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Fungal Growth Usage - Page 3
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NukeTheBunnys
United States1004 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=136470 | ||
SkyTheUnknown
Germany2065 Posts
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fdsdfg
United States1251 Posts
In Options -> Gameplay, turn 'Show Flyer Helper' to "Always". Then you get this under all flying units: ![]() Aim for the spots on the ground and you are fine | ||
a176
Canada6688 Posts
On July 09 2010 00:23 RMmanlots wrote: Infesters are pretty weak vs. late game protoss. Colossi have the same range as neural parasite, they get owned by blink stalkers, and they are easily stormed/fedback by HTs. Unless the toss is an idiot and makes nothing but zealots, you should be fine. I just started to use FG recently, and today I tried it against a pretty threatening protoss ground army. FG is pretty useless against the entire protoss ground army I've found; it really only diminishes their shields and at a much slower rate than any combat unit. zealots get stuck yes, but they can still attack, so its only viable with a hydra/roach army. They will still have full HP after the FG is finished. Its useless against stalkers, archons, sentries because they are ranged and will keep on attacking anyways. And since it doesn't stack, you'll have to wait to recast, but then the battle will long over by then. And in this case, the game. So infestor 12s NP and useless FG and infest marine ... what use is this unit in ZvP really? | ||
baconbits
United States419 Posts
On July 20 2010 06:09 a176 wrote: I just started to use FG recently, and today I tried it against a pretty threatening protoss ground army. FG is pretty useless against the entire protoss ground army I've found; it really only diminishes their shields and at a much slower rate than any combat unit. zealots get stuck yes, but they can still attack, so its only viable with a hydra/roach army. They will still have full HP after the FG is finished. Its useless against stalkers, archons, sentries because they are ranged and will keep on attacking anyways. And since it doesn't stack, you'll have to wait to recast, but then the battle will long over by then. And in this case, the game. So infestor 12s NP and useless FG and infest marine ... what use is this unit in ZvP really? DT's zealots eco harass (FGing probes is pretty awesome) stopping microed phoenix harass | ||
fdsdfg
United States1251 Posts
On July 20 2010 06:15 baconbits wrote: DT's zealots eco harass (FGing probes is pretty awesome) stopping microed phoenix harass Yeah I've used it along with Hydras to pick off any harrasment / unwelcome units (phoenix group, void rays, warp prism, even an observer you don't like). Also if they engage, see too many spine crawlers and start to retreat, fungal is great to tag on a group of fleeing units to pick them off. Also colossi in large battles will always want to walk backwards and get better positioning - take away this option with fungal. | ||
Crushgroove
United States793 Posts
Forces their hand and buys you time to get obs. Pretty crazy. | ||
fdsdfg
United States1251 Posts
On July 20 2010 06:35 Crushgroove wrote: FG is a great solution to burrowed roach ZvZ as well... if they attack then burrow to regen/flank/whatever, FG makes them visable, they can't unburrow, they take dmg and other units can attack them. They can unburrow while FG'd. The rest is fine, but this point is off. | ||
Jadix
United States134 Posts
On May 09 2010 04:55 Curio wrote: it also reveals invis, ala ensnare. ie. totally owns bancheese. ooooooohhhh | ||
Izzachar
Sweden285 Posts
On July 16 2010 07:26 fdsdfg wrote: I'm surprised nobody's mentioned Flyer Helper.. In Options -> Gameplay, turn 'Show Flyer Helper' to "Always". Then you get this under all flying units: Aim for the spots on the ground and you are fine If there was rep on this forum you would have been given it!!!! Sometimes I have missed fungal on a terran incoming doom drop over a crevice that would mean insta win for me and actually lost cause of this. | ||
a176
Canada6688 Posts
On July 20 2010 06:15 baconbits wrote: DT's zealots eco harass (FGing probes is pretty awesome) stopping microed phoenix harass im not sure i see the value in using infestor for defensive purposes. i know you can use it against those units, but is that really the best option? spore crawlers will do much more damage to phoenix, not to mention keeping them away completely, and they'll detect DTs for spine crawlers to attack if you're not using overseers. FG will do alot of damage to probes but it wont kill them? you'll still need to fly in mutas or whatever to finish them, and even then, mutalisks kill them fast enough already? | ||
shutdown_exploded
United States133 Posts
the range on ultralisks is longer than the range on zealots, so if you go ling/infestor into ultras and you run into a big zealot force that shreds your lings you get alot of free kills. | ||
OneManZerg
United States11 Posts
Storm = 20dps Fungal Growth = 4.5 dps Here's a video that's an example of that usage. Letting Fungal Growth Set in It's like a new look force field at times too. =) | ||
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