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Hello,
I'm actually a top 20 diamond terran player and I almost systematicly lose to any top random player. I noticed that, on some maps, even if you send your scv very soon, you just cannot see your opponent soon enough to make the build you need against his race.
This is kinda problematic when you have a very specific way of play against each race, so while you are still blind, you have to make a choice after the unavoidable standard supply/barrack/gaz.
So, what's next for you ? Barrack or Factory ? for which reason ?
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Good question.. maybe the 1/1/1 build gives the most flexibility. Don't have a great answer though.
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Netherlands6142 Posts
I usually depot-rax-depot wall-in and scout after first depot and go straight for gas/fact. You'll find him soon enough and go from there. I feel it's both safe and versatile but I guess this (or the 1/1/1 mentioned above) could become really standard. I really can't be arsed with randoms that don't tell their race so sometimes I just hard cheese.
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I send out 1 SCV on 8 before I send my 9th to build a suply at my choke/ramp.
If you are against a terran, you can get there to harass his rax building SCV and at least make him pull an SCV for a little while. It often stops him from scouting you as well as he doesn't want to use 1 SCV to chase yours down, 1 SCV to scout and his rax building SCV, all off the minerals.
If you are against protoss, well.. you get to see if he 2 gates or not and against zerg, obviously scouting is great for an anti cheese or you can even bunker rush him with that SCV.
As for the build order, I tend to get rax and factory. Even if it's a 4 player map, sending that SCV out will have scouted them by the time you start your factory.
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If you're afraid of cheese, just go 9 rax 10 gas and get 1 reaper first. If there's no cheese, use the reaper to harrass, if there was cheese, you just won 
Otherwise you just scout them and play like you would play standard vs that race.
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I like the idea of 1/1/1 BO even if it forces you to do some tech strat. On the other side, I don't like so much things that break down your economy, like very early scout or fast reaper opening... but they may be useful in some cases, will try some :p
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I'm only in bronze however I tend to open Maraders+Tanks, going fast gas and a late expo vs random.
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On July 12 2010 19:20 Pholon wrote: I usually depot-rax-depot wall-in and scout after first depot and go straight for gas/fact. You'll find him soon enough and go from there.
I do either this (4 player maps) or get the moderately fast Reaper (better for 2 player maps i guess?).
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On July 12 2010 18:39 Aken wrote: even if you send your scv very soon, you just cannot see your opponent soon enough to make the build you need against his race.
When is very soon?
Vs random on a 4 player map, I send my SCV when my depot is just about started, if he's on last position I'll have scouting information just about when my first rax finishes.
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As a Random player, I usually play standard and never cheese (not counting stuff like a fast VR, for example). Against Terran, I always scout early-ish because I really want to get in for a look before that wall finishes. I think that if you're random and your opponent is terran and you let them get a walloff before you can scout them, it's basically a giant crapshoot as to who has the strat that counters the other person.
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Play a standard economy build getting a gas after your first rax. Scout early enough to tech correctly.I usually have my 12th SCV scout if they go random.
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i like to scout after my 1st depot is done and go 1-1-1 with the marine hellion push at the start.
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I'm a random player myself and I do love taking advantage of this. Your best bet is just to play it as safe as you can without over exerting yourself. Depending on the map, you might even want to go rax first before depot (i.e. Steps of War).
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I dont see why its random hidden. It should randomly chose but not give an advantage. The other side of the coin is that if you take the time and have the skill to play all 3 races then you have earned the advantage. But if your already that good why want the advantage.
Tournament play should have it. Public play shouldnt. Or is that backwards...?
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I think going for fast tech (1/1/1...?) is the most flexible play. Random users tend to kinda suck though, so i often find myself just practicing my reaper micro on them. It's not uncommon for my harass to just kill them
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Op seems like your problem is not scouting early enough perhaps? Personally vs random i always wall-in and scout after my first depot.
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I always open 10depot vs random- and scout with my 8th scv on a 1v1 map (steppes, do, blistering) and my 7th scv on a 4 player map. I hate being in the dark about my opps race.
Plus sometimes you get lucky, scout a zerg going 15 hatch or some other greedy build like that.
The only race im having trouble with now (in diamond div) is protoss. IDK whats changed since patch 15... I used to roll them
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Yeah maybe i don't scout early enough... now i will do that at 7 or 8 ^^
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i just go for the superduper 1/1/1 build, i send my scouting scv when my rax is halfway done as usual. Just playing normal & solid as Day9 suggest
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I have said it once and I will say it again, there should be no element of suprise because you want to choose random, it is an unfair advantage that random people obtain that us "Choosers" do not receive.
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