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[M] Baskerville mele map thread - Page 4

Forum Index > SC2 Maps & Custom Games
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baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-15 19:29:50
December 24 2010 13:45 GMT
#61
Thanks for commenting Antares777 + Show Spoiler +
(did you know the 7 is considered perfect in art?)

I agree that blizz's way of setting up the mains is way better than my feeble attempts (figures), I just felt that LT would benefit from being devoid of islands and could use extra expos for late game (i like the bloked expo Scrap Station type of expo + Show Spoiler +
(less t takeoff imba, funsies are really integral part of t gameplay though)
so I just opened them up (I'll be reworking the accesses graphics, why would I leave unused mapmaker space anyhoo), the extra (corner to both naturals) pathways are really nice for gameplay all the way till late game.
As for the corner expos and paths to gold, I'm working on them..
I am testing ingame the areas around the center "mount" to check for bugs, I kinda like the ramps mechanics messing with "simple" move or attack orders from players (I love it when your army splits up because you foolishly rallied it too far without precise way points to insure that they don't split up), I'll be adding los on it to get the maelstrom feel to erupt..
I think the center mount is one or two grid too much to the south though
I was gonna say that the gold should be easy to turtle on + Show Spoiler +
(I'd really like a map with reversal from the usual easy start (with hard late game) to an easy late game (with a hard start))
, providing it could work for all players, and then I remembered I don't like anything easy... what would you think of adding backdoors to the corner pathways? The thing is (I'll love to do it) but in order to make it "balanced" the gold would be very open 2 paths each would make the gold have three entrances (kinda like a roundabout or a crossing (probably add 50hp rocks to close them off temporarily) which might be too open... typing answers does help clarify one's thought process thank you again!

gotta bite my tongue to refrain from adding back doors to the mains (all leading to either of the corner expos)
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
December 25 2010 01:54 GMT
#62
updated op with new version of Maelstrom Temple
http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 25 2010 05:38 GMT
#63
I personally am loving the colors in it.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-12-25 06:43:09
December 25 2010 06:39 GMT
#64
--- Nuked ---
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-15 19:32:04
December 28 2010 05:38 GMT
#65
updated op :
1/latest map
2/questions
3/mapmaking tid bits for entrees

4/maps as main course on second post
(followed by gameplay and previous responses for dessert)
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-24 23:12:07
January 05 2011 01:16 GMT
#66
+ Show Spoiler +
old post:+ Show Spoiler +

In an effort of appeasement between
the pigged headed "foot in my typewriter" passionate mapmaker that I've been on and off for 15 years and only gone back to it full throttle
and
tl "conservative" yet as passionate as me, if not more, mapmakers, who seem to feel I'm just an annoying presence and misrepresent/mislead the custom forum

this will be my last bump on my thread.

I am a genuine mapmaker and I feel both sides have things to regret
I did not like being banned and ridiculed so I ranted on and lashed out when baited ; although I wouldn't have done it any other way, I'll not be doing that again!

So please greet my openly displaying my thoughts on galaxy in the op just as what it is, my last attempt at being left in peace on tl and having the chance to help galaxy geeks get ahead when I can, while getting ignored on other threads (if that's final then so be it)

I hope it helps, ...sharing my drawing boards, my experience in breaking galaxy, was always my intent when posting on tl... not in this drama queen costume someone supplied me though.

I defy anyone to prove to me that I'm belligerent for no good reason or not well mannered (manifesto's post in the ban parade thread comes to mind if you want to see it from within my shoes)
No one helped me the first time around, and I am an old "tired of this before it even began" fart... sorry for that, when you have as few time as I got for mapmaking every day counts for plenty.

In any case, I'm into galaxy and I'm sad to have lost a bunch of nerd sharing potential friends to tinker with that tl could have given me... again my bad probably

In closing, and this for anyone, if you so desire
direct me any post or pm about galaxy,
pertaining to my rant or not...
and if I can help I'll always will.
Mostly directing people to sc2mapster if it's over my "time grade"..

that is, until my blunt dry humor+ Show Spoiler +
(that I've yet to showcase much, I know)
gets me banned permanently.

---------------------------------------------------------------------------------------------------------------------------------
Latest Responses in this post: / link to op
_____________________________________________________________________________
@Barrin + Show Spoiler +
(2 post before this one)
thanks
_____________________________________________________________________________
@G_Wen
thank u, wish that "line of sight serpent" could move tho, it is pink and that's disturbing to me
feel free to check it out in game or editor since it's but a click away

smoothing out? what when where ... ?

added pictures of Maelstrom Temple to illustrate
+ Show Spoiler +

[image loading]


+ Show Spoiler +
[image loading]


[image loading]


[image loading]


also
+ Show Spoiler +
[image loading]


[image loading]

__________________________________________________________________________
@Antares777
Thanks, stealing blizz makes it easy to bypass "basic" Gameplay issues (resources/base to base layouts...)
+ Show Spoiler +
still hard to refrain from "opening" them up further more and adding all the quirky features i can

Changing blizz's Zenith has really been a real eye opener (go from 12 players map to 1v1), even more than tampering with LT or Metal + Show Spoiler +
(funsies: lt / tl )
, which are really cool "templates" for figuring blizz's "axioms" on sc2 maps
_____________________________________________________________________________

+ Show Spoiler +
just 20 to go for page 5! i'll be finished with my latest map by then, cool
http://www.teamliquid.net/mirror/smilies/random-big.gif
G_Wen
Profile Joined September 2009
Canada525 Posts
January 14 2011 04:06 GMT
#67
Hmm I actually enjoy the blend of colours on Maelstrom Temple. The pink adds a nice touch to the map. Not sure what it looks like up close but the overview has a nice soft touch. It'd look even better if you put more effort into smoothing it out.
ESV Mapmaking Team
Antares777
Profile Joined June 2010
United States1971 Posts
January 14 2011 06:03 GMT
#68
Maelstrom Temple does look nice, both gameplay and aesthetics. It seems to be an attempt at a more standard type of map, which is good. It's nice to see some improvement in your designs!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-01-26 16:04:37
January 26 2011 15:59 GMT
#69
--- Nuked ---
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 26 2011 16:13 GMT
#70
This is sad indeed, I never really understood much he said, but he is a nice guy and always tried to help me
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 26 2011 16:19 GMT
#71
I can't find your map on bnet... I copy pasted "maelstrom temple" from the OP but it doesn't work . Looks fun though
WniO
Profile Blog Joined April 2010
United States2706 Posts
January 26 2011 16:21 GMT
#72
eh i always figured he was a smurf account who just trolled everyone =P, damn he made a lot of maps though.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-01-26 16:57:35
January 26 2011 16:32 GMT
#73
--- Nuked ---
Samro225am
Profile Joined August 2010
Germany982 Posts
January 26 2011 17:22 GMT
#74
hm, i like his approach to mapping. always trying to do his own stuff (his way...) had some nice pm chat on rating art/studying art&design.

ban by request - "close your galaxy"
mansnicks
Profile Joined January 2010
Latvia120 Posts
January 26 2011 18:08 GMT
#75
I have 2 questions:
1. why i cant find the map "Maelstrom Temple original"?
2. what means that nuke icon?
Super passive with no scouting is a recipe for disaster.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
January 26 2011 18:34 GMT
#76
--- Nuked ---
Johanaz
Profile Joined September 2010
Denmark363 Posts
January 26 2011 19:44 GMT
#77
Baskerville

Sorry for ignoring a lot of your posts, but they were just so cryptic and full of implicit connotations, that made them kinda hard to decipher. Also, some of the most respected people here went out of their way to try and guide you towards the path of becoming a respected mapper, but still you let your frustrations get the better of you.

Anyway, thanks for always being nice and supporting towards me a least, and good luck whereever you are.
TPW Map Maker - theplanetaryworkshop.com
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