[UMS] Not The Blizzard Ladder - Page 6
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GenesisX
Canada4267 Posts
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Clbull
United Kingdom1439 Posts
On June 23 2011 05:58 GenesisX wrote: We need more people playing this, it could be huge in the future! Come to channel NTBL! :D I would if I had an NA account. Otherwise, I'm waiting for this to be released on EU. On June 23 2011 05:50 tsuxiit wrote: Non-Blizzard ladders are clearly the future of competitive SC2. This is a good start, but I'd say be ready to expand as time goes on. If you keep the map pool competitive and make sure you have a good reliable ranking system I'm sure pros will start to play on it. I agree 100% with you, the current Blizzard ladder sucks and is extremely imbalanced for competitive play. I will give reasons based on individual problematic ladder maps now:
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Dexxy
Sweden45 Posts
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Keype
Sweden455 Posts
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Nelson340
United States1 Post
Also, when it comes to rank D, I wish there was a way for the game to tell apart people who are new to the ladder and those who are bad. | ||
goal 888
167 Posts
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Clbull
United Kingdom1439 Posts
On June 23 2011 06:37 Nelson340 wrote: Is there any reason for the neutral supply depots near bases? I presume it's for several reasons: 1) A TvZ bunker marine rush where it was possible for Terran players rushing a Zerg opponent to block the ramp in between bases with two bunkers, which a GSL terrain edit changed although I have a feeling this was part of it too 2) Decorative purposes. The map looks a bit plain without the occasional neutral lowered supply depot dotted around. | ||
GreYMisT
United States6736 Posts
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VelRa_G
Canada304 Posts
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Synchro
Philippines52 Posts
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Glurkenspurk
United States1915 Posts
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GreYMisT
United States6736 Posts
On June 23 2011 07:05 Odal wrote: Just played a game and this is the most badass thing ever. I've been hoping for an iccup style ladder and this is quite amazing. <3 It really is a much more relaxing and less stressful form of laddering. | ||
H.k[D]
United States260 Posts
hope the player base expands ^^ | ||
Dhalphir
Australia1305 Posts
Any chance we can get custom maps uploaded with PvZ or PvT for example, in the title? is that workable? | ||
vOdToasT
Sweden2870 Posts
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epikAnglory
United States1120 Posts
On June 23 2011 09:16 vOdToasT wrote: How are you going to prevent people from giving their friends free wins? Good point as well, you need to set limits to how much times you can play one person like iCCup. | ||
Zurachi
Canada289 Posts
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angrybacon
United States98 Posts
On June 23 2011 09:05 Dhalphir wrote: Shame that this still really doesn't allow for practising one specific matchup due to not being able to host games with a custom name to them. Any chance we can get custom maps uploaded with PvZ or PvT for example, in the title? is that workable? Chat channels are your friend! The 20 map upload limit makes that rather unworkable for the time being. Eventually we'll have an external lobby system. On June 23 2011 09:23 iTzAnglory wrote: Create ladder with spectators, hope for success. Anyways with all seriousness, I do not think games with spectators should be counted. There will be people that will work with their friends so they could get to top of the ladder. Good point as well, you need to set limits to how much times you can play one person like iCCup. That is planned along with online stats. | ||
hoby2000
United States918 Posts
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angrybacon
United States98 Posts
On June 23 2011 09:40 hoby2000 wrote: Is there a way to get the winner information from replays? Because if there is, then you could create an application that automatically uploads the reply once it has been created after the game. This way the system can verify that there was truly a victory. Top men are working it. Top. Men. | ||
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