air)
if you give them time to get storm, storm counters this build heavily.
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On September 14 2010 06:30 Sitizen wrote: Hey yosho thanks for doing this thread. I'm 1k diamond and I have the most trouble, by far, with P early to mid game. What are your goals early to mid game against P? Are there certain things you always try to do when engaging in fights, or macroing?
When you review your losses against P in games less than 15minutes what are some conclusions you normally draw? Oh, I needed to do this when I engaged, or Oh, I should have done this as I was moving out macrowise.
My thoughts are prepare for the inevitable change to collasai or storm by expanding and getting the proper tech while out micro'ing in the current battle. if it's already out use delay tactics to get my tech up.
Most losses I have are from 4 gate all in while I try to fast expand against practice partners. other then that it's when they sneak a gold expo, however I usually win.
my most needed skill is to scout more and that is usually what lets me die is not scouting enough.
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On September 14 2010 06:42 JMC4 wrote: Hello there I'm a gold level terran player and have trouble with zerg specifically when they mass muta's what's the best counter for them? Both in the mid and late game (if there is a difference i'm not sure) thanks just muta's? thor, raven, marine. Thor = splash, Marine stops magic box, raven; point defense drone to stop a lot of muta damage.
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On September 14 2010 06:45 babyToSS wrote: Hey Yosho thanks a lot for the Q&A thread.
Lately I have seen some TvP games where the T does an interesting push. Open with the usual rax into 2gases into factory, second rax with tech lab, armory. The raxes are constantly pumping marines and a tech lab is used to get stim asap. You push with a bunch of marines with stim and a thor (with some scvs for repair if you want to). It seems to be pretty potent esp. if toss goes 1gate into robo for obs.
Do you feel this is a strong opening against Toss that can be used to get an expansion and transition into something like bio with thor banshee? Also are there any scenarior where you feel this push could fail hard? I guess 4 warp gate could be one but still that thor+stim marine combo focuses down zealots so quickly and then its a simple cleanup.
The thor is usually proxied into this, it's kind of all in if you proxy it. however if you don't you can transition to bio very easily with a few tanks and siege up to take your expo.
This push if stopped could cost you the game ( i did one it's in the replay pack ). thor banshee still loses to storm and feedback a proper unit mix maybe add hellions for the mineral dump with marines?
4 gate can lose to this if timed fast, the strongest versus this I believe is 1 gate robo into another gate. cut off army at the ramp when you're the toss, be careful if you're terran.
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