• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:42
CET 20:42
KST 04:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3046 users

Map Jam & Challenge #17

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-02-22 16:07:45
February 16 2015 21:46 GMT
#1
Map Jam & Challenge #17
http://wiki.teamliquid.net/starcraft2/User:The_Templar/Map_Jam_&_Challenge

From
Saturday, Feb 21 4:00pm GMT (GMT+00:00)
To
Sunday, Feb 22 4:00pm GMT (GMT+00:00)



Rules:

  • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
  • Combine the two randomly selected topics in one map.
  • Post your map overview and relevant details in this thread.
  • Poll decides on winner with participants having one additional vote.


Winner is determined
Tuesday, Feb 24 4:00pm GMT (GMT+00:00)

+ Show Spoiler [Submissions] +
Forest Maze by TheFish7 + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

RNGesus by Uvantak + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

Unknown Laboratory by lftsraindrop + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Ruinous Maximus MJE by NinjaDuckBob + Show Spoiler +
[image loading]

Hiatus by ScorpSCII + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Algue's Fantasy by -NegativeZero- + Show Spoiler +
[image loading]



Poll: Which map uses the given topics the best?

Forest Maze by TheFish7 (1)
 
3%

RNGesus by Uvantak (2)
 
5%

Unknown Laboratory by lftsraindrop (0)
 
0%

Ruinous Maximus MJE by NinjaDuckBob (1)
 
3%

Hiatus by ScorpSCII (27)
 
71%

Algue's Fantasy by -NegativeZero- (7)
 
18%

38 total votes

Your vote: Which map uses the given topics the best?

(Vote): Forest Maze by TheFish7
(Vote): RNGesus by Uvantak
(Vote): Unknown Laboratory by lftsraindrop
(Vote): Ruinous Maximus MJE by NinjaDuckBob
(Vote): Hiatus by ScorpSCII
(Vote): Algue's Fantasy by -NegativeZero-







Topics:

TBD




    Process
    Send your idea for an interesting topic to the event's administrator via a private message to The_Templar. Two topics are randomly selected using randomizer.org at the start of the event, and then immediately made official. This way, no "cheating" can occur, and the administrator can technically participate as well.

    Make sure you read the How does it work? section as well and feel free to ask additional questions in this thread.



    FAQ:


    What is the Map Jam & Challenge?
    The Map Jam & Challenge is a format by and for the community.
    The Map Jam & Challenge is a regular map making competition.
    The Map Jam & Challenge wants you to be creative and quick.
    The Map Jam & Challenge provokes thinking outside the box.

    This is a format developed collaboratively by Samro and Scorp, and was motivated by MotM, CSL Map Jam and the Map Making Challenge.

    Why do this?
    It is all about challenging your fellow map makers with some strange idea and together do a 24h map making jam that will produce innovative, fun and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There is nothing to win like beta keys, sorry for that. I have no giveaways, no t-shirts. Also I do not own this format. This is an idea that i hope can be run by the community itself, without judges, organization, etc.

    I know many will appreciate this. Here it is all about making maps. These may or may not be played. This is not the biggest point. We are looking for new ideas in maps and for new ways to make maps.

    How does it work?
    • Runs monthly.
    • 24 hours to allow all timezones a few hours. Is held in the weekend to allow the most people to participate.
    • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
    • By a randomized process two topics are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
    • Within the 24 hours participants post the overview in this thread and upload their map to EU/NA (ask your fellow map makers at EU/NA)
    • Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is, can message the admin with their choice to have a double-vote.
    • Win = Fun & Fame


    Map Jam & Challenge #17
    The Map Jam & Challenge starts Saturday, Feb 21 4:00pm GMT (GMT+00:00) and runs 24 hours. Topics need to be sent to The_Templar via PM until one hour before the challenge starts. This gives the admin one hour to randomly select the double-topic. Via PM we will keep all ideas secret and fresh for the next round maybe and the double-topic is quite a surprise for everyone.

    Topics will be announced in this thread.

    The previous events were administrated by The_Templar, Scorp, Samro, and RFDaemoniac. In future events, other community members may administrate as well. If you are interested in administration please notify the admin of the most recent map jam.

    Previous Topics
    + Show Spoiler +

    • Map Jam #1
      • 2v2
      • Desert Oasis Style Mains

    • Map Jam #2
      • Extreme chokes and open spaces
      • Use of hostile units

    • Map Jam #3
      • 3 player
      • multiple Xel'Naga Towers

    • Map Jam #4
      • Area < 16900
      • Forward high ground

    • Map Jam #5
      • No ramps
      • Maximum playable width of 116

    • Map Jam #6
      • Gold Bases
      • Contains at least 11 ramps per player

    • Map Jam #7
      • Based on a Magic the Gathering card
      • Xel'Naga tower in main

    • Map Jam #8
      • 3 player map
      • Asymmetric

    • Map Jam #9
      • 2 Central bases separated by rocks with two ramps leading to each expansion
      • Nonlinear terrain

    • Map Jam #10
      • No elevation levels
      • At least half of the expansions on the map must be farther away from your opponent's main base than your main base is.

    • Map Jam #11
      • At least a portion of the main base must border a cliff higher than it which is accessible from the outside.
      • The map must have a single watch tower that gives vision of the 3rd base hatch/nexus/CC of all spawn points.

    • Map Jam #12
      • Low Main.
      • 1/4 of bases or more must be islands.

    • Map Jam #13
      • At most two ramps per player
      • Island map

    • Map Jam #14
      • Maximum of 8 bases
      • Very short air rush distance

    • Map Jam #15
      • Use of mineral walls.
      • Playable bounds at least twice as long as wide, or vice versa.

    • Map Jam #16
      • Only 2 normal (8 mineral, 2 gas) bases per player.
      • The use of single wide horizontal or vertical ramps.


    Moderatorshe/her
    TL+ Member
    Uvantak
    Profile Blog Joined June 2011
    Uruguay1381 Posts
    February 16 2015 22:21 GMT
    #2
    Templar I luv u :3
    @Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
    Xenotolerance
    Profile Joined November 2012
    United States464 Posts
    February 16 2015 22:48 GMT
    #3
    Topic seeeent
    www.alonetone.com/xenotolerance
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    February 16 2015 23:17 GMT
    #4
    Submitted
    IeZaeL
    Profile Joined July 2012
    Italy991 Posts
    February 17 2015 08:55 GMT
    #5
    Topic sent :D
    Author of Coda and Eastwatch.
    Coppermantis
    Profile Joined June 2012
    United States845 Posts
    February 17 2015 09:40 GMT
    #6
    Sent mine in.
    fluidrone
    Profile Blog Joined January 2015
    France1478 Posts
    Last Edited: 2015-02-18 11:28:55
    February 18 2015 11:28 GMT
    #7
    a templar onboard a battlecruiser.. what could go wrong?
    + Show Spoiler +
    [image loading]


    thank you for mapmaking event <3
    "not enough rights"
    EatThePath
    Profile Blog Joined September 2009
    United States3943 Posts
    February 20 2015 16:35 GMT
    #8
    submitted, see you tomorrow
    Comprehensive strategic intention: DNE
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    Last Edited: 2015-02-21 16:05:08
    February 21 2015 16:04 GMT
    #9
    Topics:
    • 5 player map
    • At least one double-sided XNT, i.e. the tower is placed between two unpathable areas that create a long walk distance between either side, with no space adjacent to the tower for passage.


    Example of the second one:
    [image loading]
    Moderatorshe/her
    TL+ Member
    TheFish7
    Profile Blog Joined February 2012
    United States2824 Posts
    February 21 2015 20:04 GMT
    #10
    Oooh intriguing set of topics. I wonder how many maps will end up with 5 XNTs.
    ~ ~ <°)))><~ ~ ~
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    February 21 2015 20:23 GMT
    #11
    On February 22 2015 05:04 TheFish7 wrote:
    Oooh intriguing set of topics. I wonder how many maps will end up with 5 XNTs.

    Mine probably will >.<
    Moderatorshe/her
    TL+ Member
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    February 22 2015 01:40 GMT
    #12
    Odd amounts of players on a map always makes me throw up when using the editor... I'm trying but I'm really shit at this...
    SwedenTheKid
    Profile Joined July 2014
    567 Posts
    February 22 2015 02:33 GMT
    #13
    Why do I get the feeling lots of people are going to give up with the 5p topic?
    Casual Mapmaker
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    February 22 2015 02:47 GMT
    #14
    On February 22 2015 11:33 SwedenTheKid wrote:
    Why do I get the feeling lots of people are going to give up with the 5p topic?

    Yes, well...
    Moderatorshe/her
    TL+ Member
    TheFish7
    Profile Blog Joined February 2012
    United States2824 Posts
    February 22 2015 02:53 GMT
    #15
    Forest Maze

    15 bases, semi-symmetrical, gratuitous LOS blockers, close spawns disabled.

    [image loading]

    + Show Spoiler +
    [image loading]

    [image loading]

    [image loading]


    ~ ~ <°)))><~ ~ ~
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    Last Edited: 2015-02-22 03:42:17
    February 22 2015 03:40 GMT
    #16
    On February 22 2015 11:33 SwedenTheKid wrote:
    Why do I get the feeling lots of people are going to give up with the 5p topic?


    I already hate the imbalance on 4p rotational maps. And 5p has to be rotational, but even then the ramps don't work out so you have to make it more broken.
    But I still calculated through where to place all the starting positions so that they are equal far away and already putting up with the fact that one of the bases (for me bottom middle) cannot be like the others (I'd have to move it one hex for that). But then it came back to ramps again and I realized how I would just end up with way too many bases from my original plan.
    And in the end it's just going to be 3p with 5-positions to begin with, because letting 2 players start next to each other would be insane.

    Maybe I should just make some assymetric-don't-even-try thingy, but I'm not in the mood for that. I like symmetries... (taking it too seriously, I know. But I honestly have no clue how to make a 5p map that somehow makes sense in my head)
    Uvantak
    Profile Blog Joined June 2011
    Uruguay1381 Posts
    Last Edited: 2015-02-22 05:18:05
    February 22 2015 05:12 GMT
    #17
    Behold! RNGesus

    [image loading]


    + Show Spoiler [90º Overview] +
    [image loading]


    The map can be played as 1v1, 2v2, 1v2v2 or a extremely RNG based FFA, the choice is yours!

    Map info:

    ♦ In 1v1 players can't spawn the two at the same time on the same main.
    ♦ Horizontal and Diagonal rocks have 4000 HP and 3 armor each, Vertical rocks have 7000 HP with the same armor.

    + Show Spoiler [Pics] +
    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    I spent like 2 3* hours 20 min on this and somehow it came up pretty, natural tilesets ftw! lol


    Can be found in: Nowhere. If anyone wants me to upload this say so!
    @Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
    And G
    Profile Joined May 2012
    Germany491 Posts
    February 22 2015 05:41 GMT
    #18
    I was going to make an axially symmetric 1v4 map with the one player starting with a gold base and walled off, but I just don't have the time and the whole concept is stupid anyway...
    not a community mapmaker
    -NegativeZero-
    Profile Joined August 2011
    United States2142 Posts
    February 22 2015 06:26 GMT
    #19
    beautiful aesthetics for this duration of time, but holy 4 base deadwing turtle batman
    vibeo gane,
    lftsraindrop
    Profile Joined June 2014
    Korea (South)14 Posts
    February 22 2015 07:57 GMT
    #20
    Unknown Laboratory
    [image loading]
    Unknown Laboratory

    Analyzer
    + Show Spoiler +

    [image loading]


    Size : 126*126
    11, center are isolated.
    1, 4, 9 are common.
    1 2 Next All
    Please log in or register to reply.
    Live Events Refresh
    Next event in 18m
    [ Submit Event ]
    Live Streams
    Refresh
    StarCraft 2
    SpeCial 205
    Railgan 79
    SC2Nice 63
    White-Ra 22
    StarCraft: Brood War
    Dewaltoss 149
    Dota 2
    qojqva3561
    420jenkins195
    LuMiX1
    Counter-Strike
    fl0m13096
    pashabiceps1379
    Heroes of the Storm
    Liquid`Hasu441
    Khaldor238
    Other Games
    FrodaN5724
    Grubby4665
    Liquid`RaSZi3152
    B2W.Neo830
    Beastyqt566
    Harstem394
    mouzStarbuck349
    trigger321
    ArmadaUGS190
    KnowMe149
    Ketroc14
    Organizations
    Other Games
    gamesdonequick4609
    EGCTV1112
    StarCraft 2
    angryscii 39
    Blizzard YouTube
    StarCraft: Brood War
    BSLTrovo
    sctven
    [ Show 17 non-featured ]
    StarCraft 2
    • LaughNgamezSOOP
    • AfreecaTV YouTube
    • sooper7s
    • intothetv
    • Migwel
    • Kozan
    • IndyKCrew
    StarCraft: Brood War
    • HerbMon 23
    • 80smullet 15
    • Michael_bg 7
    • STPLYoutube
    • ZZZeroYoutube
    • BSLYoutube
    Dota 2
    • HappyZerGling88
    League of Legends
    • Nemesis1936
    Other Games
    • imaqtpie1985
    • Shiphtur394
    Upcoming Events
    IPSL
    18m
    DragOn vs Sziky
    Replay Cast
    13h 18m
    Wardi Open
    18h 18m
    Monday Night Weeklies
    21h 18m
    WardiTV Invitational
    1d 16h
    WardiTV Invitational
    2 days
    The PondCast
    3 days
    OSC
    3 days
    OSC
    4 days
    All Star Teams
    5 days
    INnoVation vs soO
    sOs vs Scarlett
    [ Show More ]
    uThermal 2v2 Circuit
    5 days
    All Star Teams
    6 days
    MMA vs DongRaeGu
    Rogue vs Oliveira
    Sparkling Tuna Cup
    6 days
    OSC
    6 days
    Liquipedia Results

    Completed

    Proleague 2026-01-10
    Big Gabe Cup #3
    META Madness #9

    Ongoing

    C-Race Season 1
    IPSL Winter 2025-26
    BSL 21 Non-Korean Championship
    Proleague 2026-01-11
    OSC Championship Season 13
    Underdog Cup #3
    NA Kuram Kup
    eXTREMESLAND 2025
    SL Budapest Major 2025
    ESL Impact League Season 8
    BLAST Rivals Fall 2025
    IEM Chengdu 2025
    PGL Masters Bucharest 2025

    Upcoming

    CSL 2025 WINTER (S19)
    Escore Tournament S1: W4
    Acropolis #4
    IPSL Spring 2026
    Bellum Gens Elite Stara Zagora 2026
    HSC XXVIII
    Rongyi Cup S3
    Thunderfire SC2 All-star 2025
    Nations Cup 2026
    BLAST Open Spring 2026
    ESL Pro League Season 23
    ESL Pro League Season 23
    PGL Cluj-Napoca 2026
    IEM Kraków 2026
    BLAST Bounty Winter 2026
    BLAST Bounty Winter Qual
    TLPD

    1. ByuN
    2. TY
    3. Dark
    4. Solar
    5. Stats
    6. Nerchio
    7. sOs
    8. soO
    9. INnoVation
    10. Elazer
    1. Rain
    2. Flash
    3. EffOrt
    4. Last
    5. Bisu
    6. Soulkey
    7. Mini
    8. Sharp
    Sidebar Settings...

    Advertising | Privacy Policy | Terms Of Use | Contact Us

    Original banner artwork: Jim Warren
    The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.