• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:51
CET 01:51
KST 09:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1419 users

[G] kcdc's PvT FE - Page 55

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 53 54 55 56 57 71 Next
monk
Profile Blog Joined May 2009
United States8476 Posts
November 28 2010 21:58 GMT
#1081
Different variations of the 1 gate fe and 2 gate robo should be your 2 most staple builds.
Moderator
Drazzzt
Profile Joined September 2002
Germany999 Posts
Last Edited: 2010-11-28 22:04:18
November 28 2010 22:03 GMT
#1082
On November 28 2010 06:39 Inori wrote:
Show nested quote +
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?
Be Nice, Be Fair, Be Mannered.
oZii
Profile Blog Joined May 2010
United States1198 Posts
Last Edited: 2010-11-28 22:53:35
November 28 2010 22:53 GMT
#1083
On November 23 2010 08:05 kcdc wrote:


You made a lot of small errors in those two replays that made them look like lopsided losses when in fact they were very close.

First, go 13-gate and don't pylon scout. Supply before barracks and longer zealot build time has made 13-gate flat out better than pylon scouting and 14-gate. You'll have your gates and your warpgate research a few seconds earlier this way, and your economy will actually be slightly better.




This your saying don't pylon scout then when would you scout? I was using this build alot till the stim and thor rush popped up heavily so I have just been going with 2 gate robo. So I am looking back in here to see what tweaks have been discovered.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2010-11-28 23:42:27
November 28 2010 23:38 GMT
#1084
I've been using this build a lot since SC2 actually came out but I have kind of lost hope and stopped using it now because there are so many allin homo bum rushes that terrans just love to do. In particular thors + mass SCV and even worse, BC's with mass SCVs :S

Is there actually a way to stop these attacks without losing straight up? I can usually deal with them easy enough on 1 base but they always attack right before you can transition into something decent and have an economy. Particularly on steppes or close positions temple, etc.

PS: I haven't read the whole thread ofc, its over 50 pages long ;o
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 00:25:41
November 29 2010 00:24 GMT
#1085
I would like to know what the best between colo or HT right to the first transition ? And when do I have exactly need to upgrade chargelot (I think in midgame my timings tech are not good).

Is colossus+phenix better than colossus (damned vikings) into ht (damned ghost ..) ?
tocador
Profile Joined August 2010
Brazil31 Posts
November 29 2010 00:36 GMT
#1086
On November 29 2010 09:24 SaJa wrote:
I would like to know what the best between colo or HT right to the first transition ? And when do I have exactly need to upgrade chargelot (I think in midgame my timings tech are not good).

Is colossus+phenix better than colossus (damned vikings) into ht (damned ghost ..) ?


If you went for ROBO to scout obviously going for colo is going to be faster. If you actually planned ahead and WANT to go HT, you can always research halucination and improvise scouting in place for obs and just go for charge + HT's.

If i usually see fast medivacs i personally go HT. I find that chargelots often work vs fast medivacs, as that with fast vacs he can just produce 2 rounds of vikings and colo are dead.

But if you see just mass infant with stim and you allready gotten a robo, go for the colo.

Husky is awesome :D
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
November 29 2010 05:33 GMT
#1087
--- Nuked ---
MechaCthulhu
Profile Joined November 2010
United States136 Posts
November 29 2010 05:55 GMT
#1088
When is it a good/not horrible idea to use this against Zerg?

(Sorry if this has been answered elsewhere in the thread, but it is massive. I read the first several pages, and the last few, but didn't spot posts particularly related to my question.)

For a bit of background (you can stop reading now if you don't care; nothing important to my question is below), I am a very new player (I played SC1 (pre-Brood War), as well as Brood War, though not very seriously, and have just recently gotten back in to RTS with SC2), and I'm absolutely a Bronze level player. I have a ton of stuff to work on to move my gameplay to a higher level, but I'm trying to develop a basic playbook so I'm not thinking "Oh crap, what do I do now?" once my first Gateway/Core finishes.

For the last week or two, I've been doing Four-gate in every matchup, and have had decent success with that. However, I wanted to broaden my horizons, since Four-gate doesn't help develop macro as much as I'd like (I understand it can be macro-oriented, but I don't think I'm good enough to play it that way; at least not yet.)

So, my current playbook looks something like this:
vP: Four-gate
vT: FE
vZ: Two-Gate/Robo

I understand those certainly aren't the best strategies in all situations, but I'm trying to nail down one build per matchup that has a decent chance of winning most games (leaving it as much as possible to my poor play and/or my opponent's good play to lose it for me.)

However, I'm loving the FE build, and I'm wondering if I can apply it against Zerg in some situations. (I'd also like to try it against Protoss, but I understand any PvP build needs to be able to beat a Four-Gate and FE doesn't seem like it can without some major mis-plays from the opponent.)

Thank you.
That which can be asserted without proof can be dismissed without proof.
kzn
Profile Blog Joined June 2007
United States1218 Posts
November 29 2010 06:10 GMT
#1089
A friend of mine uses pretty much the same FE build vT and vZ, although its somewhat different from "the kcdc version" and obviously diverges pretty fast after the nexus completes.
Like a G6
DeltaBravo
Profile Joined November 2010
United States119 Posts
November 29 2010 06:20 GMT
#1090
(I'd also like to try it against Protoss, but I understand any PvP build needs to be able to beat a Four-Gate and FE doesn't seem like it can without some major mis-plays from the opponent


As a platnium player, I definitely think that 1gate FE is viable against Protoss on most of the maps. I find that if you push out with your first zealot and stalker and micro them well, you can put on enough early pressure to get out an expansion without much trouble. The key is both using chrono boost on your gateway to increase unit production and to keep on reinforcing the pressure at his front.

Also, if the mirco is too tough, you can beat them with army composition. If you have enough energy to throw down 3 FFs, and they're done well, you can most likely delay the 4 gate push until your gateways can run through another cycle of unit spawns or your robo can kick in. Maps like Metalopolis are a bit tougher, since it is hard to FF such a large area.

Hope this helps.
Nerf Probes
turbopasca1
Profile Joined April 2010
Moldova41 Posts
November 29 2010 08:56 GMT
#1091
as i expected , a well executed Thor rush and a fast stim marine heavy/maradeur push with scvs is dominating this 1gateFE build hard.
No big surprise , every build has its ups and downs , i find it works good on long distance locations , but definitely very dangerous on close ones.
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 09:07:13
November 29 2010 09:02 GMT
#1092
On November 29 2010 14:33 Inori wrote:
Show nested quote +
On November 29 2010 07:03 Drazzzt wrote:
On November 28 2010 06:39 Inori wrote:
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?

lol, exactly right now yet again I just logged in, saw his stream, get on to watch it and I see Mini getting raped by Terran after going 1gate FE, again.
You probably do see some other stream.


I've seen lot of his streamlive too, and most of PvsT I've seen him wins :/
I've seen yesterday minigun dyin' vs marine/tanks early push (aswell) in close position on metalo. Minigun didn't manage it very well (he splitted his army and the Terran saw it, so he just killed his stalkers who had not zealots to tank with, and minigun didn't poke the terran to contain him). Shit happens. But you know, this build order just put you ahead from your opponent, of course it's harder to defend in early game against Terran rush doin' 1 gate+FE than 4 gates. However, it is a challenge which can make you win if you succeed.
Also, many protoss playing on 1 bases can die vs Terran all-in. I mean, it's not because you do 1 gate+FE that you are invincible ~~ there will be always a stronger player than you, especially when you need to play perfectly at the begining to be safer a bit later.

By the way, minigun is playing top players, which means that his build order works pretty well until you'll get his level
Hane
Profile Joined November 2010
France210 Posts
November 29 2010 09:41 GMT
#1093
this build works really good, and i almost never lose vs 1base now... Delaying the tech is the key imo.
However, i'm a lot in trouble with terran FE builds into mmm+v+emp or thors +mass banshie marins push (or at least PF+gold expo)... Any advices for mid/late game vs terran, assuming he got the 'same' (mule ftw) macro ?
SaJa
Profile Joined November 2010
France84 Posts
November 29 2010 12:25 GMT
#1094
Maybe colo+phenix >all xD
Hane
Profile Joined November 2010
France210 Posts
November 29 2010 13:20 GMT
#1095
i feel that mass viking (+emp) > colo phoenix
Or maybe my timmings are bad ? When are you suppose to push / get your 3rd ?
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 15:15:02
November 29 2010 15:13 GMT
#1096
Tester is doin' colossus and 2 stargates phenix on 2 bases Oo;

Even if your phenix are dying, they are tanking long enough to defend the colossus the time to kill all those m&m shit.

Of course, if you're making phenix, you probably need to hide them (cheese somehow), normally a Terran who makes vikings doesn't make ghost especially if he doesn't see any HT.
headies
Profile Joined October 2010
United States63 Posts
November 29 2010 17:31 GMT
#1097
I really like this build, but almost all the terrans I've been facing lately (2k on ladder) are so hyper-aggressive it just doesn't work a lot of times

Now with the discovery of the SCV as an offensive unit, I've been losing to a lot of marine/tank/scv all-ins that roflstomp it. Also been facing quite a few thor pushes that are almost impossible to stop unless you have a colossus or DT.. or VR(maybe?).

If you think I'm wrong I'd love to see a replay of you holding something like that.
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2010-11-29 22:30:53
November 29 2010 22:30 GMT
#1098
On November 29 2010 14:33 Inori wrote:
Show nested quote +
On November 29 2010 07:03 Drazzzt wrote:
On November 28 2010 06:39 Inori wrote:
On November 26 2010 10:24 Minigun wrote:
On November 26 2010 06:00 dionocenies wrote:
This completely fails against a 7 min push. At 7min, you have 2 zealots and 2 stalkers. The terran will push with about 12 marines/4 scvs, or 6 marines/4 mauraders before the expansion kicks in. There is no way to defend this. This may work against gold/silver. The replays you have show noob terrans, that either attack with 2 marauders or wait 10 minutes to attack. I'd like to see some replays that defend against a 7min push.


lol okay, well let me say, I am 3100 diamond and this is still the only build I use pvt.

no offense but every single time I get on your stream and you play vs T with this strat it ends up with you failing for 2-3 times in a row and then ragequtting stream.

You probably see other streams than me !?

lol, exactly right now yet again I just logged in, saw his stream, get on to watch it and I see Mini getting raped by Terran after going 1gate FE, again.
You probably do see some other stream.


Man, it's ridiculous that people expect you to play perfect, every game.

Just because I lose, once or twice, doesn't mean the build isn't viable, I just did something wrong, whether it be bad scouting, wrong unit composition, getting supply blocked, not cutting enough probes when an all in is coming, etc, etc, etc.

There is so much to account for.

At high level play, you have to make VERY few mistakes to pull it off, but if I played perfect, it would hold every time.

But it's okay, you don't have to use it .

Comments like these makes me wonder why I turn on the stream in the first place.
“Quiet people have the loudest minds.” ― Stephen Hawking
sechkie
Profile Blog Joined January 2010
United States334 Posts
November 29 2010 22:33 GMT
#1099
I've been to scared to use this build since the thor repair rush became so popular >.< how does the timing hold up against this?? and what's the correct response? since it's hard to scout it coming since we have a later observer. (Not sure if its been posted)
SaJa
Profile Joined November 2010
France84 Posts
Last Edited: 2010-11-29 23:46:02
November 29 2010 23:45 GMT
#1100
On November 30 2010 07:33 sechkie wrote:
I've been to scared to use this build since the thor repair rush became so popular >.< how does the timing hold up against this?? and what's the correct response? since it's hard to scout it coming since we have a later observer. (Not sure if its been posted)


This problem has been fixed previewsly. Just read the previews pages ..

About scv all-in => IT IS NOT ALL-IN !! Terran got the MULEs !!! ^^
Prev 1 53 54 55 56 57 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1d 11h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft391
Nathanias 16
StarCraft: Brood War
Artosis 674
NaDa 21
Dota 2
syndereN889
NeuroSwarm71
League of Legends
C9.Mang0178
Trikslyr60
Counter-Strike
summit1g7658
minikerr30
Super Smash Bros
Liquid`Ken21
Other Games
RotterdaM366
JimRising 229
Maynarde169
Mew2King74
Organizations
Other Games
gamesdonequick759
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• RyuSc2 69
• Hupsaiya 34
• HeavenSC 25
• davetesta23
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki13
• XenOsky 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22081
Other Games
• imaqtpie3568
• Scarra1766
Upcoming Events
WardiTV Invitational
1d 11h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
5 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.