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Terran vs Protoss - Page 31

Forum Index > StarCraft 2 Strategy
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thOr6136
Profile Blog Joined July 2009
Slovenia1775 Posts
Last Edited: 2010-04-19 17:16:37
April 19 2010 17:14 GMT
#601
Does anyone know how is TvP going on asia servers and have replays of? I would really like to see them playing (besides the reaply above me)
DEVIANT
Profile Joined April 2010
New Zealand30 Posts
April 19 2010 21:20 GMT
#602
Are voidrays any good vs battlecruisers or other Terran air?

I lost about 4 games last night, 3 to terran I think, all with air that destryed my anti-air units.

I don't really use canons much- they cost half as much as an anti-air unit but can't be moved around to chase down ships/DTs etc
[i]Ready to BURRRRNN![/i]
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-04-19 21:59:53
April 19 2010 21:58 GMT
#603
Void Rays are good against Vikings and BCs, but you need a lot of spares to take on BCs with Yamato, unless you intend to feedback them all before the fight. Yamato one-shots a Void Ray and you need about 2 Void Rays to every BC (which is a damn crime, considering the cost).

They'll also be decent against Banshees once everything that can harm them is out of the way (Marines, Vikings and Thors). Much like all your Stalkers being dead and a handful of Vikings killing all of your Collossi unhindered.

Banshees are just incredibly strong in general. Once they get cloak, you often HAVE to kill the entire rest of the army before you can think of taking out the Banshees. One COMSAT and your Observer is dead to instant Viking or Marine fire. You have to remove the threat of your AA units being obliterated before you can actually take them on. Once you run out, that's it. You'll probably never gather enough Stalkers, Sentries, Phoenixes or Void Rays after that point to take them on. Banshees, like Mutas, are insanely good at dominating Protoss once they get momentum going.

Its why I always go Templar when I see Banshees. Feedback is a much better weapon against them, since you can instagib a Banshee the moment you get an Observer near (rather than relying on it being alive the whole fight - which just invites a COMSAT-instagib) and you can always Psi Storm the area to buggery if they Cloak.
zizzefex
Profile Joined March 2010
Canada34 Posts
April 20 2010 05:35 GMT
#604
Banshee's with cloak is generally a waste of 200 gas vs P. I lost my last 2 games vs high plat P dual port banshee'ing and it totally does not work. Have you ever heard of moving your observer back or having a 2nd one? Because every time I hit cloak my vikings went 'poof' and my banshee's would still be hit by their stalkers (and they weren't retards once they saw dual starport they made nothing but stalkers with their gas).

And if anyone is pumping out the mass banshee... they truely have nothing on the ground outside of mass marine/hellion. Don't say you lose to some banshee + x army... ie banshee + marauder or banshee + vik or banshee + tank.... that's like some terran whining about a mass immortal + colossus + sentry army lol.
L
Profile Blog Joined January 2008
Canada4732 Posts
April 20 2010 05:40 GMT
#605
Void Rays are good against Vikings and BCs, but you need a lot of spares to take on BCs with Yamato, unless you intend to feedback them all before the fight. Yamato one-shots a Void Ray and you need about 2 Void Rays to every BC (which is a damn crime, considering the cost).
Feedback his BCs with templar; makes it jokishly easy to demolish BCs.
The number you have dialed is out of porkchops.
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
April 20 2010 06:13 GMT
#606
On April 20 2010 14:40 L wrote:
Show nested quote +
Void Rays are good against Vikings and BCs, but you need a lot of spares to take on BCs with Yamato, unless you intend to feedback them all before the fight. Yamato one-shots a Void Ray and you need about 2 Void Rays to every BC (which is a damn crime, considering the cost).
Feedback his BCs with templar; makes it jokishly easy to demolish BCs.


Definitely wouldn't say BC's are a joke with templar. Feedback does hurt them if they aren't throwing yamato immidiately, but it's far from a free kill without plenty of void-ray support. Considering the pricetag on rays and high templar, you won't be able to re-produce that kind of army very long, thus a few well-placed emp will ruin your attempted counter fairly easily if you're gunning for the BC's with feedback instead of trying to hit the ghosts with it first. Both are quite dangerous, both need to be feedbacked.

Not saying that P shouldn't build HT against BC's to assist in bringing them down, but it's a lot easier said than done when you're talking two late-game armies head to head.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
jackalope1234
Profile Joined December 2010
122 Posts
Last Edited: 2011-04-22 17:04:48
April 22 2011 17:04 GMT
#607
.
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