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[UMS] Not The Blizzard Ladder - Page 10

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 8 9 10 11 12 24 Next All
Skaggs
Profile Joined April 2011
United States57 Posts
Last Edited: 2011-06-24 07:52:08
June 24 2011 07:51 GMT
#181
This is a really great idea and I am fully in support of it.

I just wanted to throw this idea out there... I don't know if it will be feasible or not...

You might see if you can contact the guys at sc2ranks.com about leaderboards and rankings. Perhaps they'd even be willing to implement a "NTBL Ranking" stat on players' profiles in the future. Who knows... just thought I'd throw the idea out there.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-06-24 08:55:36
June 24 2011 08:35 GMT
#182
Would be awesome if all top players were to move to this or something. I doubt it but wish you the best of luck as this is definitely a good step forward ^^.

Only thing is I can see it being abused by friends to get a high rank

Actually what would be really cool is if you could get teamliquid to support this a lot somehow. Not sure if thats actually possible but yeah. I really hope this becomes popular for anyone playing competitively :D.

Good luck thinking of the possibilities has me excited as the blizzard ladder system just blows right now and their crappy maps are annoying .
When I think of something else, something will go here
xsksc
Profile Blog Joined February 2011
United Kingdom1044 Posts
June 24 2011 09:03 GMT
#183
Only read the OP and the first page of comments because gstl is about to start
Is this gonna be on EU too? Looks like it has potential.
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 24 2011 11:52 GMT
#184
On June 24 2011 18:03 xsksc wrote:
Only read the OP and the first page of comments because gstl is about to start
Is this gonna be on EU too? Looks like it has potential.

He said he'd publish it on other servers eventually once he's not making so many frequent changes to it. I'm waiting on SEA too, except SEA gets a free US account so it ain't so bad :D

Also, Dual Sighttttt
Riggered
Profile Joined April 2011
Australia14 Posts
June 24 2011 13:35 GMT
#185
in full support of this although i would like to see typhon peak taken out and dual site put in or just add dual site, ty for organizing and coming up with this idea angrybacon
jdsarge
Profile Joined October 2010
United States308 Posts
June 24 2011 14:23 GMT
#186
Can't wait to try this out!
Phlatline
Profile Blog Joined December 2007
Croatia176 Posts
June 24 2011 14:29 GMT
#187
Hope this works, I kinda liked ICCUP way of laddering
EpicTRC
Profile Joined June 2011
United States23 Posts
June 24 2011 17:20 GMT
#188
Hey guys I'm working with Bacon and we've drafted this FAQ. This will be up on the main site tonight, but for now refer people here for repeated questions =)

  • Is “Not the Blizzard Ladder” the final name for this project?
  • No. We’ve had a number of people point out this might upset Blizzard, and we don’t want to hurt their feelings ¯\_(ツ)_/¯. We love Blizzard for making such a fantastic game. We just wanted a different laddering system, and the name was chosen to get your attention. Obviously, it worked. AngryBacon still likes The League Formerly Known as “Not The Blizzard Ladder”, or TLFKANTBL.
  • When will “NTBL” be released?
  • Sometime this summer. Right now we are in pre-alpha phase, and we’re treating all of you like developers/in-house testers. Both the client side application and server/website will go through the traditional alpha-beta releases before a v1.0 is made public.
  • How do I get in the alpha/beta?
  • You’re in it, and as long as you keep playing the NTBL maps and uploading them here you don’t have to worry about the official state of the project. Barring a server threatening explosion in popularity you should be fine. However, the leaderboard and points will be reset as needed throughout development.
  • Where can I find games?
  • Go to the NTBL channel on B.net and find a date.
  • Will there be matchmaking?
  • In the future, possibly. However, we want to make this better than the standard ladder, so it wouldn’t make a lot of sense to reuse flawed implementations of a generally good idea. If we can do it better, we will.
  • Will more/different maps be added?
  • Sure. We’re starting with the MLG/GSL pool because they’re widely played and respected as good maps. This is a great opportunity for the community to decide what maps to play on though, and you’ll get this opportunity in the future. In order for a map to enter the map pool, we need an editable version to submit. The versions of the MLG and GSL maps that are posted on B.Net are locked and cannot be edited for NTBL. If you can find editable versions of maps that we need (Right now Dual Sight, an up to date Terminus & Xel’Naga Fortress), please let us know
  • Will this be released outside of North America?
  • That’s the plan, but only NA for now! Sorry!
  • Where can I submit bug reports?
  • Here: notblizzladder@gmail.com
  • How can I help?
  • Right now we have a small team of web/ application developers working on the various parts of this project. If you are quite familiar with PHP, SQL, or Java, you’re welcome to e-mail notblizzladder@gmail.com and we’ll see if there’s something for you to do!
  • Find editable, up-to-date versions of maps
  • Otherwise, keep playing the maps, uploading replays, and finding places we messed up.
"Before you insult a man, walk a mile in his shoes. That way, you'll be a mile away and have his shoes."
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
June 24 2011 17:47 GMT
#189
Thank you so much and I wish you the best of luck. This is a great project! Keep up the good work
dudecrush
Profile Joined August 2010
Canada418 Posts
Last Edited: 2011-06-24 18:50:45
June 24 2011 18:38 GMT
#190
On June 24 2011 13:21 meursault wrote:
Show nested quote +
On June 24 2011 12:48 dudecrush wrote:
People are all asking for matchmaking, but I'm pretty sure this is impossible with the current state of the Blizzard API. If someone knows otherwise do tell. I certainly hope bacon can find a way around this.


As bacon stated, matchmaking is planned after we get automatic replay uploading working. Likely this will occur using the same client that uploads replays. You will either press a key combination which will be detected or alt-tab and press a button on the client to ask for a matchmaking game. After a short period of time (hopefully enough people will play that it can be short) the client will play a sound, and display a notification. It will then both display the name of a chat channel where you can meet your partner and copy it to the clipboard so you can paste it directly into the channel name. This will avoid having to add your partner to a friends list etc.



This is genius! I feel kinda stupid not to have thought of this tbh...
Not having to use your friends list is also a really good idea.
Jettster
Profile Joined July 2009
United States73 Posts
June 24 2011 18:48 GMT
#191
I think this is an amazing idea and thanks for doing it. Just wanted to say that the map Terminus is RE and tournaments use SE with the rocks at the 3rd.
It's not who you play, it's how you play.
angrybacon
Profile Joined March 2010
United States98 Posts
June 24 2011 18:48 GMT
#192
On June 25 2011 03:38 dudecrush wrote:


Not having to use your friends list is also a really good idea.


Chat channel.
dudecrush
Profile Joined August 2010
Canada418 Posts
June 24 2011 18:51 GMT
#193
On June 25 2011 03:48 angrybacon wrote:
Show nested quote +
On June 25 2011 03:38 dudecrush wrote:


Not having to use your friends list is also a really good idea.


Chat channel.


That's what I meant >.<, That using a chat channel was a great idea.
figq
Profile Blog Joined May 2010
12519 Posts
June 24 2011 19:03 GMT
#194
Once this first "independent ladder" is fully implemented, it would be nice to extend it to support multiple ladders - different people would prefer to play on different sets of maps as their ladder. So, you may have that in mind while designing the current ladder implementation. In either case, this is great!
If you stand next to my head, you can hear the ocean. - Day[9]
Blixy213
Profile Blog Joined May 2010
United States360 Posts
Last Edited: 2011-06-24 19:22:20
June 24 2011 19:11 GMT
#195
These are some big plans!

Best of luck to you!

Edit: Just a few questions for now, as time goes on, will there be channels like NTBL (D) or NTBL(B) that are for players of that skill rank? Or will this external client have this feature implemented?

Are your final goals looking like a ladder system nearly identical to the ICcup format and how it was played out?

Like I said before, I'm looking forward to seeing how this progresses, keep at it guys!
#1 sKyHigh and MorroW fan. "Should have stayed in the bush, bush reaper."
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 24 2011 19:29 GMT
#196
On June 25 2011 04:11 Blixy213 wrote:
These are some big plans!

Best of luck to you!

Edit: Just a few questions for now, as time goes on, will there be channels like NTBL (D) or NTBL(B) that are for players of that skill rank? Or will this external client have this feature implemented?

Are your final goals looking like a ladder system nearly identical to the ICcup format and how it was played out?

Like I said before, I'm looking forward to seeing how this progresses, keep at it guys!


He said that, assuming it gets popular enough he does plan on having different channels for different ranks just like iccup. Really hoping this catches on to like every competitive player including the pro's. Would be amazing.

rooting for this to be super successful! Again good luck guys :D
When I think of something else, something will go here
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
June 24 2011 19:33 GMT
#197
By far my favorite detail so far with NTBL is that "Player 2" is on the Leader Board, has wins, and is ranked higher than several people.
As it turns out, marines don't actually cost any money -Jinro
zhurai
Profile Blog Joined September 2010
United States5660 Posts
June 24 2011 20:22 GMT
#198
I'd like to help with the programming (for any of it really depending I guess) (though don't rely on me too much atm, as I'm currently trying to balance my life with (this?), actual playing of SC2, other work (school, job/freelancing) ^_~

where/who do I contact..
Twitter: @zhurai | Site: http://zhurai.com
angrybacon
Profile Joined March 2010
United States98 Posts
June 24 2011 20:26 GMT
#199
On June 25 2011 04:33 Jermstuddog wrote:
By far my favorite detail so far with NTBL is that "Player 2" is on the Leader Board, has wins, and is ranked higher than several people.


It's not a bug, it's a feature!
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
June 24 2011 20:35 GMT
#200
I didn't play BW other than UMS games so I'm not familiar at all with now iCCup worked, but this does sound like a really cool idea. I'll be sure to check it out.
SwordfishConspiracy
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