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[A] Starcraft 2 Brood War - Page 62

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 60 61 62 63 64 246 Next
hellsan631
Profile Blog Joined March 2010
United States695 Posts
December 03 2010 23:18 GMT
#1221
amazing map so far. Perhaps adding a few more iccup maps? I wouldn't mind using my 5 spots for different maps. (like Heart Break ridge, destination, etc)
Dubo
Profile Joined June 2010
United States161 Posts
December 04 2010 00:01 GMT
#1222
I think that thing to the right of the broodlord looks more like a defiler than the critter you used, and a leviathan looks more like a devourer than that thing I just mentioned. /2¢
the scv is a spy!
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-12-04 04:08:39
December 04 2010 04:07 GMT
#1223
excellent news. with the 1.2.0 patch when it goes live i will once again be able to start adding more content to the map. including the reaver and sc1 music. in theory. if the patch actually fixes it.

unfortunately it doesn't look like they fixed the footprint editor. unless i missed it.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
TriniMasta
Profile Joined December 2009
United States1323 Posts
December 04 2010 04:32 GMT
#1224
On August 19 2010 02:03 Pika Chu wrote:
Wasting your time, just play BW if you don't like SC2.

some of us want better graphics and multi selection... not to mention to be able to play with our friends, and this lets ppl without BW see how it was really like
정명훈 FIGHTING!!! Play both T and P.
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
December 04 2010 04:54 GMT
#1225
Agreed. The reaver looks awesome, but like the other new models we need someone to throw away 20 hours of their life on them. The final result will be blizzard worthy however.

One thing that's pissing me off is that "Sc1 +2 total conversion" was bumped for the past few days, and this thread got like 2 posts. Moochers.

sorry guys that's my 2 cents, rage over. and I guess there's balance issues over there
What the Fu- REAPERS?!
MavercK
Profile Joined March 2010
Australia2181 Posts
December 04 2010 05:34 GMT
#1226
On December 04 2010 13:54 Thoreezhea wrote:
Agreed. The reaver looks awesome, but like the other new models we need someone to throw away 20 hours of their life on them. The final result will be blizzard worthy however.

One thing that's pissing me off is that "Sc1 +2 total conversion" was bumped for the past few days, and this thread got like 2 posts. Moochers.

sorry guys that's my 2 cents, rage over. and I guess there's balance issues over there


http://us.battle.net/sc2/en/forum/topic/801651596?page=5#86
bothers me too.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
December 04 2010 06:14 GMT
#1227
On December 04 2010 13:07 MavercK wrote:
excellent news. with the 1.2.0 patch when it goes live i will once again be able to start adding more content to the map. including the reaver and sc1 music. in theory. if the patch actually fixes it.

unfortunately it doesn't look like they fixed the footprint editor. unless i missed it.

omg sick i am excited :D thanks so much for doing this hehe
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
sylace
Profile Joined November 2010
United States18 Posts
December 05 2010 00:41 GMT
#1228
On December 04 2010 14:34 MavercK wrote:
Show nested quote +
On December 04 2010 13:54 Thoreezhea wrote:
Agreed. The reaver looks awesome, but like the other new models we need someone to throw away 20 hours of their life on them. The final result will be blizzard worthy however.

One thing that's pissing me off is that "Sc1 +2 total conversion" was bumped for the past few days, and this thread got like 2 posts. Moochers.

sorry guys that's my 2 cents, rage over. and I guess there's balance issues over there


http://us.battle.net/sc2/en/forum/topic/801651596?page=5#86
bothers me too.


Does that guy have permission to use your assets?
MavercK
Profile Joined March 2010
Australia2181 Posts
December 05 2010 02:25 GMT
#1229
yea. he does.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
December 05 2010 15:51 GMT
#1230
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Dont Panic
Profile Joined October 2010
United States194 Posts
December 05 2010 15:59 GMT
#1231
I think the popularity of this game will raise immensely once we get chat channels. I would love to play but right now its too hard to organize everything. I just wanna join a chat channel and see if anyone is available to play or maybe try out some team games in BGH
I am order. I am logic. I know exactly who I am.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
December 05 2010 17:26 GMT
#1232
Yep I definitely think that chat channels will greatly help your maps to get known. But even without that , before your last update your map was quite popular in the EU server, so I really don't worry. This map is way too awesome not to succeed.
Your last video looks great , however the movement animation of the reaver looks a bit wierd ,but when it's not moving the textures really look great!
Retgery
Profile Joined August 2010
Canada1229 Posts
December 05 2010 18:10 GMT
#1233
You should ask the guy who made the SC1 + SC2 to give you a promo or sometihng to get this map out in the open
Fall down 7 times, stand up 8.
DxL
Profile Joined August 2010
United States12 Posts
December 05 2010 18:38 GMT
#1234
i think you should change some of the hotkeys back to sc2 like the hotkey for probes and marines, its annoying having to go all the way across my keyboard to make a probe
ah thats the stuff
danielrh
Profile Joined November 2010
34 Posts
December 05 2010 21:26 GMT
#1235
I definitely plug Maverck's SC2BW maps in my description string on the map search screen. Next update I will revert the loading screen to the melee screen because I have a lot of complaints that folks can't see how far others are with loading, so I think you can't have custom descriptions there.

I suppose I could add a trigger in game if folks want that, but that's sort of after they've made their decision what to play.
Meoang
Profile Joined October 2010
United States2 Posts
December 05 2010 22:38 GMT
#1236
This is very well done, and a lot of fun to play. I especially like how all the sounds have been changed back to what they were in Brood War.
https://www.youtube.com/user/meoang
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
December 05 2010 23:15 GMT
#1237
On December 06 2010 07:38 Meoang wrote:
This is very well done, and a lot of fun to play. I especially like how all the sounds have been changed back to what they were in Brood War.


Every single sound has been changed? even interface? response? "under attack"? advisor? attack sounds? music?

well, I don't want the interface sounds changed really....
What the Fu- REAPERS?!
ch4ppi
Profile Joined July 2010
Germany802 Posts
December 05 2010 23:44 GMT
#1238
Maverck ure REALLY good with what u do, I love your work, the new models and effects u choose are just amazing, especially the Arbiter looks like it is straight from Blizzard.

GReAT work man. Looking forward to chat channels to allow us to play it acutally
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
December 06 2010 00:07 GMT
#1239
Good Job MavercK!!!

I love to see the map improving so fast since the beginning of the thread.
I really apprechiate your work and i will do my best to promote the map once its fully completed and polished.
Til then im testing the map all the time and give feedback/report bugs if others didnt do it already :D
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
December 06 2010 02:10 GMT
#1240
Scan should be "S" instead of "C" in the brood war hotkeys.
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