• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:36
CET 21:36
KST 05:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2069 users

[UMS] Not The Blizzard Ladder - Page 6

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 4 5 6 7 8 24 Next All
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 22 2011 20:58 GMT
#101
We need more people playing this, it could be huge in the future! Come to channel NTBL! :D
133 221 333 123 111
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-06-22 21:43:32
June 22 2011 21:30 GMT
#102
On June 23 2011 05:58 GenesisX wrote:
We need more people playing this, it could be huge in the future! Come to channel NTBL! :D

I would if I had an NA account. Otherwise, I'm waiting for this to be released on EU.
On June 23 2011 05:50 tsuxiit wrote:
Non-Blizzard ladders are clearly the future of competitive SC2. This is a good start, but I'd say be ready to expand as time goes on. If you keep the map pool competitive and make sure you have a good reliable ranking system I'm sure pros will start to play on it.

I agree 100% with you, the current Blizzard ladder sucks and is extremely imbalanced for competitive play. I will give reasons based on individual problematic ladder maps now:
  • Scrap Station - Too close for a "close by air" style map making the main easy to attack and hard to defend from aerial harassment or drops. Natural also has open space (literally) behind it making it easy to sneak an attack too. Also the natural is too vulnerable due to destructible rocks and other nasties and too much emphasis on choke points. Any potential third base is additionally very tricky to defend. A definite and instananeous veto for me.
  • Delta Quadrant - For Zerg, this map is horrendous because you are basically establishing your natural expansion in an area that can easily be flanked with early game aggression while your other natural which is much harder to hit is obscured by rocks. Simply put.... WHY?
  • Backwater Gulch - Natural is quite hard to defend from early game aggression considering the lack of a narrow choke point (it's admittingly quite wide) and small-ish rush distance. Furthermore, any third base you get will be very, very, very hard to defend. Not good for Zerg.
  • Metalopolis - In the Blizzard version, you get 3 types of game, either A) A nice macro game where scouting is easy and early game aggression is much harder, B) Close by air games where attacking via air can give you a distinct advantage or C) Close by land positions where the Xel'Naga Watchtowers suddenly become useless, the rush distance between bases becomes tiny and establishing a third under tonnes of potential pressure becomes hard. You cannot tell what your game will be like until initial scouting is complete, in which case, it can completely balls up your build.
  • Typhon Peaks - Broken in terms of starting positions that are identical by longitude, because the hidden pathway that cannot be scouted via the Xel'Naga Watchtower is not obscured by rocks. I think that either starting positions sidentical by latitude or cross positions should be implemented for balance reasons. Hell.... just cross positions perhaps.
Dexxy
Profile Joined July 2010
Sweden45 Posts
June 22 2011 21:33 GMT
#103
This actually seems amazing, can't wait for EU version!
Personality should be irrelevant. This is a computer game tournament, not a dating show. - IdrA
Keype
Profile Joined March 2010
Sweden455 Posts
June 22 2011 21:37 GMT
#104
wow, this is awesome! Hope u can get in up on eu soon too! Will be so good to have alternatives to blizzard ladder.
Tornado Terran Fighting!
Nelson340
Profile Joined June 2011
United States1 Post
June 22 2011 21:37 GMT
#105
Is there any reason for the neutral supply depots near bases?

Also, when it comes to rank D, I wish there was a way for the game to tell apart people who are new to the ladder and those who are bad.
goal 888
Profile Joined April 2011
167 Posts
June 22 2011 21:49 GMT
#106
Played a few games and feel like this is gonna be extremely useful for tryin new builds and findin practice partners
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
June 22 2011 21:49 GMT
#107
On June 23 2011 06:37 Nelson340 wrote:
Is there any reason for the neutral supply depots near bases?

I presume it's for several reasons:

1) A TvZ bunker marine rush where it was possible for Terran players rushing a Zerg opponent to block the ramp in between bases with two bunkers, which a GSL terrain edit changed although I have a feeling this was part of it too

2) Decorative purposes. The map looks a bit plain without the occasional neutral lowered supply depot dotted around.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 22 2011 21:50 GMT
#108
the neutral supply depots are to prevent bunker/pylon wall offs below ramps. and when the game tells you the rank of the player, it also displays wins/losses, so that should aid you in determining the skill of the player.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
June 22 2011 21:56 GMT
#109
Playing tons more SC2 now and never playing Blizzard ladder. Thank you so much for an honest ladder system free of gimmicks.
Nuda Veritas
Synchro
Profile Joined October 2010
Philippines52 Posts
June 22 2011 22:03 GMT
#110
Very promising! Would love to have this in SEA, too! Great job ntbl!
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
June 22 2011 22:05 GMT
#111
Just played a game and this is the most badass thing ever. I've been hoping for an iccup style ladder and this is quite amazing. <3
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 22 2011 22:50 GMT
#112
On June 23 2011 07:05 Odal wrote:
Just played a game and this is the most badass thing ever. I've been hoping for an iccup style ladder and this is quite amazing. <3

It really is a much more relaxing and less stressful form of laddering.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
H.k[D]
Profile Joined April 2010
United States260 Posts
June 22 2011 23:32 GMT
#113
i love this, great job
hope the player base expands ^^
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
June 23 2011 00:05 GMT
#114
Shame that this still really doesn't allow for practising one specific matchup due to not being able to host games with a custom name to them.

Any chance we can get custom maps uploaded with PvZ or PvT for example, in the title? is that workable?
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
June 23 2011 00:16 GMT
#115
How are you going to prevent people from giving their friends free wins?
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
Last Edited: 2011-06-23 00:24:07
June 23 2011 00:23 GMT
#116
Create ladder with spectators, hope for success. Anyways with all seriousness, I do not think games with spectators should be counted. There will be people that will work with their friends so they could get to top of the ladder.

On June 23 2011 09:16 vOdToasT wrote:
How are you going to prevent people from giving their friends free wins?

Good point as well, you need to set limits to how much times you can play one person like iCCup.
710+ Posts with a Probe Icon =D
Zurachi
Profile Blog Joined October 2010
Canada289 Posts
June 23 2011 00:27 GMT
#117
This is actually AMAZING! Major major major props for doing this. I will be doing my best to spread the word and will be playing/practicing on this way more
@ZurachiTV | www.youtube.com/ZurachiTV | "Satisfaction is the beginning of regression."
angrybacon
Profile Joined March 2010
United States98 Posts
June 23 2011 00:28 GMT
#118
On June 23 2011 09:05 Dhalphir wrote:
Shame that this still really doesn't allow for practising one specific matchup due to not being able to host games with a custom name to them.

Any chance we can get custom maps uploaded with PvZ or PvT for example, in the title? is that workable?


Chat channels are your friend! The 20 map upload limit makes that rather unworkable for the time being. Eventually we'll have an external lobby system.

On June 23 2011 09:23 iTzAnglory wrote:
Create ladder with spectators, hope for success. Anyways with all seriousness, I do not think games with spectators should be counted. There will be people that will work with their friends so they could get to top of the ladder.

Show nested quote +
On June 23 2011 09:16 vOdToasT wrote:
How are you going to prevent people from giving their friends free wins?

Good point as well, you need to set limits to how much times you can play one person like iCCup.


That is planned along with online stats.
hoby2000
Profile Blog Joined April 2010
United States918 Posts
June 23 2011 00:40 GMT
#119
Is there a way to get the winner information from replays? Because if there is, then you could create an application that automatically uploads the reply once it has been created after the game. This way the system can verify that there was truly a victory.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
angrybacon
Profile Joined March 2010
United States98 Posts
June 23 2011 00:42 GMT
#120
On June 23 2011 09:40 hoby2000 wrote:
Is there a way to get the winner information from replays? Because if there is, then you could create an application that automatically uploads the reply once it has been created after the game. This way the system can verify that there was truly a victory.


Top men are working it. Top. Men.
Prev 1 4 5 6 7 8 24 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM1109
TKL 388
SteadfastSC273
IndyStarCraft 221
kabyraGe 157
BRAT_OK 109
EnkiAlexander 33
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1109
mouzHeroMarine 559
TKL 388
SteadfastSC 273
IndyStarCraft 221
MaxPax 142
BRAT_OK 109
UpATreeSC 53
trigger 37
StarCraft: Brood War
Dewaltoss 101
firebathero 100
Mini 80
910 31
Yoon 17
Dota 2
syndereN722
League of Legends
Trikslyr41
Heroes of the Storm
Liquid`Hasu340
Other Games
Grubby6341
FrodaN1977
fl0m941
Beastyqt784
B2W.Neo304
QueenE99
Mew2King83
C9.Mang074
ArmadaUGS53
ZombieGrub23
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 35
• HeavenSC 17
• Reevou 9
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 18
• Azhi_Dahaki17
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1560
Other Games
• imaqtpie1604
• Shiphtur254
Upcoming Events
WardiTV Invitational
1d 15h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.