• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:07
CET 22:07
KST 06:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced6[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? A cwal.gg Extension - Easily keep track of anyone BW General Discussion soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1831 users

[G] kcdc's PvT FE - Page 60

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 58 59 60 61 62 71 Next
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-12-08 12:11:40
December 08 2010 12:09 GMT
#1181
On December 07 2010 09:20 Alejandrisha wrote:
I've used this kind of build as my standard in pvt for a long time but I sometimes find it a bit weak vs +1 stim timing pushes with 3rax as you don't have a lot of sentries (or your sentries don't have a lot of energy since you can't afford many of them off one gas early on) so you have to be careful doing this on maps where your nat's choke is wide open like metal and xel naga. A great build to mix in a series and on ladder if you have good enough macro/forcefields to fight the timing push I mentioned earlier.

You can hold a thor timing push with decent scouting.. if you see just a bunker on the ramp you need to get up that robo pretty quickly and look for the tech lab on the factory and get some immortals cookin


You can get 2 sentries : one right after your nexus, another one after warp up which gives you 3 forcefield at 7min of game and that's quite enough to defend against 3 rax m&m.

Since I trained a lot against this buildon SoW, when I see that the Terran is going for 3rax push I feeling confident and I'm pretty sure to win the game even in close position.
If you fail, you probably don't micro your units properly (make sure that you have always zealots in front of ur stalker to tank against marauders, if you few zealots are going to die, back your stalker and make some more to come back).
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-12-08 12:10:48
December 08 2010 12:10 GMT
#1182
kcdc
Profile Blog Joined April 2010
United States2311 Posts
December 08 2010 12:35 GMT
#1183
On December 07 2010 11:12 Minigun wrote:
Show nested quote +
On December 07 2010 10:45 kcdc wrote:
On December 07 2010 07:51 Minigun wrote:
I've actually worked a gas steal into this, I think it shuts down most of the all ins that can happen, and tends to make them go more towards barracks play ( which is what you want)

I gas steal right before cyber, this also allows you to sneak in a probe as the marine is shooting at the gas.


The only all-in that gives me any trouble at all right now is the repair thor all-in which, mercifully, is finally being patched. I welcome the banshee and tank all-ins as they don't give me much trouble at all since I started probe scouting for expansions before teching past robo. If they haven't expanded by the time your observer hits their base, you know you don't need tech to win, so you just get 6 gates and mass gateway units sort of like you would for a PvZ 6-gate all-in.


The hard part is scouting in time to cut probes and react accordingly. Some pushes push out, right as the observer comes, and you can't really prepare for.


Right. That's why I've been probe scouting for an expo about 60-90 seconds before the obs would hit their base. If there's no expo, I get 5 gates, and once my obs confirms an all-in, I get 6, cut probes and chrono gates continuously. What you really want tech against is an expo with MMM, and you can pretty much rule that out with a probe scout.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
Last Edited: 2010-12-08 18:31:30
December 08 2010 17:58 GMT
#1184
For those still struggling against the marine-banshee-raven all-ins, here's a couple replays showing what I've been doing. I scout with a probe for an expo from T, and if it's not there, I start preparing for an all-in by grabbing extra gates. When my obs confirms the all-in, I cut probe production and max out on zealots and stalkers with chrono. By the time T's push finally hits, your army is so big that the PDD doesn't even matter.


[image loading]

[image loading]

In the Shakuras replay, I actually did that scout with my army. That's a little riskier because a 3-rax would be able to kill your army there with conc shell, but I felt like he was either teching or going for a minimally defended expo, and the main army scout would be good against both.
gnutz
Profile Joined November 2010
Germany666 Posts
December 08 2010 18:02 GMT
#1185
Thanks a lot ! I used your strategy since 2 months, but i partially was giving it up because i didn't know what to do against these All-Ins.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
Last Edited: 2010-12-08 18:40:45
December 08 2010 18:40 GMT
#1186
Shadrak
Profile Joined August 2010
United States490 Posts
December 08 2010 20:27 GMT
#1187
On December 07 2010 07:51 Minigun wrote:
I've actually worked a gas steal into this, I think it shuts down most of the all ins that can happen, and tends to make them go more towards barracks play ( which is what you want)

I gas steal right before cyber, this also allows you to sneak in a probe as the marine is shooting at the gas.


Been doing this as well and it works wonders. Essentially shuts down the early thor push and I've found that even at a decent play level (2k+) people can still be thrown off when you deny them their planned build order. I've seen some really funny builds come out from otherwise decently skilled players in this situation
citi.zen
Profile Joined April 2009
2509 Posts
December 09 2010 00:33 GMT
#1188
Any advice vs. 2 thor pushes?
Aut viam inveniam, aut faciam.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
December 09 2010 00:40 GMT
#1189
On December 09 2010 05:27 Shadrak wrote:
Show nested quote +
On December 07 2010 07:51 Minigun wrote:
I've actually worked a gas steal into this, I think it shuts down most of the all ins that can happen, and tends to make them go more towards barracks play ( which is what you want)

I gas steal right before cyber, this also allows you to sneak in a probe as the marine is shooting at the gas.


Been doing this as well and it works wonders. Essentially shuts down the early thor push and I've found that even at a decent play level (2k+) people can still be thrown off when you deny them their planned build order. I've seen some really funny builds come out from otherwise decently skilled players in this situation


Yep, I've been doing this as well on maps like Steppes/Blistering Sands/XC. Makes things more manageable. I hardly run into Terrans on Scrap, but I feel that if you do, it wouldn't be a bad idea.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Victim
Profile Joined August 2010
United States188 Posts
December 09 2010 01:20 GMT
#1190
On December 09 2010 05:27 Shadrak wrote:

Been doing this as well and it works wonders. Essentially shuts down the early thor push and I've found that even at a decent play level (2k+) people can still be thrown off when you deny them their planned build order. I've seen some really funny builds come out from otherwise decently skilled players in this situation


Really? I haven't found a gas steal to significantly impact my Thor timings at all - the time when my marines kill the gas steal is about when I want the second gas anyway. It does open up the front somewhat since the first few marines are at the geyser, allowing a poke to pick off an SCV or so. Maybe I'm missing something in the timings at only 2100ish, but when I take the second gas at 23 to 24, I generally have enough gas to get the armory about immediately, and then the Thor after it finished. My second Thor timing is a little rougher since I often need to delay it, but it's usually choked by minerals more often than gas.

The gas steal seemed mostly useful at slowing cloaked banshee, so you don't need fast robo. That seems reason enough though.
triarii3
Profile Joined June 2010
United States5 Posts
December 09 2010 02:36 GMT
#1191
i play against himm on ladder lalala i got raped though...
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-12-10 21:42:26
December 10 2010 21:40 GMT
#1192
I'm really happy that this build is working pretty well (thx a lot to kcdc). Btw, is there any solid build that I can do over and over in pvsp ? I like to have a main build that works against everything with a safe way.
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
December 10 2010 21:45 GMT
#1193
On December 11 2010 06:40 SaJa wrote:
I'm really happy that this build is working pretty well (thx a lot to kcdc). Btw, is there any solid build that I can do over and over in pvsp ? I like to have a main build that works against everything with a safe way.


Everyone would love a build like that in PvP. The closest you're going to get is a 3 gate robo in my opinion, but it's pretty boring to play and blink stalkers are way more fun
=O
kcdc
Profile Blog Joined April 2010
United States2311 Posts
December 10 2010 21:48 GMT
#1194
On December 11 2010 06:40 SaJa wrote:
I'm really happy that this build is workig pretty well (thx a lot to kcdc). Btw, is there any solid build that I can do over again in pvsp ?


My favorite build is gate -> core -> twilight -> gate -> blink. Get a forward pylon after you start blink, spend a few chronos on blink research, and attack with as many stalkers as you can right when blink finishes. You won't do much damage unless he's doing something weird, but you can usually pick off a few units and get a useful scout. A 4-gate will hit before you push out. Just get a sentry and be good w/ your FF's and you'll be fine I think. You'll have map control against robo and can expand. And I believe the blink timing is early enough that if he's giving you map control and you don't see robo units when you attack, he's probably DT rushing, so get a forge and some sentries to FF your ramp when you see the blurs till you have cannons.

Getting a quick robo is the only other stable opening in PvP IMO. Everything else can result in BO losses pretty frequently.
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2010-12-11 11:30:26
December 11 2010 11:25 GMT
#1195
On December 05 2010 08:39 kcdc wrote:
Show nested quote +
On December 05 2010 07:19 EtherealDeath wrote:
He says it's just a 3rax stim rush, but allowing the nexus to finish, and then hitting and destroying nexus. Apparently that's actually not supposed to be stoppable no matter what you do. He's not even talking about just damaging the toss and then transitioning into something else - apparently the initial stim rush is not supposed to be stopped. Guess the terrans doing it to me on ladder must be really bad at stim rushing...


That's kind of what I figured. I've practiced against 3-rax stim pushes from a lot of pretty good players, and I feel pretty good about my chances of holding it on all maps. Perhaps it's possible to bust on close positions, but close positions also means a stronger zealot+stalker poke. Bio just isn't very scary to me w/o medivacs.

The key to breaking a P FE with 3rax play is to not wait for stim to finish. If the T sits in his base while researching stim and pumping units out of 3rax and eventually move out when stim finishes, the P will have had time to produce a fairly scary army, and more importantly, got a bunch of sentries with quite high energy. That makes the 3rax vs FE fight mostly about micro and how well the P uses FFs. With good FFs I can see 3rax being defended easily.

However if you scout the FE with some kind of early poke (2rine/2rauder + conc shells or similar), you should just immediately rally all your barracks to the P natural while you keep macroing up towards 3rax and stim. Not building addons helps a lot too, 2 naked rax will get troops out faster than 1 reactored rax, and faster means more pressure. The key point is that by the time you scout the P FE he should still be on 1gate and hasnt got his unit production up yet. And while your first poke obviously also is only from 1rax, you will have got your unit producing structures up early and at the time of scouting the FE you should have a much greater army production. If you wait for stim and all that good stuff, you allow the P to catch up. However if you just rally all your stuff to his base he wont get his production up in time. FFs becomes a non issue that way too since you'll constantly be darting in/out of his expo with conc shell'd rauders with a continously growing army.

I'm like 7-0 against FEing P's in the 2100 diamond area doing that.
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-12-11 14:35:10
December 11 2010 14:02 GMT
#1196
For those still struggling against the marine-banshee-raven all-ins


Does 5g works if there are also tanks (with siege mod or not) ?

I killed 15 times my friend with 1gate+FE ad then he watch Rain vs Genius Build order ( 1 Raven, 2 banshees, 4 tanks, 19 marines 2 marauders and 5 SCV at 10min30 annd it raped me well 5 times ~~ (sometimes he FE, sometimes he doesnt)

The only way I found to win was (as said minigun) to steal 1 gaz. :\

My favorite build is gate -> core -> twilight -> gate -> blink


It is not 1 gate=>core=>2nd gate =>twilight=>3rd gate (cutting probe at 23 pop) ? Oo;
kcdc
Profile Blog Joined April 2010
United States2311 Posts
December 11 2010 15:56 GMT
#1197
On December 11 2010 23:02 SaJa wrote:
Show nested quote +
For those still struggling against the marine-banshee-raven all-ins


Does 5g works if there are also tanks (with siege mod or not) ?

I killed 15 times my friend with 1gate+FE ad then he watch Rain vs Genius Build order ( 1 Raven, 2 banshees, 4 tanks, 19 marines 2 marauders and 5 SCV at 10min30 annd it raped me well 5 times ~~ (sometimes he FE, sometimes he doesnt)

The only way I found to win was (as said minigun) to steal 1 gaz. :\

Show nested quote +
My favorite build is gate -> core -> twilight -> gate -> blink


It is not 1 gate=>core=>2nd gate =>twilight=>3rd gate (cutting probe at 23 pop) ? Oo;


I've beaten similar pushes pretty easily, but I don't know. I've been pretty good at catching the tanks unsieged. I'm sure it would be much harder if they catch you off guard outside your nat.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
December 11 2010 16:30 GMT
#1198
On December 12 2010 00:56 kcdc wrote:
Show nested quote +
On December 11 2010 23:02 SaJa wrote:
For those still struggling against the marine-banshee-raven all-ins


Does 5g works if there are also tanks (with siege mod or not) ?

I killed 15 times my friend with 1gate+FE ad then he watch Rain vs Genius Build order ( 1 Raven, 2 banshees, 4 tanks, 19 marines 2 marauders and 5 SCV at 10min30 annd it raped me well 5 times ~~ (sometimes he FE, sometimes he doesnt)

The only way I found to win was (as said minigun) to steal 1 gaz. :\

My favorite build is gate -> core -> twilight -> gate -> blink


It is not 1 gate=>core=>2nd gate =>twilight=>3rd gate (cutting probe at 23 pop) ? Oo;


I've beaten similar pushes pretty easily, but I don't know. I've been pretty good at catching the tanks unsieged. I'm sure it would be much harder if they catch you off guard outside your nat.



kcdc, if you have any more replays of this build, could you post them? Watching your and mini's stuff has been great, I've really begun to be able to work with the build well, but watching good players is always super helpful
SaJa
Profile Joined November 2010
France84 Posts
December 11 2010 18:52 GMT
#1199
@kcdc : I may give you replays where I got raped if u wish :\

See.Blue : http://www.gamereplays.org/starcraft2/replays.php?game=33&show=search_submit&search_player=InflowMini
yarkO
Profile Blog Joined September 2009
Canada810 Posts
December 11 2010 19:07 GMT
#1200
I've been struggling lately with this build against 3 rax Ghost pushes that come with 2-3 EMPs and a pretty sizable army. It always seems to hit in that small lull between gateway units and higher tech, and Forcefield is kind of a crutch in holding these pushes usually.

Any advice on holding these types of attacks? I find it especially hard to scout before Obs, by which point he is usually moving out.
When you are prepared, there's no such thing as pressure.
Prev 1 58 59 60 61 62 71 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:15
Best Games of SC
Clem vs Solar
Solar vs herO
herO vs ByuN
Reynor vs Nicoract
Clem vs herO
Solar vs MaxPax
PiGStarcraft328
LiquipediaDiscussion
LAN Event
18:00
LANified! 37: Groundswell
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 552
PiGStarcraft328
White-Ra 214
IndyStarCraft 209
JuggernautJason87
Vindicta 4
StarCraft: Brood War
Calm 3514
Rain 1985
Hyun 176
Bonyth 38
IntoTheRainbow 10
NaDa 8
Dota 2
syndereN84
capcasts64
League of Legends
rGuardiaN80
Counter-Strike
byalli4810
Super Smash Bros
C9.Mang0118
Heroes of the Storm
Liquid`Hasu408
Other Games
Grubby5386
FrodaN3071
XaKoH 810
Beastyqt740
fl0m679
Lowko271
RotterdaM231
Sick214
taco 189
ArmadaUGS116
Mew2King68
Hui .51
Trikslyr41
nookyyy 32
ZombieGrub22
Organizations
Dota 2
PGL Dota 2 - Main Stream134
Other Games
BasetradeTV95
StarCraft 2
angryscii 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 26
• HeavenSC 24
• davetesta18
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 34
• FirePhoenix20
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• masondota2845
• Ler96
League of Legends
• TFBlade2043
• HappyZerGling116
Other Games
• imaqtpie1411
• Shiphtur350
Upcoming Events
Replay Cast
1h 53m
Replay Cast
11h 53m
WardiTV Korean Royale
14h 53m
OSC
19h 53m
Sparkling Tuna Cup
1d 12h
WardiTV Korean Royale
1d 14h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
StarCraft2.fi
2 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
3 days
PiGosaur Monday
4 days
Wardi Open
4 days
StarCraft2.fi
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.