• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:48
CEST 12:48
KST 19:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call5[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4432 users

[G] kcdc's PvT FE - Page 55

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 53 54 55 56 57 71 Next
monk
Profile Blog Joined May 2009
United States8477 Posts
November 28 2010 21:58 GMT
#1081
Different variations of the 1 gate fe and 2 gate robo should be your 2 most staple builds.
Moderator
Drazzzt
Profile Joined September 2002
Germany999 Posts
Last Edited: 2010-11-28 22:04:18
November 28 2010 22:03 GMT
#1082
On November 28 2010 06:39 Inori wrote:
Show nested quote +
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?
Be Nice, Be Fair, Be Mannered.
oZii
Profile Blog Joined May 2010
United States1198 Posts
Last Edited: 2010-11-28 22:53:35
November 28 2010 22:53 GMT
#1083
On November 23 2010 08:05 kcdc wrote:


You made a lot of small errors in those two replays that made them look like lopsided losses when in fact they were very close.

First, go 13-gate and don't pylon scout. Supply before barracks and longer zealot build time has made 13-gate flat out better than pylon scouting and 14-gate. You'll have your gates and your warpgate research a few seconds earlier this way, and your economy will actually be slightly better.




This your saying don't pylon scout then when would you scout? I was using this build alot till the stim and thor rush popped up heavily so I have just been going with 2 gate robo. So I am looking back in here to see what tweaks have been discovered.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2010-11-28 23:42:27
November 28 2010 23:38 GMT
#1084
I've been using this build a lot since SC2 actually came out but I have kind of lost hope and stopped using it now because there are so many allin homo bum rushes that terrans just love to do. In particular thors + mass SCV and even worse, BC's with mass SCVs :S

Is there actually a way to stop these attacks without losing straight up? I can usually deal with them easy enough on 1 base but they always attack right before you can transition into something decent and have an economy. Particularly on steppes or close positions temple, etc.

PS: I haven't read the whole thread ofc, its over 50 pages long ;o
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 00:25:41
November 29 2010 00:24 GMT
#1085
I would like to know what the best between colo or HT right to the first transition ? And when do I have exactly need to upgrade chargelot (I think in midgame my timings tech are not good).

Is colossus+phenix better than colossus (damned vikings) into ht (damned ghost ..) ?
tocador
Profile Joined August 2010
Brazil31 Posts
November 29 2010 00:36 GMT
#1086
On November 29 2010 09:24 SaJa wrote:
I would like to know what the best between colo or HT right to the first transition ? And when do I have exactly need to upgrade chargelot (I think in midgame my timings tech are not good).

Is colossus+phenix better than colossus (damned vikings) into ht (damned ghost ..) ?


If you went for ROBO to scout obviously going for colo is going to be faster. If you actually planned ahead and WANT to go HT, you can always research halucination and improvise scouting in place for obs and just go for charge + HT's.

If i usually see fast medivacs i personally go HT. I find that chargelots often work vs fast medivacs, as that with fast vacs he can just produce 2 rounds of vikings and colo are dead.

But if you see just mass infant with stim and you allready gotten a robo, go for the colo.

Husky is awesome :D
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
November 29 2010 05:33 GMT
#1087
--- Nuked ---
MechaCthulhu
Profile Joined November 2010
United States136 Posts
November 29 2010 05:55 GMT
#1088
When is it a good/not horrible idea to use this against Zerg?

(Sorry if this has been answered elsewhere in the thread, but it is massive. I read the first several pages, and the last few, but didn't spot posts particularly related to my question.)

For a bit of background (you can stop reading now if you don't care; nothing important to my question is below), I am a very new player (I played SC1 (pre-Brood War), as well as Brood War, though not very seriously, and have just recently gotten back in to RTS with SC2), and I'm absolutely a Bronze level player. I have a ton of stuff to work on to move my gameplay to a higher level, but I'm trying to develop a basic playbook so I'm not thinking "Oh crap, what do I do now?" once my first Gateway/Core finishes.

For the last week or two, I've been doing Four-gate in every matchup, and have had decent success with that. However, I wanted to broaden my horizons, since Four-gate doesn't help develop macro as much as I'd like (I understand it can be macro-oriented, but I don't think I'm good enough to play it that way; at least not yet.)

So, my current playbook looks something like this:
vP: Four-gate
vT: FE
vZ: Two-Gate/Robo

I understand those certainly aren't the best strategies in all situations, but I'm trying to nail down one build per matchup that has a decent chance of winning most games (leaving it as much as possible to my poor play and/or my opponent's good play to lose it for me.)

However, I'm loving the FE build, and I'm wondering if I can apply it against Zerg in some situations. (I'd also like to try it against Protoss, but I understand any PvP build needs to be able to beat a Four-Gate and FE doesn't seem like it can without some major mis-plays from the opponent.)

Thank you.
That which can be asserted without proof can be dismissed without proof.
kzn
Profile Blog Joined June 2007
United States1218 Posts
November 29 2010 06:10 GMT
#1089
A friend of mine uses pretty much the same FE build vT and vZ, although its somewhat different from "the kcdc version" and obviously diverges pretty fast after the nexus completes.
Like a G6
DeltaBravo
Profile Joined November 2010
United States119 Posts
November 29 2010 06:20 GMT
#1090
(I'd also like to try it against Protoss, but I understand any PvP build needs to be able to beat a Four-Gate and FE doesn't seem like it can without some major mis-plays from the opponent


As a platnium player, I definitely think that 1gate FE is viable against Protoss on most of the maps. I find that if you push out with your first zealot and stalker and micro them well, you can put on enough early pressure to get out an expansion without much trouble. The key is both using chrono boost on your gateway to increase unit production and to keep on reinforcing the pressure at his front.

Also, if the mirco is too tough, you can beat them with army composition. If you have enough energy to throw down 3 FFs, and they're done well, you can most likely delay the 4 gate push until your gateways can run through another cycle of unit spawns or your robo can kick in. Maps like Metalopolis are a bit tougher, since it is hard to FF such a large area.

Hope this helps.
Nerf Probes
turbopasca1
Profile Joined April 2010
Moldova41 Posts
November 29 2010 08:56 GMT
#1091
as i expected , a well executed Thor rush and a fast stim marine heavy/maradeur push with scvs is dominating this 1gateFE build hard.
No big surprise , every build has its ups and downs , i find it works good on long distance locations , but definitely very dangerous on close ones.
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 09:07:13
November 29 2010 09:02 GMT
#1092
On November 29 2010 14:33 Inori wrote:
Show nested quote +
On November 29 2010 07:03 Drazzzt wrote:
On November 28 2010 06:39 Inori wrote:
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?

lol, exactly right now yet again I just logged in, saw his stream, get on to watch it and I see Mini getting raped by Terran after going 1gate FE, again.
You probably do see some other stream.


I've seen lot of his streamlive too, and most of PvsT I've seen him wins :/
I've seen yesterday minigun dyin' vs marine/tanks early push (aswell) in close position on metalo. Minigun didn't manage it very well (he splitted his army and the Terran saw it, so he just killed his stalkers who had not zealots to tank with, and minigun didn't poke the terran to contain him). Shit happens. But you know, this build order just put you ahead from your opponent, of course it's harder to defend in early game against Terran rush doin' 1 gate+FE than 4 gates. However, it is a challenge which can make you win if you succeed.
Also, many protoss playing on 1 bases can die vs Terran all-in. I mean, it's not because you do 1 gate+FE that you are invincible ~~ there will be always a stronger player than you, especially when you need to play perfectly at the begining to be safer a bit later.

By the way, minigun is playing top players, which means that his build order works pretty well until you'll get his level
Hane
Profile Joined November 2010
France210 Posts
November 29 2010 09:41 GMT
#1093
this build works really good, and i almost never lose vs 1base now... Delaying the tech is the key imo.
However, i'm a lot in trouble with terran FE builds into mmm+v+emp or thors +mass banshie marins push (or at least PF+gold expo)... Any advices for mid/late game vs terran, assuming he got the 'same' (mule ftw) macro ?
SaJa
Profile Joined November 2010
France84 Posts
November 29 2010 12:25 GMT
#1094
Maybe colo+phenix >all xD
Hane
Profile Joined November 2010
France210 Posts
November 29 2010 13:20 GMT
#1095
i feel that mass viking (+emp) > colo phoenix
Or maybe my timmings are bad ? When are you suppose to push / get your 3rd ?
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 15:15:02
November 29 2010 15:13 GMT
#1096
Tester is doin' colossus and 2 stargates phenix on 2 bases Oo;

Even if your phenix are dying, they are tanking long enough to defend the colossus the time to kill all those m&m shit.

Of course, if you're making phenix, you probably need to hide them (cheese somehow), normally a Terran who makes vikings doesn't make ghost especially if he doesn't see any HT.
headies
Profile Joined October 2010
United States63 Posts
November 29 2010 17:31 GMT
#1097
I really like this build, but almost all the terrans I've been facing lately (2k on ladder) are so hyper-aggressive it just doesn't work a lot of times

Now with the discovery of the SCV as an offensive unit, I've been losing to a lot of marine/tank/scv all-ins that roflstomp it. Also been facing quite a few thor pushes that are almost impossible to stop unless you have a colossus or DT.. or VR(maybe?).

If you think I'm wrong I'd love to see a replay of you holding something like that.
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2010-11-29 22:30:53
November 29 2010 22:30 GMT
#1098
On November 29 2010 14:33 Inori wrote:
Show nested quote +
On November 29 2010 07:03 Drazzzt wrote:
On November 28 2010 06:39 Inori wrote:
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?

lol, exactly right now yet again I just logged in, saw his stream, get on to watch it and I see Mini getting raped by Terran after going 1gate FE, again.
You probably do see some other stream.


Man, it's ridiculous that people expect you to play perfect, every game.

Just because I lose, once or twice, doesn't mean the build isn't viable, I just did something wrong, whether it be bad scouting, wrong unit composition, getting supply blocked, not cutting enough probes when an all in is coming, etc, etc, etc.

There is so much to account for.

At high level play, you have to make VERY few mistakes to pull it off, but if I played perfect, it would hold every time.

But it's okay, you don't have to use it .

Comments like these makes me wonder why I turn on the stream in the first place.
“Quiet people have the loudest minds.” ― Stephen Hawking
sechkie
Profile Blog Joined January 2010
United States334 Posts
November 29 2010 22:33 GMT
#1099
I've been to scared to use this build since the thor repair rush became so popular >.< how does the timing hold up against this?? and what's the correct response? since it's hard to scout it coming since we have a later observer. (Not sure if its been posted)
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 23:46:02
November 29 2010 23:45 GMT
#1100
On November 30 2010 07:33 sechkie wrote:
I've been to scared to use this build since the thor repair rush became so popular >.< how does the timing hold up against this?? and what's the correct response? since it's hard to scout it coming since we have a later observer. (Not sure if its been posted)


This problem has been fixed previewsly. Just read the previews pages ..

About scv all-in => IT IS NOT ALL-IN !! Terran got the MULEs !!! ^^
Prev 1 53 54 55 56 57 71 Next
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro24 Group D
hero vs ggaemo
Larva vs Mong
Afreeca ASL 8902
StarCastTV_EN241
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko277
StarCraft: Brood War
Britney 26930
Jaedong 6162
Bisu 5213
EffOrt 2317
BeSt 1147
Horang2 612
Hyuk 498
Pusan 474
Hyun 322
Soma 247
[ Show more ]
ZerO 243
Stork 161
Zeus 136
Dewaltoss 98
Rush 84
ToSsGirL 81
Last 80
Aegong 68
Mind 53
Sharp 37
sSak 32
Free 32
Sacsri 29
soO 26
Bale 25
Noble 24
Shine 21
Sexy 20
ajuk12(nOOB) 13
yabsab 11
Terrorterran 8
Counter-Strike
byalli651
edward112
Other Games
singsing1805
crisheroes270
B2W.Neo26
Organizations
StarCraft: Brood War
UltimateBattle 257
StarCraft 2
IntoTheiNu 7
[ Show 10 non-featured ]
StarCraft 2
• Berry_CruncH393
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Weekly
12m
WardiTV22
The Patches Monday
5h 27m
Afreeca Starleague
23h 12m
Soulkey vs PianO
JyJ vs sSak
GSL
1d
PiGosaur Cup
1d 13h
Afreeca Starleague
1d 23h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
Korean StarCraft League
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.