Second, I think the raven needs some attention, the infester got so many tweaks, how about we tweak the raven a bit.
Hunter Seeker, any good way of using it? - Page 3
| Forum Index > StarCraft 2 Strategy |
|
eugen1225
Yugoslavia134 Posts
Second, I think the raven needs some attention, the infester got so many tweaks, how about we tweak the raven a bit. | ||
|
DemiSe
883 Posts
| ||
|
Liquid`Jinro
Sweden33719 Posts
On May 31 2010 05:48 Jonoman92 wrote: In late game TvZ where I go bio I can lose a maxed 3/3 mmm army vs pure (not even maxed) ling/baneling. I'm thinking that a few ravens with HSM into clumps of banelings could help a lot though. Need to try it out though. I think it may be useful TvZ but i doubt it would be in the other MUs. The problem is tanks fulfill a somewhat similiar role but I figure I should give ravens w/ HSM a try. Not worth it, make tanks or use ghosts or something instead. Tried using raven for that a lot in the past and I just don't think it's worth making them when I could be making medivacs or tanks >.< I mean, it's ok vs banelings but... Meh. There's also the danger of your ravens being MC:ed now, so I'm not sure how big of a fan I am of using them against zerg at all. On May 31 2010 07:36 eugen1225 wrote: 2 things, HSM can't be compared to storm, storm is a far better spell! Second, I think the raven needs some attention, the infester got so many tweaks, how about we tweak the raven a bit. I dunno, I think the PDD and auto-turret should probably be left alone (maybe let the auto-turret benefit from attack upgrades), as PDD is like... one of the best spells in the game, maybe the best. They should be very gentle with any raven tweaking I think. | ||
|
{ToT}ColmA
Japan3260 Posts
![]() | ||
|
xnub
Canada610 Posts
| ||
|
baytripper
United States170 Posts
On May 31 2010 05:48 Jonoman92 wrote: In late game TvZ where I go bio I can lose a maxed 3/3 mmm army vs pure (not even maxed) ling/baneling. I'm thinking that a few ravens with HSM into clumps of banelings could help a lot though. Need to try it out though. I think it may be useful TvZ but i doubt it would be in the other MUs. The problem is tanks fulfill a somewhat similiar role but I figure I should give ravens w/ HSM a try. having given both a try, tanks are 200x better in this scenario hsm just takes too long to hit. a sieged tank with vision has 13 range, and they one-shot banelings. HSM overkills banelings significantly more and has to be positioned 7 hexes in front of your army to hit with the same range, not to mention it's unreliable. ravens are great in TvZ, but definitely not in that application. the idea is to force him to build hydras or mutas and then push with PDD. great in combination with banshees. marauders work too, but as you mentioned, enough banelings can do a number on them, so you have to balance your raven production with tanks in that composition (and honestly, that's going to work out better anyway. more gas for upgrades and medivacs.) | ||
|
Duckvillelol
Australia1256 Posts
The dude had about 25-30 hydras, I popped down 3 PDD's (and a fourth shortly after) and killed it all. <3 | ||
|
nath
United States1788 Posts
otherwise no. old hsm was ok, but had flaws, new one is totally useless in fact i've only used it on clustered probes LOL...reducing hsm to 'storm drop' role... | ||
|
Elite00fm
United States548 Posts
| ||
|
MindRush
Romania916 Posts
On May 31 2010 05:29 AcidReniX wrote: If ravens cost anything less than 200 gas, my current TvZ strat would be wayyyyy overpowered. In my strat, I use HSM for only two things. 1) Mineral line shots. 2) Against a significant number of roaches (because AT's are useless against them). Other than that, I've had a rediculously high success rate against zerg just by using mass ravens and marines (just spanking the excess minerals and a moving them towards a random zerg expansion). Zerg has to engage the auto turrets and they have to engage the marines. You can keep up a constant harass on him until he crumbles. But yea, HSM used to be really good but it was overpowered once you got a significant number of ravens. It was like an instant casting nuke that could be launched from the air. mineral line shots are now useless with HSM, since the small radius, while placing down some turrets in the mineral lines are way more effective (meaning you do it while atacking somewhere else, or the zerg is a real n00b) but then, again if you can pull this thing off, then i guess you really should have gone for a nice marine/marauder drop | ||
|
-Archangel-
Croatia7457 Posts
| ||
|
h4xh4xh4x
Canada90 Posts
| ||
|
Bloodash
Netherlands1384 Posts
mabye the only time I've truly thought HSM was OP | ||
|
Geo.Rion
7377 Posts
| ||
|
Cashout
115 Posts
On May 31 2010 18:45 h4xh4xh4x wrote: HSM is useless now. +1 | ||
|
Snowfield
1289 Posts
Well considering that terran is already too good, I do not think this ability needs a buff. If some a+move units and tactics were nerfed then I would welcome buffing abilities that need more micro to use. No point in keeping useless aspects of a race even if some aspects of teh race is considered "too good" | ||
|
slowmanrunning
Canada285 Posts
| ||
|
Snowfield
1289 Posts
On June 01 2010 00:11 slowmanrunning wrote: you will ALWAYS see either hydra, or muta in a zvt. I think HT's for toss and HSM for terran are under used against zerg because they do terrible damage, and they are very effective. Against hydra or muta it will always be more beneficial to use the PDD | ||
|
Luddite
United States2315 Posts
On May 31 2010 07:48 {ToT}ColmA wrote: pdd is so strong it should swap places with hsm for starters. and a radius increase of the splash would be cool too! ![]() yeah it's kind of funny that ravens get an awesome ability (pdd) for free, but you have to pay 150/150 to upgrade a really weak ability (HSM). My suggestion is to change HSM to a spell that just does large damage to one target, like yamato cannon. Hell, why not just GIVE them the yamato cannon ability? let the one upgrade affect both ravens and BCs. It's not like we're seeing a lot of BC spam right now. | ||
|
Snowfield
1289 Posts
| ||
| ||
