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MotM ProAm - Page 12

Forum Index > SC2 Maps & Custom Games
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FlaShFTW
Profile Blog Joined February 2010
United States10480 Posts
July 09 2012 21:23 GMT
#221
On July 10 2012 01:32 NewSunshine wrote:
Show nested quote +
On July 10 2012 00:59 FlaShFTW wrote:
Where the HELL are the THREADS...

Also I take all credit for Belief Constellation. <3 u Teh.

You and your threads...
I'll try to post a thread or 2 when I make my entries, so you don't have a heart attack :D

too late. im in the hospital right now. probs not gunna survive the surgery. needs implant of threads. unless you guys can make threads, i will die.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 09 2012 21:39 GMT
#222
On July 10 2012 06:23 FlaShFTW wrote:
Show nested quote +
On July 10 2012 01:32 NewSunshine wrote:
You and your threads...
I'll try to post a thread or 2 when I make my entries, so you don't have a heart attack :D

too late. im in the hospital right now. probs not gunna survive the surgery. needs implant of threads. unless you guys can make threads, i will die.

OH NOO!!!!

Flashftw, his life... it's hanging by a thread D:

Anyway, my entry is incoming, so I might double post. Oh well.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 09 2012 21:41 GMT
#223
On July 10 2012 00:59 FlaShFTW wrote:
Where the HELL are the THREADS...

Also I take all credit for Belief Constellation. <3 u Teh.

One change --> Take credit for whole map :D
I should do that moar often.
ModeratorI am still alive, somehow
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-07-12 04:12:25
July 09 2012 22:14 GMT
#224
Entry 1 - Cerberus Plateau
Playable Bounds - 136x136
[image loading]

Entry 2 - Megafossil
Playable Bounds - 144x128
[image loading]
+ Show Spoiler [old version] +
[image loading]


Entry 3 - Via Benefico
Playable Bounds - 128x128
[image loading]

All entries are currently published on NA.

Threads incoming as soon as imgur starts responding, just for FlaShFTW
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Coppermantis
Profile Joined June 2012
United States845 Posts
July 09 2012 22:16 GMT
#225
Are we allowed to change our entries? I've submitted three but I'd like to exchange one map for another.
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 09 2012 22:21 GMT
#226
On July 10 2012 07:16 Coppermantis wrote:
Are we allowed to change our entries? I've submitted three but I'd like to exchange one map for another.

Of course, just email the map you want to enter and explain which one you want it to replace. As long as it's before the deadline, I assume any changes to an entry are fair game.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 09 2012 22:53 GMT
#227
On July 10 2012 07:14 NewSunshine wrote:
Entry 1 - Cerberus Plateau
Playable Bounds - 136x136
[image loading]


Just from an aesthetic standpoint that map looks sooooooooooooooo good. Awesome colors
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
monitor
Profile Blog Joined June 2010
United States2409 Posts
July 09 2012 23:36 GMT
#228
On July 10 2012 07:53 Diamond wrote:
Show nested quote +
On July 10 2012 07:14 NewSunshine wrote:
Entry 1 - Cerberus Plateau
Playable Bounds - 136x136
[image loading]


Just from an aesthetic standpoint that map looks sooooooooooooooo good. Awesome colors


I was just thinking this. And the layout of the map is incredible too!
https://liquipedia.net/starcraft2/Monitor
Coppermantis
Profile Joined June 2012
United States845 Posts
July 10 2012 00:29 GMT
#229
I updated Sandstone mesa: Here are my current submissions, grouped for convinience

Atmospheric Spire
+ Show Spoiler +
[image loading]
Playable Bounds: 172x164


Curse of Tartarus
+ Show Spoiler +
[image loading]
Playable Bounds: 172x168


Sandstone Mesa
+ Show Spoiler +
[image loading]
Playable Bounds: 140x132


ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 10 2012 06:32 GMT
#230
On July 10 2012 06:23 FlaShFTW wrote:
Show nested quote +
On July 10 2012 01:32 NewSunshine wrote:
On July 10 2012 00:59 FlaShFTW wrote:
Where the HELL are the THREADS...

Also I take all credit for Belief Constellation. <3 u Teh.

You and your threads...
I'll try to post a thread or 2 when I make my entries, so you don't have a heart attack :D

too late. im in the hospital right now. probs not gunna survive the surgery. needs implant of threads. unless you guys can make threads, i will die.


You finally going for double D's? I'll make a thread after the contest i promise
KCCO!
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2012 07:24 GMT
#231
On July 10 2012 15:32 ihasaKAROT wrote:
You finally going for double D's? I'll make a thread after the contest i promise

IRRELEVANT! Besides, you all missed my super-awesome joke:

On July 10 2012 06:39 NewSunshine wrote:
Flashftw, his life... it's hanging by a thread D:

Now LAUGH!
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2012-07-10 09:10:36
July 10 2012 07:42 GMT
#232
Should be :

Looks like FlashFTW's life...
( •_•)>⌐■-■
(⌐■_■)
Is hanging by a thread
AAAWWWWWWWWWWWWWWWWWYEEEAAAAHHHHHHHHHH
KCCO!
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2012 07:57 GMT
#233
On July 10 2012 16:42 ihasaKAROT wrote:
AAAWWWWWWWWWWWWWWWWWYEEEAAAAHHHHHHHHHH

ftfy.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
RFDaemoniac
Profile Joined September 2011
United States544 Posts
July 11 2012 02:40 GMT
#234
My first map submission (not emailed in yet, waiting for comments)

Titanic Arena (152 x 152)
+ Show Spoiler +
[image loading]


Thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=351909
moskonia
Profile Joined January 2011
Israel1448 Posts
July 11 2012 12:56 GMT
#235
I was originally planning on making 3 1v1 maps, but alas I had many things going on so I made only one 1v1 map, that is why I will also add 2 of my 2v2 maps incase some pro wants to work on a 2v2 map

Archon shrine:
Playable bounds: 132x132
[image loading]

The Last Garden:
Playable bounds: 180x176
[image loading]

Crystal-Pool cave:
Playable bounds: 188x165
[image loading]

RFDaemoniac
Profile Joined September 2011
United States544 Posts
July 11 2012 14:54 GMT
#236
moskonia, do you have threads for your maps? You should create them

I like your approach to the watchtowers, very cool.

I also appreciate the 3rd base that is on the 2nd level but not connected to the natural. However I think it's a little too easy to hold. As a protoss I would just wall off the front and defend it with blink stalkers. Perhaps a ramp near the statue? You could put rocks on it if you didn't want it to be completely open, too.
Gfire
Profile Joined March 2011
United States1699 Posts
July 11 2012 14:57 GMT
#237
The base can be shot at from the low ground, so defending it won't be all that easy. You really have to defend the ground in front of it. Because it takes so long to walk from the base to the low ground, it could be very hard to defend from drops, air, blink, etc, unless you have something that can pass over the cliffs yourself. In some matchups it could get pretty icky.

Of course it's not very vulnerable to straight up attacks, though, which helps make up for it. I think that's fine, so long as it doesn't doesn't cause imbalances.
all's fair in love and melodies
moskonia
Profile Joined January 2011
Israel1448 Posts
July 11 2012 16:10 GMT
#238
I have threads for the 2v2 maps for the 1v1 not yet. The pocket expo is like Gfire said, easy to defend vs ground, hard to defend vs air. The pocket expo is really unique imo, for example it creates a situation that if you block the entrance to the pocket with a wall and some cannons you can defend pretty easy 3 bases with good stalker positioning, or as Zerg you can harass / defend much easier with muta's, etc.

I only played this a couple time, so I wonder how it will turn out
FlaShFTW
Profile Blog Joined February 2010
United States10480 Posts
July 11 2012 16:22 GMT
#239
On July 10 2012 07:14 NewSunshine wrote:
Entry 1 - Cerberus Plateau
Playable Bounds - 136x136
[image loading]

Entry 2 - Megafossil
Playable Bounds - 144x128
[image loading]

Entry 3 - Via Benefico
Playable Bounds - 128x128
[image loading]

All entries are currently published on NA.

Threads incoming as soon as imgur starts responding, just for FlaShFTW

YUSSSSSSSSSS!!!! IM SAVED!!!

OH WAIT WTF MAP TOO GOOD!!! YOU SHOULDNT BE ALLOWED IN THIS!!! WTF!! :O...


On July 10 2012 16:42 ihasaKAROT wrote:
Should be :

Looks like FlashFTW's life...
( •_•)>⌐■-■
(⌐■_■)
Is hanging by a thread
AAAWWWWWWWWWWWWWWWWWYEEEAAAAHHHHHHHHHH

I laughed so hard at this. <3 u
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
July 12 2012 02:00 GMT
#240
On July 10 2012 16:42 ihasaKAROT wrote:
Should be :

Looks like FlashFTW's life...
( •_•)>⌐■-■
(⌐■_■)
Is hanging by a thread
AAAWWWWWWWWWWWWWWWWWYEEEAAAAHHHHHHHHHH

I dont think you get it, the "YEEEAAAHHH" is actually a guy screaming that at the start of a rock song, not an expression of awesomeness
vibeo gane,
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