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[A] Starbow - Page 186

Forum Index > SC2 Maps & Custom Games
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Prev 1 184 185 186 187 188 537 Next
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2012-12-31 15:33:53
December 31 2012 14:53 GMT
#3701
Last post of the year ^^

I´ve been really busy for the last 10 days. The coming week is also full, but I will squeeze in a couple of hours at the editor. XiA aka asphyxia88 has helped me a lot in the editor. Almost all the major issues are now solved. Thank you once again!

Here is the schedule for the coming year:

- New patch will be released next weekend (January 5-6). I aim to get everything fixed - the reaver will work, moving shot for Corsair, the new spell caster for Protoss, corruptors fixed and a lot of other issues that is on my "to do-list".. The foundation for the MOD will be completed, including all units, abilities, upgrades etc. (Balance will of course not be perfect.)

- On 21 January Starbow will be out of beta. The time between the next patch (January 5-6) and January 21 will be the last beta-time. Maybe some more things turn out to be flawed, other bugs are found out, certain things must be reworked since they are waaaay imbalanced.. if so, all of that will (hopefully) be taken care of before January 21.

- On 21 January it will be one year since I published the first version. It will be considered a complete MOD and I can no longer blame bad things on "but this is only beta!!". I will start to "advertise" better, fix a ranking system and spread the word. Contact Day-9, Husky and TL-attack etc.. Maybe arrange some kind of tournament. Fix the opening post with info, fix a credit list. Maybe Starbow gets a large player base who enjoy it. Maybe it falls into oblivion. Its time to see if the ship can float...

Of course additional patches will be relased in the future. They will focus more on balance and bug fixes. The map pool also needs to become much better. I once again ask you all to keep an eye for new maps. Maybe create a completely new map just for Starbow? Or recreate an old BW-map? Anyone feel like doing it?

Happy new Starbow year!!!

Creator of Starbow
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
December 31 2012 15:14 GMT
#3702
I am pumped! Best new year ever!
aka KanBan85. Working on Starbow.
Azelja
Profile Joined May 2011
Japan762 Posts
December 31 2012 16:35 GMT
#3703
I'd certainly be all for spreading the word of Starbow

Unfortunately, this is not Broodwar, so I have no clue about the editor and can't make maps for it :/ But I know that I'd love to play on Fighting Spirit :D Aside from that, there's always some awesome maps coming up in the "Custom Map" section on TL, maybe we can check some stuff out other there/here?
purakushi
Profile Joined August 2012
United States3307 Posts
December 31 2012 18:12 GMT
#3704
Looking forward to what is to come! Wonderful job so far.
Yeah, haha, the map pool could use some refreshing XD
T P Z sagi
Doominator10
Profile Joined August 2012
United States515 Posts
Last Edited: 2012-12-31 18:56:41
December 31 2012 18:56 GMT
#3705
* DOOM has given his approval*. "You live another day Kabel. For now."
Your DOOM has arrived,,,, and is handing out cookies
Zain3
Profile Joined September 2012
Sweden45 Posts
January 01 2013 00:35 GMT
#3706
Happy new year to all of you starbowians :D
This is stupid!
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 01 2013 22:18 GMT
#3707
I need more replays to cast. HyunA sent me some nice ones, but I don't want to cast the same player three times in a row, seems a bit biased. Please pm me with your best games. I also don't want to cast myself Can't wait for patch...

Oh, one more thing. Has all cheeses been tried out? I know it's boring to cheese or be cheesed, but it is important to the development of the game to know that e.g. 60 hp scv is not too strong if there is a bunker rush or the chrono on cannons are too good in a canon rush etc. Any experience?
aka KanBan85. Working on Starbow.
Young Terran
Profile Joined April 2012
United Kingdom265 Posts
January 02 2013 00:36 GMT
#3708
wow this mod is incredible why is nobody in the chat channel T_T no starbow players on EU? or am i in teh wrong chat channel
Azelja
Profile Joined May 2011
Japan762 Posts
January 02 2013 01:52 GMT
#3709
Not a lot of people have been playing over the holidays and I am playing LoL right now, so just check in later today and there'll be more people online
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 02 2013 07:21 GMT
#3710
Small bug (I think): When the swarm guardian consumes anywhere on the map, the opponent can hear the sound from the consume animation.
aka KanBan85. Working on Starbow.
Unsane
Profile Joined September 2010
Canada170 Posts
January 02 2013 16:50 GMT
#3711
Hi, maps looks good, have yet to play a person though :S
Was wondering if you could better document current versions/patches. While there seems to be patch notes, one cant tell which patch the notes are for, nor which version is the currently most up-to-date.
"What is the plural of y'all? All y'all." -Day9
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
January 02 2013 22:45 GMT
#3712
Any good recent VoD I can watch? I want to see the improvement in the time I have not followed the project
"Having your own haters means you are famous"
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 03 2013 05:48 GMT
#3713
On January 03 2013 07:45 nucLeaRTV wrote:
Any good recent VoD I can watch? I want to see the improvement in the time I have not followed the project


Decembercalm has been casting for 4 months:

http://www.youtube.com/user/boxadk/videos?flow=grid&view=0

I've done two recent games:

http://www.youtube.com/user/Isaksen85/videos?view=0&flow=grid
aka KanBan85. Working on Starbow.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
January 03 2013 06:30 GMT
#3714
On December 31 2012 23:53 Kabel wrote:
Last post of the year ^^

I´ve been really busy for the last 10 days. The coming week is also full, but I will squeeze in a couple of hours at the editor. XiA aka asphyxia88 has helped me a lot in the editor. Almost all the major issues are now solved. Thank you once again!

Here is the schedule for the coming year:

- New patch will be released next weekend (January 5-6). I aim to get everything fixed - the reaver will work, moving shot for Corsair, the new spell caster for Protoss, corruptors fixed and a lot of other issues that is on my "to do-list".. The foundation for the MOD will be completed, including all units, abilities, upgrades etc. (Balance will of course not be perfect.)

- On 21 January Starbow will be out of beta. The time between the next patch (January 5-6) and January 21 will be the last beta-time. Maybe some more things turn out to be flawed, other bugs are found out, certain things must be reworked since they are waaaay imbalanced.. if so, all of that will (hopefully) be taken care of before January 21.

- On 21 January it will be one year since I published the first version. It will be considered a complete MOD and I can no longer blame bad things on "but this is only beta!!". I will start to "advertise" better, fix a ranking system and spread the word. Contact Day-9, Husky and TL-attack etc.. Maybe arrange some kind of tournament. Fix the opening post with info, fix a credit list. Maybe Starbow gets a large player base who enjoy it. Maybe it falls into oblivion. Its time to see if the ship can float...

Of course additional patches will be relased in the future. They will focus more on balance and bug fixes. The map pool also needs to become much better. I once again ask you all to keep an eye for new maps. Maybe create a completely new map just for Starbow? Or recreate an old BW-map? Anyone feel like doing it?

Happy new Starbow year!!!


I know I was much more active earlier, but I haven't stopped checking in on this thread (honestly, the only reason I come back to TL anymore). I've been waiting for the post. Awesome job Kabel. Really looking forward to it.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
January 05 2013 16:22 GMT
#3715
Just played my first StarBow game, TvZ. It was really entertaining! Way more fun then SC2... =/

Good job anyway guys and best of luck!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2013-01-05 17:08:41
January 05 2013 17:08 GMT
#3716
Glad you enjoyed it!

The new patch will be up in ca 1 hour on EU

Would be nice if you all wanna join the Starbow chat channel so we can get some nice games going tonight
Creator of Starbow
Azelja
Profile Joined May 2011
Japan762 Posts
January 05 2013 17:32 GMT
#3717
Of course he enjoyed it, all games that I'm in tend to go like 5 hours '-'

Nah, jk. Excited for the new patch, weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeehhhhhhh :D
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2013-01-05 19:01:47
January 05 2013 18:47 GMT
#3718
--- New patch uploaded on EU ---


First of all, XiA has helped me with a lot of the tricky things in the editor for this patch.. He deserves applauses!

- Corsairs, Mutalisks and Vikings have moving shot as in the SC2BW. (Players can now pull of some nice tricks)

- Corruptors deal splash dmg vs air units. They now have energy. For 100 energy they can cast contaminate, which disables a building as in SC2. For 200 energy they can cast "Corrupt" which destroys target ground unit. (Similar to spawn broodlings for Queens in BW)

- Vikings can now be upgraded to deal splash dmg vs air units. The upgrade has been moved from the Goliath to Vikings. Goliaths do not deal splash dmg.

- Storm has no cooldown.

- The Scout has been added to the Stargate. It has a weak air to ground attack and a strong air to air attack vs armored targets. Corsairs now deal less dmg vs lifted units.

- A new Protoss spellcaster has been added, called the Nullifier. It is now flying, can be built from the Robo bay. It has no attack but three spells:
Nullify - Launch a missile at target unit. Upon impact it drains all energy from the target and deals that amount of drained energy as dmg to nearby units.
Void Shell - Up to 5 ground units are not auto-attacked for 12 seconds.
Vortex - All units in a small area are sucked into the area for 12 seconds. Does not effect armored or massive units.

[image loading]

Lots of minor modifications and bug fixes. No drastic balance changes. (But many well deserved small ones, like Carrier nerfs etc..)

New map Redwood

I¨m eager to come online now to play/obs so I do not make a huge post where I explain every detail and why and so on ^^
Creator of Starbow
Young Terran
Profile Joined April 2012
United Kingdom265 Posts
January 05 2013 20:48 GMT
#3719
we seriously need some starbow tournaments so bad
scCassius
Profile Joined March 2011
United States254 Posts
January 05 2013 21:03 GMT
#3720
Interesting mod, bad name.
Prev 1 184 185 186 187 188 537 Next
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