• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:06
CEST 03:06
KST 10:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End2Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!41Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [ASL22] Ro24 Preview: Summer's End Rush's Odyssey Controversy StarCraft 64 is coming to Philly at SC4ALL II Best Games Kespa era
Tourneys
CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary [ASL22] Ro24 Group A [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10586 users

[M] (3/5) City of the Damned

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 24 2011 07:43 GMT
#1
[image loading]

The City of the Damned - where souls spend their last moments battling by the waypoint to Hell.



You've never seen the like of this map before. I promise you that.

City of the Damned has been in the works for over two months in some form or another. I feel this is by far the best map I have created, and it is a very original setup. So, without further ado...

+ Show Spoiler [Overview] +
[image loading]

[image loading]

Thats right. 5 way rotational symmetry bitches.


Close spawns are disabled, so its effectively a 3p map. And the ring of buildings surrounding the map marks the no-fly-zone boundary.

Each base consists of a large main, a backdoor natural, and a semi-open third. The Third also has a "side-door", a passage blocked by destructible rocks that is LOS blocked from the third. In the middle, a single watchtower keeps track of all movement around the Portal to Hell. You can still move around the map without being spotted by moving through the side doors. Backdoor expos have 7 minerals and a Rich Vespene Geyser. The cliffs in front of each third are droppable, but the middle watchtowers are not.

Rush distance averages 138.

And now for some pretty shots ^^
+ Show Spoiler +
[image loading]
[image loading]
[image loading]


Wooo! Blue/Orange Contrast!
And yeah, that is a pentagram in the middle. Gateway to Hell, remember?


This isn't completely finished. Theres still more detail work to be done, and I'm not quite happy with some of the shapes. I'm looking forward to your feedback!

Huge thanks to prodiG, dimfish. Boomstevo, FlopTurnReaver, monitor, dezi, NullCurrent, Nemireck, Wildfire, Logginurkeyz, Etrnity, and everyone else who's helped me out! Its been a long crazy process, and I got the rotation down before NullCurrent made his Odd Symmetry guide... that would've really helped!

Last thing: I know that a lot of people get discouraged/bored, and stop working on a map halfway through. Let me show you the original version:
+ Show Spoiler +
[image loading]

Pretty fucking big difference. I hope this inspires someone out there to go that extra distance when creating their maps!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Magrath
Profile Joined August 2010
Canada292 Posts
Last Edited: 2011-03-24 07:52:11
March 24 2011 07:49 GMT
#2
Incredible! It was bound to happen. Disabling close position spawning is a really nice touch with. Drops to the main and third would suck for those who spawn counter-clockwise to the opponent.



Also it's a good touch to keep the highground areas around the main small so ranged units can hit anything that drops up there. That was one flaw with LT was the size of the highground didn't allow players with just ground units deal with it.
Anything can be acheived through persistence and thought
FinestHour
Profile Joined August 2010
United States18466 Posts
March 24 2011 07:57 GMT
#3
Has this been published on all servers?
thug life.                                                       MVP/ex-
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 24 2011 08:00 GMT
#4
On March 24 2011 16:57 FinestHour wrote:
Has this been published on all servers?

Not publicly. I'm still playing with it :D

What server are you on?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 24 2011 08:30 GMT
#5
Add some lava, then you've got yourself a city of the damned.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
WniO
Profile Blog Joined April 2010
United States2706 Posts
March 24 2011 08:32 GMT
#6
yeah thats pretty sexy
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 24 2011 08:34 GMT
#7
On March 24 2011 17:30 IronManSC wrote:
Add some lava, then you've got yourself a city of the damned.


I've thought about it. Its hard to add lava without ruining my colors xD. But I'll see what I can do.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dezi
Profile Blog Joined April 2010
Germany1536 Posts
March 24 2011 10:13 GMT
#8
That last picture ... rise Satan XD
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
dimfish
Profile Blog Joined February 2010
United States663 Posts
March 24 2011 10:33 GMT
#9
Glad to see the unveil, and the straight pentagon of buildings on the edge is a nice creepy touch!
tomnov
Profile Blog Joined January 2011
Israel148 Posts
March 24 2011 10:48 GMT
#10
Close spawns are disabled, so its effectively a 3p map.


you can't put 3 players in this map without having a pair of them spawn close to each-other, so it is in fact a 2p map
I reject your reality and substitute my own
HAUER
Profile Joined April 2010
Denmark208 Posts
March 24 2011 10:51 GMT
#11
I want this! Release on EU ASAP! :D
(sym): i think of myself as a savant of the internet
dimfish
Profile Blog Joined February 2010
United States663 Posts
March 24 2011 10:54 GMT
#12
On March 24 2011 19:48 tomnov wrote:
Show nested quote +
Close spawns are disabled, so its effectively a 3p map.


you can't put 3 players in this map without having a pair of them spawn close to each-other, so it is in fact a 2p map


He means a 3-player map in terms of spawn scenarios (2). On a 2-player map there is one spawn scenario.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
March 24 2011 10:57 GMT
#13
This city is so damned, if u zoom in rly far you can see a spawn of the devil choose what seat to take

5player map... Why arent these more common? So well worked out and strangely balanced. Is the 'inbase' blinkable?
KCCO!
Antares777
Profile Joined June 2010
United States1971 Posts
March 24 2011 11:01 GMT
#14
A (mostly) symmetrical 5P map?! Impossible!

Seriously nice work. I think that the middle may be favored for Terran because of the XWT and the 5 pillars nearby. I'd love to test this sometime.
Archivian
Profile Joined November 2010
United Kingdom362 Posts
March 24 2011 11:35 GMT
#15
Thats right. 5 way rotational symmetry bitches.

LOL awesome.

I nearly had a migraine trying to do a 3 player map, I dont think I could survive making a 5 player.

Nicely done (i bet he used magic.. dark and bad magic)

Great texturing and I like the pillars alot, nice to break up the armies a little. Its something I'm trying to fit into a map atm but I've not quite done it right yet.

Though, I'm not sure about he DRox, Its not bad or anything but I'm just wondering if they need to be there.
"you were only supposed to blow the bloody doors off!" Micheal Caine
Skrelt
Profile Joined November 2010
Netherlands306 Posts
March 24 2011 12:04 GMT
#16
this is, imo, the best looking map i have ever seen in sc2. If it plays good i dno, but i like the look soe freaking much!
The Wolfpack - Metalband from the Netherlands
lefix
Profile Joined February 2011
Germany1082 Posts
March 24 2011 14:28 GMT
#17
such a simple and yet clever idea.
i wonder if this is going to start a new trend in mapmaking :D
Map of the Month | The Planetary Workshop | SC2Melee.net
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-03-24 14:35:56
March 24 2011 14:34 GMT
#18
thank you for such engorging eye candy
edit:+ Show Spoiler +
nice adding the "base" version
monitor
Profile Blog Joined June 2010
United States2409 Posts
March 24 2011 15:37 GMT
#19
Woooaaahhhh!!!

That looks really amazing. Waaay different from when I saw it. This version looks almost perfect, but there are a couple things that I should note.

Primarily, I would slightly alter the 3rd. Right now its very easy to hold as protoss, and not so easy as zerg (since it reduces rush distance). I suggest removing the rocks at the small choke and making it wider. You should also move the LoS blockers to where the rocks where, to give Terran some extra buidling room and a less awkward wall off.

It looks like you can put a pylon behind the 3rds mineral line and warp into the in-base expansion. This could be a serious problem PvT, PvP, and maybe even PvZ, because you get past the wall-in (and free harass @ natural). The map is cool enough for me to not really worry about it, but if possible you should make it so pylons don't reach the in-base expansion.
https://liquipedia.net/starcraft2/Monitor
Penke
Profile Joined October 2010
Sweden346 Posts
March 24 2011 16:01 GMT
#20
Wow, I am always impressed with 3p maps, but this...!

This is art, good job! :D
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #20
CranKy Ducklings87
Liquipedia
IPSL
16:00
CSLAN Day 2
Airneanach260
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 180
ProTech65
StarCraft: Brood War
Britney 10028
Terrorterran 7
Dota 2
NeuroSwarm183
League of Legends
JimRising 578
Counter-Strike
summit1g9369
minikerr49
Super Smash Bros
Mew2King166
Other Games
gofns23158
Liquid`RaSZi2023
Maynarde86
Organizations
Other Games
gamesdonequick962
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH302
• Hupsaiya 120
• CranKy Ducklings SOOP6
• mYiSmile11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1040
• Shiphtur367
Upcoming Events
Afreeca Starleague
8h 54m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
9h 54m
The Patches Monday
14h 54m
Afreeca Starleague
1d 8h
Sharp vs Shinee
Action vs Shine
GSL
1d 9h
PiGosaur Cup
1d 22h
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
ASL Season 22
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.