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[UMS] Not The Blizzard Ladder - Page 8

Forum Index > SC2 Maps & Custom Games
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Prev 1 6 7 8 9 10 24 Next All
Centorian
Profile Joined March 2010
United States95 Posts
June 23 2011 13:06 GMT
#141
I think the map pool is fine. Generally I just want to see the maps that are being used in competitive play. I don't want to have 20+ maps that I have to learn at any given time in the pool. As long as you keep up with the major tournaments I think its fine.

Personally I think you should stay away from Auto-Matchmaking. Without the AMM feature it forces people into the channel to find games. Suddenly we have active chat channels. When I played this last night I was hanging out in the channel talking about games... joining other games to watch people play. Doing re-matches. It feels like BW. I worry that AMM would take away the personality of a system where you have to find someone you want to play with.
Insert witty statement here.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-06-23 15:55:40
June 23 2011 15:47 GMT
#142
On June 23 2011 13:20 PariahDrake wrote:
I created an account here just to post in this thread.

I was totally burnt out on Blizzard's ladder. I just couldn't take it anymore.]

Now I have hope. Me and a friend who had pretty much quit playing competitively, only playing customs, are now looking forward to this.

Excellent!

Things I'd love to see:

1) Matchmaking. Yeah, I realize it may be awhile, and this whole thing is in development, but an automated matchmaker would be so awesome.

2) Larger map pool. Or at least, rotate maps frequently. I think that 20 maps is a good pool, but if it has to be smaller, than at least change it up frequently so things don't get stale.

3) No Blizzard maps at all. Hate those. Use player created maps exclusively.

4) Change the name. I know, I'm kinda pissed at Blizz too for their ineptitude, but let's be diplomatic. Make a real name, instead of an insult towards Blizzard (even though they deserve it!) and let's see how popular it can get, and how serious people will take it.

Thank you so much for doing this, and good luck.


On the note of 3. Are you kidding me? A few of the Blizzard maps like The Shattered Temple and Metalopolis are actually quite well designed but are spoiled by how different each match can be through the randomness of positioning.

I say only use the TOURNAMENT versions of certain Blizzard maps i.e. MLG Metalopolis where only cross positions are enabled.

I think it's safe to say that none of these maps will be used in their current format, for reasons mentioned below.

1v1test1:
  • The Gold expansion is the only truly viable option for a third base, is obscured by rocks and surrounded by higher cliffs, making it very difficult to take and defend
  • Destructible rocks seem very badly placed
  • The attack positions between close bases are too small. Too much randomness about whether you'd be playing a short close game or a longer macro game until initial scouting. For it to be a tournament option, cross positions are MANDATORY.
  • 4 Xel'Naga Watchtowers seems like overkill for a map that small. For maps like Tal'darim Altar, Terminus and Crevasse, they made perfect sense

1v1test2:
  • Too small for a 4 player map.
  • Raised cliff area near the third is bad as proven by maps like Lost Temple, because of hard-to-combat drops on there.
  • Looks like Blizzard just employed a 4 year old as their map designer, said 4 year old started randomly placing destructible rocks on the map editor onto a map they were already designing and then as he was watching the kid plaster the map with rocks, David Kim suddenly had one of those awful "eureka" moments. Yes, the rock placements and the plastering of the map with rocks merge into one of the worst map ideas ever. Blizzard must be crazy to introduce this.
  • Doesn't deserve to be in the map pool for the mere fact that it's considered a "Rush" map. In fact, I'd go as far as to say that this map seens much worse than Steppes of War did.

1v1test3:
  • Probably the best out of the 4 maps.
  • Close positions are bad for tournament play. End of.
  • The destructible rocks next to the thirds seem like a stupid idea because for a few seconds longer, you can just slip your army past the third undetected in an early attack.
  • I think the only way to make this map tournament viable is to enforce cross positions and remove one of the two ramps leading into the third. That way, the destructible rocks would have a purpose and the third would be a bit easier to defend because of that.

1v1test4:
  • Why is the lowered cliff area near the smokescreen there? It's just stupid map design.
  • The third should be a bit easier to defend. I say remove the ramp where the destructible rocks are and widen the other ramp leading to the third slightly.
vincom2
Profile Joined June 2011
Singapore1775 Posts
June 23 2011 17:13 GMT
#143
Just tried this with a friend. Nice! I'd love to see this on SEA (the lag on NA is a little too much for us).
bakesale
Profile Blog Joined August 2008
United States187 Posts
June 23 2011 17:55 GMT
#144
On June 23 2011 13:20 PariahDrake wrote:

4) Change the name. I know, I'm kinda pissed at Blizz too for their ineptitude, but let's be diplomatic. Make a real name, instead of an insult towards Blizzard (even though they deserve it!) and let's see how popular it can get, and how serious people will take it.

Thank you so much for doing this, and good luck.


Agreed, this is a great idea and I'd hate to see the wrath of the almighty ruin it.
dudecrush
Profile Joined August 2010
Canada418 Posts
June 23 2011 18:28 GMT
#145
On June 24 2011 02:55 bakesale wrote:
Show nested quote +
On June 23 2011 13:20 PariahDrake wrote:

4) Change the name. I know, I'm kinda pissed at Blizz too for their ineptitude, but let's be diplomatic. Make a real name, instead of an insult towards Blizzard (even though they deserve it!) and let's see how popular it can get, and how serious people will take it.

Thank you so much for doing this, and good luck.


Agreed, this is a great idea and I'd hate to see the wrath of the almighty ruin it.


Seconded...

As much as I agree with the name, it's inflammatory nature might hurt this in the long run.
Khao
Profile Joined August 2010
Canada58 Posts
June 23 2011 20:03 GMT
#146
On June 24 2011 03:28 dudecrush wrote:
Show nested quote +
On June 24 2011 02:55 bakesale wrote:
On June 23 2011 13:20 PariahDrake wrote:

4) Change the name. I know, I'm kinda pissed at Blizz too for their ineptitude, but let's be diplomatic. Make a real name, instead of an insult towards Blizzard (even though they deserve it!) and let's see how popular it can get, and how serious people will take it.

Thank you so much for doing this, and good luck.


Agreed, this is a great idea and I'd hate to see the wrath of the almighty ruin it.


Seconded...

As much as I agree with the name, it's inflammatory nature might hurt this in the long run.


I also agree that a name change could certainly benefit the league in the long run. Does anyone have any creative ideas for one though? I'm sure a brainstorm could give Angrybacon some ideas.
SaltyDog
Profile Joined January 2011
Uganda73 Posts
Last Edited: 2011-06-23 20:35:25
June 23 2011 20:34 GMT
#147
Please publish it on the EU server, until then I am withholding my complements and words of encouragement.

¯\_(ツ)_/¯
I'm unemployed, so I make maps.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-06-23 22:14:26
June 23 2011 22:13 GMT
#148
On June 24 2011 05:03 Khao wrote:
Show nested quote +
On June 24 2011 03:28 dudecrush wrote:
On June 24 2011 02:55 bakesale wrote:
On June 23 2011 13:20 PariahDrake wrote:

4) Change the name. I know, I'm kinda pissed at Blizz too for their ineptitude, but let's be diplomatic. Make a real name, instead of an insult towards Blizzard (even though they deserve it!) and let's see how popular it can get, and how serious people will take it.

Thank you so much for doing this, and good luck.


Agreed, this is a great idea and I'd hate to see the wrath of the almighty ruin it.


Seconded...

As much as I agree with the name, it's inflammatory nature might hurt this in the long run.


I also agree that a name change could certainly benefit the league in the long run. Does anyone have any creative ideas for one though? I'm sure a brainstorm could give Angrybacon some ideas.


I say stick with NTBL for the time being, at least until Blizzard attempts to take their map development and ladder improvement more seriously.

If it turns quite big and Blizzard does improve then by all means change the name to something more professional.

On June 24 2011 05:34 SaltyDog wrote:
Please publish it on the EU server, until then I am withholding my complements and words of encouragement.

¯\_(ツ)_/¯

Seconded. EU release please.
dudecrush
Profile Joined August 2010
Canada418 Posts
June 24 2011 00:06 GMT
#149
Fair enough.

Even though I live in NA I think an EU release would be great for popularity.
`Winter
Profile Joined November 2010
United Kingdom19 Posts
June 24 2011 00:28 GMT
#150
So how popular is this on NA already? Are there many people in the chat channel playing?
Azide
Profile Joined March 2010
Canada566 Posts
June 24 2011 00:37 GMT
#151
On June 24 2011 09:28 `Winter wrote:
So how popular is this on NA already? Are there many people in the chat channel playing?


Consistently ~50 people always in the channel with people up for games
Azide and SuperNinja - Best Double Protoss 2v2 Team!
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2011-06-24 01:08:23
June 24 2011 01:04 GMT
#152
this is sweet!

this has so much potential. We finally get to play more maps and the devs within this program seem very ATTUNED to the pro scene and will accommodate us fairly quickly compared to blizz. AWESOME.

but yeah we need some kind of soft matchmaking to get games going a bit faster. At least the option to. Finding players faster and getting games rolling quicker will help with the growth.
angrybacon
Profile Joined March 2010
United States98 Posts
June 24 2011 01:25 GMT
#153
Updates to the website! Online ranking alpha test! Check it out!
Nazeron
Profile Joined September 2010
Canada1046 Posts
June 24 2011 01:27 GMT
#154
Finally a way to play good maps and not put up with close positions, hopefully this works really well
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
June 24 2011 01:27 GMT
#155
I dont know howd you do this, but im sure we could get this to the top of the melee popualrity but it would be sick if you could make maps that were specific to your rankign just like the iccup. Example: 1v1 Tal'darim Alter D+. Youd have to make it not auto start, but that would be really cool. You could use this in conjuction with your website, so the host could check the other guys ranking real quick.

I noticed you siad that you were going to have your own match making thing, how do you plan to do that?
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2011-06-24 01:33:10
June 24 2011 01:32 GMT
#156
On June 24 2011 10:25 angrybacon wrote:
Updates to the website! Online ranking alpha test! Check it out!


i dont see any changes

ok i see it! it is just very hard to see
gslavik
Profile Joined August 2010
United States72 Posts
June 24 2011 01:52 GMT
#157
does the A+/- cover a rating range or is it separated like the blizzard ladder (1k broze is weaker than 1k diamond)?
"I am infallible, you should know that by now." --Dogbert
Spacedude
Profile Joined April 2011
Denmark161 Posts
June 24 2011 02:03 GMT
#158
Very cool. I'll be sure to try out your new ladder system. Thanks!
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
angrybacon
Profile Joined March 2010
United States98 Posts
June 24 2011 02:03 GMT
#159
On June 24 2011 10:52 gslavik wrote:
does the A+/- cover a rating range or is it separated like the blizzard ladder (1k broze is weaker than 1k diamond)?


No separation, just like iCCup.
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
June 24 2011 02:06 GMT
#160
Played 3 games on it i like the system of it showing u it
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